Authority of the Consuls

Authority of the Consuls


Creatures your opponents control enter the battlefield tapped.

Whenever a creature enters the battlefield under an opponents control, you gain 1 life.

Browse Alters View at Gatherer


Have (4) metalmagic , Azdranax , gildan_bladeborn , Pieguy396
Want (5) Valkner , Lethes , Draynrha_JC , origo7 , EGP_Compton

Printings View all

Set Rarity
Kaladesh (KLD) Rare

Combos Browse all


Format Legality
Block Constructed Legal
Frontier Legal
Pioneer Legal
Duel Commander Legal
Penny Dreadful Legal
Vintage Legal
Casual Legal
Highlander Legal
1v1 Commander Legal
Canadian Highlander Legal
Modern Legal
Oathbreaker Legal
2019-10-04 Legal
Unformat Legal
Magic Duels Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal
Leviathan Legal

Authority of the Consuls occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

White: 0.42%

WB (Orzhov): 0.61%

Authority of the Consuls Discussion

plakjekaas on What is your favorite card ...

6 days ago

Authority of the Consuls is a very innocuous-looking 1drop that ends up gaining me at least 20 life and ruins all surprise blocking my opponents would be trying.

Aven Mindcensor is always the most Gotcha!-card in a game. People search their libraries so much in this format, it's never just a flying ambush viper.

Zendikar Resurgent, Mirari's Wake, Extraplanar Lens, Gauntlet of Power, Caged Sun and Nyxbloom Ancient really give me the feeling that I'm playing commander. spending 20 mana each turn is the epitome of edh, at least in my experience. Combined with Beast Whisperer and The Great Henge, I just keep spewing my hand in play, and next turn I get to do it again, because my playgroup doesn't like players attacking with creatures, there's so many boardwipes all the time. Therefore, free token generators like Thopter Spy Network, Shark Typhoon and Sandwurm Convergence are also favourites.

WanderingSpirit on Click here if I can have your name.

2 weeks ago

Those are solid suggestions. Thanks! I especially like Authority of the Consuls as an early game drop.

Darkshadow327 on Click here if I can have your name.

2 weeks ago

Well, that depends WanderingSpirit, what is your meta like?

If you face a lot of creatures pillowfort with Ghostly Prison, Propaganda, No Mercy, etc. May be a good idea. If your opponents deal a lot with haste Frozen Aether, Blind Obedience, Authority of the Consuls, etc. are a good idea.

Sultai_Sir on Which is the better stand-alone ...

1 month ago

Hi! Sultai_Sir here. Which choice you make depends on your meta. Do you see a bunch of combo decks? Authority of the Consuls is there for you. Seeing a bunch of low to the ground token decks? Orim's Prayer is your best friend, although Authority of the Consuls still gets in some work. Although Authority of the Consuls is generally considered the better card, Orim's Prayer still has its uses. Hope this helps!

DuTogira on Which is the better stand-alone ...

1 month ago

“I don’t plan on running any cards that synergize or play around with life-gain”.

My guy, I’m gonna be brutally honest here. Even in a mono-white deck (which is what I’m guessing you’re running), the only good use of life gain is precisely for cards that give you some payoff. Cards like Aetherflux Reservoir for example justify gaining life. Otherwise, the only point of life that matters is the last one. You should not be losing that life point unless your deck is lacking in card draw or lacking in sufficiently powerful win-conditions. Basically: if you keep dying, trim some fat from the deck and make it stronger. You need either draw power, stopping power, or both. Don’t add more life gain.

This all said, Authority of the Consuls is a fantastic card particularly for stopping infinites, but I’d recommend Blind Obedience over authority because it also stops artifacts (unless you’re already running Blind Obedience). Incidentally, extort tends to gain you lots of life in a multiplayer setting.

enpc on Which is the better stand-alone ...

1 month ago

How are you taking the majority of damage? I'm guessing it's from combat, but is it typically spread out across lots of smaller things, or a few larger creatures? And how many life loss effects do you go up against on a regular basis?

If you're talking about getting swarmed (for the most part), then Ghostly Prison seems like a better way of dealing with life loss than either of these.

If you specifically want to negate the damage though, Angelheart Vial is an iteresting option. It's basically Sun Droplet (albeit more expensive) but with built in card draw.

But of those two options, I would probably lean into Orim's Prayer. While I think that Authority of the Consuls does more, I think that the stax side of the card will draw it unwanted hate which you don't need if your goal is only to gain life. And I think you'll see more life gain off of Orim's Prayer or at least other players leaving you alone since swinging with a bunch of 1/1s is effectively useless. And this buys you time, which is what life gain for the sake of life gain does.

shadow63 on Which is the better stand-alone ...

1 month ago

Between the two cards Authority of the Consuls is the better card it coming in earlier and tapping creatures push it above the prayer. If you want something that cost more mana and will get you more life potentially you could try Venser's Journal. Theres also Ashes of the Abhorrent

Load more