Branching Evolution

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Branching Evolution

Enchantment

If one or more +1/+1 counters would be put a on a creature you control, twice that many +1/+1 counters are put on that creature instead.

legendofa on Dances with Bears

6 months ago

Thanks for the link!

This deck looks solid--have you used it in live play yet? What sort of Horde do you use?

I have to ask about Forced Adaptation, since it only affects one creature. May I suggest something like Fight Rigging, Ivy Lane Denizen, or maybe Dormant Grove  Flip? These all have higher mana costs, but you need something to stick the Adaptation onto anyway, and these options means you're not putting all eggs in one basket. If you have some on hand or are willing to put a little more money into this, Rancor would work as well, using Ayula, Queen Among Bears to fuel Branching Evolution.

plakjekaas on Counters!

7 months ago

Renata and Master Chef modify how the creature enters the battlefield, those counters are placed on it at the same time, getting an additional one from Hardened Scales, so that's 3 so far. Then the triggers for the Unicorn and the Henge go on the stack, each adding 1 + 1 (Hardened scales) counter on the Squire. So that's 4 more. Making your Squire an 8/7 in the end.

Branching Evolution added in would double the counters, making it a 8/6->12/11->16/15. It's in the wording, this one says "Twice as many" where Hardened Scales says "plus an additional counter".

So all "creature enters with X counters" effects happen simultaneously, modified by just +1 from Hardened Scales, because "one or more counters" were put on it as it enters the battlefield. Then every trigger from "whenever a creature enters the battlefield" happens separately, and is modified by Scales accordingly for each instance.

MrHighscore on Dehydrated Hydras

7 months ago

It's been a couple of years, and the Hydra horde have matured!

Thanks for all your great suggestions while I've been away. I can see that the deck could need an overhaul with all the wonderful new cards

The following are now under consideration

New Hydras to make room for:

Headers13 on Counting on Life

8 months ago

SufferFromEDHD, thanks for the suggestions.

I like the rings but not sure what I'd potentially drop to fit them in yet, still heavily play testing the deck. Whilst the regular counter addition is good the existing equipment is either to prevent against removal of S&H (and/or one of the heavy hitters this deck develops) or to give things lifelink which then more consistently enables some of the infinite combo's in the deck.

Sword of Truth and Justice is beyond my budget so would have to pass on that.

Not sure Phantom Nantuko is strong enough to displace any of the current creatures in the deck but can see it would be nice to declare it as a blocker, tap it which then replaces the counter it would lose as it prevents the damage to itself.

I think Renegade Krasis didn't make the cut as I didn't think it would be a good return on investment as it wouldn't reliably evolve enough times with the other creatures in the deck. This deck also went from a go-wide style deck which Krasis would be better in I think to a voltron style-deck where I've only got 2 or 3 heavy hitters out there which only get bigger after being played, hence Krasis would only add a couple of counters in a limited number of situations.

Afiya Grove falls prey to my dislike of old art cards unfortunately, lol. It's also quite situational as you wouldn't want to play it early game if you don't have a creature out pre-turn 3 and also needs 'additional' counter effects to be on the board to be effective.

Branching Evolution also falls foul of my budgetary limits but Hardened Scales should really be on my maybe board with some play testing in the near future.

Tribute to the World Tree is a good shout, I just need to figure out where to fit it in (and just scrapes under my budget cap :-))

I don't think Ordeal of Nylea is a upgrade to a sorcery speed ramp spell due to all the caveats that it comes with, not only would I need a creature out to play it on but then depending on fast I can get counters on that creature might be 3 turns, provided I can attack without the creature dying, until I see the lands. Think I'd rather stick with plain ramp spells with less situational restrictions for the sake of consistency.

Hope that covers the thinking behind adding some of these to the maybe board and leaving some out. Happy to be corrected if I've missed some really powerful combo some of these cards might enable.

SufferFromEDHD on Counting on Life

8 months ago

Ring of Kalonia and/or Ring of Valkas nothing crazy but serious potential.

Sword of Truth and Justice all gas. Pure power.

Phantom Nantuko a jank rare turns into an efficient engine piece.

Renegade Krasis serious engine. Was surprised it wasn't in your solid list of creatures.

Afiya Grove this janky reserved list rare might be worth a spot.

Branching Evolution and Hardened Scales not janky and both are worthy a spot.

Tribute to the World Tree card draw or counters. Seems good.

Ordeal of Nylea an upgrade to one of your sorcery speed ramp spells.

Monomanamaniac on Kyler, Sigardian Emissary

8 months ago

Personally I'd suggest cutting the angels and the Gideon. As far as additions Branching Evolution Lae'zel, Vlaakith's Champion Realmwalker Eternal Witness are a few things that come to mind

RCD2023 on Lathiel, Who Blots Out the Sun

10 months ago

hello rakdosrunner!!

i really enjoyed the enforce that u had describing the deck and the mechanics.

i'm playing Lathiel for a long long time and i'm updating him a lot since then.

all the cards that u described i alredy test it, some of then still in the deck but mostly i had cut from the deck in order to be fastier and be more "Go for the troat" (my playgroup dont play easy haha).

firstly i wanna say the awesome cards that i wouldn't dare to touch that u metion before: Aetherflux Reservoir Authority of the Consuls Mangara, the Diplomat True Conviction Worldly Tutor Teferi's Protection Ozolith, the Shattered Spire Branching Evolution Light of Promise Well of Lost Dreams Scholar of New Horizons Tribute to the World Tree Esper Sentinel

it took me a long time to get this deck better and i still getting some frustations but if you like to consider, here some tips of cards to be implemented in order to have a better experience with it: ( mostly of this cards i proxed it because i dont wanna spend a lot of money and because i dont have a headache changing they every 2 months when wizards bring some new things )

starting with the nasty combos :

God Mode ( infinity mana + infinity draw :D ) : Argothian Elder or Priest of Titania + Quirion Ranger+ Ashaya, Soul of the Wild + Beast Whisperer with Eternal Witness in the deck u can even cast your grave again

Lathiel Gatling Gun: Walking Ballista + Heliod, Sun-Crowned or Cleric Class

“Life moves pretty fast..” — Ferris Bueller’s Spike Feeder + Light of Promise

ramp : Marwyn, the Nurturer : counters will get him a good ramp Mirari's Wake : awesome ramp Land Tax: can save you in early game Burgeoning : get ahead Priest of Titania : every elf in the battlefield Exploration : get ahead again Arbor Elf : very good with Selesnya Sanctuary or some mana that u need Mana Reflection: awesome ramp Circle of Dreams Druid : gaeas crandle in creature Nykthos, Shrine to Nyx : why not ? proxy <3 Crop Rotation: get those good lands in battlefield Carpet of Flowers: very good against 2 or more people Smothering Tithe : just perfect

draw : Generous Patron: our green budget risky study, perfect in lathiel Guardian Project : good in general The Great Henge : we have big creatures so probably will cost onle 2 green mana Toski, Bearer of Secrets : unstapable, can't be countered and draw Archivist of Oghma: meh... sometimes good sometimes not, but its 2 mana

tutors: Finale of Devastation : go for the troat Enlightened Tutor: very good tutor in our deck Eladamri's Call : get those pieces that u need Fauna Shaman : get those pieces that u need Defense of the Heart: this is funny, but moste of times works haha Yisan, the Wanderer Bard : good in general Natural Order : to the battlefield! Primal Command : say goodbye to ur grave zombie players

utility: Akroma's Will: defense or end game Alhammarret's Archive : it's 5 mana, but double life gain and double draw Eternal Witness : u have awesome cretures that people wanna destroy so... also good piece of combo God Mode Elesh Norn, Mother of Machines : Hushbringer + Hardened Scales, but better Serra Ascendant: sooooo goood in this deck ... first piece to be tutored by yisan, the wanderer bard Angel of Destiny: go for the troat Ashaya, Soul of the Wild: combo, but also a big creature Overwhelming Stampede : go for the troat Walking Ballista: good in general andd combo Cleric Class: combo but also grave Spike Feeder : Snowball effect, one of the best synergy of lathiel, 'each turn' change counters for life/

Good interactions : Aura Shards , Force of Vigor 2 ducks 1 shot ,Farewell exile :) , Kenrith's Transformation (interaction with draw)

UltimateRoxas40 on Atraxa, Angel of New Phyrexia [Infect Primer]

10 months ago

Mortlocke I appreciate the feedback on the Primer! I could probably do with a clean up with my all my primers, not just this one haha. I like explaining my card choices to any curious viewers, but I've also found that writing out a Primer and fleshing it out gives me a better understanding of my own deck. By forcing myself to write out a description of the card and its various functions in the deck, it forces me to think more critically about their presence in the deck, rather than 'Hey, I like this card!' haha.

Doubling Season is a perfect example of that. It synergizes well enough, but for its mana cost, I'd rather play something else in this deck that can take full advantage of the card. Branching Evolution would be a better fit currently, I just don't have one yet. Same with Ozolith, the Shattered Spire. If I end up adding Brimaz, Blight of Oreskos, I'll have to think more carefully about adding Doubling Season back in.

Thanks again for taking a look!

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