Distant Melody

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Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Distant Melody


Choose a creature type. Draw a card for each permanent you control of that type.

FungalDominance on Millicent, Restless Revenant Upgraded Precon

1 week ago

gw1108 I think I agree on the mana ramp and lands. I'd like another 1 land and 2 ramp, just having a hard time deciding what to cut to get it.

However, devils advocate on the card draw, with Midnight Clock, Pull from Tomorrow, Bident of Thassa, Distant Melody, Skullclamp, Mentor of the Meek, Sire of the Storm, Ethereal Investigator, Bygone Bishop, Ghostly Pilferer, Drogskol Reaver, do I really need more card draw? Do the creatures not count as much for card draw since some of them have a bit higher CMC?

Thank you for the feedback, I look forward to your response!

soul_knightmare on Dimir Zombies: I'm Over It

2 weeks ago

Hmmm yeah if you are looking to speed the deck up I would drop your creature count to about 30 and include some more draw and ramp. Focus more on draw because you can draw your ramp, but not ramp your draw. Some good includes would be Distant Melody, Windfall, Hostile Negotiations, Night's Whisper, Phyrexian Arena, Talisman of Dominance, and Dimir Signet. Hope it helps!

soul_knightmare on Wilhelt, the Rotcleaver

2 weeks ago

Yeah, I'm getting the feeling its too creature heavy as well. You should probably drop it to about 30 creatures. In their place I would add Mind Stone, Fellwar Stone, Wayfarer's Bauble, Phyrexian Arena, Distant Melody, Patriarch's Bidding, Mystic Remora, Windfall, and Hostile Negotiations to really accelerate your deck with drawing and ramping

Necrosis24 on Warden of Lineages

1 month ago

This is a neat card, I could see this being good in a tribal-tribal deck or one that relies on Maskwood Nexus. The cmc is a bit high for me personally to actually play but I think at 5/6 cmc you could use it as a Shamanic Revelation or Distant Melody in a normal tribal deck for one time mass card draw. Then with lords in play it would then act as a body towards that tribe which is nice.

eyes2sky on A fistful of Myr [Urtet, Remnant of Memnarch]

2 months ago

Looks awesome! +1 cant wait for this commander! I would recommend a lot more draw...a deck like this with a very low average CMC I think you will be top-decking really soon. I would strongly suggest Distant Melody and any draw spells that net you at least two or more cards. Cards like Ponder, Brainstorm and Opt are cantrips and don't really help with card advantage.

MoonNightmare on The First Sliver, a Sliver tribal EDH

6 months ago

Hello, thanks for the suggestions. In my current playgroup, there's a lot of interaction (counterspells and removal), so when you go for a commander like Sliver Overlord, it tends to get removed pretty quickly without doing much. The First Sliver on the other hand, has an "on-cast" effect, so at least you get the cascade and you can play as early as you get to 5 mana.

Citanul Flute, Distant Melody and Kindred Summons are really interesting cards, I will experiment with that.

ILuvMtg on The First Sliver, a Sliver tribal EDH

7 months ago


I would suggest useing Sliver Overlord as your commander in place of The First Sliver, as then you would be able to tutor all of the Sliver commanders from your deck.

Also, Kindred Summons is a really good card for tribal deck, along with Distant Melody. Citanul Flute is a really good tutor that you can use more than once.

Good luck!

soultisco on Monogreen Changelings

8 months ago

Edit: Added Pyroblast, Hydroblast as sideboard options and Distant Melody to the maybeboard thanks to recommendations

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