|Commander / EDH||Legal|
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|Magic Origins (ORI)||Rare|
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Abbot of Keral Keep
Creature — Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
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Abbot of Keral Keep Discussion
1 week ago
Mishra's Bauble would fit here very well. It's a free non-creature spell that replaces itself, and provides a little bit of information along the way.
Also, I think you are light on threats. If an opponent has two removal spells, you can already be in big trouble. Sometimes you might be able to fight through that with Blossoming Defense and Vines of Vastwood, but having 2-3 extra creatures wouldn't hurt either. Maybe Abbot of Keral Keep or even Stormchaser Mage if you would be okay with a splash.
1 week ago
To cut: Arcane Denial, Chaos Warp, Smelt, Baral, Dualcaster, Electromancer, Guttersnipe, Niblis, Firedancer, Talrand, Anger, Blasphemous Act, Merchant Scroll, Past in Flames, Pyroclasm, Ruination, Panoptic Mirror, Sensei's
2 weeks ago
Yes, Abbot of Keral Keep is occupying the one flexible slot in the deck. I would also strongly consider Grim Lavamancer for that slot or the possibility of throwing in a couple Kolaghan's Commands, Exquisite Firecrafts, or something like that to fill the slot. Bringing back an Abbot of Keral Keep with Claim / Fame is a very effective way to close out close games and push those last few point's of damage through though.
2 weeks ago
I've both played and played against a few different versions of this deck and they are glass cannons, especially with such a low creature count and lack of evasion. So I'm going to throw a wall of text at you, hopefully it will help. Assuming a turn-1 kill with this deck, especially off the draw is crazy. You may get it once in a while but assume your deck will win turns 3-4 normally
First off, manabase. This deck has no basics and even with all the red pump spells, it will fold in half to Blood Moon or enchantments like Spreading Seas. Add in a few basics of each and some fetch lands (reason for those later)
You need more evasion on your creatures, right now even with a god hand, if I throw down a blocker, nothing happens. Mainboard the Apostle's Blessing and ignore your life total. Think of the deck like infectless infect. Cards to consider adding as well are Temur Battle Rage, Rancor and Become Immense, with how fast your graveyard should fill up, especially if you add fetchlands
I hope this helps
1 month ago
Burning-Tree Emissary (Especially good since she gets you the mana to cast fame right away)
Death's Shadow (Trickier to play, but can definitely become the best creature to bring back)
3 months ago
rakdos reanimator without Worldgorger Dragon is madness...
3 months ago
I wouldn't play Tasigur, the Golden Fang. Go for Blood Baron of Vizkopa. Far more "oomph!" and a stronger finisher. He's even more spooky when you're already playing Lightning Helix and Timely Reinforcements.