Defense of the Heart
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart. If you do, search your library for up to two creature cards and put those creatures into play. Then shuffle your library.
|Have (2)||thirdwhirly ,|
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|Commander / EDH||Legal|
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Defense of the Heart Discussion
1 week ago
Thanks for the comments and feedback. As you can see, I've used a few elements that were inspired from your build, such as the wizards Ertai, Wizard Adept , Venser, Shaper Savant , and Teferi, Mage of Zhalfir . I also like the options that the transmute cards bring to maximize potential playability, so great additions with Drift of Phantasms , and the others.
I feel Defense of the Heart can be a really good pace keeper. I find it especially useful combined with Tishana, Voice of Thunder & Jungleborn Pioneer to generate three bodies and draw a minimum of three cards. But, yes, this is also great opportunity to seek out situation based creatures!
Cauldron of Souls is a new addition, so I'll have to follow up. I saw it in another list and liked the idea of preventing a board wipe simply by having a lord in play, but it may end up being too niche for 5 mana and the necessary setup. Also, artifact removal can make quick work of the cauldron , so is it just a sitting target until its potentially used? I'm talking myself out of this one it seems.
I really just want Herald's Horn to work, so it stayed in the list despite any reservations. Is it ramp, is it tribal, is it card draw? I think the sum of all it's parts fit in the list, and only at a cost of . It certainly plays well with Arcane Adaptation & Maskwood Nexus . Sylvan Library also has some synergy to fix the top card with its scry ability, so I guess I'm tooting my horn .
My intentions with Realmwalker are similar to Herald's Horn by allowing top card play/view. Plus, when combined with any of the flash options in the deck it can make things exciting. I think Realmwalker has performed well for me and it's here to stay. Also, an added benefit is that neither card require that you reveal reveal anything to your opponent when peeking.
For removal, I've used Curse of the Swine over the years for flare, but it's ultimately become a staple for me. Sometimes there's only a couple intrusive baddies to remove, and this makes quick work of them. I'll definitely take your advice and use Reality Shift over the non-exile removal, so thanks for pointing that out.
Darting Merfolk pairs with Intruder Alarm to be quite abusive when you have Kumena and a few fish to play with. Tap three fish (even including Darting Merfolk ) to draw a card, pay to return Darting Merfolk to your hand, then recast to untap all fish. Rinse, repeat. I'm not sure there's too much more, but with the appropriate resources it can be pretty powerful.
I've done okay with the colorless lands so far, but it's definitely something I'll need to watch closely. I just added Yavimaya Hollow , so maybe it's a good idea to remove something else colorless in exchange.
I agree with you about Genesis Wave . Honestly, I only avoided the card so I didn't completely plagiarize your deck ;) I'll take your recommendation and add it now! Overall I felt like I could run fewer counter spells and more removal in this package, so this is an excellent inclusion.
Regarding the one drops, I've rethought that comment after your response and it makes sense to stay focused on the combo aspect of this build. Solid advice.
Thanks again, and I appreciate the insight!
1 week ago
I like your build man. I definitely have some questions for a couple cards I did not consider for mine.
How has Defense of the Heart played? Does it get to go off often enough? Do you have specific creatures you get every time or is it more situation based?
Realmwalker is one that I keep trying to add in but keep "not finding" a slot for it. How has it worked for you?
Do you feel like you need the removal in Pongify , Rapid Hybridization , and Curse of the Swine ? I always felt like I wanted to try them but never wanted to take out counterspells or anything for them. Also, I suggest to take out either Pongify or Rapid Hybridization for Reality Shift since it exiles instead of destroys. Personal preference.
Why are you playing Darting Merfolk ? It seems...weird to me. I believe there are plenty of other two drop merfolk that might have more efficient abilities if you're looking for more than a body. Is there something I'm missing with him?
One card I STRONGLY recommend is Genesis Wave . You don't play as many counterspells and other non-permanents so this card would benefit you in a powerful way. Getting this where X is 10+ (especially at instant speed) can drastically change the game.
You asked me about a lot of the one drop merfolk that turns lands into islands. I don't run them because I am going combo instead of aggro. Aggressive merfolk decks that play all of the lords and want to keep swinging in unhindered will definitely love those merfolk. My build kept one Lord of Atlantis as a backup, but it is rare that I'm swinging in when I finally get three Merfolk because I want to draw as much as possible. In saying that, playing them to increase the chance of three merfolk on turn three when you cast Kumena is something noteworthy.
Lastly, the biggest advice I can give (since you're looking to change yours) is just to playtest. No matter how much you may like a card or want a card, just playtest to see if it does what you want/need it to do. I can't tell you how many times I tried a card just to see what it did and it became an all-star. While others I "knew" it was a necessity of the deck to have it be subpar and I've switched it out for other things. For my Kumena deck it was Surgespanner . I thought it was too expensive for what I wanted but I needed more removal so I told myself "eh, let's try it." It has became one of the most powerful cards in the deck that my friends know to kill immediately or I've probably won. Your list looks solid so at this point it seems to be more about tuning than revamping.
Let me know if you have any more questions or anything. I'm always happy to help.
2 months ago
2 months ago
To build on what griffstick said, there are a number of two-creature combos with Kiki-Jiki, Mirror Breaker ... and you can use the enchantment Defense of the Heart to tutor the entire combo into play.
Kiki + Great Oak Guardian is probably one of your better options--not only will it give you infinite Great Oka Gaurdians, it will allow you to swing with infinitely large enchantresses on the turn you execute the combo.
2 months ago
With sterling grove, Starfield of Nyx might be fun if you want to shoot for the recurring card search combo. If so, having Defense of the Heart might also be worthwhile. Mirri's Guile could help make sure you get the cards you want. There is also Overwhelming Splendor for the lockdown side of things, though maybe a bit of an expensive cmc for cEDH. Academy Rector could help get it out (among other cards)!
3 months ago
Krosan Grip , Vandalblast , Chaos Warp , and Song of the Dryads are other good removal spells. Dictate of the Twin Gods and Furnace of Rath really good in basically any big combat deck like Xenagos. For more green and red staples, Defense of the Heart , Tooth and Nail , Craterhoof Behemoth , Kiki-Jiki, Mirror Breaker , Gamble , Heroic Intervention and Aggravated Assault .
3 months ago
Hallo Draknoz, thank you for stopping by and sharing your ideas!
I thought about Defense of the Heart and Morophon, the Boundless for a long time and the reasons why they aren't both in the deck already transcend their playability. I have the first one in another deck and as a personal rule i try not to repeat the same cards in different decks to preserve their... i don't know how to call it, "sense of uniqueness". Regarding the second one, Morophon, i agree about the great synergy. It could be the only effective way to cast my commander since i removed Fist of Suns but... the problem is that i absolutely HATE its art.
I am aware that this is silly, but i just can't stand that moose pudding look and the obnoxious face. I don't want those dropping cheeks anywhere near my dragons!
Maybe in the future, if wotc ever reprint it with a new art...
Selvala's Stampede is a cool suggestion, i didn't knew the card! My concern about its possible use regards my deck's greatest weakness: on many occasions, my hand empties faster than it fills. Card draw it's a bit of a problem still and that's the reason why Niv-Mizzet, Dracogenius is the deck and Shadrix Silverquill is in the Maybeboard. With an excessively light hand, Stampede risks to be a dead draw...
3 months ago
Defense of the Heart I find it to be quite easy to proc in edh and a game-winner if left unchecked.
Selvala's Stampede just goes crazy in a big creature deck, instead of paying 5 mana for one dragon pay 6 mana for 4!
Morophon, the Boundless is so synergistic with your commander. I see him in the maybe board and I definitely recommend putting him in. He lets you drop Ur dragon for 4 mana and makes all your other dragons cost 2-3 generic. Maybe cut niv mizzet, he's kind of his own commander.