Geralf, Visionary Stitcher
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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Historic Brawl Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Pre-release Legal
Quest Magic Legal
Standard Legal
Standard Brawl Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Geralf, Visionary Stitcher

Legendary Creature — Human Wizard

Zombies you control have flying.

, , Sacrifice another nontoken creature: Create an X/X blue Zombie creature token, where X is the sacrificed creature's toughness.

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TheoryCrafter on The Drowned Perished

7 months ago

Personally, if I were going for redundancy in this deck, I'd have 3 copies of a lesser cost card, like Eaten Alive and Poppet Stitcher  Flip and 2 copies of a greater cost card, like Hero's Downfall and Geralf, Visionary Stitcher.

I don't think you have enough instants with a mana value of 2 or less to justify Discover the Impossible in your deck. May I suggest replacing them with either Fading Hope or Joint Exploration? Yes, you won't have any green to pay the kicker cost for Joint Exploration, but your opponents don't have to know that. >:D

May I suggest replacing Revenge of the Drowned with two more copies of either Crawl from the Cellar (for easier access to Poppet and Geralf) or No Way Out (for extra controlling aspects for the deck)? If these do not appeal to you then my next suggestion would be to replace Revenge of the Drowned with more zombie cards to feed into Archghoul of Thraben. May I suggest either Bladestitched Skaab or 2 more copies of Tainted Adversary? If you go with Bladestitched Skaab, I'd recommend replacing one copy of Champion of the Perished with it.

I hope all this helps. Thank you for reading me out. Happy Hunting!

mrweaselman on Stumbly Boys (EDH)

7 months ago

Starting with mana, you only have 44 sources. I would recommend going around 47. Sapphire Medallion and Jet Medallion are a lot better than the monuments, although more expensive. You want to avoid 3 mana rocks like Dimir Locket and Commander's Sphere, you have better options in two mana ones. Add Coldsteel Heart, Fellwar Stone, Dimir Signet, Talisman of Dominance and at least one land.

For interaction, you could add enchantment removal like Feed the Swarm. Bitter Triumph is new and may be better than Infernal Grasp here.

Since mill and discard can basically act as card draw, you can run cards like Mire Triton, Stitcher's Supplier, Undead Butler, Palantir of Orthanc, and Fact or Fiction, as well as sacrifice based card draw like Corrupted Conviction, Village Rites, and Deadly Dispute. There's also always all-stars Black Market Connections, Phyrexian Arena, and Rhystic Study if you want to go that direction.

Some card to protect your commander like Netherborn Altar, Malakir Rebirth  Flip, Zombie Master or Lightning Greaves / Swiftfoot Boots may be helpful if you rely on Gisa and it keeps getting removed.

There are certain cards I am not a fan of in this deck including Master of Death, Prized Amalgam, Scourge of Nel Toth, Tomebound Lich, Dead Revels, and Syphon Flesh.

Some other cards to consider include Cryptbreaker, Geralf, Visionary Stitcher, Ghoulcaller Gisa, Lord of the Undead, Noxious Ghoul, Mikaeus, the Unhallowed, The Scarab God, Distant Melody, Buried Alive, Diabolic Intent, Liliana, Dreadhorde General. You could probably replace similar cards with these if they are better.

Gravecrawler + Rooftop Storm + Sac Outlet is infinite. I don't think you run many sac outlets. You could add Acererak the Archlich to go infinite with just Rooftop Storm.

KBK7101 on Alternative themes/gimmick EDH deck ideas

1 year ago

Whenever anyone asks this kind of question, I always default back to my favorite sets/planes. And also Rule 0 partner decks. lol

I apologize in advance if none of these are the kind of thing that you're looking for.

I really enjoy my Satsuki, the Living Lore deck. Most, if not all, of the relevant sagas are all cheap and some of the best cards in the deck that care about counters (like Power Conduit and Nesting Grounds along with various proliferate cards) were reprinted in New Capenna's Brokers commander deck, so those are also pretty cheap. Add in cards like Historian's Boon, Teshar, Ancestor's Apostle and any constellation/enchantress effects you see fit and that's pretty much the core of the deck right there.

Kairi, the Swirling Sky is a really fun clones deck that I use on Arena's Historic Brawl format. Basic gameplan is to make as many copies of Kairi as possible, only to watch them die to the legend rule and benefit from the death triggers.

Toralf, God of Fury  Flip is another deck that I have and really enjoy. It makes mono red burn possible in commander, and the way that Toralf interacts with damage doublers such as Dictate of the Twin Gods means that the "trample" damage your spells have get amplified for each creature you kill with it. I have a better description of it on my deck's page, if you're interesting (not trying to self-advertise, I promise). Not sure how well this deck could be built on a budget as I'm not sure how much the damage doubling cards are at the moment (as they're kind of crucial).

Any of the five Amonkhet gods. Oketra the True, Kefnet the Mindful, Bontu the Glorified, Hazoret the Fervent and Rhonas the Indomitable never get as much love as the Theros gods and it makes me sad (because Amonkhet is my favorite plane). Their drawbacks are fairly substantial, I will admit, so they're a bit of a challenge to build. Might be what you're looking for?

Ghen, Arcanum Weaver but as an aristocrats style deck where you sacrifice enchantment creatures like Nyxborn Rollicker, Hopeful Eidolon and Gnarled Scarhide to recur stuff like Doomwake Giant. Could also be a hybrid enchantress kind of deck if you lean heavily into the Bestow mechanic. (Hm. I actually really like this idea...)

You could also run some "illegal" partners. I usually only try to do this if they have some sort of story significance, though. For example, I have a young Urza, Powerstone Prodigy and Mishra, Excavation Prodigy precon power leveled deck that I love. Hans Eriksson and Saffi Eriksdotter is one I've wanted to build for a while. Also maybe Gisa the Ghoulcaller and Stitcher Geralf? Or their newer versions, Geralf, Visionary Stitcher and Gisa, Glorious Resurrector? Stuff like that.

BishopAtavist on Big Weaklings [Budget Azorius Jank]

1 year ago

Another user pointed me to your deck, and I'm definitely digging it. I have a very similar build I was working on but it incorporates Geralf, Visionary Stitcher (which after seeing your board I'm realizing is maybe an inefficient line of play).

I was going to comment about Aegis of Heaven vs Refuse to Yield, but I see you already had that conversation haha

I'm going to have a hard time not abandoning my build and just net-decking yours, but I do want to find a way to make mine work still.

Mionkry on zombie

2 years ago

If I were you I'd add Dark Ritual. It's a great way to start the first few rounds, and also add Geralf, Visionary Stitcher it's a good way to make the zombies so much more terrifying. If you wanna spring for another 20$ add Relentless Dead it's a great way to take advantage of Wilhelt's ability and not lose anything.

mrweaselman on Walking Dead

2 years ago

Taking out Foulmire Knight may actually push your curve up too high, you do want 7-8 one drop creatures. Take out Geralf, Visionary Stitcher instead, since the Death Baron gives enough evasion with the deathtouch and he does not get zombie effects. Shambling Ghast may better than Foulmire Knight because he can kill and ramp, but that depends on how relevant deathtouch is in your meta.

multimedia on commander horde

2 years ago

Hey, you're welcome.

Some advice for the first thing to consider changing is adding a few more lands since 32 is low amount. Try adding two utility lands and 1x more Swamp for 35 lands?

  • High Market: sac outlet.
  • Tyrite Sanctum: repeatable way to make Wilhelt bigger by putting +1/+1 counter on him. After it's put a counter on Wilhelt it can be saced later to make Wilthelt indestructible.

To add three more lands consider cutting a few of the lesser nonZombie cards such as Mind Rot, Hideous End and Weave Fate?


Some budget Zombie upgrades to consider:

Some budget nonZombie upgrades to consider:

Undead Augur, Dreadhorde Invasion, Fleshbag Marauder are in the precon.

Death Tyrant has a powerful repeatable effect with Wilhelt and decayed. Any creature you control that attacked and dies while in combat you create a 2/2 Zombie. When decayed Zombies attack they're saced at the end of combat step. At the end of combat step decayed Zombies are still attacking therefore with Tyrant when they're saced you create a 2/2 Zombie for each one.

With Wilhelt and a sac outlet such as Carrion Feeder you attack with your Zombies and then sac them in combat to create 2/2 Zombies and decayed 2/2 Zombies from Wilhelt. On your next turn you attack with all the 2/2 Zombies and decayed Zombies and while in combat sac them again to make 2/2 Zombies and decayed 2/2 Zombies. Death Tyrant lets you repeatedly recycle all attacking decayed Zombies into 2/2 Zombies that don't have decayed. This recycling results in a lot of die triggers which Zombies can take real advantage of with many different die effects.

Hope this helps and if you have any questions about these card suggestions, ask here.

Necrosis24 on Your Favorite Plays

2 years ago

My favorites usually involve graveyard recursion.

Thrilling Encore after a boardwipe or using Living Death after sacrificing all my creatures to Greater Good/Altar of Dementia.

Recently Geralf, Visionary Stitcher + Future Sight with tons of low cost creatures (i.e Aegis Turtle) turned out better than I could have hoped.

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