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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Alchemy | Legal |
| Archenemy | Legal |
| Arena | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Gladiator | Legal |
| Highlander | Legal |
| Historic | Legal |
| Historic Brawl | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Pioneer | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Cleric Class
Enchantment — Class
(This enters the battlefield at Level 1: You may increase this enchantment's level by one by paying the appropriate costs. Activate to increase the level only as a sorcery.)
Level 1
If you would gain life, you gain that much life plus 1 instead.
: Level 2
Whenever you gain life, put a +1/+1 counter on target creature you control.
: Level 3
When this becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to its toughness.
Optimator on
Power of the Sun God
3 months ago
Your list seems pretty good already.
The shortcut to making a deck more competitive is adding tutors and fast mana. Enlightened Tutor can help find ballista, etc.
Added card-draw is also a shortcut to making a deck more competitive. You probably have enough small creatures to make cards like Tocasia's Welcome and Welcoming Vampire good engines. Trouble in Pairs is pretty busted too. Easy-mode when that's out. Even Secret Rendezvous and Joined Researchers can be good if you think your cards are better and/or you're sprinting toward a combo. More draw can smooth out everything; draw into removal and lands and combo pieces and bombs. White has lots of options, especially with lifegain triggers. Even stuff like Palantir of Orthanc is good in mono-white.
Three wraths is a solid amount, and the amount I usually aim for, but adding a few more can make a deck feel more competitive. Farewell is always good to draw out some groans from the table.
It would change the feel of the deck a lot, but stax pieces would make the deck more competitive too--especially with more wraths.
With an aggro plan, creature removal is always good--even single-target. A way to make the deck more competitive would be more enchantment and artifact removal. Paraselene and the like can completely nuke an opponent or two while you sandbag your good stuff. Generous Gift can hit problem lands, and Stroke of Midnight is versatile too. Loran of the Third Path does double duty and can eventually benefit from Archangel of Thune and similar effects. Witch Enchanter Flip is a no-brainer.
If you like the aggro route, Nykthos Paragon can buff your whole board a lot. It's slow and fair, but the power is there. Depends on the table and how you want the deck to feel.
Cleric Class also combos with ballista and triskelion, but with a cheap indestructible commander it's probably not necessary.
Approach of the Second Sun is always good in lifegain decks.
legendofa on
Blue white deck box
8 months ago
What's the intention of Urza's Saga here? With only seven artifacts, and only one of them is 0-1 mana, you're not getting a lot of value out of it.
I recommend finding a few more life gain payoffs. While having more life can be a good buffer, it doesn't mean anything if it just slows the game down. Archangel of Thune is higher-budget than most of the other cards here, but it's a cornerstone for this sort of deck. On the less expensive side, Cleric Class does a lot of things this deck seems to want, and Valkyrie Harbinger, Attended Healer, Cat Collector, Angelic Accord, and a few other cards at or below $2 turn life gain into more creatures.
SaberTech on Ideas for an Ayli, Eternal …
1 year ago
I kind of see Ayli as more of a control oriented commander when compared to other potential WB aristocrats style commander options, although the need to gain life and have creatures to sac to her ability does cause a lot of overlap.
The first real hurdle is getting up to 50+ life. Running Ayli means that you opponents have even more reason to default to attacking you so that they can to keep you from using Ayli's removal ability. While being able to pick up life off of Blood Artist and extort type effects is useful, I think that it's worth finding ways to get big swings in life too. Tree of Perdition is one that comes to mind since it has 13 toughness for 4 mana right off the bat and you can increase its toughness even more if it stays on the board. Unhallowed Phalanx offers another high toughness for sac fodder. Serra Ascendant, Kokusho, the Evening Star, Gray Merchant of Asphodel, and Exsanguinate are also ways to gain a bunch of life. Angelic Chorus, Proper Burial, Rhox Faithmender, and Cleric Class have potential as well. Heliod's Intervention could be worth running as a removal option.
There are a bunch of options for token production but I thought that I would mention God-Eternal Oketra combined with Kor Skyfisher, Whitemane Lion, and possibly Stonecloaker as well. Oketra has reasonably high toughness and comes back quick if sacrificed for life. 4/4 tokens are good for sacrificing if you need to. The white bounce creatures can be used for repeatedly triggering your extort effects and other cards like Angelic Chorus, Oketra's Monument, and Cathars' Crusade.
Prava of the Steel Legion is another token producer that can pump all your little tokens into high-toughness sac fodder to gain life.
Jopling on
Pillow Fight at a Slumber Party (Lifegain Primer)
1 year ago
Craeter I'm good with the lifegain at the moment with the sisters, but if I needed more I'd splash green and add Essence Warden.
Same applies to Cleric Class really. The +1 counters are nice, but Voice of the Blessed is usually enough to win me the game on it's own.
Craeter on
Pillow Fight at a Slumber Party (Lifegain Primer)
1 year ago
Also maybe Cleric Class for doubled Lifegain and +1 counters for lategame
Craeter on
Ode to the Oregon Trail
2 years ago
Cool theme, what a classic and great to see in MtG. Also love how you've assigned roles to your cards, very cool. Cleric Class is a better version of Sunbond, the set came out ~6 years after so it's power creeped. I see you have Soul Warden and Essence Warden, there is also Soul's Attendant if you've got the room for it for extra redundancy. What purpose does Famished Paladin have? Seems like it's just a 3/3 for 2 mana, doesn't seem very useful but maybe I'm missing something. Blood Artist could also be good here, it's basically a better version of Nadier's Nightblade. These are just a few optimization tweaks I think would help, overall the deck looks great.
ClockworkSwordfish on
Reckless Feasting [[$25 Polukranos]]
2 years ago
Okay, love the concept - paying one mana for two 3/3s is pretty stellar value! Definitely a fun way to abuse an unorthodox aspect of hydras. Doing so on a budget is especially impressive.
Having said that, is Honor Troll really doing much for you? You call him out in the deck description and he's the only card in the "lifegain" category, but... I dunno, gaining slightly more life whenever you would gain life anyway seems a bit bland. Even if you're hoping to maintain the nod to the lifegain theme, I assume you might rather draw some cards! Even if you do like the effect, Cleric Class might do it better - it can pump up your commander at the same time and also provides another way to reanimate a hydra as a 0/0. Oh yeah, and you might prefer Light of Promise to Sunbond: it's an identical effect for one less mana. Hopefully some ideas here are of use to you!
Icbrgr on
Cleric sacrifice
3 years ago
I think you need more plays for turn 1... as of now you just have 2x Ecstatic Awakener Flip, Cleric Class, Loran's Escape.
adding more drops Archfiend's Vessel could have a neat synergy with Nullpriest of Oblivion or even Thoughtseize/Inquisition of Kozilek








