Entrancing Melody

Entrancing Melody

Sorcery

Gain control of target creature with converted mana cost X.

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Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal

Entrancing Melody occurrence in decks from the last year

Latest Decks as Commander

Entrancing Melody Discussion

plainsrunner on Copy City

3 months ago

some ideas for cuts: Acquire seems like generic goodstuff in this deck that doesn't seem to care about artifacts very much. Nothing wrong with goodstuff in general, but I feel like cards that don't fit your theme or help your strategy should be the first to go when making cuts. Thada Adel, Acquisitor seems to fit a similar mold, but it at least can benefit from being cloned.

Apex Devastator can cascade into some nice stuff, but it can also whiff, and the cascade trigger won't happen again if you clone it, which it seems is the main focus of the deck.

Hullbreacher is good, but cloning it won't give you any additional treasures, since the card draw will be replaced by the first one and then the clones won't see a card draw to replace for their own effects.

Keiga, the Tide Star is usually good in clone decks because it can die easily due to the legend rule. Since your commander stops that from happening, I would think twice about including it here. Not that a 5/5 flyer with upside if it happens to die is bad, it's just not as good without the legend rule.

Kozilek, the Great Distortion is another example of a card that is best when it's cast as opposed to cloned. Two somewhat evasive 12/12s are certainly better than one, but the needed colorless mana and lack of other upside for cloning it make me skeptical.

Uro, Titan of Nature's Wrath seems pretty bad here, because almost all of your clone effects have the clone entering as a copy, and not escaping, so they'd be sacrificed immediately. You'd still get the etb triggers, but I'd rather not waste a clone spell on that.

Lullmage's Domination seems like a worse Entrancing Melody in a deck without mill.

Congrats, I think you've found the only creature-based edh deck where Guardian Project doesn't work very well. Since most of your clones will be entering with the same name as a creature already on your board, you won't be drawing off of them.

You only have 15 enchantments in the deck, so you have a good chance of not having a target for Estrid's Invocation. I'd cut it.

You have 2 effects that untap your lands in Wilderness Reclamation and Seedborn Muse, but unless you draw Leyline of Anticipation or Vedalken Orrery you don't have a whole lot you can do with that mana on other people's turns. If you still have 20 instants once you're down to 100 cards I'd say they're worth it, but I expect you'll be cutting some of those.

MagicMarc on Modern Monoblue Silver Bullets

4 months ago

Some of the top 8 decks run the following in their sideboards: Brazen Borrower, Force of Negation, Deprive, Tidebinder Mage, Aether Gust, Engineered Explosives, Mystical Dispute, and Entrancing Melody.

The most I saw on decklists were: Aether Gust, Engineered Explosives, and Mystical Dispute.

You can look here for current Modern top 8 Meta: mtgtop8.com

GsG_Esel_YT on [Active] Zaxara`s X-citement

9 months ago

Hey Riot Runner,

Switching Steelbane Hydra for Capricopian is a good Idea because I already own Steelbane Hydra. I consider buying Voracious Hydra but i think i'll wait for it to fall out of Standard.

Mass Manipulation will replace Entrancing Melody thats a good idea.

Because I also Already own Rhonas the Indomitable i will try to find a slot for him.

Lore Weaver and Ley Weaver is one of the best recomdations so far because i wanted to take my hand on one of these for a long time :D

Even thought i own a Demonic Consultation i am not willing to buy Thassa's Oracle yet :P

All theses recomdations are very good, thanks a lot.

RiotRunner789 on [Active] Zaxara`s X-citement

9 months ago

You could cut some of the less exciting hydras such as Capricopian, and Feral Hydra. Capricopian ability is actually a downside if you are trying to kill the bothersome opponent. Feral is just wanting. Recommended Stonecoil Serpent or Voracious Hydra, or Steelbane Hydra.

I would put in Mass Manipulation over Entrancing Melody because the hope is you have infinite mana plus Manipulation steals planewalkers.

A bit more expensive, but Rhonas the Indomitable or Nylea, God of the Hunt allow you to kill any player per creature you have with infinite mana.

Ley Weaver can be a good alternate target for pennim's aura/free to allow infinite mana. Plus, the partner, Lore Weaver gives you the game with infinite.

Last few recs would be Demonic Consultation with Thassa's Oracle and Ertai's Meddling. Demonic is instant speed, card to hand. So, if everyone is tapped out it can be a hail mary (rather than a combo piece) for one of the infinite mana enchantments. Ertai's meddling is a great counter and it gets you a hydra.

ShadyWonderBoy on Blue Moon

1 year ago

TristanTaylorsVoice Ral, Izzet Viceroy is definitely slower, it is just for grindier match ups. He can kill a lot of eldrazi that are running around with his minus which is nice right now. I might want to cut down on a [Magmatic Sinkhole] to add another The Royal Scions to help loot through my deck but Ral is actually very helpful.

match_lighter I haven't tried Entrancing Melody in a while so I will try it out here soon but I like Ral in the main or the side.

match_lighter on Blue Moon

1 year ago

I don't believe Ral, Izzet Viceroy is pulling his weight, the worse you could do is replace it with another Remand . You might consider upping the number of Archmage's Charm to a full playset, or adding a single Ionize . A card that has proven quite powerful to me in izzet builds has been Entrancing Melody , although you already have Archmage's Charm the ability to scale with the game can come in handy.

Your deck plays real smooth, continue brewing!

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