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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Whenever an opponent casts a spell, you may draw a card unless that player pays .
Azoth2099 on Sen Triplets: the Hits Vol. 3
15 hours ago
Oi! Sen Triplets is so busted lol, great choice.
Consider more Tutors if you're looking to keep up with high-power pods more effectively, unfortunately there's really no way around it. Recruiter of the Guard could also pull a lot of weight here, considering all of the applicable pieces like Walking Ballista & Grand Abolisher.
Stuff like Paradox Haze, Mnemonic Betrayal, Praetor's Grasp, Mindslaver & Word of Command also offer value and pseudo-redundancy to this Commander, but they might be getting a little too cute with synergy too.
Card advantage pieces like Ad Nauseam, Dark Confidant, Dark Tutelage, Scroll Rack & of course Necropotence get around card draw Stax pieces like Notion Thief & Narset, Parter of Veils. You may also want to consider those two in this list! Lavinia, Azorius Renegade, Linvala, Keeper of Silence & Chalice of the Void will ruin a lot of game plans as well. If you were running Reanimator I'd also recommend Void Winnower, but this may not be the Commander for all of that...Definitely consider Silence & Angel's Grace, though! Perhaps some Rule of Law effects like Archon of Emeria as well, but it seems like you're trying to go fairly fast here so maybe not lol.
I know they're "boring", but cards like Brainstorm, Ponder, Careful Study, Tolarian Winds & Dark Ritual are just...really, really good haha.
Rhystic Study & Sensei's Divining Top are obviously absolute bangers. Same with Sea Gate, Reborn Flip & Agadeem, the Undercrypt Flip, can't recommend them enough.
Lastly, a piece that I don't see often but is definitely worth it in high-power pods: Deep Gnome Terramancer. This lil dude Ramps you so much you'll think you're playing a deck, it's actually absurd.
Koplarski on [Primer] Jhoira, Contraption Captain
17 hours ago
Profet93 Thank you for the comments and praise!
- Top + Mystic Forge + Cost Reducer (Cloud key, semblance anvil, ugin ineffable, etc...) = Draw your whole deck.
Yup! It sure does and I missed that combo!
Mystic Remora or Rhystic Study I do prefer more combo and less control. I really like just spewing out combo pieces and forcing my opponents to figure out the best way to interact with them.
- Curious, have you ever had Lattice + Dockside together in a game before? That seems like GAS!
That does seem like GAS and I haven't tried them together before, thanks for the suggestion!
Alhammarret's Archive always sat in my hand as I had other things to play cheaper and more utility. It has a place in the deck, but it's more personal preference.
I've thought about using Voltaic Key before in the deck, and it was included previously, I should revisit that one and see if it's worth it.
Chromatic Lantern is in because I can't get myself to cut it yet. Since it was my first Masterpiece card, it has kept an honorary position. I do like the color fixing aspect of the lantern and it hardly ever draws threat, keeping it firmly on my board.
I do play in a heavy GY meta, hence the redundancy in Tormod's Crypt, but switching it out for a Buried Ruin is definitely an option if you don't need the redundancy.
Profet93 on [Primer] Jhoira, Contraption Captain
18 hours ago
Koplarski +1 Solid deck, lovely description. I can tell you put some work into this lovely piece of machinery you call a deck.
Perhaps I missed it in the description but Top + Mystic Forge + Cost Reducer (Cloud key, semblance anvil, ugin ineffable, etc...) = Draw your whole deck.
I dont see any enchantments like Mystic Remora or Rhystic Study, is this because you would prefer to go more combo rather than more control?
Curious, have you ever had Lattice + Dockside together in a game before? That seems like GAS!
Alhammarret's Archive - Or is it winmore/not needed?
Voltaic Key - Cheap 1 drop artifact that goes infinite with Chalice (4 counters) + Rings = Infinite colorless mana. It can untap mana crypt and vault for extra mana in a pinch. Politics if needed.
How has Chromatic Lantern been for you? I'm always cautious of the lantern trap because if your deck consistently needs fixing, then theres usually something wrong with the mana base. If it doesn't, then you can go with another 3 drop rock like Commander's Sphere or better yet, Mind Stone - unless you are hungry for colored mana.
Speaking of lands, how do you like your land count? Have you considered going to 30 and adding in a Buried Ruin in place of Tormord's crpyt? Unless GY shenanigans are prevalent in the meta, do you need the redundancy? I get it's a 0 drop artifact but should you find yourself in a difficult land/mulligan situation, it might be worth considering.
Please let me know what you think of each idea. I'm getting anxiety just thinking about playing against this deck.
Darsul on Thought and Talon
1 day ago
Is Opposition Agent better than Aven Mindcensor? (aven is more evasive tho)
depends on what you want, Aven is a better beater but, Agent is card advantage.
Make a cut for Teferi's Ageless Insight (I cut Elesh Norn, Grand Cenobite. Archfiend of Ifnir is a good one sided wipe in this deck)
Serra Paragon<Elesh Norn, Grand Cenobite, Norn helps the go wide
More 1 drop creature and more legendary creature suggestions are welcome. (legendary creatures take advantage of Gold-Forged Thopteryx etc).
Iron Apprentice, Krydle of Baldur's Gate, Benthic Biomancer, Cosi's Trickster, Judge's Familiar
Less counter spells required due to many protection spells in deck.
Glen Elendra Archmage w/connive you can keep her online
Consider Rhystic Study (slows my creature attack strat. But op... Gix, Yawgmoth Praetor in its place for now)
Rhystic Study gains table aggro, Gix, Yawgmoth Praetor gets your opponents to look at each other
Weak to oppo swing back. Solutions include war tax effects and vigilance.
Azoth2099 on Green/Black toxic/proliferate need recommendations
1 week ago
Balvron Thanks, man! Happy to help, really.
So the core of the / presence in the deck should be devoted to Dorks, Ramp and Tutors so that you can quickly get the deck engine up and running. Getting your commander on the field and geared up as quickly as possible is everything in this new context. Some cheaper options for Tutors are Diabolic Tutor, Profane Tutor, Mastermind's Acquisition and Increasing Ambition. I'd really recommend just biting the bullet and slotting in the more efficient ones like Demonic Tutor, Vampiric Tutor, Diabolic Intent & Wishclaw Talisman though. Cheaper card draw options like Phyrexian Arena & Dark Tutelage are also pretty solid. Necropotence, Black Market Connections & Dark Confidant are up there, but worth it.
The only thing you need for is for card draw and interaction, with a few key Proliferate pieces that you'll be able to Tutor for when the time is right. Spells like Brainstorm, Ponder, Tolarian Winds, Impulse, Preordain & Serum Visions provide decent gas for cheap. Classics like Counterspell, Delay, Negate, & Dispel protect your game plan. Flux Channeler & Tekuthal, Inquiry Dominus are probably the only Proliferate pieces you'll need, but I'd Throw a Serum Snare in there too. Mystical Tutor, Rhystic Study & Mystic Remora are always nice to have as well.
The few things you'll need for here is to Tutor up gear for your Commander with cards like Enlightened Tutor, Idyllic Tutor, Steelshaper's Gift & Open the Armory, and occasionally control the board with Swords to Plowshares or Path to Exile. I'd also recommend some Stax pieces like Silence, Grand Abolisher, Smothering Tithe, Esper Sentinel, Archivist of Oghma & Drannith Magistrate for good measure, & some more Commander protection with Mother of Runes & Giver of Runes.
Some good pieces of gear to retrieve slap on could be Swiftfoot Boots, Mask of Memory, Conqueror's Flail, Bone Sabres & Mask of the Schemer, for example.
legendofa on I See Your True Colours
1 month ago
Nice deck! I have one in . If you need a lot of red hate, Chill and Douse are two more good options. Merchant Scroll and Mystical Tutor can help find your color shift cards. (I'm assuming a moderate budget, since I see cards like Sapphire Medallion and Rhystic Study in here.)
DrukenReaps on I LOVE CHAOS
1 month ago
77hi77 It's a bit funny how people react. The first time I played a similar deck a lot of them ignored me because it was only doing little bits of damage. 2 here, 4 there... Annoying them but not setting off any alarms lol. Now they are wise to the game plan though! Now they will often attack me or destroy my pieces when they can.
I think in general a lot of folks will attack you or remove your cards often and quickly if you play a deck of this sort. No one really wants to be reminded to take their Manabarbs damage over and over again xD It's similar to "did you pay the one" that Rhystic Study always asks.
Max_Hammer on How should I upgrade this …
2 months ago
Here is the link to the Millicent spirit precon. It is bad.
I have four precons here that I'm upgrading: Ghired, Conclave Exile, Anje Falkenrath who is being swapped out for Chainer, Nightmare Adept, Kadena, Slinking Sorcerer who I just posted another help request about, and lastly the spirit precon here.
This one is by far the weakest and worth the least, and quite frankly spirits aren't great to begin with. Now, this question is really a matter of opinion I suppose, but it'd be great if someone could recommend a commander or some cards to really boost up the power level, but not ones that are super pricy.
I mean, sure, fetch lands and duals and Smothering Tithe + Rhystic Study would make it stronger, but if I had that money I'd just buy a whole new deck.
The main problem with the deck is that it's hard to get set up, and once you are set up, a board wipe is basically impossible to recover from. Not to mention that if I am set up and not hit with a wrath then my 1/1s will only do so much.
The deck also seems to have some tapping synergy as well as investigation. I'd be more than willing to mostly revamp the deck, but I kinda need some suggestions first because I have zero clue how to start.
Sidenote ranty tangent here Show
Or for what happened to my dad, who bought these decks on a whim, was not knowing that spirits sucked balls and then, again, getting ROFL-stomped because someone else happened to pick a stronger deck.
I think this really comes down to playtesting and an approximate level of evenness between all of these precons. Not to mention that it can't even be power creep, since this bad boy came out 2021 and the others (I'm fairly certain) came out in 2019.
And I know the precons can't be, like, busted or have super valuable cards, but these other three are, in all honesty, pretty kick-ass. Why the downgrade?
At least I think they learned their lesson, somewhat. The WH40k precons were pretty heavy metal and had little-to-no fat in them, so that's good at least.
That said, the ghosts need to be doing the ROFL-stomping, WoTC.
And for the record, I'm not like totally livid about this, I'm just bored and rather verbose. It's a bummer, but that's about it.
Okay, rant ended.
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