Abbot of Keral Keep


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Frontier Legal

Printings View all

Set Rarity
Magic Origins Rare

Combos Browse all

Abbot of Keral Keep

Creature — Human Monk

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

When Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.

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Abbot of Keral Keep Discussion

UnleashedHavok on A Little Asian Cuisine

2 weeks ago

I really love the overall theme that you have gone for with this deck! And your description is quite lovely. I have a budget Shu Yun, the Silent Tempest that I just put together Beware The Monk!. I currently have him built in what feels like a glass cannon kind of way. It is currently meant to get Shu out as quickly as possible and win through commander damage. There are a few creatures in the build, but if Shu is removed, that is basically game ending for me. I was perusing deck builds, landed on yours and thought to myself, "Here is the answer to (some of) my problems!"

I do have a few suggestions that I think may help to streamline the deck while still staying on flavor. For non-creature shenanigans, I have four; I think Artful Maneuver would be a better option over Swift Kick, and I am a huge fan of Rebound with Shu. I just don't know if you are married to the idea of forcing a creature to fight something specific. I also think that with your darker shadow flavor with Sakashima, Shadow Rift would be a nice add. I'm not sure if this one stays on flavor per say, but the I think the art does, Leap. Another fun card that allows continued use of Shu's non-creature spell ability is Shimmering Wings, I REALLY like this card. With these cards, you can retain the card draw and be a little more aggressive I think.

For creatures I think that your list is pretty compact, but I would like to offer up a few suggestions for consideration/feedback. I see that you have tap abilities and unblockable. I am looking at Elusive Spellfist for a nice early game unblockable creature, but still trying to figure out how I feel about him. Another card that I think could be really nice is Abbot of Keral Keep. And third, you mention dragons in your description but I feel they are somewhat lacking. May I present Mirrorwing Dragon. I feel like he is sooooo useful with Shu. The ability to target him with an instant and have that instant target each of your creatures is great.

I also have a few questions. Chief among them being, how often do you actually get to transform Homura, Human Ascendant / Homura's Essence? It seems to me like people might be hesitant to block and kill him. Does he wind up being an almost soft lock? I also really like Hinder for flavor, it's great. I am curious how well this deck does so far as removing threats, it doesn't seem as though you have a lot of options. Also, how well does Shattering Pulse work? I like the Buyback cards, it just seems like a fairly heft mana investment.

Anyways, +1 from me sir! Sorry about the novel, I just really love the Fate Reforged Legendary humans and Shu is my latest build. He is quickly becoming my favorite, and I really want to build a deck that does him justice / I enjoy playing. I hope to hear back from you soon!

Zaueski on Ally-color Sword Cycle

3 weeks ago

Yeah, I considered just an Abbot of Keral Keep effect, but I wanted it to be a little bit stronger because its supposed to be a Sword. Free cast seemed way too powerful, I thought this was a happy medium so you don't have to worry about mana colors.

MBurleson on Mardu Mimic

3 weeks ago

Thanks for the advice! I had been struggling with keeping Abbot of Keral Keep in the sideboard, but I liked the idea of "card advantage". As far as the rat replacement. I agree that Ravenous Rats is better, but I also like the idea of limiting my opponents hand, so I will think more about it! What should replace Abbot of Keral Keep in the sideboard? Did you like any of my Maybe board stuff. I haven't seen my Meta around me yet and have been curious if anyone plays sneak and show or anything to warrant Hallowed Moonlight. I have also been thinking about one or two Vandalblast for the side.

007ooi on Shu Yun Voltron

4 weeks ago

I would cut the less efficient creatures. The person above me mentioned that Shu Yun can run out of gas quickly, which will be even worse for smaller and less significant creatures like Abbot of Keral Keep, Stormchaser Mage, Leonin Shikari, probably even Puresteel Paladin.

I would reccomend some more cheap counterspells. Remand, Memory Lapse, Delay, and Arcane Denial are all relatively easy for a three color deck to cast and can cause major tempo swings in 1v1.

I also want to point out that Mizzix's Mastery casts all the copies that it creates, so I'm under the impression that it triggers prowess and would be a strong candidate for finisher spells.

Infiltration Lens and Champion's Helm are equipment worth considering,and the omission of Seize the Day seems notable to me.

RecklessReanimator on RB Vampires Join the Revolt!

1 month ago


Thanks for taking the time to answer all my questions. I agree with most of your points, gonna elaborate on few. So I have done some quick deck testing in golgari with push and I found on average draw getting auto revolt isn't as easy/often as one would think if relying largely on cards like Evolving Wilds. I hadn't really thought much of how Kalitas, Traitor of Ghet can trigger (used to seeing him played in modern and usually nothing to sac if opponent is smart). However, both he and pariah are late game plays so won't necessarily be up till turn 5 or 6 with revolt. Since this is aggro and have other instant spell cards to deal with cat lady and such I think its probably fine in this shell.

Heir is good and glad to hear you still think she's usable in more aggro focused build. Personally that's why I plan to use her as vampires is more my aggro deck not mid range. I can see the Yahenni's Expertise backfiring or causing you to have to play out your hard a certain way and I'd likely just want to drop a 3/2 flyer instead. I'd rather the expertise in sideboard.

Stromkirk...I know what you mean. I came across this testing Abbot of Keral Keep in a W/R humans pre rotation and finding it would just mess me up frequently as I'd want it turn 2 and then half the time I'd lose my 3rd land. Why I liked stromkirk is unlike the abbott unless you're playing off olivia with haste first time attack can do so with mana open pre land drop. Still what can suck is lack of using madness on the card unlike Asylum Visitor draws. I'm still inclined to test it though because: 1) its better off mimic turn 3, 2) I think 1 toughness may be much worse in this set with some cards that may get played, 3) opponent needs revolt to remove with a fatal push, 4) trample is good/fun. I may try a split 2/2 though

Yeah you sold me on gorger, and he's even great with Heir of Falkenrath  Flip letting you freecast other Vamps off it. Getting him through was a pain before but I like can now use Key on him if opponent doesn't have flyers. If they waste a push on him (which they would almost never do on neonate) you're likely to be well off.

Ok so makes sense you leave pariah to later...I was watching some stuff on marvel decks (I pretty much skipped kaladesh standard) and I can see this would be basically your one way out of that unless you just burn them out. I already liked her avoiding push entirely and the fact you "could" get her out turn 3/4 is nice. If I recall correctly if opponent kills her in response to you activating the ability you lose creatures and she never she does have that sort of merge card like risk. I guess Grasp of Darkness and instant burn would be the main worries there.

On the matchups have you tried against aggro with new set yet? Have some crazy new stompy like creatures in green and humans and few other variants got upgrades. I like how vampires can just fly over others usually, and thankfully that won't be changing much aside from new vehicles. I imagine, not sure if you mentioned, but the new lifelink vehicle will be a pain to directly deal with here unless can just kill the potential crew cards.

On yahenni, I pulled her also in my prerelease but my black was sadly weak and even then I am not sure how much value I would have gotten with how games were going. I just checked gatherer to see rulings on expertise as I was confused why you'd use and then drop yahenni post board wipe. I see it sees cards in play that may die, so it is fine then any opponents creatures die and it pumps. I may consider trying in golgari counters deck again knowing that. I still am not sure about her or expertise main in this deck. She's just a 2/2 for 3 and doesn't fly. You also don't really have stuff you'll want to chuck to her except zombie tokens but then kalitas is keeping her a 2/2. I can see maybe running her as a turn faster kalitas and 0 kalitas main deck and hope to pump her through removal or her expertise. I think aristocrats decks may be more a thing post bans so I'd prefer kalitas main if gonna use something as that is a hard counter to certain strategies. I kind of wish they at least made her a 3/3 base or flying....she feels so meh power wise.

Lastly on sideboard I have a feeling artifacts will be even more a thing with aether revolt, I feel some hate in sideboard will be a good idea. Currently all 15 spots is basically creature/PW removal and burn.

BeardPuppy on Fusion Expertise

1 month ago

GRUULFTW Do they take your trophy away if you win a gp with jund and your decklist matches someone elses? I Thought-Knot.

I've been testing since Yahenni's Expertise was spoiled, It was a very different deck back then obviously considering that the rest of the set had yet to be spoiled. Let me be clear, I'm not here to get fancy deck building brownie points for recency baising my jund list to shit with Abbot of Keral Keeps, I'm here to find the best deck and if I can be informed by the best then I'll do so. Keep your comments constructive.

lagotripha on Jeskai Monks

1 month ago

Yeah, the spells are definitely efficiency sinks- I'd consider running Abbot of Keral Keep, Oreskos Sun Guide, Jeskai Sage and Shared Animosity. For other fun spell options see Postmortem Lunge, Pulse of the Forge/Sun's Bounty.

gamewizard7 on

1 month ago

I have a couple suggestions1. I would sideboard Arashin Cleric because he is not as important as other cards that you can use. Arashin Cleric is more helpful against aggro decks, because it can kill an Abbot of Keral Keep without dying. Also, it is a quick health resource, which restores the health that your opponent has chipped away from you this turn.2. Since this deck is more of a control deck, I would add more counterspells so that you can keep the board clear. Some examples of good ones in modern are Counterspell, Mana Leak and Negate.

Good luck, and I hope this deck works well for you!

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