If you're playing modern, there aren't any good dinosaurs bar Deathmist Raptor, and thats only really playable in morph.
You do get some amazing deck tools- from Cavern of Souls to Avacyn's Pilgrim, Atarka's Command to Mirror Entity and Taurean Mauler. Ashes of the Fallen, Conspiracy, Roar of the Crowd, Shared Animosity. Cherished Hatchling alongside cards like Scout's Warning are major options.
All that said, you want to play enrage if you're playing dinosaurs in competitive modern. Good 1/2/3 drops with interesting synergies are the core of the format, with . Arcbond Inflame Krark-Clan Shaman Kindle the Carnage and similar is all there alongside a bunch of abusable fight effects and protection effects.
May 19, 2018 4:30 p.m.
Counterbalance is the core card in this deck style. Its worth taking even more budget options throughout the rest of the deck just to play a set. Aqueous Form is too easy to get 2-for-1'd compared to a playset of something like Anticipate or Telling Time.
Take a look at Lantern of Insight control for a good set of tools. Psychic Surgery/Cosi's Trickster/Vortex Elemental can be a spicy and powerful budget combination. There are also some fun Skill Borrower brews to check out too.
May 19, 2018 8:44 a.m.
I've found Mirror Entity to be surprisingly good in this deck, as it buffs basically everything, providing a nice three drop with a repeatable effect. Simlarly Flayer Husk provides a body and triggeres equipment effects neatly.
You considered a more ally heavy list looking at Stoneforge Acolyte/Stone Haven Outfitter/Ondu Cleric/Cliffside Lookout, looking to power through with pure card advantage? It feels like it might be ok, but I'd love to hear the thoughts of someone who has piloted it.
Alternatively, have you considered running Prototype Portal as a 1-of top end for the deck? Repeatable shields seems nice.
May 18, 2018 6:07 a.m.
Sram, Senior Edificer? Captain's Claws should give you a little resilliency in the number of creatures hitting the board. Cranial Plating is a classic inclusion in a lot of lists. Danitha Capashen, Paragon feels playable here, not amazing. Flayer Husk/Paradise Mantle gives a little combo potential. Stone Haven Outfitter gives some much needed removal resistance.
Past that its the usual 'counts artifacts' cards. Dispatch and so forth.
May 17, 2018 1:06 p.m.
I really like this list. I'd give a little consideration to Druid's Deliverance Sundering Growth Alive // Well Rhys the Redeemed Second Harvest Wayfaring Temple and Hooded Hydra and Triumph of the Hordes but you have most of the good stuff there.
When you choose to run green, you need to look at the tools and synergies it opens up- Most G/W token lists I've seen have been splinter-twin esque Village Bell-Ringer/Presence of Gond combo lists ruinning Glittering Wish. Certainly, a light combo subtheme is very much an option with the variety of token-combo tools in green, taking advantage of Chord of Calling and Sprout Swarm
May 17, 2018 2:20 a.m.
Become immense isn't banned in modern. Banlist
Glorious Evolution (Budget) copy threw this edit together- I kinda hate Warriors' Lesson Exemplar of Strength and Bioshift, so I threw in some Elvish Visionary and Coiling Oracle with an extra Become Immense. Still, looks hella sweet for a budget list.
May 16, 2018 11:32 a.m.
I highly reccomend cutting the number of extraplanar lens and wells to just one of each- you need to get the deck turning on faster and more reliably. A playset of Knight of the White Orchid will immensely improve things, and I'd run a couple of Weathered Wayfarer in place of a pair of Mikaeus, the Lunarch.
May 16, 2018 11:04 a.m.
I'd be running more boardwipes. I've been seeing a lot of aggro strategies to the point that I'd run all your current wipes mainboard, with another couple in the side.
That said, control is the most meta-dependant build- answers are almost never universal, so you need to tune your answers to match your meta's makeup. If you're seeing lots of (combo, graveyard shenanigans, etc) you might need different proportions.
May 16, 2018 5:21 a.m.
Looking to make combo hate you- any one of the many, many black 'search library and remove' cards.
Most majorly successful mill decks I've seen have been esper control looking to trigger a t1 archive trap off of a Path to Exile, if you want to move that direction, but most the rest of it is just surviving that many cards in graveyards. Tormod's Crypt in the side.
May 15, 2018 4:17 p.m.
May 15, 2018 3:43 p.m.
I'd consider cutting red entirely for a set of Sign in Blood/Night's Whisper, possibly still running martyr of sands, using black for cardraw to maintain the value of martyr. Although with all the token tools, an aristocrats package might work too.
I like the idea of making sisters super card advantagy and grindy. Something like Thoughtpicker Witch serving as a lock peice alongside some 1 drop spam and graveyard recursion perhaps, with ranger of eos keeping it running.
Still, I'll be interested in seeing what you come up with, black has some interesting tools like Plunge into Darkness, Arguel's Blood Fast Flip, Athreos, God of Passage, Garza's Assassin and Profane Command.
May 15, 2018 10:18 a.m.
There are some interesting tools in the monogreen enchantment toolbox- Asceticism is undoubtably my favourite, but you might like Bow of Nylea Crop Sigil, Rancor, Cream of the Crop, Wreath of Geists, Oath of the Ancient Wood,
I reccomend focussing a little on ramping into higher cost cards- 5 drops are a lot less expensive money-wise than 4 drops in modern, and a lot of them are game changing- a well placed Plow Under or Primal Command, stacking up a Gigantiform, Gutter Grime, Lost in the Woods etc.
May 15, 2018 1:47 a.m.
I have this list Mono black deckbuilder's toolbox which has my big list of usual brewing cards.
May 14, 2018 4:04 p.m.
It looks a lot (I mean a lot) more solid. Draw/discard feels good, creature balance feels good between combo peices and things to keep you alive pre turn-4 and protect alesha.
I feel like the rest will just be exploring the werid and wonderful options for creatures alesha hits- Duplicant, Hornet Queen, Maul Splicer, Pentavus, Prime Speaker Zegana, Progenitor Mimic, the possibilities are substantial. Good luck, and have fun tinkering. Its always good to see new takes on the old Reveillark decks.
May 14, 2018 2:56 p.m.
May 14, 2018 11:14 a.m.
I'd take a look in the esper control toolbox. If you're prepared to lose a little speed, cards like Esper Charm can help you just keep the game on lockdown while Fraying Sanity takes someone out.
Bitter Ordeal might be good sideboard against combo.
Similarly, Surgical Extraction can be very effective.
I ran Mind Grind a lot prior to everyone increasing basic land counts- if you've already fetched a lot, it hits like a truck.
Reap Intellect can be similarly disruptive, if a little less flexible.
May 14, 2018 8:01 a.m.
May 14, 2018 7:39 a.m.
I feel like there needs to be more of an abrupt transition into the 'late game' mode. Cards like Dramatic Entrance with (Empyrial Archangel/Sigarda, Host of Herons/Sigarda, Heron's Grace), possibly even something like Pentad Prism, as at the moment it feels like the deck misses the 'window' created by the tax effects to make that game-winning play.
May 14, 2018 5:28 a.m.
I think this feels really polished as a deck. The only change I'd make personally would be a single dryad arbor as a surprise blocker off a fetch, but honestly with the number of 'opponent searches a basic' effects around, its a little risky.
May 14, 2018 3:25 a.m.
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|Avg. deck rating||4.87|
|Favorite formats||Modern, Casual|
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