Please login to comment
I mean, it'll probably push the curve a little high honestly. I'd consider a second sac outlet other than the single use Plunge into Darkness (as much as I am in love with the card with Sanguine Bond/Vizkopa Guildmage ftw), as bloodghast/crawler is super strong- Blade of the Bloodchief/Indulgent Aristocrat works, as does Yahenni, Undying Partisan. I'd run Dark Prophecy over tesya for advantage, but thats personal preference. Mono black deckbuilder's toolbox is my big list of useful black cards if you want to look through.
May 24, 2017 3:56 p.m.
Splashing into white without Lingering Souls feels like a but of a waste.
May 23, 2017 4:26 p.m.
I built this thing for black deck constructionMono black deckbuilder's toolbox. Playtesting should tell you a lot about how to go about things. If you have trouble with tokens (and in a pinch, artifacts and enchantments), Ratchet Bomb. Planeswalkers Pithing Needle. Staying into the midgame, Whip of Erebos. Profane Command and Lashwrithe are more situational, but awesome.
Good luck, and happy testing.
May 23, 2017 2:44 p.m.
I feel like this might be best stabilised and made more competitive by Heartless Summoning, allowing you to run more 4 and 5 drops on turns 3 and 4 to offset the less efficient two drops Shaman of the Great Hunt/Brutal Hordechief has some potential, especially if you run a haste enabler like Ashling's Prerogative. Mardu gets an amazing set of disruption spells, which I don't feel like rehashing, so lets hit the tribal specific stuff. If you can flood the board Shared Animosity lets them attack for stupid damage. Most of the older orcs are things like Ironclaw Buzzardiers which just don't hold up too well in the modern evironment, but Sek'Kuar, Deathkeeper could be worth a try. Mirror Entity, Changeling Berserker and Taurean Mauler are in your colours.
For alternative options, Dash/etb triggers is a thing, with Soul Warden providing lifegain and cost reduction and boardwipes etc. Day of Destiny warrior legendary tribal with stuff like Zurgo Bellstriker, helmsmasher, Alesha, Who Smiles at Death Tymaret, the Murder King Zo-Zu the Punisher Brion Stoutarm Krenko, Mob Boss Heroes' Podium Hero's Blade, Kari Zev, Skyship Raider, Thalia's Lancers etc
Theres a lot of potentiual and modern is a very forgiving format if you pack a solid disruption package, which you can lift from pretty much any budget mardu control list. The main battle will be making sure your mana stays fixed and your creatures hit on curve, which is best learned through playtesting.
May 23, 2017 7:24 a.m.
Porphyry Nodes trades like a delayed push, at worst. with only 4-and 5 drops in your creature slots, it is the most disruptive card you could run against aggro. With declaration mainboard you can avoid it trading for tokens. It is insanely good- test it. In terms of risk the only issue you will have is if an opponent kills all their creatures with a viscera seer in response to you comboing off, and even then its more likely to hit a token, who you were planning on saccing anyway.
May 22, 2017 4:44 p.m.
Blind Obedience to help manage those last few life points could help, while providing some nice delay.
May 22, 2017 10:18 a.m.
Breaking / Entering is worth it since the split card rules change...
May 22, 2017 7:16 a.m.
Auratog for blowout wins? Devour Flesh to turn that auratog into an insane lifetotal and back out of adjani draws? Call the Bloodline to turn dead cards into lifelinkers stalling the game? Sin Collector Nevermore or Runed Halo for combo? Porphyry Nodes/Timely Reinforcements for stall?
May 22, 2017 6:18 a.m.
May 20, 2017 2:57 p.m.
Mardu veichles is pretty interesting, but you're missing the biggest synergy available- non-symetrical Damnation. Only one sideboard feels like a waste. Combine with other non-creature creatures (Myth Realized,Bitterblossom)and you have a deck which predates on anything that casts creatures while still providing a very strong and consistant threat, with a sideboard of creatureless and combo hate.
Good luck getting it to tick over, it definitely has potential. I feel like there are gonna be some polymorph vehicles lists kicking around soon.
May 20, 2017 7:02 a.m.
Nice idea. I'd consider Sakura-Tribe Elder for ramp and a nice imprint, Damping Matrix, Bottle Gnomes, Cloudstone Curio, Culling Scales, Filigree Familiar and Lifecrafter's Bestiary all deserve a look. I'd feel a lot more confident with some stallier smaller creatures mainboard, but your meta might support this. I'd honestly move Obstinate Baloth maindeck or perhaps run some manadorks. Good luck!
May 19, 2017 11 a.m.
I threw this together to get a rough feel for how the deck would look when budgety. Sodium Hypochlorite (White as Fuck!) Budgetier.Only really interesting thing that might be useful is Judge Unworthy for that ability to find topdeck stuff.
May 18, 2017 9:47 a.m.
I actually quite like this idea, but I feel a little awkward in some of the card choices.
Hypnotic Siren and Spreading Seas feel underwhelming for me- the lack of islandwalk makes seas pretty do-nothing, and siren is only really functional once you have two anvils running, which could be a removal spell, or chumps once. The lack of g/w cuts a lot of enchantment options, but there are some really interesting tools available that should help out. Eldrazi Conscription/Arcanum Wings and Sanguine Bond/Exquisite Blood have been classics in these colours for a while. Tainted Remedy is interesting sideboard, Underworld Connections/Phyrexian Arena/Dark Tutelage Dictate of Kruphix are their usual selves, and Paradox Haze could make those upkeep triggers, Leyline of Anticipation is interesting, allowing flash cloudstone shenanigans. Bitterblossom Provides board presence while being resistant to creature-removal, Necrogen Mists, Dictate of Erebos, No Rest for the Wicked Seal of Doom/Trial of Ambition/Oath of Liliana, Necrotic Plague, Endless Whispers Waste Not or Descent into Madness all speak to possible strategies.
One card that you absolutely must run is Whip of Erebos as a two-of. The lifelink keeps you in the game, and the graveyard recursion keeps constellation triggering. Gonti's Machinations is worthwhile against burn. Mimic Vat is good with mage.
I've been trying to get Blood Funnel working in these lists, but it just doesn't- the costs inflicted are too high, with boardwipes ending your game. Don't bother.
I can't think of anything else that isn't just the usual format staples and sideboards- good luck making it work.
May 15, 2017 6:10 p.m.
Also, if you're looking at spending 3-5 mana in a deck with everything as a 2-drop or less is a little awkward. On the new card recs though, Sigarda's Aid and Sram, Senior Edificer are solid upgrades to this archetype.
May 15, 2017 5:11 p.m.
Interesting idea, Salvage Slasher and Kiln Fiend play into the strategy fairly neatly, though I'd want to run a lot more 1-drops like Terrarion I can understant the budget issues with the other cards that do that. Mostly, I'd want more early game to fuel that improvise, things like Animation Module, Genesis Chamber, Myr Sire etc. You're running pretty high on the curve for modern, even with improvise speeding things up, so maindeck Golden Urn, Bottle Gnomes, Filigree Familiar, Golem's Heart, Profane Memento, Sun Droplet and Claws of Gix are all worth considering just to keep you in the game.
May 14, 2017 10:26 a.m.
Mystic Gate, Fetid Heath, Sunken Ruins are fantastic for fixing mana in moderation. Three will set you back less than a full set of fetches and fix a lot of problems. If you're not willing to shell out for fetches all at once they can serve a good middle ground while transferring fantastically into top-teir play.
The biggest place the deck will stuble is those first few turns mana concerns. I'd reccomend either foccusing on a single colour for turns 1-3 (path/tithe/silence),(duress variants/push) (Snag/negate/draw) or just worrying about your mana. Playtest and proxy so you get a feel of how things are handling, and don't be scared to only go to two colours with the third as lategame, its better than feilding something unreliable.
May 13, 2017 8:30 a.m.
I rean a lower cost aggro variant of this- relying on Shield of the Oversoul, Clout of the Dominus and Steel of the Godhead with Civic Saber and Blessing of the Nephilim to pump up, and Zur the Enchanter as a one-of. Curved into mantis rider and Lightning Angels where the shroud could really shine. Sedraxis Specter deserves a look as a resilient and powerful threat, and Skyrider Elf is both cheap and big without knights. Hide/Seek is a really powerful tool. I ran Shifting Sky for a while as a mixed pump with Guildscorn Ward, but it isn't great.
May 13, 2017 7:26 a.m.
Outer Reel copy is where I took this- its intended to go as wide and fast as possible, and concedes to boardwipes. The sideboard is there to screw over lightning bolt, and not a lot else. Its pretty rough as far as deck work goes and could use a different set of 1-drops, but Its where I see this kind of deck going. Well, that or pillow fort.
May 10, 2017 7:15 a.m.
OK, interesting setup, looking to make use of going wide with power boosts and double strike. I can work with that. You're siting really high on the curve for modern aggro- most of the time 5/6 drops only get cast in control/ramp . They're awesome cards, don't get me wrong, but I'm not feeling them here.
If you want to go all in on the Boros Swiftblade strategy, you could do worse than run some Fencing Ace, Scourge Wolf and Viashino Slaughtermaster to really all-in on the strategy, backed by solid lifegain and protection (if you want to draw the game out) or Titan's Strength/Brute Force/Apostle's Blessing type voltron style. Usually the latter style is reliant on Temur Charm/Boros Charm to double strike out and is outperformed by infect, so I'll focus on the former, test a little and see if I can put together a list for you.
May 10, 2017 6:38 a.m.
Smokebraider and Generator Servant can enable Ashenmoor Liege, Embodiment of Fury, Nova Chaser or Stingmoggie. Still, pushing up on the curve probably isn't the right call- I'd consider Shared Animosity and Flamekin Harbinger first, and if you're going to splash, Ceaseless Searblades/Lavaclaw Reaches/Wandering Fumarole, as it doesn't take a lot of slots and provides a nice tiebreaker against lifegain.
May 8, 2017 6:03 a.m.
SCORE: 5 | 8 COMMENTS | 693 VIEWS | IN 2 FOLDERS
SCORE: 2 | 8 COMMENTS | 223 VIEWS | IN 1 FOLDER
SCORE: 3 | 6 COMMENTS | 584 VIEWS | IN 2 FOLDERS
SCORE: 2 | 586 VIEWS
SCORE: 4 | 95 VIEWS | IN 1 FOLDER
|Avg. deck rating||4.00|
|Favorite formats||Modern, Casual|
|Good Card Suggestions||138|
|Last activity||7 hours|