Craterhoof Behemoth

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Vintage Legal

Craterhoof Behemoth

Creature — Beast

Haste

When this enters the battlefield, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.

Hi_diddly_ho_neighbor on Altered Landscape (most fun EDH deck.. ever)

3 weeks ago

Sorry for the double post, but I forgot to mention Earth Surge and Sylvan Advocate! These are no Craterhoof Behemoth but can make attacks with lands appealing if you can't find the big stompy lizard.

AstroAA on Need help with Karametra God …

1 month ago

I used to play Karametra, God of Harvests as somewhat of a storm commander. She wasn't storm in the typical sense of building up to something like Grapeshot, but was built off of abusing Paradox Engine back when it wasn't banned to get infinite mana off of tapping and untapping mana dorks into using Whitemane Lion and Temur Sabertooth to recast Craterhoof Behemoth an arbitrarily large number of times. I've since rebuilt the list, but it doesn't work nearly as well as it did.

Now, it's based off of abusing Aluren to cast Whitemane Lion-esque cards an infinite amount of times. Then, paired with Cloudstone Curio, casting cards like Wall of Blossoms or Hanged Executioner an arbitrarily large number of times because you can get an additional bounce off of a Whitemane Lion cast with the Cloudstone Curio.

My list can be found here, but keep in mind - it's very outdated and I don't really intend on updating it.


[EDH][PRIMER] Karametra's Garden of Eden

Commander / EDH* AstroAA

SCORE: 11 | 9 COMMENTS | 1773 VIEWS | IN 4 FOLDERS


If you have any other questions about Karametra, feel free to ask.

Max_Hammer on These silly hoomans - Need Help

1 month ago

Well hello there! I had way too much time on my hands, so here’s this. By the way, it’s all ordered best to worst. (:

Pay less to play more.

  • Circle of Dreams Druid is going to drop loads of mana, assuming you can pay the three green.
  • Fallaji Wayfarer is going to give all of your stuff (including your commander) convoke! Not all, but a lot.
  • Hamza, Guardian of Arashin is going to make a lot of your creatures cost a lot less.
  • Herald of War makes all of your humans dirt cheap if he gets counters. But, oh, what’s that? This deck loves making counters for creatures? Perfect.
  • Nissa's Expedition is just Cultivate but it potentially costs a lot less.
  • Gaea's Cradle is perfect if you have a small fortune laying around and you’re in need of mana.
I need more! More!!!

  • Bennie Bracks, Zoologist every time you make a token? So every turn? Alright, sick.
  • Ulvenwald Mysteries lets you investigate the murder of your entire army. A board wipe kills this deck, but this (plus loads of mana) could help bring it back.
  • Season of Growth lets you scry a lot, letting you look for pretty much whatever and just pull it out.
No, you’re not allowed to have that! Because I said so! Exile it! Now!

  • Devouring Light, Conclave Tribunal, Hour of Reckoning are all removal spells but if you’re on a mana budget with a lot of 1/1’s.
  • Elspeth Tirel is a board wipe, if you manage to keep her around for long enough. If that’s not what you need, though, she’s got plenty of utility otherwise.
  • Coordinated Barrage, Kabira Takedown  Flip, and Outflank aren’t super powerful, but can destroy pretty much anything that comes your way. If it’s not hexproofed, shrouded, or indestructible, it will be killed.
  • Devout Chaplain says “The power of Christ compels you! Begone!” but this time it actually works.
  • Sanctuary Lockdown lets you say “Not this combat phase, Satan,” and if you have enough mana, you can do that again and again and again. Plus, if you decide you can’t, then it’s still a big boy.
  • Kamahl's Will will destroy just about anything in sight and can give you extra attacking force, if you can manage a way to keep all of your lands safe.
Gotta keep your stuff safe, yeah?

  • Loxodon Hierarch is going to save your deck (which is very sensitive to board wipes) from a board wipe, judy once. Use wisely.
  • Scapegoat won’t save your tokens, but it will save everyone else, commander included.
  • Kindred Boon can slowly but surely make literally every creature you own indestructible.
  • Ephemeral Shields is extra protection that can easily be pulled out of your back pocket.
  • Basri's Lieutenant isn’t going to save your deck, but it will buy you time or give you a chance next turn at a kill, if the board wiper was low.
Make all of your stuff bigger!

Make more stuff! The theme of these suggestions is Give me more, if you couldn’t have guessed.

Might of the Masses is always fun in a creature deck, one green for a massive “Fuck you” at instant speed is great. Now here’s a bunch of Might of the Masses style cards.

I was looking for cards with the keyword “Human” and a million Gideon cards came up, so here’s all of the Gideon Planeswalkers. None of them are bad, per se, but all Gideon cards are not made equal.

  • Gideon, the Oathsworn just happens to slip and give all of your creatures an absurd number of counters. Not to mention the big body (noticing a pattern yet?) and the one-sided board wipe! He’s got a weird face again, sadly, pass.
  • Gideon, Champion of Justice is a board wipe and a big, bad creature all wrapped into one. 7/10, he can dominate me.
  • Gideon Jura can goad and destroy stuff. Perfect for removal and instigating fights when you know you’ll win. Not to mention the big scary 6/6 lurking beneath. Also a weird face, pass.
  • Gideon of the Trials reads “Fuck your biggest creature, he’s not going to do anything, and also, as long as I’m around, fuck you more.” Nothing crazy, but can definitely make you public enemy #1 for having an effect like that. Pretty normal face, but that ability makes him a dick. 3.4/10
  • Kytheon, Hero of Akros  Flip is just some kid. Ignore him. This is a child, pass.
  • Gideon, Battle-Forged!? Where did you come from? Nothing super interesting here, but for one mana not bad. Weird face, pass.
  • Gideon, Martial Paragon can give buffs to all of your stuff, which is definitely not bad at all, and your opponents are automatically dead if he gets that ten ability off. That said, this Gideon can get it. 10/10.
  • Gideon Blackblade is eh. He’s okay. He can get it, though. 7/10.
  • Gideon, Ally of Zendikar can do some generic Gideon stuff. Make tokens, give buffs, be a 4/4. Eh. 6.7/10.
This is just stuff I couldn’t find a specific panel for, so yeah.

Your deck is pretty spotless, so unless some of these are direct upgrades or you know what you want to take out, then this is all I have for you here.

  • Thraben Doomsayer’s first ability can be easily beaten by other cards, and his second ability is mostly useless, since you’re pretty screwed at 5 HP either way.
  • Heron's Grace Champion Lifelink is cool, but not something you super need. It’d be worth it if it was permanent, but it’s not, so pass.
  • Maja, Bretagard Protector just feels a little expensive for such a lackluster ability, Idunno.
  • Quickspell on Prevent Opposition Agent in mono …

    1 month ago

    Grubbernaut Recently the Memnarch player destroyed me with the Sensei's Divining Top/Counterbalance combo, countering anything and everything for a few turns until they had enough mana to steal every single of my permanents with Memnarch. In the end, I had nothing left. No cards in hand, no library, no permanents.

    I could have scooped the moment he got his combo online, because it was futile to do anything. I gave him the satisfaction to play it out until the end this one time. It took forever and everybody was sitting and watching and waiting, until we could finally go on with the next game. After that, he took out Counterbalance, because it wouldn’t be fun a second time.

    Maralen and Opposition Agent is similar. It doesn’t win the game instantly like a Craterhoof Behemoth would. It has to be played out to actually win, and takes forever. So winning with that combo has no satisfaction whatsoever. It is an abrupt end of the game without actually winning but with an explanation of will what will happen during the next few turns.

    Maralen makes your dream come true by tutoring for anything you want. There are so many fun possibilities, and there is excitement because everyone does the same. Going down this route into fantasy land is much much more fun than just ending the game in turn 4 by fetching Opposition Agent and proclaiming the game has ended because of what you are going to do in a couple of turns.

    Gleeock on J.N.R. Token - The Fellowship of the King

    1 month ago

    I'm a big fan of Akroma's Will as another finisher, or it at least leaves you set for crackback if you don't eliminate all players in a swing. I've actually seen token swing-wide decks have their strike screwed up on Craterhoof Behemoth only to die to crackback more often than you'd think, Akroma's Will rarely has that issue. Then again, that vigilance clause on Jetmir is a bigger deal than people give credit for (it makes that craterhoof downside into a non-issue)

    BigBadE on Wabbit Season (Cadira, Caller of the Small)

    2 months ago

    I'd suggest:

    Killer Service swapped for Battle for Bretagard because you'll at least get better tokens with the latter.

    Bennie Bracks, Zoologist for Welcoming Vampire because less mana cost, even if you have convoke, because early-game you won't have the creatures and late-game you won't struggle to pay the mana.

    Remove Craterhoof Behemoth. You already have trample on your commander, and go-wide won't struggle to get the combat damage in. This card will likely be a dead card for most of the game, and by the point it'd win you the game, a board wipe/buffer should be able to do it anyways.

    Add Search the Premises. Getting a token whenever someone swings at you heavily discourages attacks.

    Load more