Natural Order

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Planar Constructed Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Natural Order

Sorcery

As an additional cost to cast this spell, sacrifice a green creature.

Search your library for a green creature card and put it onto the battlefield, then shuffle.

capwner on Ghalta's Fury

1 week ago

Oh hey, it's Neobrand! I always wondered if this deck could make a comeback, it was so cool and fast albeit fragile. Ancient Adamantoise in here reminds me of Natural Order for Empyrial Archangel in legacy back in the day, when burn was rampant lol. Cool build love the toolboxy aspect instead of all-in combo like you usually see here. Though, is a Thassa win so out of the question here it isn't worth a one of/sb card?

SufferFromEDHD on Archelos, Landfall / Emergent Ultimatum

1 month ago

I too enjoy OG land tech. You have Yavimaya and Urborg for that though along with Dryad of the Ilysian Grove.

Glacierwood Siege an additional "Worlds" effect

Nykthos, Shrine to Nyx > Bloom Tender

If you go the Nykthos route Minamo, School at Water's Edge plus the easy Archelos activation.

I see Green Sun's Zenith and a juicy Vorinclex target. Would Dryad Arbor + Natural Order be useful here?

In my land based strategies I always try to squeeze in Unwind + Rewind for the value.

P.S. Squandered Resources is the greatest card in the entire card pool. Always enjoy seeing it in a deck.

SufferFromEDHD on Toskiing through the forest!

1 month ago

Thought Vessel not quite Mana Crypt but it gets the job done

Maze of Ith fixed by Yavimaya and offers defense to the going wide strategy

Dryad Arbor: +1

Green Sun's Zenith: +1

Natural Order: ...

capwner on Your Sass Is Grass! (Sasaya Combo) *Primer*

6 months ago

SufferFromEDHD Hmmm, how do I defend my Burnished Hart... I guess Skyshroud Claim is the closest competitor and that card is quite good because it acts like a ritual after flipping Sasaya. I think my reasoning with Burnished was that it feeds clamp and enables Survival of the Fittest. You make a good point though, the card has downsides and may be worth reconsideration. Masticore is a nice rec but I think not as efficient as O-stone for removal or Squall Line for burn. I think the other cards don't really fit the deck's gameplan quite as well as the creature tutors and tech land I have included. Though I do love Dust Bowl. Can't run em all!

I think Natural Order is more suited to a creature/stompy build, the only time I want to get my bombs out is when I'm already going off, and at that point the mana discount (primary advantage of NO) doesn't matter to me because I am already making gobs of mana. Before then I'm most likely to want to tutor for Yavimaya Elder, in which case NO is overcosted.

SufferFromEDHD on Your Sass Is Grass! (Sasaya Combo) *Primer*

6 months ago

Kamigawa jank unite!!!

I like your idea, I like your direction and I like your card choices. Only one cards stand out as meh: Burnished Hart you are in green... Utilize one of the many land tutor options under 6.

I see the Dryad Arbor and the Green Sun's Zenith... Where's the Natural Order?

On a similar note Pattern of Rebirth is excellent synergy with the sacrifice ramp creatures.

Masticore machine gun in a color that doesn't kill creatures

Dust Bowl is always useful in a deck full of basic lands.

Eilel on Selvala, Heart of the Wilds

7 months ago

RAMP:

Llanowar Elves

Elvish Mystic

Fyndhorn Elves

Incubation Druid

Gwenna, Eyes of Gaea

Quirion Ranger (commander untap)

Scryb Ranger (commander untap + flying en prod blue)

Entish Restoration

Patriar's Seal

Gaea's Touch

Fanatic of Rhonas

Awaken the Woods (mana sink)

Archdruid's Charm (ook removal)

Goreclaw, Terror of Qal Sisma (ook trample enabler)

Nyx Lotus (late game super ramp wss)

Lands:

Boseiju, Who Endures

Emergence Zone

Homeward Path

Oran-Rief, the Vastwood (ik vind niet super maar ik ken genoeg mensen die m dat wel vinden)

Temple of the False God

Myriad Landscape (niet te veel tap lands spelen maar denk dat deze wel kan)

Blighted Woodland

Card draw / advantage

Vivien, Monsters' Advocate (buiten de ability ook tutor op de -2)

Last March of the Ents

Lurking Predators

Monstrous Vortex

Tribute to the World Tree

Garruk's Uprising (ook trample enabler)

Battle Mammoth (creature en soort ward voor alle creatures)

Disciple of Freyalise  Flip (kan je als een landslot spelen, dus eigenlijk gratis include. als je niet nodig hebt als land heb je carddraw en lifegain)

Regal Force (creature)

Tutor

Finale of Devastation (ook haste enabler)

Tooth and Nail

Weird Harvest

Natural Orderfoil

Green Sun's Twilight

Recursion / Graveyard

Bala Ged Recovery  Flip (ook een land)

Long Rest (kan elk type kaart terug pakken, mass recursion)

Eternal Witness

Enablers

Concordant Crossroads (haste)

Surrak and Goreclaw (trample + haste)

Temur Sabertooth (combo kaart, alles met etb kan je opnieuw spelen, ook voor meer carddraw etc)

Ulvenwald Oddity  Flip (Trample + haste en +1/+1 enabler als die geflipt is)

Thousand-Year Elixir (geeft je commander soort van haste en kan untappen)

Removal

Scavenging Ooze (graveyard)

Rampaging Yao Guai (ook mana sink)

Beast Within (raakt practish alles)

Terastodon (super goed)

Collective Resistance

Khalni Ambush  Flip (fight spell die je als land kan spelen)

Bridgeworks Battle  Flip (fight spell die je ook als land kan spelen)

Kogla, the Titan Ape

Protection

Tyvar's Stand (of een mana sink)

Lightning Greaves (haste voor je commander met 0 equip)

Swiftfoot Boots

wincons

Goldvein Hydra (mana sink en eventueel super late game extra ramp)

Ochre Jelly (mana sink + trample + moeilijk vanaf te komen)

Silverback Elder (removal / card draw / lifegain)

Alternative wincons

Helix Pinnacle

Triumph of the Hordes (als je een teringlijer wilt zijn)

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