Ogre Battledriver


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Speed vs. Cunning (DDN) Rare
Magic 2014 (M14) Rare
Promo Set (000) Rare

Combos Browse all

Ogre Battledriver

Creature — Ogre Warrior

Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and this turn.)

Ogre Battledriver Discussion

Last_Laugh on Animar and friends

1 week ago

Nice deck. I do have several suggestions though.

First, Weird Harvest can win the game with only 4 mana and 3 counters on Animar. It essentially Tooth and Nails for Walking Ballista and Ancestral Statue. Add Spellseeker to the mix to tutor up Weird Harvest and win with 5 mana and 2 counters on Animar (3rd counter coming from Spellseeker).

Land untap etb's are godly here. Consider Cloud of Faeries , Peregrine Drake , Great Whale , and/or Palinchron . Stadium Vendors accomplishes the same thing.

I'd also consider more redundancy for bounce enablers than just Curio/Sabertooth. Consider Equilibrium and Tidespout Tyrant .

I'd also get Primordial Sage , Soul of the Harvest , and Glimpse of Nature in here.

Last group of suggestions is haste enablers like Urabrask the Hidden and/or Ogre Battledriver . Not only is all of your stuff an immediate threat but haste also turns all of your mana dorks into Cloudstone combo pieces like Beastcaller Savant already is.

Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid

ERoss8 on The Animar I Have Become

1 week ago

Could Ogre Battledriver replace In the Web of War ? Is a creature, costs less, same effect

Last_Laugh on Grenzo the silver fox will STEAL YOUR GIRL!!!

2 weeks ago

Lol I've never seen Marton as a commander but I've ran him in Marchesa, the Black Rose with good results.

Ogre Battledriver would be a good haste enabler here for pushing combat damage.

Last_Laugh on Animar Combo

3 weeks ago

I have a few suggestions.

Weird Harvest is much more cost effective here than Tooth and Nail. Search up Ancestral Statue and Purporos currently for 4 mana then combo off with a 5th mana. The preferred finisher here is Walking Ballista so you only need 4 mana (both only need 3x counters on Animar). Also Spellseeker as a 2nd chance to get this combo going.

More mana untap etb's. Great Whale is also worth running in addition to the 2 in your maybeboard and Palinchron. Stadium Vendors also accomplishes the same thing.

Beastcaller Savant goes infinite in Cloudstone combos due to the haste. Haste also turns any other mana dorks into Cloudstone combo pieces, consider Urabrask the Hidden and Ogre Battledriver in addition to Wanderer.

Feel free to check out my list for ideas. Upvotes on any of my decks is appreciated. Animar, Gaea's Hemorrhoid

Last_Laugh on Grixis Marchesa - Wherein Borrow Means Keep

4 weeks ago

I have a few suggestions for you. I'll try to break it down by category.

Sac Outlets - Yahenni, Undying Partisan and Falkenrath Aristocrat because hastey (immediate +1+1 counters) sac outlets that can protect themselves are really good here.

Haste Enablers for immediate +1+1 counters - Urabrask the Hidden and Ogre Battledriver .

ETB abuse/Immediate +1+1 counters - Sage of Fables (card draw and curves into and protects Marchesa) and Metallic Mimic to abuse etb's 4 times per round in a 4 player game instead of just once (i.e. Vindictive Lich over and over).

Removal/Boardwipes - Replace Bontu's Last Reckoning with Last One Standing ... that downside is so much smaller. Flayer of the Hatebound is removal, life manipulation (hit yourself as needed), and combo. It can be sacced 8 times per round w/ 4 players for 36 damage per round (44 damage with Goblin Bombardment, 52 with Ogre Battledriver, and 60 with both).

Card Draw: Midnight Reaper and Grim Haruspex .

Feel free to check out my list for ideas. Less emphasis on theft but the deck is fairly competitive and I've played it for several years. Feedback, Upvotes, and/or Ideas on any of my decks is appreciated. Every Masochist Needs a Marchesa To Love Them.

griffstick on "Menace" to Society

1 month ago

Iroas, God of Victory 's 1st and 2nd abilities, aka Menace ability and suto Dolmen Gate will guide you to victory.

Attack and buff your creatures with: Agrus Kos, Wojek Veteran , Hero of Bladehold , Hero of Oxid Ridge , Nobilis of War , and many more.

Attack with these and get other stuff: Victory's Herald , Hero of Bladehold , and Hanweir Garrison .

Taking advantage of the 2nd ability: Sword of the Animist , Lightmine Field , Powerstone Minefield , and Pyrohemia , and other instant speed damage based board wipe effects. Once your creatures are attacking they cant be damaged. This effect last until combat is totally over. So even after combat damage (but still combat phase) you can cast a spell to do damage.

+1 Upvote
Like what you see, +1.

don't like what you see ? Check out my other deck Selvala, Explored and Returned with tokens

I missed this stuff too: Agrus Kos, Wojek Veteran , Hero of Oxid Ridge , and Hero of Bladehold they all buff my creatures when they attack so giving them extra attack phases to attack again, buffs them again. So its "battle cry x2" from the Hero's, and its +4/+0 form Agrus Kos, Wojek Veteran on the second attack. Angelic Skirmisher also triggers twice. Not only for my extra combat phases, but my opponents as well. you're all going "duhhh" right, but i knew this too. Didn't realize i have been missing these triggers all the time.

As you can see it works when I remove the changes you said you had to do scotchtapedsleeves

Last_Laugh on Guess Who's Back, Back Again, And Again **Primer**

1 month ago

Ogre Battledriver ... add this to a sac outlet and Flayer of the Hatebound and it goes from 36 damage per round in a 4 player game to 52 damage and if you're lucky enough that Goblin Bombardment is the sac outlet, it's 60 damage.

Last_Laugh on Developing Animar

1 month ago

Glimpse of Nature and Primordial Sage are both worth running. You want as much redundancy for this type of draw as you can.

Depending on how important a turn 2 Animar is to you, Wild Cantor and Exploration are worth it. T2 Animar speeds up the deck considerably.

Haste enablers like Urabrask the Hidden and Ogre Battledriver speeds up all our threats but more importantly it turns all our mana dorks into Cloudstone combo pieces.

Speaking of Cloudstone type bounce, consider Equilibrium and/or Tidespout Tyrant as an option that both also let you bounce yours or opponents stuff.

Anyways, feel free to check out my list for ideas. Feedback, Upvotes, and/or Ideas on any of my decks is appreciated. Animar, Gaea's Hemorrhoid

Load more

Ogre Battledriver occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Red: 0.33%