|Commander / EDH||Legal|
Printings View all
|Ultimate Masters (UMA)||Uncommon|
|Commander Anthology 2018 (CM2)||Uncommon|
|Premium Deck Series: Graveborn (GRV)||Uncommon|
|MTG: Commander (CMD)||Uncommon|
Combos Browse all
Search your library for up to three creature cards, put them into your graveyard, then shuffle your library.
|Have (5)||mymanpotsandpans , littlesniperman , Thunderbeard , , pskinn01|
|Want (6)||miloyko1 , pkbabyboi , ANemoAcids , rawhawk , BenAsh , vallis|
Buried Alive Discussion
1 day ago
3 days ago
Adds: Kokusho, the Evening Star , Ravenous Chupacabra , Go for the Throat , Hero's Downfall , Murder , Snuff Out , Solemn Simulacrum , Sidisi, Undead Vizier , Crux of Fate , Baleful Strix , Rapid Hybridization , Disallow , Negate , Beacon of Unrest , Rise of the Dark Realms (if you still have one), Ashnod's Altar , Hedron Archive , Gray Merchant of Asphodel , Buried Alive , Read the Bones , Deep Analysis , Night's Whisper , Swan Song , Meteor Golem , Living Death , Wayfarer's Bauble , Razaketh, the Foulblooded , Illusionist's Bracers , Training Grounds
Cuts: Body Double , Clone , Consuming Aberration , Necropolis Regent , Phenax, God of Deception , Sire of Stagnation , Stitcher Geralf , Syr Konrad, the Grim , Wrexial, the Risen Deep , Dire Undercurrents , Propaganda , Steal Enchantment , Blustersquall , Countersquall , Grisly Spectacle , Psychic Strike , Pull from Tomorrow , Sinister Sabotage , Thought Collapse , Undermine , In Garruk's Wake , Kindred Dominance , Psychic Drain , Time Warp
3 days ago
The ban list looks pretty confusing. Are they going by wizards ban list or rules committee ban list? I'm not really sure I just know most black edh combo decks revolve around Buried Alive and Ad Nauseam if those cards aren't banned I'd look into building a Sidisi, Undead Vizer deck.
3 days ago
6 days ago
Narset, Parter of Veils is a great way to limit your competitive opponents. Especially if you pair her with a well-timed Windfall . Ashiok, Dream Render happens to be another way to punish people for playing tutor-tribal kinds of strategies.
Another hallmark of competitive decks is their ramp, especially zero and two-mana. In your description, you say you want to stay budget -- unfortunately, that rules out about all of the good zero mana ramp. ( Mox Tantalite is bad, and Mox Amber is hardly better most of the time.) So I suggest increasing your two-mana ramp, and maybe including Ancient Tomb if at all possible to speed up their presence on the board. Some to consider: Talisman of Progress , Talisman of Hierarchy , Talisman of Dominance , Coldsteel Heart , Fellwar Stone , Mind Stone , Everflowing Chalice , Prismatic Lens , etc. None of these should be more than a few bucks.
Concerning your lands: I think you're running too many, especially if you add some of the ramp mentioned in (3). I'd cut four-ish, maybe five. Generally, once you have a few (3 - 4) lands, you'd rather have a rock and a land in hand than just two lands, since you can cast the rock without using your land-drop. I'm not sure HOW budget you want to keep this deck, but Mana Confluence and City of Brass are each around $10, and they're great in any three or more color deck. Pain lands ( Caves of Koilos , Adarkar Wastes and Underground River ) are better than your tapped lands like Sejiri Refuge , as far as I can tell.
I think a reanimation package is probably better than running Show and Tell . Show and Tell is symmetrical, and is often actively dangerous to resolve in EDH, when everyone is trying to do busted stuff. I'm much more a fan of Buried Alive and Entomb to get your fatties in the bin, and then using Animate Dead , Dance of the Dead , Reanimate and/or Necromancy (which is $$$ for some reason) to get them back.
Tutors like your Demonic Tutor are good, but like zero mana rocks they tend to be pricy (see Vampiric Tutor and Enlightened Tutor ). One I do suggest is Lim-Dul's Vault , which is only a couple dollars these days. It also happens to be instant speed, which is kinda dumb-powerful, if you ask me.
Cumulative upkeep was designed to make powerful effects transient; however, Aminatou, the Fateshifter sorta changes that equation with her -1. Consider cards like Mystic Remora , which you can blink to keep around relatively indefinitely. Similar cards to consider are: Musician , Phyrexian Etchings , Tidal Control and Infernal Darkness (if you're particularly mean).
Divining Witch is interesting -- I'd actually never seen that card before. If you're trying to exile your deck and win with your Jace, Wielder of Mysteries , I think Demonic Consultation is probably a better way... though you might want to keep both. Another method (that I think is worse) is to use the card Doomsday , which is only a few dollars. The problem is that if you run Doomsday , you'd likely want to run a Doomsday -package, so you could win by just casting it and drawing into your top card... For that, I'd suggest talking to someone smarter than me, as I've never been able to get the hang of what the hell is going on with that strategy. All I know is that the package usually has something like Gitaxian Probe and Lotus Petal and ends with me being dead.
You may have good luck with card draw spells. Repeatable effects, like Phyrexian Arena and/or Dark Confidant , tend to be expensive; luckily, the spell versions are often decidedly less so. I suggest running a few or more of the following: Painful Truths , Night's Whisper , Treasure Cruise or Dig Through Time (running both can be tough since delve can get in its own way), Fact or Fiction , Thirst for Knowledge , Concentrate , Chemister's Insight , Oona's Grace (questionable, due to the high mana requirement), Ancient Excavation (good with the reanimation mentioned in (5)), Archmage's Charm , Chart a Course , Syphon Mind , Deep Analysis and/or Words of Wisdom -- pay extra attention to the instants you can cast on an opponents end step. Another way to do this is simply to steal your opponents' card draw with Notion Thief or Plagiarize .
Lastly, I know its around $11 these days, but I think Counterbalance would be dumb in this deck. Using your general's +1 will let you stack whatever you want on top, which can be especially devastating if you can keep an opponent's general off the board that way.
Good luck man! Love this deck.
1 week ago
I could of sworn you were the one running Diabolic Tutor and Increasing Ambition ; i've seen this commander a lot, my apologies. Though if only one creature matters if it's in your yard why aren't you running Buried Alive ?
2 weeks ago
Hey, saw your forum topic asking for help.
Cards to consider adding that are within the budget here:
- Necropotence : busted card advantage for mono black, excellent with Bolas's Citadel to control the top card of your library (exile lands) to keep playing cards from the top.
- Blood Celebrant
- Dark Ritual
- Mana Vault
- Cabal Ritual
- Basalt Monolith
- Mind Stone
- Carrion Feeder
- Aetherflux Reservoir
- Beseech the Queen
- Winter Orb
- Font of Agonies
- Buried Alive
- Animate Dead
- Glistening Oil
Fast mana is great with Krrik because you want quick to play him from the Command Zone. More the better; other ramp to consider adding that's within the budget:
Gravecrawler with Carrion Feeder and Aetherflux Reservoir is a combo to win the game with Reservoir. Feeder because it's a Zombie with Phyrexian mana lets you cast Gravecrawler from your graveyard for 2 life. These two without Reservior have other utility such as adding many counters to Krrik since each time you cast Gravecrawler from your graveyard. Extort ( Pontiff of Blight , Crypt Ghast ) is also good with this Zombie interaction.
Winter Orb because of Phyrexian mana affects you less than opponents. This is vile land disruption. Font of Agonies with Phyrexian mana which can power it both ways getting a lot of counters and letting you destroy a creature for , 2 life. This card can keep your opponents from having a lot creatures on the battlefield.
You're playing a lot of high mana cost creatures which makes fast reanimation ( Entomb , Reanimate ) powerful especially with Vilis and Razaketh. Might even want to consider expanding even more with reanimation. If choosing to attack with Krrik infect is vile. Glistening Oil can be nasty since when a +1/+1 counter is put on him it takes away the -1/-1 counter that Oil puts on him.
Cards to consider cutting:
- Elixir of Vitality
- Gate to the Afterlife
- Golem's Heart
- Luxa River Shrine
- Profane Memento
- Staff of the Death Magus
- Pristine Talisman
- Bloodhunter Bat
- Reaper of Sheoldred
- Demonlord of Ashmouth
- Curse of Fool's Wisdom
- Noxious Gearhulk
- Diamond Mare
- Caged Sun
- Alhammarret's Archive
These suggested cuts are many cards that can gain you life. I don't think you need this many, it's kind of overkill. Pontiff of Blight , Gray Merchant of Asphodel , Kokusho, the Evening Star , Exquisite Blood and if you choose to add Aetherflux Reservoir are life gaining cards that can also be win conditions. Demon's Horn , Prism Ring , Deathgreeter , Whip of Erebos is a lot of additional cards for life gain. Fast mana is important, and it's missing here. I think it can improve your deck more than other cards that can gain you life. Good luck with your deck.
Buried Alive occurrence in decks from the last year
Commander / EDH:
All decks: 0.08%
UB (Dimir): 1.1%
BUG (Sultai): 0.84%