Fiery Islet

Fiery Islet

Land

, Pay 1 life: Gain or .

, , Sacrifice Fiery Islet: Draw a card.

Latest Decks as Commander

Fiery Islet Discussion

abbatromebone on Jeskai Poppet

1 month ago
  • Poppet Stitcher  Flip Is great when you have 1/1s but bad if they do anything more. Prowess is an ability so you tokens wouldn't be as strong. 3 mana is also fairly espensive. We would want to slow the game down more. I might suggest Luminarch Ascension being this is a value control deck. It helps keep card advantage and if you are holding mana you can sink it here at the end step.
  • Manamorphose also seems pretty good in the deck its a spell that gives you your mana back/fixes it into any of your needed colors and is card neutral.
  • Hard Evidence might be replaced with Slight of Hand or Serum Visions being you want to filter your deck better.
  • You are sitting a 8 fetchlands i wouldnt go past 6, 6 shock lands is also high Jeskai control is current running 7 fetch and 3 shock lands.
  • Consider Mystic Gate Castle Vantress Celestial Colonnade 1x Raugrin Triome Hall of Storm Giants 1x Eiganjo, Seat of the Empire The creature lands can help close games or stall games when needed.They also are more evasive which can help. Utility lands are worth it they really help. Fiery Islet and Sunbaked Canyon can also help draw cards and filter. I run 5 in my burn deck.
  • I also think 6 basics is a lot i would only do 2-3 personally. Espically when Seachrome Coast Inspiring Vantage and Spirebluff Canal exist.
  • Spectral Procession is a good value card to think about, Lingering Souls is also a card but i wouldnt go that route personally.
  • Boros Charm is also a great card that can protect against board wipes or give some burst with a mentor token or just give you the needed reach to close some games.
  • Let me know if you want me to look at the deck some more

Chutney_Shining on Murktide, Baybee!~

3 months ago

I grinded out a few hours of games, and found that 3x of Dreadhorde Arcanist was a bit much. The draw/surveil engine is good enough that I wound up with 2 copies available in too many games. Meanwhile, I had a few issues getting the right mana out on turn 2/3.

Decided to substitute 1 copy of Dreadhorde Arcanist for another copy of Fiery Islet to address this issue. I was 50/50 between Fiery Islet vs. a 4th copy of Serum Visions, but decided 19 lands was a better decision.

Finally: Ragavan, Nimble Pilferer was banned in Legacy today, so maybe he'll finally be affordable soon? Probably not...

zapyourtumor on A Body Has Been Discovered

4 months ago

Idk why I keep commenting here, but the manabase is wack. 2 Godless Shrine?? You're probably not going to need to shock yourself more than 4 times with Blood Crypts so I don't think Shrines are needed. Fiery Islet is pretty terrible in a deck that runs 4 Dauthi Voidwalker.

1-2 Graven Cairns could be decent for manafixing. 1 Shizo, Death's Storehouse is good for making monke unblockable. Den of the Bugbear is a good manland and also gives fast mana (yes I know I just roasted islet for not making black mana, but the added utility from Den is worth it imo).

2 Tourach, Dread Cantor should absolutely be in the sideboard, he's very strong against UWx and 4c blink.

GloriousSeeker on

5 months ago

Hi man!

Nice list, but.. I have some things you may have to change to make the deck really work. Mono blue can be really good if you know how to build it. For example Merfolk is better in Mono blue then Simic (green/blue) because of the tempo you have.

Mainboard: -4 Cryptic Command -1 Archmage's Charm -2 Remand -4 Scalding Tarn -1 Snapcaster Mage +4 Consider +1 Force of Negation +1 Murktide Regent +2 Demilich +2 Island +2 Fiery Islet

Sideboard: -2 Spell Snare -2 Vendilion Clique -1 Negate -1 Remand -1 Force of Negation -1 Annul -1 Murktide Regent -2 Ceremonious Rejection +2 Hurkyl's Recall +2 Thing in the Ice  Flip +1 Dispel +2 Malevolent Hermit  Flip +2 Tormod's Crypt +1 Spell Pierce +1 Narset, Parter of Veils

Try this out, all the changes I made in this list has their reasons. Some cards have their special power on their own. Make use of more cheap and better counterspells. Try it out and ofcourse this are tips what you can do better with mono blue delver. I play it myself and it's great.

sbh on Izzet blitz? yes it is! (budget)

5 months ago

instead of Fiery Islet ill replace the Considers with Thought Scours

zapyourtumor on Izzet blitz? yes it is! (budget)

5 months ago

Oh wait soul scar mage isn't 7 bucks anymore scratch everything I said about his price being high

The deck definitely looks better. Shock isn't great but there really isn't anything other than bolt thats good in that slot.

I originally didn't suggest Dragon's Rage Channeler because Mishra's Bauble is so expensive, but I think you could maybe cut 2 pyromancer 1 soul scar and 1 sprite dragon for 4 of them. Although you don't have artifacts, if you go up to 4 Curious Obsession youd have a decent number of enchantments, and you could also go up to a playset of Serum Visions for more sorceries. Running the delirium package would let you replace Shock with Unholy Heat. My main concern with that is you can't get lands into the graveyard without fetches or Fiery Islet, so it might not be worth adding the DRC package.

lucksterluke16 on Flipping the Odds - A Coin Flip Story

7 months ago

As far as lands go, try to avoid ones that come into play tapped without extra benefit. I would remove things like Highland Lake and instead add stuff like (depending on budget):

More budget friendly:

Less budget friendly:

Although I think it's fine to have some of the tapped ones too if you can't get enough of these. Since even thought they might be slower it will be easier to cast what you want.

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