Timberwatch Elf

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Legality

Format Legality
1v1 Commander Legal
Canadian Highlander Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Premodern Legal
Tiny Leaders Legal
Vintage Legal
Casual Legal
Custom Legal
Quest Magic Legal

Timberwatch Elf

Creature — Elf

: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.

BossUltinuc on Golgari Elves (Commander/EDH)

2 weeks ago

Okay so I'm new to deckbuilding, especially for EDH so I'm just wondering if anyone has any useful/practical suggestions for this deck. I thought Abomination of Llanowar was a cool card, so I wanted to build around that concept of getting a lot of elves onto the field and my graveyard to really boost its power and toughness.

One thing I'll mention is that, with the exception of cards that are already present in the deck, I don't want to spend more then $3-5 on a single card. So keeping all of this in mind, any suggestions?

Commander: - Abomination of Llanowar

Planeswalkers: - Freyalise, Llanowar's Fury - Tyvar Kell

Creatures: - Elvish Eulogist - Elvish Archdruid - Imperious Perfect - Lys Alana Huntmaster - Immaculate Magistrate - Marwyn, the Nurturer - Elvish Visionary - Shaman of the Pack - Lathril, Blade of the Elves - Dwynen, Gilt-Leaf Daen - Beast Whisperer - Timberwatch Elf - Elvish Mystic - Canopy Tactician - Poison-Tip Archer - Skemfar Avenger - Skemfar Shadowsage - Wolverine Riders - Ruthless Winnower - Wellwisher - Golgari Findbroker - Jarad, Golgari Lich Lord - Rhys the Exiled - Nightshade Harvester - Gilt-Leaf Winnower - Elvish Doomsayer - Storrev, Devkarin Lich - Nadier's Nightblade - Fyndhorn Elves - Llanowar Elves

Instants: - Putrefy - Golgari Charm - Murder - Village Rites - Grisly Salvage - Wrap in Vigor - Cast Down - Malakir Rebirth  Flip - Ghastly Demise - Infuse with Vitality

Sorcery: - Cultivate - Rampant Growth - Eyeblight Massacre - Shamanic Revelation - Casualties of War - Dig Up - Victimize - Sign in Blood - Spark Harvest - Diabolic Tutor - Deadly Brew - Bone Shards - Elvish Promenade

Artifacts: - Sol Ring - Arcane Signet - Commander's Sphere

Enchantments: - Elderfang Venom - Moldervine Reclamation - Prowess of the Fair

Lands: - Evolving Wilds - Command Tower - Path of Ancestry - Llanowar Wastes - Jungle Hollow - Skemfar Elderhall - Golgari Guildgate - Tainted Wood - Necroblossom Snarl - Myriad Landscape - Foul Orchard - Darkmoss Bridge - Forest x13 - Swamp x13

TogbusPrime on Welves - 1st Deck

2 months ago

This isn't Modern legal either. Hollowhenge Overlord, Somberwald Beastmaster, and Timberwatch Elf aren't legal in the format. Until you've narrowed in on how you want your ideal build to be, and it sounds like you're on the way there since you decided to focus on elves with this build, I'd set your format to Casual. Either way, this seems like a fun concept and I look forward to watching it evolve.

Back to the legality thing, though, it's a very confusing time to be starting out. Thanks to Wizards including Commander cards in normal booster packs of the new sets it can be hard to tell what's legal in Standard and even formats like Modern. It's especially confusing in Modern's case as it's an eternal format, but the new Commander cards aren't legal in it. A good rule of thumb is if the card's set symbol is different than the rest of the pack's set symbol then it's not legal in Standard OR Modern.

xram666 on [Lathril] Army of Elves

2 months ago

Nice deck. +1 from me. My black green elf EDH deck is with Miara, Thorn of the Glade and Numa, Joraga Chieftain at the helm but very similar in some aspects (Miara & Numa Elves). So I have some suggestions for you:

With we untap abilities and the mass of elves you create Timberwatch Elf could be a nice addition.

Always nice in tribal token decks is Coat of Arms but this card depends on your meta of course.

As you already play Miara, Thorn of the Glade and can create a lot of mana you could also play Numa, Joraga Chieftain as a mana sink.

Alas I cannot tell you what to cut for the cards.

But I would try Binding the Old Gods for Putrefy as it is more flexible and also ramps.

Guerric on Help Building my First Competitive …

3 months ago

Hi ionlyplayelves!

I can definitely see removing Casualties of War. It is devastating in the right context, but it does cost six mana, and while you'll have much more than most, it sometimes better just to play more mana efficient single-target removal spells like Beast Within, Go for the Throat, Hero's Downfall, etc.

I actually like Gnarlroot Trapper because it's another dork. I think if you build this right you'll have a lot of lifegain and the one won't bother you too much, and of course the deathtouch is a nice bonus.

I think Pact of the Serpent is a great card. You could potentially draw a crazy amount of cards with it, but for three mana it will be great even if you get only three to five.

I hear the argument on Twinblade Assassins. Five mana is a lot for something that will only draw you one extra card on each of your turns, provided that something dies. This is on top of the fact that creatures are the easiest permanent type to kill. Phyrexian Arena would give you the card automatically. Dark Prophecy would give you one any time one of your creatures dies. Grim Haruspex will give you one any time a non-token creature dies. Beast Whisperer gives you one whenever an elf ETBs. These are all very good rates, unlike Assassin. You need to have 10-12 pieces of card draw in the deck, but this is a suboptimal one. I also think if you get this going right you'll have a lot of things dying, and Miara, Thorn of the Glade will be a powerhouse. Moldervine Reclamation is similar. Last week my friend who play's Lathril had something like twenty-five elves on the battlefield (which is easy to do when you play Lathril right!) I had to board wipe him to keep us alive, but he drew a quarter of his deck and gained 25 life. Needless to say, it was a temporary reprieve at best! It's a good card.

You definitely want Farhaven Elf, Springbloom Druid, and Wood Elves in any elf deck in commander- they are the best there is. Fetching your lands and ramping them onto the battlefield while leaving a body behind that can attack and block and be anthemed by your lords is really great.

Binding the Old Gods is kind of meh. I think your instinct is correct there! It costs 4 mana and is slow and grindy for what it does. Sure, we need to kill stuff and ramp lands, but when we kill stuff we'd rather just use Doom Blade for 2cmc.

Cultivator of Blades isn't essential, but it's very easy to underrate. At minimum it gives all of your elves +3/+3 when you attack till end of turn. If Elvish Archdruid is out its +4/+4. If you tap Timberwatch Elf to dump ten counters on it and then immediately attack, your opponents are going to die that turn. The best part is that they'll never see it coming the first time you do it!

H2odor on Lathril Blade of the Elves

1 year ago

If you want more of a buff voltron Lathril maybe switch out Incubation Druid and Heedless One for Immaculate Magistrate and Timberwatch Elf Those guys also can go off twice per turn with Copperhorn Scout

Crown of Skemfar Eldrazi Conscription and Bear Umbra are always good too if you're looking to take out beaters and focus on Lathril's abilities

grennpowerhouse on

1 year ago

I also built a Rhys deck (on a budget though) na na na na, hey hey, goodbye(overwhelming tokens) here's a little bit of what I have learned playing it

Biowaste Blob can get big fast with your token doubling

Dauntless Escort has saved me many a time from a board wipe

With Immaculate Magistrate and Timberwatch Elf you can activate their ability in response to an opponent declaring blockers to buff up one of your little guys to kill or severely damadge an opponent

End-Raze Forerunners and Treeshaker Chimera can be game-winners

I also like using Glare of Subdual to tap down my opponent's creatures with my tokens

Citywide Bust can harm your opponents while leaving you practically untouched

As for planeswalkers, I run Ajani, Adversary of Tyrants and I prefer Elspeth Tirel so I also run her

Finally, my favorite combo in this deck is Phyrexian Rebirth + Fresh Meat

Good Luck in your war

Guerric on [Primer] Elfpocalypse Now! An Ezuri Elves Guide

1 year ago
Due to some fabulous new elves that have been released over the past few sets as well as the printing of Commander Collection: Green, I've aquired a few more cards and have updated my list.

Forest OUT Fyndhorn Elves IN

I'm not sure why Fyndhorn wasn't initially in here, but its as a good as a land in this deck.

Forest OUT Worldly Tutor IN

While we already have most of the best tutoring green has to offer here, we added the last missing piece. One often overlooked aspect of Elves is that they have incredible toolbox properties, so being able to grab what we need cheaply is great. By cutting two forests we are down to 30 % land, which is what we would run in modern and is a great benchmark for lands. We've got lots of ways to grab our lands in the deck, so we shouldn't miss them too much.

Praetor's Counsel OUT Ezuri's Predation IN

One thing that is really hard to come by in mono-green is board wipes, so I'm really pleased that they reprinted this recently. In theory Praetor's Counsel is good because board wipes are the bane of our existence and this gives us a way to recover, but in reality if we get wiped we'll never be able to pay the mana cost. Its better to just play conservative and use Ezuri's 2nd ability to protect out pieces, and cards like Eladamri to protect him.

Drove of Elves OUT Canopy Tactician IN

Yet another Elf Lord that pumps our whole team and gives us more ramp to boot? Give me more. As for Drove, we have other ways to make one thing big, and while this card has never been bad its never been exciting either. Jagged-Scar Archers gives us crucial anti-flying tech when we need it for one less mana, and while it lacks hexproof, we'll be happy of our opponents waste removal on archers and not one of our more important cards. Timberwatch Elf and Immaculate Magistrate give us flexibility in combat that is far better than the obvious threat drove represents.

Nylea's Presence OUT Elvish Warmaster IN

While giving non-green decks a forest to enable a forest-walk kill is cute, this is somewhat situational, and we have lots of other ways to get through with the damage we need. Warmaster just such incredible value for the same mana that this change seems to be a no-brainer.

Sylvan Offering OUT Elven Ambush IN

While offering is a good card, giving our opponents blockers just doesn't suit us in this deck. Ambush helps only us at instant speed with the creature type we want. Its an improvement on Elvish Promenade that absolutely deserves a spot.

kandjar on Lathril Elf Tribal

1 year ago

I'm also not super keen on Blackblade Reforged ; you already have: Timberwatch Elf and Wirewood Pride for the "go-tall" aspect of the deck. I would strongly consider replacing it with Eldrazi Monument ; it beefs, gives invasion to all your elves; and most importantly gives them destructive-board-wipe protection.

I also really like: Steely Resolve , it's fantastic when facing a Maze of Ith ; however, including it may require revisiting your targeting spells/abilities, as you they won't work if Steely Resolve is on the field.

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