Until your next turn, your life total can't change, and you have protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.)
Exile Teferi's Protection.
|Want (8)||Cereli , magnumforce2006 , Rabu , zeusstar1234 , kadabura , Mussahumano , hopeofhell , makarzorklin|
Printings View all
|Commander 2017 (C17)||Rare|
|Promo Set (000)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Teferi's Protection occurrence in decks from the last year
Commander / EDH:
All decks: 0.08%
RBW (Mardu): 0.72%
Teferi's Protection Discussion
2 days ago
You have my undying admiration for building this, you hero.
3 days ago
Yeah more wincon pieces that synergizes with the rest of the deck is a good thing
Teferi's Protection would obviously be preferable over either of the two white indestructible instants (esp. in situations where you have infinitive summoning sick tokens and no way to immediately use them since they'll survive any number of sorcery speed wipes and one instant one), but that's once again putting money aside.
6 days ago
Slice in Twain
Voice of Many
Tahngarth, First Mate
Angel of Sanctions
In: Divine Visitation Luminarch Ascension Doubling Season Parallel Lives Greater Good Return to Dust Teferi's Protection Shalai, Voice of Plenty Eldrazi Monument Godsire Avenger of Zendikar Wurmcoil Engine Rootbound Crag Sunpetal Grove Clifftop Retreat Fire-Lit Thicket Wooded Bastion Rugged Prairie Fabled Passage
6 days ago
Hello again! Here are some suggestions for this build:
1 week ago
so, after rigorous playtesting, I have come up with some cards to cut and add that will hopefully msk the deck better:
Alabaster Kirin This does absolutely nothing, has no prison effects, and is kinda useless here
Baird, Steward of Argive His prison effect is okay, but you can definitely slot in better options for not too much more money
Knight of Sursi Once again, just a vanilla card that doesn't do anything except get a small body on the battlefield, which isnt very good in commander, even if it is indestructible
Misthoof Kirin Only really okay in a morph deck, this is kinda useless here
Segovian Angel a 1/1 with vigilance has to swing 120 times to win. just a terrible card all around.
Silver Knight Kinda bad, doesn't really do much .
Shepherd of the Lost this would be good if it have every other creature it's abilities, but alas, it's kinda terrible, especially because I'm smelling a voltron sub-theme around Avacyn
White Knight Unless your in a very black heavy meta, this is just bad, and is barley passable even if you have said meta
All your lands except basic plains. You need more utility lands, not just non-basics that do nothing
Wing Shards This one is debatable, although I don't see you casting a bunch of spells and having the mana to cast this, due to the lack of ramp you have.
Armillary Sphere bad ramp
Traveler's Amulet bad ramp
Orazca Relic have fun waiting 5 turns to get blessing and then only drawing one card
Take Vengeance crappy removal
Bishop of Wings I don't see this deck supporting an angel tribal
all the Moxen, while expensive, they are amazing and can let you ramp to Avacyn as soon as turn 3
Sol Ring amazing ramp
Thran Dynamo amazing ramp
Commander's Sphere great ramp
Thalia, Guardian of Thraben super good stax/prison
Sphere of Safety typically opponents will have to pay 3-4 for each attacking creature. brutal
Sword of Fire and Ice really good equipment that deals with the two most problematic colors to this deck, however it's very expensive.
Path to Exile great removal
Blazing Archon if you're playing prison with Avacyn out, you basically can't lose
Windborn Muse STAXXXXX
Pacifism good removal
Norn's Annex great way to both deter your opponents and punish them for attacking you
Smothering Tithe you will be generating a TON of mana
Crawlspace amazing pillow fort card
Archangel of Tithes amazing pillow fort, and has the flavor bonus of being an angel
Felidar Sovereign you will probably always have 40 or more life, especially with all the stax you're throwing around, so easy wincon
Approach of the Second Sun another great wincon
Aegis of the Gods great for not getting burned out
Generous Gift awesome removal
Teferi's Protection because teferi's protection
Elixir of Immortality amazing card to clutch up with
Thought Vessel good ability plus some ramp
Homeward Path great land
Nykthos, Shrine to Nyx always great in a mono colored deck. Even better with Avacyn's triple-cost
Maze of Ith great utility land
Tectonic Edge great land destruction
Field of Ruin great land destruction
Thanks so much for reading my list, and I hope this has been some help to you. My main problem with this deck was it ran too much inefficient removal and bad creatures, but once these are added in, I think the deck should be a lot for mean. Have a great day! =)
1 week ago
I’m more apt to run Rootborn Defenses in this type of deck, but boardwipe protection is a fantastic idea and I’ve been meaning to add it in. I’d love to just drop money for Heroic Intervention or Teferi's Protection eventually.
I do like that Trostani, but I’m not too sure if she has enough of an impact with regards to other cards already in the deck. Perhaps make a case for what to remove to put her in?
1 week ago
Not a bad start. I do have a few suggestions for you and I'll try to keep things budget friendly (so no low hanging Teferi's Protection ).
Draw: Easily the most important thing in the deck. Drop your 1 time draw like Read the Bones and consider Dark Prophecy , Greed , and Twilight Prophet . I run all the permanents (Skullclamp and Champion of Dusk) but also have Necropotence and Herald's Horn .
Finishers: Door of Destinies does nothing for your current board, requires gas to essentially feed it afterwards, and it costs a lot for aggro. Consider Reconnaissance (2nd post just for this card) and Shared Animosity .
Board Protection: Rather than Unbreakable Formation, consider Boros Charm which protects all permanents. Scapegoat is also nice as it allows you to dodge hard to dodge wraths (-X-X, sac, exile, etc.). Granted Scapegoat's a little better if you run Purphoros, God of the Forge .
Let me know if you're picking up what I'm putting down, I can help suggest cuts. In the meantime, feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Edgar's Dega Vampires
1 week ago
Here's some suggestions:
Would auto include the following cards:
Eldrazi Monument : Cause you have a ton of tokens to keep this up
- Teferi's Protection : Needs no explanation
- Enlightened Tutor : Tutoring is great
- Idyllic Tutor : What's better than 1 tutor? 2 tutors
- Storm Herd : You have lots of life gain and this card is hella funny as a finisher too. Death By flying horses
- Secure the Wastes : Lots of tokens fast/ Specially good late game with lots of mana to burn on it
- Rootborn Defenses : Gives all your creatures and tokens indestructible. The populate is extra spice
- Luminarch Ascension : Staple in White token decks, also very good early game cause they can't contest it easily
Worth considering: - Slate of Ancestry Can lead to a huge card draw if lots of tokens are out
- Heliod, God of the Sun Gives Vigilance and can create more tokens