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Legality
Format | Legality |
1v1 Commander | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Historic Brawl | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Modern Beyond Horizons | Legal |
Oathbreaker | Legal |
Planar Constructed | Legal |
Planechase | Legal |
Quest Magic | Legal |
Vanguard | Legal |
Vintage | Legal |
Rooftop Storm
Enchantment
You may pay rather than pay the mana cost for Zombie creature spells you cast.





Chainedbygod567 on
Zombie wheels
2 weeks ago
zelous666 thank you for checking out my deck list and giving a suggestion. So Rooftop Storm has been a card I love and have been wanting to put in a deck for a while. Unfortunately with how the deck is built I wasn't getting enough value off of it consistently to keep it in the deck. It also cost a lot of mana to cast and at that point I want to be drawing a ton of cards to hopefully close out the game. I really appreciate your suggestion and the comment.
Goldberserkerdragon on
Zombies Ate My Neighbors (Zul Ashur)
5 months ago
Awesome mate! Me and my friend (which loves zombies too) seems to think Gisa and Geralf would be a better option just cause you get blue, and things like making them fly and you get Rooftop Storm, counterspells, more draw, etc. Lol, idk man our pod would eat that deck up to be fair. Bc it seems like a lack of removal/control in your pod. We got Yuriko, Hidetsugu & Kairi, flip Jin-Gitaxias, Krenko, K'rrk, Hofri (which is the most ressillent deck I've ever seen), Derevi, Ayara, Grand Arbiter, the Reality Chip, lol it's bad bro. But thats just a dude giving you crap/messin :P. I would argue that both our Konrads slap harder and kill faster. Nonetheless, I'm glad you have a newfound love for this deck and I'm glad you are clapping cheeks with it!
Doombeard1984 on
Crawling from the Grave
5 months ago
what about Cleaver Skaab and Necroduality. Super powerful, but not infintie. If you did want to go infinite, you could also look at Cloudstone Curio.
Also a fan of Liliana, Untouched By Death - particularly good where Zombuls are concerned, especially as can hit that -3 ability on playing it and giving access to your whole graveyard. Of course Rooftop Storm means you get to play them for free.
Balthor the Defiled is a fun reanimator, just be wary that your opponents dont get better value than you.
Good luck with your shambling horde
Elnxida on
Cost Reduction Cards
6 months ago
I've noticed a few* omissions, namely effects that let you pay an alternate cost - which can be less than the regular cost (Zombie creaturess: Rooftop Storm) or reduced by other effects (Samurai: Kentaro, the Smiling Cat).
*Yeah, so I decided to do a proper search and it bloated into more than a "few"... Sorry for the wall of text, but here you go!
You've already got Fist of Suns and Jodah, but here are some less ubiquitous ones:
Echo: Thick-Skinned Goblin
Slowly Increasing 1/turn: As Foretold
Runes: Runeforge Champion
Fist of Suns and Jodah-like: Leyline of Mutation
Alchemy, Dragons: Sarkhan, Wanderer to Shiv
Pay life instead as Activated Ability: Marshland Bloodcaster
Alchemy, cards you don't own 1/turn: Grenzo, Crooked Jailer
From Exile 1/turn: Charred Foyer / Warped Space
Colorless 1/turn: Darksteel Monolith
Creature from exile 1/turn: Tlincalli Hunter
Conditional, Cycling: New Perspectives
Pay life instead 1/turn: Cramped Vents / Access Maze
Additionally, other regular omissions:
Flash: Cunning Nightbonder
Instants and Sorceries: Voracious Reader Flip
Creature spells: Krallenhorde Howler Flip, Honest Rutstein
One Giant: Invasion of the Giants
Target me! (auras, buffs, mutate): Spellwild Ouphe, Elderwood Scion
First Kicked: Vine Gecko
Historic: Ballad of the Black Flag
Not your turn: Geyser Drake
Aura and Equipment: Golden-Tail Trainer
Next Spell (honorable mention?): Hardened Berserker, Saheeli, the Gifted
Pay counters instead: Mutated Cultist
Dragons: Nogi, Draco-Zealot
Alchemy, Dinosaurs: Scalespeaker Shepherd (Not sure why is isn't linking, but I promise it exists)
Alchemy, from graveyard: Shellfish Scholar
Instants and Sorceries MV5+: Spectacle Mage
Prepared: Uvilda, Dean of Perfection Flip
Undaunted keyword: Durnan of the Yawning Portal
First instant/sorcery, conditional: Eluge, the Shoreless Sea, God-Eternal Kefnet
Alchemy, Goblin: Goblin Influx Array
Next instant/sorcery (honorable mention?): Maelstrom Muse
Face-down: Panoptic Projektor
Doctors: The Eleventh Hour
Cards from exile: Commander Liara Portyr
Next instant/sorcery, conditional: Elminster
Spells you don't own: Gonti, Canny Acquisitor
NV_1980 on
One (Zombie) Nation Under (Scarab) God...
1 year ago
I'm having a hard time envisioning a zombie-tribal deck without Rooftop Storm. Granted, it doesn't fit the snow-theme, but it's just so incredibly strong in here. Necroduality could also be very nice in here.
wallisface on
Black/blue zombie control deck
1 year ago
I don’t see the game going long enough to ever get use from Exsanguinate, Rooftop Storm, and Hordewing Skaab - i would replace those cards with something costing much-less mana… Fatal Push would be a good replacement
kpres on Commander Deckbuilding Advice - A …
1 year ago
leon_bulminot, my 10% rule is "20% unless it interacts with the commander" and I end up including very few "win-more" cards because of that. Perhaps I should be more lenient? Take Anointed Procession for example: If I cast this card, it does nothing by itself. If my commander makes tokens (e.g. Kykar, Wind's Fury or my deck is making tokens, (e.g. Trostani, Selesnya's Voice, then it makes sense to include it.
For a while, I had been keeping Rooftop Storm in my Nevinyrral, Urborg Tyrant deck because it lets me cast my commander for free, and this combos infinitely with an Ashnod's Altar in play, making infinite zombies or wahtever. But, as I took the zombies out and replaced them with more non-zombie aristocrats, I decided to finally remove the card. Again, just not enough interaction with the rest of the deck. Win-more cards are deckbuilding traps, in my opinion.
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