Netherborn Altar

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planar Constructed Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Netherborn Altar

Artifact

, Put a soul counter on Netherborn Altar: Put your commander into your hand from the command zone. Then you lose 3 life for each soul counter on Netherborn Altar.

DreadKhan on

3 months ago

I think you should do something about your mana fixing, you have a reasonable 39 lands, but you don't have a great deal of mana fixing options (you do have Chromatic Lantern, but not The World Tree), in addition you don't run many land ramp spells (stuff like Nature's Lore or Untamed Wilds that can find lands are generally better than creatures that will die when people wipe the board to get rid of your Dragons, land ramp makes it easier to recover). In a deck with lots of Basics I like stuff like Kodama's Reach, Harrow, Roiling Regrowth, and Entish Restoration are all options that are really good at getting you to WUBRG (and Tiamat). I like Blighted Woodland, Myriad Landscape, and even Krosan Verge for fixing in a deck with lots of Basics, but note that Krosan Verge can fetch a non-Basic Forest and Plains, I like to find Murmuring Bosk and a typed Plains/Island or Plains/Mountain, so it can find 4 colours without a fancy/expensive Triome. If you run lots of Green land ramp spells you should probably not cut any Forests (even for duals that offer Green), I would cut non-Forest Basics instead since your deck will work better if it has access to Green mana. I have a Meren of Clan Nel Toth deck that REALLY needs to have at least one Green source very early or it's dead, that deck runs 19 Green lands, and even though the deck is mostly Black spells the deck only runs 11 Black lands; my Green sources can find my Black ones for me, so I don't actually need to draw any Swamps in a normal game to have plenty of Swamps. Hope this helps/makes sense, making a great mana base is really hard to do.

I think recasting Tiamat is probably a useful enough thing that Netherborn Altar might be handy, as would similar effects. You can also use Capsize or Unsummon to return Tiamat to hand so you can get her trigger again (to recover from a wipe).

If you're really into Dragons you might like Crux of Fate, this can clear out non-Dragons, probably letting you alpha strike. You can also try Mandate of Abaddon and target a Dragon that is big enough to kill all the relevant blockers, yet small enough to not kill your important Dragons.

Veethevvitch on Can you move your commander …

9 months ago

Very late to the question but there is also Netherborn Altar

mrweaselman on Stumbly Boys (EDH)

11 months ago

Starting with mana, you only have 44 sources. I would recommend going around 47. Sapphire Medallion and Jet Medallion are a lot better than the monuments, although more expensive. You want to avoid 3 mana rocks like Dimir Locket and Commander's Sphere, you have better options in two mana ones. Add Coldsteel Heart, Fellwar Stone, Dimir Signet, Talisman of Dominance and at least one land.

For interaction, you could add enchantment removal like Feed the Swarm. Bitter Triumph is new and may be better than Infernal Grasp here.

Since mill and discard can basically act as card draw, you can run cards like Mire Triton, Stitcher's Supplier, Undead Butler, Palantir of Orthanc, and Fact or Fiction, as well as sacrifice based card draw like Corrupted Conviction, Village Rites, and Deadly Dispute. There's also always all-stars Black Market Connections, Phyrexian Arena, and Rhystic Study if you want to go that direction.

Some card to protect your commander like Netherborn Altar, Malakir Rebirth  Flip, Zombie Master or Lightning Greaves / Swiftfoot Boots may be helpful if you rely on Gisa and it keeps getting removed.

There are certain cards I am not a fan of in this deck including Master of Death, Prized Amalgam, Scourge of Nel Toth, Tomebound Lich, Dead Revels, and Syphon Flesh.

Some other cards to consider include Cryptbreaker, Geralf, Visionary Stitcher, Ghoulcaller Gisa, Lord of the Undead, Noxious Ghoul, Mikaeus, the Unhallowed, The Scarab God, Distant Melody, Buried Alive, Diabolic Intent, Liliana, Dreadhorde General. You could probably replace similar cards with these if they are better.

Gravecrawler + Rooftop Storm + Sac Outlet is infinite. I don't think you run many sac outlets. You could add Acererak the Archlich to go infinite with just Rooftop Storm.

Housegheist on Always time for second breakfast

1 year ago

I don’t wanna be picky, but that are more than your suggested 5 non-land cards from other sets (Agent of the Iron Throne, Putrefy, Mortality Spear, Netherborn Altar, Cranial Plating, Disciple of the Vault).

What do you think abiut using Call of the Ring. It provides constantly card-draw at a neglectable cost and constantly tempting triggers. Galadriel, Gift-Giver and Horn of the Mark can do some work.

May i ask you the reason of cutting Merry, Warden of Isengard? You will automatically tutoring him/Pippin, Warden of Isengard if you cast the other. Kinda-Cantrip.

But i like your approach. I restricted myself to up to 10 non-LotR cycle cards (lands too, currently used 9). Maybe we can share some thought?


Frodo & Sam (LotR only…almost)

Commander / EDH* Housegheist

SCORE: 3 | 110 VIEWS | IN 1 FOLDER


TijuanaBachelorParty on Date Night with Phage

1 year ago

Thanks for the suggestion CruelEntertainment. I honestly had not thought of transmute cards and now rereading, they are quite versatile. Out of them, Shred Memory might be a great addition to the list as instant speed graveyard hate and a tutor for several 2cmc targets such as Torpor Orb and Netherborn Altar.

I also enjoy Dimir Machinations and think it would make for interesting games. Also being able to grab things like Yawgmoth's Will, Black Market Connections, and Toxic Deluge seems quite strong too.

Strangelove on Enchantokens copy

2 years ago

Lookin' go0od!

-1 Teferi's Moat, etc... You can probably drop ALL the pillowfort and just protect alela. Her deathtouch and tokens will do all the pillowforting you need. I would just run something like Inkshield to swing the game.

-1 Kindred Boon... I think you have enough indestructible and this one costs too much mana

-1 Enduring Renewal... with no way to sacrifice this easily, you can stax yourself

-1 Serra the Benevolent... doesn't really do much (if you like the ult I'd just run Worship)

-1 Netherborn Altar... I think you have enough to protect/ get alela back

-1 Starfield Mystic

-1 Starnheim Courser... yes, yes enchantments, but all I want to see is Alela.

+6 RAMP... lots of ramp on 2 so you can play alela and start running!

All your draw is "if > then a MILLION"... I think it works, but I've been thinking ~5 filter/draw like Impulse, etc (or more tutors) and 5 massive draw engines is the way to go so you can dig through and actually hit your engines. Rn I think you're 50% on playing a value game...

I would choose: enchantress or faeries? Right now you're locked in to go-wide faeries for draw and kill. Enchantress/ pillows probably deserve their own build <3

CHEERS!

DreadKhan on Daemonic Tribute

2 years ago

Just took a quick look, but you seem to be running too few lands. Maybe some MDFCs would help, cards like Valakut Awakening  Flip or Hagra Mauling  Flip, which can be a land or a spell are cards you could cut non-lands for to smooth out your games?

Netherborn Altar is a good way to recast your Commander again, Goblin Engineer is helpful in regards to Krark's Thumb. Do or Die or the newer, better and cheaper Make an Example are good ways to deal with creatures without using a cast of your Commander.

DreadKhan on Uber For Phage?!

2 years ago

Netherborn Altar might be worth a look, I've used it in decks with higher MV Commanders, but it also works if you just can't cast your Commander from hand and are in Black.

Dauthi Embrace is another way to give Shadow, and it's on a non-Aura enchantment, making it pretty rugged. You can also use it on other people's creatures as needed. Rogue's Passage and Whispersilk Cloak can help get Phage in as well.

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