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April 16, 2019 4:51 a.m.
@sea monkey The trinisphere, vivien and ballista serve a really specific role in making this deck tick, and they are what makes the deck expensive.
For a more budget list, I'd look at Beast Within , Rootgrapple , Dungrove Elder / Heartwood Storyteller , with Reach of Branches , so that you have creatures consistantly beefy enough to slow the ground game, then sideboard aggressively against burn/aggro with Pulse of Murasa .
Eternal witness/Primal Command /plow under is really, really strong together, so I wouldn't look at replacing that.
April 14, 2019 11:01 a.m.
As usual in red/white tribal brews, Mirror Entity and Taurean Mauler are good. Rampaging Ferocidon was banned in standard but is modern legal. Snubhorn Sentry is a lot simpler to turn on, and running an 'all 3 toughness' board means a single pump puts you out of bolt/anger range.
Theres probably some colour matters/keyword shenanigans you can manage with Cerodon Yearling / Relentless Raptor / Sky Terror / Swiftblade Vindicator / Truefire Paladin , but that feels like a different deck.
April 14, 2019 6:45 a.m.
If you desperately need lifegain, specific sideboard options should be more reliable- Fountain of Renewal is decent.
I'd look at alternative counter sources for Thoughtbound Phantasm and try to back it up with other efficient 1 and 2 drop threats. Blue actually has a few of these which are pretty decent- Cloudfin Raptor , Benthic Biomancer , Cosi's Trickster , Dimir Spybug , Nivmagus Elemental and Thrummingbird are all worth testing. Backing them up with some Tezzeret's Gambit can push through a lot of damage when backed by your current disruption.
April 13, 2019 4:32 p.m.
With the amount of toolboxing your deck seems to have, have you tried Bring to Light ? In all seriousness I'd look at taking advantage of your deck's diversity rather than trying to have a 'bomb'- its often easier to trade two for one with just the right tool from your existing list rather than play something big and general. If you had a clear 'burn their face off' gameplan, it would be different, but here something like Mystical Teachings could really shine.
Other than that, things like Clone Shell , Acidic Slime , Puppeteer Clique , AEtherling etc. Silumgar, the Drifting Death might be an interesting choice. Changeling Titan is a cute way to get multiple etbs. But Thrag-daddy is still the best 5 drop in those colours, bar none.
April 13, 2019 9:29 a.m.
The best in my opinion? Protean Hulk - The combos are all out there and your spells have its sacrifice as a casting cost.
I'd give some thought to Distended Mindbender sideboard- its not perfect but it works wonders against control.
Its also worth looking at Extractor Demon - the ability to cast it from the yard then sac it is pretty decent.
April 13, 2019 9 a.m.
I was looking at the Tandem Tactics slot- if you can cantrip and target two creatures with it, you should be able to get more heroic triggers at the cost of it being a less effective combat trick.
April 13, 2019 2:45 a.m.
This is gonna sound kinda weird, but have you tested Carom ? Its a useless card anywhere else.
April 12, 2019 2:35 p.m.
If you are seriously looking at making it work in a super budget way, Throne of Geth and Tezzeret's Gambit should be the top end of your deck, while the rest aims to win before vast amounts of mana would have been relevant. This means focussing on one clear strategy- I'd reccomend Shrapnel Blast / Atog / Slag Fiend , but Shriekhorn mill is also an option.
April 12, 2019 8:07 a.m.
April 12, 2019 4:26 a.m.
Mono black deckbuilder's toolbox is my big list of cards that I've made work in mono-black in modern. Mono black devotion is pretty diverse in the number of cards that are playable on an LGS level, even if many of those adaptations suffer in longer tournaments.
In regards to planning your sideboard, I find it best to see those fifteen cards as extensions to the rest of the deck, and in metas where I see something a lot i just maindeck that and get three-four card slots.
Key cards when picking those fifteen are Ratchet Bomb to answer tokens and enchantments, Whip of Erebos to turn into massive midrange value, Surgical Extraction / Relic of Progenitus / Leyline of the Void because screw graveyard decks, Raven's Crime because screw control, and Collective Brutality which is just a great card.
If you are looking at sticking a big enchantment to close out the game Painful Quandary usually does better than the sanguine/blood combo.
April 12, 2019 4:16 a.m.
April 11, 2019 3:51 a.m.
Found one that looks really good. Sublime Dice. Dice might have a new lease of life guys.
April 10, 2019 4:44 p.m.
Hmm. I like the idea of Throne of Geth as a sac outlet. Gotta tick up that loyalty somehow.
On a more realistic note, it feels like great Fulminator Mage value. Myr Galvanizer becomes a 'kill it now!' threat, and the noncreature artifact possibilities make me think of Pia's Revolution as some kind of eggs-style combo brew.
April 10, 2019 3:51 p.m.
Nimbus Swimmer always feels a little weak to me. I always assess by looking at how a card feels to draw in the first three turns. Drawing a low cost spell later in the game is usually ok, but making sure those first few turns put you in a good spot is essential.
I'm just flicking through the simic stuff since I've tended to only do stuff like Cloudfin Raptor / Experiment One with it. Hydroid Krasis looks promising when the set rotates and it gets cheap, which will let you replace glimmer of genius.
Right now, think what I'd do would be add three Gyre Sage and two thrummingbird, cutting a climb, a hungering, two forests and a swamp. I'd also consider cutting Go for the Throat and running Beast Within instead, since I like the extra versatility with my 2 drop slot already taken/ ramping me to play it.
I'd also look at Everflowing Chalice and Astral Cornucopia while upping the proliferate count- Tezzeret's Gambit does a reasonable impression of Glimmer of Genius in most cases, and getting lots of mana to pump into hydras is good feeling.
Thats my thoughts though, and my deckbuilding is far from perfect. Testing is the most important thing. Hit playtest, draw a few hands, change some things then try again. Its how you get a deck that feels good to play.
April 10, 2019 11:11 a.m.
April 10, 2019 8:01 a.m.
Your manabase looks fine.
I've played a bunch of vamp variants- the battle is that mardu vamps (which is basically all B/R vamps decks that aren't secretly just a Stromkirk Noble and burn list, because the white vamps are really, really good) has several different ways it can go.
You can build around Stromkirk Captain in a go-wide strategy in which case maindeck Mavren Fein, Dusk Apostle and Legion Lieutenant , or around Blood Artist , Cartel Aristocrat and Falkenrath Aristocrat in a sacrifice strategy, or around discard outlets with Stromkirk Condemned , Falkenrath Gorger , Olivia, Mobilized for War , or around trading efficiently with Gifted Aetherborn , Stromkirk Captain and Vampire Nighthawk , or dip more heavily into spells, or lifelinker spam to land Blood Baron of Vizkopa . You can also split the difference between any of these plans, because there are cards to bridge basically any strategies.
Vamps is incredibly versatile, with a big pool of synergies to draw from. You can stretch from lurn-like aggro all the way to blood-baron control. So play with the tools, target a section of the game you want to win in and build to that. And don't be scared to switch it up.
The reason to go to mardu is the options it gives you (and bloodghast triggers)- not just in the sideboard, but throughout the deckbuilding process. You can absolutely bring a different vamps deck each friday, and your opponents will misplay because they were expecting what you've done before. That is incredibly strong.
April 10, 2019 6:13 a.m.
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