Creature — Elf Warrior
Nettle Sentinel doesn't untap during your untap step.
Whenever you cast a green spell, you may untap Nettle Sentinel.
Printings View all
|Masters 25 (A25)||None|
Combos Browse all
|Commander / EDH||Legal|
Nettle Sentinel occurrence in decks from the last year
All decks: 0.07%
Nettle Sentinel Discussion
1 month ago
K00lDudE1 I like your suggestions, and I’ve done a bit of reworking to the deck a month ago and have yet to update it on TappedOut. As far as swapping out Nettle Sentinel and Elvish Visionary , will probably keep them in with Cloudstone Curio because it has allowed me to get a ton of card draw and lock up the game for me when combined with Heritage Druid . I’ll update my deck list shortly, but because of that combo it has won me quite a few games at my LGS. But I’ll definitely give your ideas a run at the next Friday night game and see how it fares compared to my current deck.
1 month ago
If you want this to be competitive in modern, you have too many high cmc cards and cards that just don't do enough.
Cards like Elvish Harbinger , Elvish Visionary , Nettle Sentinel , Protean Hulk , Jarad, Golgari Lich Lord , Maralen of the Mornsong , Castle Garenbrig , Summoner's Pact , Doubling Season , Growing Rites of Itlimoc Flip, and Elvish Promenade are just not good enough for modern GB Elbe.
In general, the cards I named above just aren't fast/good enough for modern if you want to play competitively (but if you want me to explain why, feel free to ask and I'll give my reasons for that)
You'll probably want to run a set of Elves of Deep Shadow or Boreal Druid in addition to Llanowar Elves and Elvish Mystic s, whichever you prefer, to make your draws more consistent, I've been playing GB Elves competitively for almost a year now, and your draws with a mana dork on 1 are a LOT better than without.
Ezuri, Renegade Leader is one of the best payoffs you can play, because he's legendary, 2/3 is probably the right number, he's a payoff for your mana from Elvish Archdruid , and can regenerate your team to make combat very favourable/to (almost) blank a board wipe.
You might also want to try Once Upon a Time , it helps find land drops when you need them, allowing you to keep a low land count, and also finds payoffs pretty often when you need them.
4 months ago
Why go big, when you can go infinite?
There's a few combos out there but the most budget one I've seen goes: Elvish Guidance and your Arbor Elf , and Sword of the Paruns plus any three elves you've got. If you've got Ezuri out you can pump your boys silly.
Some board wipe options:
The Great Aurora , Perilous Vault , Nevinyrral's Disk , Setessan Tactics , Wave of Vitriol , Ratchet Bomb , Worldslayer , Polukranos, World Eater (sorry it's not an elf but you'll have the mana for sure). You'd probably only need 2/3.
Some removal options:
Beast Within , Desert Twister , Krosan Grip , Deglamer , Scour from Existence Nature's Claim is a straight upgrade to some cards already in your deck.
These might be better if you don't want something bouncing back to the command zone or something similiar Lignify , Song of the Dryads and there's a new one Kenrith's Transformation in case you want to turn something into an Elk.
Drove of Elves , Skyshroud Poacher , Nettle Sentinel
5 months ago
7H30F7 thank you for the ideas I’m going to actually switch the lands out for sure! And probably lose Harmonize and possibly Elvish Visionary for the Nettle Sentinel and Heritage Druid combo! Then I just need to figure out where to place Glimpse of Nature as a 65 Card deck already I don’t want to over fill it. I might cut out a few forests. But I definitely appreciate the feedback. This is my first deck I’ve personally built and would like to try and play at some local tournaments with it!
5 months ago
I would consider the classic Heritage Druid + Nettle Sentinel Combo, but I'm not sure how broken that would be w/o Glimpse of Nature . It's pretty fast and is great because Heritage Druid's ability ignores summoning sickness.
Otherwise, this seems pretty solid. I would maybe suggest lowering the Oran-Rief, the Vastwood count since it comes in tapped and you probably want it to be a bit faster than that. Also, you may want to think about switching your Woodland Cemetery for Overgrown Tomb , and adding a couple of Pendelhaven (which I'm pretty sure is legal in modern).
It may also help to add in an Ezuri, Renegade Leader or two, just so that there is another win condition in the deck.
Otherwise, it looks pretty fun and I might try it out sometime.
6 months ago
Okay so first of all: one drops of two different colors in pauper is really awkward. It should work out fine most of the time but I feel like it might turn some hands that would be auto wins if you can play your 1 drop into pretty bad hands. In fact, you can see how awkward it makes things by your mana base: if you had another red 1 drop instead of Young Wolf , you could probably get away with swapping 2 forests for 2 mountains.
I'm not a fan of Horned Kavu : it's a big pile of stats, sure, but it puts you behind on tempo and it leaves you very vulnerable to Snap which is a blue staple. I would much rather see a fourth Burning-Tree Emissary and another two drop like Nest Invader or Mogg War Marshal which would help you trigger Morbid. (As a side note, Blastoderm + Horned Kavu doesn't actually work because Blastoderm has shroud)
Speaking of Blastoderm , I'm not a big fan of it because it can't come down before turn 4, which is the turn you're either going to be overtaken by other aggro decks or the turn a control deck will start stabilizing so you need to have an explosive turn 4, which is the complete opposite of Blastoderm as it's just a big pile of stats with no real impact on the field.
Manamorphose isn't great either: it does basically say -1 card in your deck but the filtering doesn't seem very relevant when you could have more action in your deck. If you had a Thermo-Alchemist or a similar card in there, it would be alright but right now, I'd be more happy to see more Rancor .
Overall, I feel like this deck is a bit too slow. Here are some cards to consider to accelerate it: Vines of Vastwood , more Rancor , Nettle Sentinel if the deck veers green, Goblin Cohort and/or Mogg Conscripts , Goblin Bushwhacker if the deck goes wider, Hunger of the Howlpack , Porcelain Legionnaire , Vault Skirge if you have lots of pumps, Skarrgan Pit-Skulk , Savage Swipe if you mostly have 2-power creatures and maybe some more burn in the main like Chain Lightning and Reckless Abandon .
7 months ago
Hackball is a cEdh deck that uses Momir Vig, Simic Visionary with Sleight of Mind to chain multiple creatures together, gaining advantage through elf synergy via Heritage Druid Nettle Sentinel Phantasmal Image .
This is the main decklist for tappedout: hackball for more indepth information