Abbot of Keral Keep

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Frontier Legal

Printings View all

Set Rarity
Magic Origins Rare

Combos Browse all

Abbot of Keral Keep

Creature — Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.

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Abbot of Keral Keep Discussion

RecklessReanimator on RB Vampires Join the Revolt!

1 week ago

noblevegas

Thanks for taking the time to answer all my questions. I agree with most of your points, gonna elaborate on few. So I have done some quick deck testing in golgari with push and I found on average draw getting auto revolt isn't as easy/often as one would think if relying largely on cards like Evolving Wilds. I hadn't really thought much of how Kalitas, Traitor of Ghet can trigger (used to seeing him played in modern and usually nothing to sac if opponent is smart). However, both he and pariah are late game plays so won't necessarily be up till turn 5 or 6 with revolt. Since this is aggro and have other instant spell cards to deal with cat lady and such I think its probably fine in this shell.

Heir is good and glad to hear you still think she's usable in more aggro focused build. Personally that's why I plan to use her as vampires is more my aggro deck not mid range. I can see the Yahenni's Expertise backfiring or causing you to have to play out your hard a certain way and I'd likely just want to drop a 3/2 flyer instead. I'd rather the expertise in sideboard.

Stromkirk...I know what you mean. I came across this testing Abbot of Keral Keep in a W/R humans pre rotation and finding it would just mess me up frequently as I'd want it turn 2 and then half the time I'd lose my 3rd land. Why I liked stromkirk is unlike the abbott unless you're playing off olivia with haste first time attack can do so with mana open pre land drop. Still what can suck is lack of using madness on the card unlike Asylum Visitor draws. I'm still inclined to test it though because: 1) its better off mimic turn 3, 2) I think 1 toughness may be much worse in this set with some cards that may get played, 3) opponent needs revolt to remove with a fatal push, 4) trample is good/fun. I may try a split 2/2 though

Yeah you sold me on gorger, and he's even great with Heir of Falkenrath  Flip letting you freecast other Vamps off it. Getting him through was a pain before but I like can now use Key on him if opponent doesn't have flyers. If they waste a push on him (which they would almost never do on neonate) you're likely to be well off.

Ok so makes sense you leave pariah to later...I was watching some stuff on marvel decks (I pretty much skipped kaladesh standard) and I can see this would be basically your one way out of that unless you just burn them out. I already liked her avoiding push entirely and the fact you "could" get her out turn 3/4 is nice. If I recall correctly if opponent kills her in response to you activating the ability you lose creatures and she never flips...so she does have that sort of merge card like risk. I guess Grasp of Darkness and instant burn would be the main worries there.

On the matchups have you tried against aggro with new set yet? Have some crazy new stompy like creatures in green and humans and few other variants got upgrades. I like how vampires can just fly over others usually, and thankfully that won't be changing much aside from new vehicles. I imagine, not sure if you mentioned, but the new lifelink vehicle will be a pain to directly deal with here unless can just kill the potential crew cards.

On yahenni, I pulled her also in my prerelease but my black was sadly weak and even then I am not sure how much value I would have gotten with how games were going. I just checked gatherer to see rulings on expertise as I was confused why you'd use and then drop yahenni post board wipe. I see it sees cards in play that may die, so it is fine then any opponents creatures die and it pumps. I may consider trying in golgari counters deck again knowing that. I still am not sure about her or expertise main in this deck. She's just a 2/2 for 3 and doesn't fly. You also don't really have stuff you'll want to chuck to her except zombie tokens but then kalitas is keeping her a 2/2. I can see maybe running her as a turn faster kalitas and 0 kalitas main deck and hope to pump her through removal or her expertise. I think aristocrats decks may be more a thing post bans so I'd prefer kalitas main if gonna use something as that is a hard counter to certain strategies. I kind of wish they at least made her a 3/3 base or flying....she feels so meh power wise.

Lastly on sideboard I have a feeling artifacts will be even more a thing with aether revolt, I feel some hate in sideboard will be a good idea. Currently all 15 spots is basically creature/PW removal and burn.

BeardPuppy on Fusion Expertise

1 week ago

GRUULFTW Do they take your trophy away if you win a gp with jund and your decklist matches someone elses? I Thought-Knot.

I've been testing since Yahenni's Expertise was spoiled, It was a very different deck back then obviously considering that the rest of the set had yet to be spoiled. Let me be clear, I'm not here to get fancy deck building brownie points for recency baising my jund list to shit with Abbot of Keral Keeps, I'm here to find the best deck and if I can be informed by the best then I'll do so. Keep your comments constructive.

lagotripha on Jeskai Monks

1 week ago

Yeah, the spells are definitely efficiency sinks- I'd consider running Abbot of Keral Keep, Oreskos Sun Guide, Jeskai Sage and Shared Animosity. For other fun spell options see Postmortem Lunge, Pulse of the Forge/Sun's Bounty.

gamewizard7 on

2 weeks ago

I have a couple suggestions1. I would sideboard Arashin Cleric because he is not as important as other cards that you can use. Arashin Cleric is more helpful against aggro decks, because it can kill an Abbot of Keral Keep without dying. Also, it is a quick health resource, which restores the health that your opponent has chipped away from you this turn.2. Since this deck is more of a control deck, I would add more counterspells so that you can keep the board clear. Some examples of good ones in modern are Counterspell, Mana Leak and Negate.

Good luck, and I hope this deck works well for you!

guessling on Esper Dragons

3 weeks ago

Substitute for Snapcaster Mage: yes and no / only partially

There are spell recursion substitutes and some of them are better at incremental recursion. However, most of these are obvious and more "answerable".

Nothing else is as explosive a finisher. Abbot of Keral Keep tries but is less strategic and explosive.

Guardians on [Community Discussion]: Frontier Chat

1 month ago

I think one of the best decks will be something like this:

3-4 Voltaic Brawler

4 Atarka's Command

4 Monastery Swiftspear

2 Zurgo Helmsmasher

4 Goblin Rabblemaster

4 Abbot of Keral Keep

3 Lightning Berserker

4 Stoke the Flames

And so on, until you can call it Atarka Voltaica

Also, hangarback copter decks could be great, as well as elves

I just can't wait to play 5-color siege rhino

HotRodScott on Temur Aggro

1 month ago

Love where this is headed! W/o any other energy creators in the deck, should you use another prowess creature vs. Electrostatic Pummeler? Unless you get multiples out, you won't have any energy to set him off. There's Abbot of Keral Keep for card advantage, Elusive Spellfist for unblockable. Mage-Ring Bully is ok, except for attacking each turn. Thing in the Ice  Flip likes what these decks do too. You could keep him add some Attune with Aether for mana fixing and energy building too.

Dredgar on Izzmatic

1 month ago

Also if you go the benefit route I would recommend going to 14-16 creatures. With only 12 creatures it does not really pose a threat I think. Especially if you don't draw them enough. Another good one is Abbot of Keral Keep. At least just two more creatures

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