Spike Feeder

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Spike Feeder

Creature — Spike

Spike Feeder enters the battlefield with two +1/+1 counters on it.

, Remove a +1/+1 counter from Spike Feeder: Put a +1/+1 counter on target creature.

Remove a +1/+1 counter from Spike Feeder: You gain 2 life.

SaberTech on My 3-headed baby girl

1 week ago

A card that I would recommend for a deck like this is Trudge Garden since the tokens it produces trigger the lifegain from your commander or other Soul Warden type creatures, giving you another potential activation. You could very quickly build up a large board state over a few turns.

Lathiel, the Bounteous Dawn might also be worth considering. Since its ability triggers at the end of opponents' turns too, having Soul Warden and other similar cards on the board means that Lathiel will also grow your creatures in response to all the creatures your opponents play. Lathiel combines really well with Spike Feeder to gain you increasing amounts of life at the end of each person's turn. I don't know if you are purposefully avoiding using infinite combos though, so it should be noted that Spike Feeder combos with Heliod, Sun-Crowned to gain you infinite life.

Gidgetimer on Tymna / Ikra

9 months ago

First, I keep forgetting to mention that you are at 101 cards, so you will need to cut a card. On to the cards I wanted you to keep in mind...

Necropotence and Sensei's Divining Top interact favorably with Bolas's Citadel

Spike Feeder interacts favorably with Archangel of Thune

If you like Felidar Sovereign you may want to consider Test of Endurance

hamplanet37 on Counting on Life

9 months ago

Spike Feeder would be an inexpensive option that would create infinite life-gain and +1/+1 counter combos with Sunbond and Light of Promise. It's also really good in this deck for non-infinite combo reasons.

RCD2023 on Lathiel, Who Blots Out the Sun

1 year ago

Niceeee :)

Spike Feeder and Generous Patron are the 2 cards i my deck that when I play people look and say "..well...whateveeeer.." and then after 2 turns they try to remove it xD

One budget card that I believe that you will love it is Wurm's Tooth , 1 life for every green speel in table for 2 mana

I just found out the best synergy of Lathiel to remove artifacts/enchantments : Hopeful Initiate (Pros: we can tutor and is cheap, Cons: it's not budget haha)

I'm ginving a try for Beacon of Immortality , Dragonlord Dromoka , The Shire and Heliod's Intervention 2 of them I got here, so thank you!

and yhea.. i don't like Triumph of the Hordes too hahaha

RCD2023 on Lathiel, Who Blots Out the Sun

1 year ago

COMBO CORRECTION :

Lathiel's Gatling Gun : Walking Ballista + Heliod, Sun-Crowned

“Life moves pretty fast..” - Ferris Bueller’s : Spike Feeder + Light of Promise or Cleric Class

... And sorry for my bad english, I'm writing as fast as I can hahaha

RCD2023 on Lathiel, Who Blots Out the Sun

1 year ago

hello rakdosrunner!!

i really enjoyed the enforce that u had describing the deck and the mechanics.

i'm playing Lathiel for a long long time and i'm updating him a lot since then.

all the cards that u described i alredy test it, some of then still in the deck but mostly i had cut from the deck in order to be fastier and be more "Go for the troat" (my playgroup dont play easy haha).

firstly i wanna say the awesome cards that i wouldn't dare to touch that u metion before: Aetherflux Reservoir Authority of the Consuls Mangara, the Diplomat True Conviction Worldly Tutor Teferi's Protection Ozolith, the Shattered Spire Branching Evolution Light of Promise Well of Lost Dreams Scholar of New Horizons Tribute to the World Tree Esper Sentinel

it took me a long time to get this deck better and i still getting some frustations but if you like to consider, here some tips of cards to be implemented in order to have a better experience with it: ( mostly of this cards i proxed it because i dont wanna spend a lot of money and because i dont have a headache changing they every 2 months when wizards bring some new things )

starting with the nasty combos :

God Mode ( infinity mana + infinity draw :D ) : Argothian Elder or Priest of Titania + Quirion Ranger+ Ashaya, Soul of the Wild + Beast Whisperer with Eternal Witness in the deck u can even cast your grave again

Lathiel Gatling Gun: Walking Ballista + Heliod, Sun-Crowned or Cleric Class

“Life moves pretty fast..” — Ferris Bueller’s Spike Feeder + Light of Promise

ramp : Marwyn, the Nurturer : counters will get him a good ramp Mirari's Wake : awesome ramp Land Tax: can save you in early game Burgeoning : get ahead Priest of Titania : every elf in the battlefield Exploration : get ahead again Arbor Elf : very good with Selesnya Sanctuary or some mana that u need Mana Reflection: awesome ramp Circle of Dreams Druid : gaeas crandle in creature Nykthos, Shrine to Nyx : why not ? proxy <3 Crop Rotation: get those good lands in battlefield Carpet of Flowers: very good against 2 or more people Smothering Tithe : just perfect

draw : Generous Patron: our green budget risky study, perfect in lathiel Guardian Project : good in general The Great Henge : we have big creatures so probably will cost onle 2 green mana Toski, Bearer of Secrets : unstapable, can't be countered and draw Archivist of Oghma: meh... sometimes good sometimes not, but its 2 mana

tutors: Finale of Devastation : go for the troat Enlightened Tutor: very good tutor in our deck Eladamri's Call : get those pieces that u need Fauna Shaman : get those pieces that u need Defense of the Heart: this is funny, but moste of times works haha Yisan, the Wanderer Bard : good in general Natural Order : to the battlefield! Primal Command : say goodbye to ur grave zombie players

utility: Akroma's Will: defense or end game Alhammarret's Archive : it's 5 mana, but double life gain and double draw Eternal Witness : u have awesome cretures that people wanna destroy so... also good piece of combo God Mode Elesh Norn, Mother of Machines : Hushbringer + Hardened Scales, but better Serra Ascendant: sooooo goood in this deck ... first piece to be tutored by yisan, the wanderer bard Angel of Destiny: go for the troat Ashaya, Soul of the Wild: combo, but also a big creature Overwhelming Stampede : go for the troat Walking Ballista: good in general andd combo Cleric Class: combo but also grave Spike Feeder : Snowball effect, one of the best synergy of lathiel, 'each turn' change counters for life/

Good interactions : Aura Shards , Force of Vigor 2 ducks 1 shot ,Farewell exile :) , Kenrith's Transformation (interaction with draw)

Slashdance on Shalai, Full Auto - Primer

1 year ago

qbaq84 Thank you! I do like Skyshroud Elf, but for the moment I am trying to keep the creature ramp to a minimum. I have a lot of 2-drops for ramp at the moment, but only 3 one drops, so I like Avacyn's Pilgrim a little bit more, and Skyrshroud is only green-specific ramp with added fixing at a cost. That said, I'll keep it in mind!

Also, I did make some changes just now: All Will Be One is back in the deck, I decided it really earned it's place due to it's removal capability (not for damage against an opponent).

Archangel of Thune and Spike Feeder are out ... they weren't performing as strong individually, though they had a nice infinite combo. AWB1 adds two infinite combos in their place.

Also added Vorinclex, Monstrous Raider and Branching Evolution, two more counter doublers. I removed Parallel Lives as it was a remnant from when I had more tokens in the deck and somehow missed removing it.

Took out Wood Elves as well, just not enough forests to justify it, and if anything I'd rather search for plains or mountains since we have more green lands anyhow.

Lastly, we added Doubling Season ... I don't actually own the card yet, but it's simply the best card for this deck, period. I will be getting one very soon. Until then, I added a Primordial Hydra to the deck.

thefiresoflurve on Snarf

1 year ago

Looks fun!

I would personally cut the Spike Feeder and replace it with Regal Caracal - unless you want to go all in on combo win and add Felidar Sovereign.

Feline Sovereign is another really awesome cat that could do some major work in games.

I'd suggest cutting some things like Savannah Lions / Sacred Cat /Loam Lion which generally aren't going to be too impactful and add Feline Sovereign, Adorned Pouncer, and Regal Caracal. Adorned Pouner in particular is awesome, since double strike means you basically get your eminence ability twice ^_^

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