Ogre Battledriver

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Speed vs. Cunning (DDN) Rare
Magic 2014 (M14) Rare
Promo Set (000) Rare

Combos Browse all

Ogre Battledriver

Creature — Ogre Warrior

Whenever another creature enters the battlefield under your control, that creature gets +2/+0 and gains haste until end of turn. (It can attack and this turn.)

Ogre Battledriver Discussion

multimedia on Primal Genesis - Upgraded Token Aggro *WIP*

1 month ago

Hey, nice budget upgrade of the precon. Good work in progress :)

Birds and Smothering are very good choices for expensive price upgrades. Helm is fine too because you added Aurelia and Godo to give you a combo win. Omnath at $7 is kind of out of place because not playing many ways to take advantage of sacing Elementals. Rampaging does the same thing as Omnath for less than $1 and it has trample. Armada Wurm and/or End-Raze Forerunners each less than a $1 could replace Omnath and have more impact. Hornet Queen at $2 creates some nasty tokens.

Interesting choice for the other expensive price cards: Iroas, Panharmonicon and Splinter. There's nothing wrong with these cards, but I don't think they're upgrades that a budget version of the precon needs. The $20 from these three cards could be better used for land upgrades. $20 can get you the three Check lands, one Shock land as well as some other lands and these will help your deck much more.


In my opinion the upgrades that the precon needs the most are lands, tutors and ramp. I see that you're playing pretty much the stock manabase from the precon, but there's many good lands in the maybeboard. Are you in the process of getting the lands in the maybeboard? If so my advice is make them priority for upgrades.

Some budget cards to consider adding:

Lands

Tutors

Ramp

Other

  • Eldrazi Displacer : with colorless mana sources blink for Ghired and other creatures. Can protect Ghired, after he attacks, triggers, blink him out of combat.
  • Mirror Entity : busted with Atla Palani, Nest Tender since it can turn all your creatures into Eggs. Can activate it's ability for no mana making all your creatures 0/0s. They all die, each one cheating a creature from your library onto the battlefield. Entity is also a good card with tokens because until end of turn it can pump all your creatures/tokens to huge amounts depending on how much mana you can make.
  • Ogre Battledriver : repeatable pump and haste when creating tokens. Can be a win condition with Entity and Alta giving all the creatures/tokens you cheat onto the battlefield haste. Casting Ghired after getting Battledriver onto the battlefield can give an opponent a beating with haste; doing a combined 16 damage with Ghired and two 4/4 Rhinos.
  • Armada Wurm : creates a token with trample, good with blink. 10 power of trample for 6 mana.
  • Hornet Queen : creates nasty flying tokens, good with blink.

Cards to consider cutting:

  • Rugged Highlands
  • Blossoming Sands
  • Graypelt Refuge
  • Kazandu Refuge
  • Myriad Landscape
  • Sungrass Prairie
  • Emmara Tandris
  • Doomed Artisan
  • Full Flowering
  • Ghired's Belligerence
  • Cultivate
  • Slice in Twain
  • Aura Mutation
  • Growing Ranks
  • Flameshadow Conjuring
  • Seance
  • Omnath, Locus of Rage
  • Splinter Twin
  • Panharmonicon
  • Iroas, God of Victory

If you like some of these suggestions I offer more advice about these potential additions and the cards I'm suggesting to cut. Good luck with your deck.

Tzefick on Fervent Charger

1 month ago

Funkydiscogod Agreed on the losing of haste. The rest seems fine.

Exert would reduce it to a finisher move in an aggro deck, whereas a non-hasty anthem pumper would be more of a mid-range value tool.

Falcoshin No, the wording is fine as it is. It is literally a creature version of Fervent Charge . Flavor would likely agree with you that this needs to be attacking along with the army to provide the pump, but it is little different from Ogre Battledriver that provides its benefits "from the backseat".

Last_Laugh on Marchesa, The Black Rose EDH

2 months ago

I'd also like to second Flayer of the Hatebound . With a sac outlet and Marchesa it's 36 damage every round in a 4 player game. If the sac outlet is Goblin Bombardment, it's 44 damage. If you have Ogre Battledriver out, it's 52 damage. Both is 60 damage. That's ANY target (including yourself when needed) in small increments.

PhyrexianWombat on Dragons!

3 months ago

Interesting deck! I would however recommend narrowing down to one potential commander so you can better focus the deck. Personally, I have both Vaevictis and Prossh decks, Prossh is a beast in a token build, but I'd say Vaevictis is the better choice for dragon tribal.

I think you could probably use Rhythm of the Wild , Urabrask the Hidden and Ogre Battledriver which are all great haste enablers.

If I had to make suggestions about things to cut, I think there are better alternatives to Madrush Cyclops , Rise from the Grave and Settle the Score . Anyway, sorry to ramble. I like the deck!

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Ogre Battledriver occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Red: 0.33%