, Put a soul counter on Netherborn Altar: Put your commander into your hand from the command zone. Then you lose 3 life for each soul counter on Netherborn Altar.
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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
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Netherborn Altar Discussion
4 weeks ago
A great card especially for Phage is Netherborn Altar. It'd be an easy way to put her into your hand.
3 months ago
RNR_Gaming you skipped over several of my points ;)
I'd also point out the majority of commanders do the same things every game to some extent. Atraxa decks are all walkers or generic counter decks, Meren decks all reanimate the same handful of things, Lathril is just elfball, Kozilek is just eldrazi tribal, Yuriko is either ninja tribal or big cmc, Edgar goes high cmc control vampires or low cmc aggro vampires. Very rarely do people have obscure decks without predictable strategies. The details can change as they have in my Mairsil deck from time to time. Sometimes I use Oona as my win con, other times tree of perdition, or even just turning Mairsil sideways after hex parasite eats a few planeswalkers. There's more to if you want me to go into it. People that look at Mairsil often limit themselves rather than be creative with him.
"Since release I would say the only thing that 100% goes into almost every list is Asmodious." This is just false and no one ever backs it up when they say it because they can't. Asmodeus the Archfiend, Unmarked Grave, The Deck of Many Things, Endling, Oriq Loremage, Pendant of Prosperity, Thassa, Deep-Dwelling, Spark Double, Sakashima of a Thousand Faces, Doom Whisperer, Ormos, Archive Keeper, Teferi's Time Twist, Notion Rain, Shenanigans, Battlemage's Bracers, Netherborn Altar, Lithoform Engine, Sanctum of Eternity, Wizard's Spellbook, and more. These all easily fit into Mairsil lists and make for difficult choices on what to keep and what to cut. Again though if you wanted to only build as optimally as possible there are only 2 or 3 things that lead to victories. Although even one of those didn't exist until after Mairsil was printed, Thassa's Oracle. He gets plenty of toys, people are just unimaginative imo.
3 months ago
Let's begin with evasion - because answers run out and might not even be there.
My favorite way to make Volrath unblockable is discarding Filth with Urborg, Tomb of Yawgmoth in play. I also love Rime Transfusion and having Snow Covered Swamps. Manifold Key does double duty by also untapping big mana rocks or other toys like Quicksilver Amulet. Dragon Shadow is a decent option, and helps most of the other big creatures. Whispersilk Cloak is obvious, as is Rogue's Passage.
Some less obvious plays are using instant speed board wipes via Vedalken Orrery to clear the field right before your turn so nothing is left to block - or similar instant speed board wipe effects like cycling a Decree of Pain. Things like Pestilence/Pestilence Demon can clear the field with little threat to a pumped up Volrath. You could include a Breaker of Armies, which would absorb all of your opponents blocking creatures or also be discarded to Volrath for 8.
Ok, then you have protection. Normal stuff like Swiftfoot Boots and Lightning Greaves. Volrath gains a lot of protection and evasion from the swords of X and Y. Light and Shadow is a must play. Feast and Famine is a very high recommend followed by Fire and Ice. Imp's Mischief is invaluable in redirecting removal or countering a counterspell. You can run Not of This World for a good counter. Veilstone Amulet is a good option for protection as well.
Really you want some protection but if you focus more on ramping, haste, evasion, and other ways to continue putting pressure and threats out then the odds are that you will find a way through. Command Beacon and Netherborn Altar can help Volrath be cheaper, or even cheated into play. Have some reanimation effects, preferably those you can use repeatedly like Strands of Night and Sheoldred, Whispering One. Artisan of Kozilek is amazing when you can hit 9 and bring another major threat out. If they "deal" with Volrath it just means they have less answers for Phage the Untouchable or Blightsteel Colossus, or the next time Volrath lands and swings.
8 months ago
This has an uneven effect between singular Commanders and Partner Commanders and I don't think we should give Partner Commanders any more reason to use them.
I would suggest to limit it to a single Commander.
However I feel like this effect is not worth it and could very easily backfire.
Figure a 4 player table and you cast this on a board with no Commanders on it.
All 4 players put their singular Commander on the table. You paid 6 mana to get out your Commander, which can be a mana advantage. However you give most other players a lot more mana advantage out of this (depending on their Commander's cost). As a compensation you get to draw 2 for each, netting you 6 cards. However you also have to lose 2 life per Commander put on the field, costing you 8 life.
I suppose it is better utilized as a catch-up kinda deal, so if the big scary Commanders are already on the field, you can cast this to get a mana advantage on your own Commander (and not increasing their Commander tax) and perhaps another less scary Commander is put out that nets you some cards to replace the card itself and you lose some token life. Eh, I'm kinda warming up to it, even though I still think the effect is a bit narrow.
In most cases I would still prefer to use Netherborn Altar over this.
10 months ago
My Haakon list was fairly slow, but when it worked it was hard to interrupt. My playgroup learned very quickly how to stop it and he became a target. I had him for a little bit before selling 12 EDH decks (including Haakon) because I was in college at the time and keeping up with 15+ decks was too time consuming and too much money. I always meant to come back to him and now is the time.
Because I have been out of the Magic scene, I have been trying to research new cards and potential combos. When I found Netherborn Altar I knew I wanted to get back to Haakon since there is more than one way to get him out now. I remembered your deck so I came back to check it out. Still love it. Thanks for answering all of my questions. I've been debating on starting from scratch which is why I asked so many. A couple more for you before I start rebuilding or tweaking.
Viscera Seer? Do you have enough sac outlets?
What do you do in the event of early gravehate?
Thanks for answering these again, man. Great to talk to someone who plays one of my favorite commanders/cards in all of Magic.
I definitely understand trying to find non-english version of cards. One of my pioneer decks I have been trying to get Japanese foils but Covid makes that so damn difficult.
11 months ago
Upgrade is finally made! For now, I'm going with adding Opposition Agent, Szat's Will, Jeweled Lotus, and Tevesh Szat, Doom of Fools, and removing Black Market, Netherborn Altar, Rite of Belzenlok, and Murderous Rider (for now). Bloodchief Ascension would probably have been a better cut than Rider, but I just have a personal fondness for that card...
11 months ago
manvsamerica: I'll work to update it soon! Rite of Belzenlok and Black Market and Netherborn Altar are definitely out. Liliana's Standard Bearer is really strong, but I'll consider it. Ugin is a potential cut, but I'm unsure. I also need to add some stuff from Zendikar Rising, so I'm considering...
1 year ago
Haakon players rejoice! The newcomer Netherborn Altar now doubles the number of cards that let you actually get Haakon into the game.
You might also appreciate Gravebreaker Lamia as a tutor that makes all your dead knights cheaper to replay, Cavalier of Night as a kill spell stapled to a knight, Blacklance Paragon as a combat trick you can play from your graveyard at instant speed, Liliana's Standard Bearer as repeatable card draw and Syr Konrad, the Grim as a big boy who will wear your opponent down whenever you play a knight from your graveyard, sacrifice a creature or even discard a creature... basically everything the deck wants to be doing already. Good luck with this challenging commander!