Timberwatch Elf

Timberwatch Elf

Creature — Elf

: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper EDH Legal
Tiny Leaders Legal
Unformat Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Latest Decks as Commander

Timberwatch Elf Discussion

H2odor on Lathril Blade of the Elves

3 days ago

If you want more of a buff voltron Lathril maybe switch out Incubation Druid and Heedless One for Immaculate Magistrate and Timberwatch Elf Those guys also can go off twice per turn with Copperhorn Scout

Crown of Skemfar Eldrazi Conscription and Bear Umbra are always good too if you're looking to take out beaters and focus on Lathril's abilities

grennpowerhouse on Rhys

1 month ago

I also built a Rhys deck (on a budget though) na na na na, hey hey, goodbye(overwhelming tokens) here's a little bit of what I have learned playing it

Biowaste Blob can get big fast with your token doubling

Dauntless Escort has saved me many a time from a board wipe

With Immaculate Magistrate and Timberwatch Elf you can activate their ability in response to an opponent declaring blockers to buff up one of your little guys to kill or severely damadge an opponent

End-Raze Forerunners and Treeshaker Chimera can be game-winners

I also like using Glare of Subdual to tap down my opponent's creatures with my tokens

Citywide Bust can harm your opponents while leaving you practically untouched

As for planeswalkers, I run Ajani, Adversary of Tyrants and I prefer Elspeth Tirel so I also run her

Finally, my favorite combo in this deck is Phyrexian Rebirth + Fresh Meat

Good Luck in your war

Guerric on Little Green Men Unite!

1 month ago
Due to some fabulous new elves that have been released over the past few sets as well as the printing of Commander Collection: Green, I've aquired a few more cards and have updated my list.

Forest OUT Fyndhorn Elves IN

I'm not sure why Fyndhorn wasn't initially in here, but its as a good as a land in this deck.

Forest OUT Worldly Tutor IN

While we already have most of the best tutoring green has to offer here, we added the last missing piece. One often overlooked aspect of Elves is that they have incredible toolbox properties, so being able to grab what we need cheaply is great. By cutting two forests we are down to 30 % land, which is what we would run in modern and is a great benchmark for lands. We've got lots of ways to grab our lands in the deck, so we shouldn't miss them too much.

Praetor's Counsel OUT Ezuri's Predation IN

One thing that is really hard to come by in mono-green is board wipes, so I'm really pleased that they reprinted this recently. In theory Praetor's Counsel is good because board wipes are the bane of our existence and this gives us a way to recover, but in reality if we get wiped we'll never be able to pay the mana cost. Its better to just play conservative and use Ezuri's 2nd ability to protect out pieces, and cards like Eladamri to protect him.

Drove of Elves OUT Canopy Tactician IN

Yet another Elf Lord that pumps our whole team and gives us more ramp to boot? Give me more. As for Drove, we have other ways to make one thing big, and while this card has never been bad its never been exciting either. Jagged-Scar Archers gives us crucial anti-flying tech when we need it for one less mana, and while it lacks hexproof, we'll be happy of our opponents waste removal on archers and not one of our more important cards. Timberwatch Elf and Immaculate Magistrate give us flexibility in combat that is far better than the obvious threat drove represents.

Nylea's Presence OUT Elvish Warmaster IN

While giving non-green decks a forest to enable a forest-walk kill is cute, this is somewhat situational, and we have lots of other ways to get through with the damage we need. Warmaster just such incredible value for the same mana that this change seems to be a no-brainer.

Sylvan Offering OUT Elven Ambush IN

While offering is a good card, giving our opponents blockers just doesn't suit us in this deck. Ambush helps only us at instant speed with the creature type we want. Its an improvement on Elvish Promenade that absolutely deserves a spot.

kandjar on Lathril Elf Tribal

1 month ago

I'm also not super keen on Blackblade Reforged ; you already have: Timberwatch Elf and Wirewood Pride for the "go-tall" aspect of the deck. I would strongly consider replacing it with Eldrazi Monument ; it beefs, gives invasion to all your elves; and most importantly gives them destructive-board-wipe protection.

I also really like: Steely Resolve , it's fantastic when facing a Maze of Ith ; however, including it may require revisiting your targeting spells/abilities, as you they won't work if Steely Resolve is on the field.

Romer on Lathril's Dark Elfball

3 months ago

Thanks multimedia! Everything you're saying makes sense about Immaculate Magistrate , Timberwatch Elf , Birchlore Rangers and Nullmage Shepherd , I just struggled to find room in the deck to keep them. Their effects all feel a bit conditional based on having a lot of elves on the field, at which point I'm already doing well and ready to swing in for big beats so they almost feel like win-more cards. I'm going to keep them in mind though, if I can find things that aren't performing as well that I want to take out.

Smart thinking on your tutor and Elves of Deep Shadow suggestions. Adding them!

multimedia on Lathril's Dark Elfball

4 months ago

Hey, nice upgrade of the precon.

Lathril + Immaculate Magistrate + Copperhorn Scout combo scales to make Lathril bigger each turn you attack which can create more Elves each time and it lets you use Lathril's tap ability with all the Elves she just created after combat. Timberwatch Elf can replace Magi, but the pump goes away at end of turn. Marwyn, the Nurturer can make a lot of green mana with Magi/Timberwatch + Scout to use with a mana sink such as Ezuri. Scout's ability to untap all other creatures you control whether they attacked or not is powerful with big mana producers and a mana sink. Magi + Joraga Warcaller is another good interaction to make all Elves huge.

Birchlore Rangers has impressed me because of his interaction with Elf tokens. Able to tap pairs of them to make mana the turn they're created which is nice to cast instant speed spells or pay activations such as Ezuri's regenerate and Miara's draw when you're tapped out. It's also helpful that Elves can make green or black mana. Nullmage Shepherd has also impressed for some of the same reasons. These tapping effects along with other Elves who tap such as Lathril and Archdruid, etc. become even better with a repeatable way to untap all Elves on each opponent's turn such as Seedborn Muse and Quest for Renewal .

Instant creature tutors are helpful especially Chord of Calling with Elf tokens, but also Shared Summons which can put two Elves into your hand. Elves of Deep Shadow is in my opinion the best one drop mana Elf with Lathril because he's reliable ramp to cast her without needing a black source from a land.

multimedia on Lathril Elves v1 copy

4 months ago

Hey, on a budget well done upgrading the precon.

There's some cards in the precon to consider adding:

One problem with the precon is there's too many Swamps. Green mana is overall much more important to have than black mana. You still need black mana, but playing the same amount of Forests and Swamps hurts the consistency of having green mana early. This is especially problematic when playing so many green one drop Elves which you want to be able to consistently cast turn one. Consider cutting Swamps for more Golgari dual lands?

Good luck with your deck.

multimedia on The Elvish Empire Strikes Back

4 months ago

Hey, good budget upgrade of the precon. Nice upgrades of Ezuri, Beastmaster, Rangers, Visionary, Domination and Revelation.

In upgrading the precon on a budget and playing Lathril I've found four areas for improvement:

  • Creature tutors.
  • Too many Swamps.
  • More ways to pump/make Lathril bigger.
  • Ways to untap Lathril after she attacks.

Some budget cards to consider adding:


A repeatable/all Elf/budget interaction is Lathril + Immaculate Magistrate + Copperhorn Scout . This combos scales to make Lathril bigger each turn you attack which can create more Elves each turn and it lets you use Lathril's tap ability with all the Elves she just created after combat.

First, put counters on Scout with Magi to give Scout a better chance to survive combat. Second, attack and untap Magi + Lathril. Last, in combat put counters on Lathril with Magi. Once Scout is big enough to survive combat you can then use Magi to put counters twice on Lathril. Marwyn, the Nurturer can make a lot of green mana with Magi + Scout to use with a mana sink such as Ezuri.

Quest for Renewal with at least 4 counters combos with Lathril + 10 Elves to make opponents lose 40 life in a cycle of players turns (opponents lose 10 life on each player's turn).

Good luck with your deck.

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