Buried Alive

Buried Alive

Sorcery

Search your library for up to three creature cards, put them into your graveyard, then shuffle your library.

Latest Decks as Commander

Buried Alive Discussion

DreadKhan on sacrifice

2 days ago

Ohran Frostfang and Toski, Bearer of Secrets offer you some repeatable card draw for doing what you want to be doing. Frostfang's Deathtouch is really handy earlier game, draw is always handy. Midnight Reaper and Grim Haruspex are also good, but might be too many payoffs if you don't need the card draw. Blossoming Bogbeast and Thunderfoot Baloth are good ways to get Trample and a buff, handy especially if you've got deathtouch, 1 damage kills then. If you run enough Trample effects, you could also consider Saryth, the Viper's Fang or Bow of Nylea, as there are more good trample providers, some budget some not.

Over Diabolic Tutor, you could run cards like Jarad's Orders and Final Parting, or even Buried Alive to find Gravecrawler and a sac outlet, or Haakon, Stromgald Scourge and a 1 drop knight to generate a ton of death triggers, Universal Automaton is infinite mana with Ashnod's Altar I guess. Haakon always has to end up in the yard to work, but these are similar MV to Diabolic to maybe find a value engine. Gravecrawler loves Carrion Feeder or any other infinite sac outlet, but it also loves Pitiless Plunderer, at which point you can go infinite with this, making your army very tall. Haakon is more rugged than Gravecrawler, but is jankier. If you use Haakon, you can also try Liliana's Standard Bearer, both as a way to recover from a wipe and to draw cards via Haakon's recursion.

Over 'find a land when ___ dies', I would look at some options that let you sacrifice the creature for the land, such as Diligent Farmhand, which is always a source of a death trigger, even if you don't have an outlet out. Dawntreader Elk is also very good. Not saying Wood Elves are bad, but it's nice to have a death trigger attached. You might run more ramp period, any reason you don't run 1 drop mana like Birds of Paradise or Llanowar Elves, or even Elves of Deep Shadow to speed up your deck, getting to your Commander quicker is a big advantage in higher power games, especially with a powerful effect like your Commander.

Especially if you don't run more 1 or 2 MV permanents, you should look at Culling Ritual, that card is terrifying at higher power games, keep an eye out if people play a lot of 1 and 2 drops in your group to see if it will be relevant, but it can be very good.

Sarulf, Realm Eater is a crazy thing you could sneak in as a way to deal with an out of control opponent, your Commander can pump him with counters, and once he's big enough, he can clear the board completely (after you sacrifice stuff), so you can still use something like Living Death to put your dead creatures back into play, opponent's without a sac outlet have everything exiled. Sarulf will very quickly be big enough to clear the entire board, and he doesn't die when he does it, so it's back to your Commander and Sarulf vs the world, but if other players have used too many resources, they might not be prepared to come back. Maybe not a good choice if your area plays cards like Mindslaver a lot, but that's one of the biggest wipes around.

Props for using Mazirek!

multimedia on Olivia, Crimson Bride Commander

1 month ago

Hey, you're welcome. Some more advice is streamline the creatures, reduce down to the best creatures you want to reanimate with Olivia and the best support to make that happen. Consider a toolbox concept with tutors and more looting? Streamlining will help to cut the redundancy that you don't need from creatures. By cutting many high CMC creatures for lower CMC reanimation enablers this also reduces the mana curve which is very high right now at 4.5.

The idea is the enablers help to find the better high CMC creatures you want to reanimate with Olivia/get them into your graveyard. Since the enablers are less mana then you can realistically cast them, hopefully before you cast Olivia. By reducing the mana curve then you could cut some lands: 1x Swamp and 1x Mountain.


Example of streamline current creature base (cuts number of creatures in half):

  • Master of Cruelties
  • Port Razer
  • Rune-Scarred Demon
  • Burning-Rune Demon
  • Rakdos the Defiler
  • Dragon Mage
  • Archon of Cruelty
  • Balefire Dragon
  • Sepulchral Primordial
  • Meteor Golem
  • Noxious Gearhulk
  • Flayer of the Hatebound

The other creature spots would be for support.

  • Yahenni, Undying Partisan
  • Chainer, Nightmare Adept
  • Solemn Simulacrum
  • Falkenrath Aristocrat
  • Gravebreaker Lamia

Rakdos the Defiler and Archon of Cruelty are better than the other high CMC creatures here who can make opponents sac permanents/creature. Dragon Mage is better than the other high CMC creatures here who draw cards. Sepulchral Primordial makes all the other creatures who reanimate and gain control of opponent creatures redundant. Meteor Golem and Noxious Gearhulk are better than the other creatures who can destroy a creature and Noxious gains life. Balefire Dragon is better than other creatures who do damage to opponent creatures.


With a higher budget these are some changes to consider for more help to setup Olivia:

These changes are cutting some high CMC creatures to add tutors and/or more looting. I offer more advice in another comment if you're interested. Would you like me to continue?

multimedia on Runo stormkirk duel wielding sea monsters

1 month ago

Hey, good first draft. I'm having a lot of fun with Krothuss; Runo is just along for the ride.

Your deck doesn't have a Commander. In the deck editor after Runo Stromkirk text add CMDR.

1x Runo Stromkirk (DBL) *CMDR*

When you save and return to the deck Runo will be the official Commander with it's own category and card image.


Consider cutting a few lands: Temple of the False God and some basic lands, for some more cards to help setup Runo to transform?

Hullbreaker Horror is a new Kraken who has great interaction with Krothuss. Hullbreaker + Sol Ring + Mana Crypt is infinite colorless mana by bounce/cast each of these mana rocks. Hullbreaker + Sol Ring + Mox Amber is infinite colorless mana as well as blue/black mana if you control Runo or Krothuss. If you control token copies of Hullbreaker then these combos can bounce all your opponents nonland permanents and keep doing this on your turn to lock your opponents out of having nonland permanents as well as clear the battlefield of blockers to attack.

Wonder is powerful for Kraken who don't have evasion such as Hullbreaker, Spawning Kraken, 9/9 Kraken tokens, etc. An effect to give all creatures you control flying is needed with Stormtide Leviathan. Buried Alive can get Wonder as well as two other creatures you want to reanimate or help to transform Runo.

Vile Entomber has Entomb which can be helpful with Krothuss. Vile can first support to setup Runo then when Krothuss/Vile attack make a token copy of it to get Wonder while in combat. Baleful Strix is a good Dimir creature and can be repeatable draw with Krothuss. Mutate Strix with Sea-Dasher Octopus on top for a draw engine with Krothuss.


Some upgrades to consider:

Good luck with your deck.

multimedia on Olivia, Crimson Bride Commander

2 months ago

Hey, nice start on a budget version, but I think you're relying too much on reanimation and Olivia without enough enablers.

Olivia and reanimation needs creatures in your graveyard. Thrill, Looting, Deal are good and Gravebreaker is fine, but currently that's really it for cards that can discard a creature/get a creature into your graveyard before you want to cast Olivia.

Buried Alive is very good enabler for reanimation since tutoring for and putting three creatures into your graveyard is a lot for three mana. Buried can get Anger and Anger or another haste enabler is needed for the infinite attacks combo of Port Razer + sac outlet + Olivia since Razer needs to be about to attack on the extra combat phases. Seize the Spoils and Unexpected Windfall do both effects, discarding a creature and ramp from treasures.

Neheb, Dreadhorde Champion can be repeatable discard and ramp. Olivia, Mobilized for War is a another legendary Vampire to help to keep your reanimated creatures from being exiled. She can also be a discard outlet and a haste enabler. Consider cutting a few of the lesser creatures to reanimate for these enablers?

If interested I offer more advice, good luck with your deck.


Omniscience_is_life, Master of Cruelties does work with Olivia, the same way it works with Kaalia of the Vast. The trigger to make a player's life total become 1 happens if Master isn't blocked, after Declare Blockers step, not when it's declared as an attacker.

astrophys on Syr Gwyn

2 months ago

Buried Alive could help. Tutor for Haakon, directly to the graveyard at that, and two other creatures to play straight from the graveyard after Haakon is cast.

Coward_Token on Innistrad: Crimson Vow

2 months ago

Not really a fan of Laurine having pink hair, feels out of place for the plane.

There's probably a guaranteed insta-win combo with Buried Alive and Sinister Waltz.

Timothar: If you die in the bat, you die in real life. Jokes aside, too high mana value to be interesting to me.

Glass-Cast Heart: Too slow in a general Vampire tribal deck, but it's a pretty good finisher for Strefan, Maurer Progenitor ála Exsanguinate

Imposing Grandeur: I guess if you're going with a big red/boros commander and your playgroup tends to favor smaller commander, this could be worth it over the regular discard-hand-draw-seven wheels, as it'd actually give you card advantage over people.

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