Creature — Human Monk
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
As long as you have 30 or more life, Serra Ascendant gets +5/+5 and has flying.
|Have (3)||, Forkbeard , metalmagic|
|Want (2)||Laereth , TheFlameReaper|
Printings View all
|Arena Cards (ARENA)||Rare|
|Iconic Masters (IMA)||Rare|
|2011 Core Set (M11)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Serra Ascendant Discussion
4 days ago
5 days ago
Authority of the Consuls Chaplain's Blessing Griffin Aerie Heliod's Intervention Hushbringer Lone Rider Flip Rune-Tail, Kitsune Ascendant Flip Serra Ascendant
Blood Artist Bloodchief Ascension Cling to Dust Nightmare's Thirst Shamble Back Sorin's Thirst Trespasser's Curse Vicious Hunger Vito, Thorn of the Dusk Rose
2 weeks ago
@Peoni: Thank you very much for the comment!
Emeria, The Sky Ruin sees a lot of play in Martyr Proc, which stalls out games by looping Martyr of Sands as its main strategy, but since this deck has a bigger focus on fast aggro, it's very unlikely a game will last enough for me to play 8 lands. So the fact it comes into play tapped is too big a drawback to run it.
Path to Exile is definitely good and I'm trying to figure out how to make room for it currently. Chalice of Life Flip is fun and I used to run it in an older lifegain deck, but by the time I have enough life to trigger it, I could be triggering Serra Ascendant instead, which costs just one less mana and synergizes better with the rest of the deck.
Heliod, Sun-Crowned on the other hand is super strong! A lot of recent Soul Sister decks are using it because it goes infinite with Walking Ballista, and turns your other creatures into Pridemates too. My only issues with that combo is that I'd need to afford playsets of both cards and they are both very expensive, and also that Walking Ballista doesn't really do much in this deck without Heliod being around. But mostly this combo is out of my price range, haha.
2 weeks ago
Some cards you might like: Consecrated Sphinx, Djinn of Infinite Deceits, March of Souls, Thopter Spy Network, Illusions of Grandeur, Transcendence, Field of Souls, Anointed Procession, Serra Ascendant.
Kind of a mixed bag of cards for all sorts of strats just to maybe give you some ideas. I fell in love with this commander when she was spoiled but I keep forgetting to make a deck for her. Maybe now I finally will. Nice deck. :^)
3 weeks ago
Here's some cards that you might like. Some are better for sideboard than mainboard, depending on your opponent's decks. Please note that the cards I'm pointing to you here are all 3 CMC or less, so you have a more solid mana curve
- Authority of the Consuls
- Chaplain's Blessing
- Griffin Aerie
- Heliod's Intervention
- Lone Rider Flip
- Rune-Tail, Kitsune Ascendant Flip
- Serra Ascendant
- Blood Artist
- Bloodchief Ascension
- Cling to Dust
- Nightmare's Thirst
- Shamble Back
- Sorin's Thirst
- Trespasser's Curse
- Vicious Hunger
- Vito, Thorn of the Dusk Rose
I purposely sellected cards that interact with Life, so they can contribute to your main strategy one way or the other. Hope it helps!
3 weeks ago
1 month ago
Looks like a very powerful deck. My only recommendations are as follows:
Remove: (let me know if your meta makes any of these cards better than they might usually be, btw)
Mana Tithe. This card will too often be dead in your hand, as a 1 mana tax is, at most points in the game, equivalent to nothing.
Fragmentize. Um... sorcery speed? No, thank you
Serra Ascendant. As far as I can tell, this card has very little synergy with the strategy of the deck, I know you want to be gaining life but this card doesn't care as long as you're just barely staying around your starting life total. Don't get me wrong: Serra Ascendant is busted in the format, but a more synergistic piece would be better in its place.
Phyrexian Arena. Great repeatable card draw, and works great in decks that A. don't care about a little life loss, and B. want the game to go longer anyway.
Slaughter Pact. Awesome spot removal, can get you out of sticky situation where you want to cast spells, but also hold up answers.
Dismantling Wave. Works best in our 4-player format, kind of a lot of value in one card. Nice to be able to "overload" it, too.
Teferi's Protection. Great for keeping your combos pieces safe if someone tries to wrath or something, also can just keep you from dying to direct damage and the like ;)
O-stone/Nev's Disc. Great way to be efficient with mana, you can play 'em out on a turn that you don't have any other actions on, and then crack them with the situation gets tight.
hope this helps, good luck with the deck! (also, definitely tell me if I missed any key interactions or anything like that. Thanks)
1 month ago
Hello! Since you'll be draining people with this deck, I'm sure you'll be able to lose a few life for certain things, right? I think you should consider Phyrexian Arena for card draw. I know it's sometimes not the best in situations, but if you just want a quick boost, you could toss in Read the Bones or Ambition's Cost. In my opinion, I think you might want to playtest without Ayara, First of Locthwain. She's quite heavy on mana, costing to play, meaning you won't always be able to cast her on turn three.
Serra Ascendant is quite powerful in commander, and is useful late-game, too. In looking over your list, I notice that you don't seem to have the most targeted removal. A great removal spell in Orzhov is Vindicate, which is a good price to pay for destroying any permanent. You could also put in an Anguished Unmaking. I notice that you do have things to make your opponents sacrifice creatures, but you don't seem to have many wraths. You'll probably need this most against token decks, but having a wrath on hand while your opponents are jumping ahead is usually a good thing for you.
By looking at your curve, I'd say you could take out at least 3 lands and replace them with mana rocks. If you're planning to lower the 5-mana spells, add in cheaper spells, etc., you could easily lower the land count to 35 or such.
Otherwise, your deck looks really good! I'm personally a big fan of lifegain, and I'll admit, I do try to sneak it in to many decks that...let's just say...don't really need it. :b Take my opinions with a grain of salt if you feel you need to, but I do hope that at least one suggestion was useful to you! Farewell, and good luck with the deck!