Thermo-Alchemist

Legality

Format Legality
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Common

Combos Browse all

Thermo-Alchemist

Creature — Human Shaman

Defender

: Thermo-Alchemist deals 1 damage to each opponent

Whenever you cast an instant or sorcery spell, untap Thermo-Alchemist

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Recent Decks

Thermo-Alchemist Discussion

KongMing on Yet, Another Burn Deck

2 weeks ago

How about adding some Thermo-Alchemist and/or Quest for Pure Flame?

Koth_of_the_Hammer on Burn MK. I

3 weeks ago

The reason I put them in was to have some stuff to use as board presence, since some of the creatures like Thermo-Alchemist are more like enchantments than creatures, but I see where you're coming from and I agree. Would you switch the Spireside Infiltrators for Fireballs or Burn the Impures? I want to get Needle Drop for this eventually, but I don't have any currently

KongMing on Dinos Suicidas

3 weeks ago

How about Thermo-Alchemist since a third of your deck is instants and sorceries?

eyes2sky on R (Flame Rift)

1 month ago

Have you considered Thermo-Alchemist or Firebrand Archer? Both seem like a good fit here.

DogKnight156 on Izzet Red Blue Burn Control

1 month ago

I'd drop the niv mizzets entirely. A cool card but izzet works best in a blitz shell. He's just too slow. If you want an X cost draw spell, Pull from Tomorrow is much better. X damage spells are also not all that great, considering it's gonna take 4 mana to deal 1 damage. Drop the Izzet signets entirely. Try to at least get a playset of Sulfur Falls, and cut the izzet guildgates in favor of more basic lands. It may seem less flexible but you're trying to go fast. Move your electrickery copies to the sideboard. Throw in a couple Baral, Chief of Compliances. Also maybe try to get a couple more counterspells in and bring the number of counterflux and essence backlash down as well, about 2 each. Some good counterspells are Mana Leak, Spell Pierce, Disallow, etc. You also want some cheaper draw spells. Opt is decent for this. Lets you scry and then draw. you could also try Serum Visions. A fun creature to work alongside Gelectrode is Thermo-Alchemist. It's a defender version that only hits players, but can eat some damage and also doesn't die to lightning bolt ;)

I see where you were thinking with this deck, but that idea just won't last in modern. You won't get to pull off the super cool fun stuff because your opponent will have killed you by that time.

Sniperwave on Lavarunner Burn

2 months ago

The reason i'm not running Thermo-Alchemist (and Firebrand Archer to a lesser degree) is that i'm trading the pinging for speed. Tapping out for 2 mana to run a creature that might not do damage at all is a risk, Keldon Marauders Guarantees at least 2 damage, making it more fitting for the deck.

The copies of Curse of the Pierced Heart are traded for Gitaxian Probes as a concession to lavarunner

In terms of Flame Rift it's personal preference, cutting it for +1 Searing Blaze, +2 Magma Jet And an Incinerate Is fine, but i'm opting for more damage/mana

Grippe on Through fire and sun, all will burn

2 months ago

I added in Guttersnipe and Thermo-Alchemist but Im a little skeptical about Skullcrack because if I finish someone off I expect to gain a lot of life and that card prevents my own life gain. For now I prefer Insult over it. Thank you Grisbane

Grisbane on Through fire and sun, all will burn

2 months ago

Guttersnipe and Thermo-Alchemist are possible adds as they deal damage whenever you cast instants and sorceries. If anything they accelerate the current theme. Skullcrack as well as it prevents life gain for a turn when you are going for the finish.

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