
Combos Browse all Suggest
Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Rooftop Storm
Enchantment
You may pay rather than pay the mana cost for Zombie creature spells you cast.
griffstick on help with Rukarumel, Biologist
1 month ago
Demons has Liliana's Contract
Zombies has Rooftop Storm and Necroduality
Dragons has Dragon Tempest and Crucible of Fire
And blue and black give you choices to pick a tribe
DrukenReaps on help with Rukarumel, Biologist
1 month ago
I was thinking maybe zombies because they have so many great lords and silly things like Rooftop Storm. But I'm also wondering if maybe you just name slivers instead? Like slivers already have pretty much all the best lords I could possibly imagine. So what if things that aren't slivers were turned into slivers to gain those benefits?
I'd include things like Aurelia, the Warleader and Saskia the Unyielding along side other great attackers with unique effects. Pile the sliver effects on them.
hiddengibbons on
Altar of Despair
1 month ago
I like the idea. The recursion with Gravecrawler has got me thinking about Rooftop Storm. Not the best combo ever, but Gravecrawler, Altar of Dementia, and Rooftop Storm, with another zombie on the field for a total mill-out would be hilarious.
ZebW98 on
Gisa and Geralf - Modified/In Progress
1 month ago
The Scarab God’s Zombie Mania. This is my zombie deck, also based off of Gisa and Gralf precon, but heavily modified. I recommend that you take out some of your non land cards that won’t add much to the game I.e. Fleshbag Marauder. You need to have around 40 lands. 39 won’t kill you, but 36 is way too little. With Gisa and geralf, you are going to mill lands. It is a fact. So you have to have lands to spare. Also, cards to check out: Rooftop Storm, Endless Ranks of the Dead, Liliana, the Last Hope, Fact or Fiction, Dark Ritual, and any of the zombies or other cards on my deck. If you want, I would 10000% recommend The Scarab God who is my commander. If you can, put a tutor or two in. I have Illicit Shipment as one of mine. And for goodness sakes put Murder back in. That’s all. Good luck!
Doombeard1984 on
The Queen's Egg
2 months ago
Its been a while Mortlocke.
So I have also been trying to assess the relevance of the current cards heading to us from CMM. I got to be brutally honest here, I actually find the deck a bit of a disappointment, especially considering the inflated price tag.
Sliver Gravemother - So its a fun idea, and does give you that ability to go for a win after your board has been wrecked... however I just dont think its that good if im honest. I think it gives the ability to win from nowhere, and it does convert all those mana costs from coloured to colourless mana using the Encore ability. Think its very situational.
Rukarumel, Biologist - Fun looking card... but not for this deck. Think this one is a build around commander, and you could have some real good fun hybridizing Slivers with say, Elves or Zombies. Imagine Slivers utilizing Rooftop Storm.. Oh my!
Hatchery Sliver - I actually really like this one. Means those key pieces you put on the field (if you have the mana) you make a duplicate (sorry, I mean "Replicate") copy meaning single threat removal spells become less effective. I know Manaweft Sliver and Gemhide Sliver are key in a lot of decks, so being able to make duplicates of those on cast means that 4 of those abilities to remove, not just 2. Think this one is sneaky good.
I totally agree with your assessment of Taunting, Regal and Capricious Sliver, so wont go into thoughts about those, as they are broadly similar. I do like the Goading one the best, as can really shake up board states.
And Lazotep Sliver - Simply gets the opinion of move on, not interested. However, the interesting stack of Afflict is interesting to an extent. If you encore this, you suddenly have potentially 3 instances of Afflict 2 (so essentially Afflict 6), but there is too many moving pieces in this to make it seem reasonable.
Just thought I would share my thoughts with you my fellow Hivelord.
Hope you are all good
legendofa on
B/U Zombies
3 months ago
If I may step in, Acererak the Archlich is returned to hand, and you venture into the dungeon, if it enters the battlefield and you haven't completed Tomb of Annihilation. Rooftop Storm lets you cast Zombies for . This allows you to infinitely venture into any dungeon other than ToA.
Let's say you have Rooftop Storm out, and you haven't completed ToA yet. You cast Acererak for free. It returns to your hand, and you venture into, for example, Lost Mine of Phandelver. Acererak is back in your hand, and you're one step into LMoP. You cast Acererak again for free, it again returns to your and you venture. You can keep casting and returning Ace for free, venturing each time you do so.
So you're not venturing into Tomb of Annihilation. You're venturing everywhere else, as many times as you want.
jdogz32 on
B/U Zombies
3 months ago
Since your already adding Rooftop Storm you should add a copy of Acererak the Archlich as long as you don't complete tomb of annihilation you can complete the other two dungeons as many times as you want and draw your entire deck. Since zombie spells are free to cast with Rooftop Storm you can cast your entire deck in one turn.
CherryBomb on
Dimir Diregraf Doom v2
4 months ago
Rooftop Storm comes down to mana value. By turn 7, I hope to have Ashnod's Altar/Phyrexian Altar out, or some other ramps. With either, Wilhelt, the Rotcleaver will give you a token in return. And with Poppet Factory Flip out as well, it becomes infinite.
For Tombstone Stairwell, pump out your sets of tokens. Pay the cumulative upkeep once or twice, and then using Wilhelt, the Rotcleaver, when all of those tokens gets sacrificed, you get that many Zombie 2/2 B w/ Decayed. With Poppet Factory Flip, before and after they get sac'd, they're 3/3. And once you do let Tombstone Stairwell go, your opponent doesn't get any of those Zombie tokens.
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