Gift of Paradise


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Common

Combos Browse all

Gift of Paradise

Enchantment — Aura

Enchant - Land

When Gift of Paradise enters the battlefield, you gain 3 life.

Enchanted land has "T: Add two mana of any one color to your mana pool."

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Gift of Paradise Discussion

divinagon on Jund Superfriends

3 days ago

Ok, then in that case, why even mention Gift of Paradise in your description if Blood Sun has no bearing on it?

Squiggy686the2nd on Karametra and the four Enchantress's (EDH)

5 days ago

Sweet deck, just wondering why u don't run Gift of Paradise, or Utopia Sprawl in place of Sheltered Aerie- they are strictly better. Other than that, sweet deck!

Urn3m3s1s on BW Token 2nd Sun

1 week ago

@mindness I would suggest Aetherflux Reservoir maybe some Gideon of the Trials. In the sideboard I woulld definately throw some Crook of Condemnation, Negate, Baffling End. I also think green has some great lifegain tools for the mid game if you are looking to make it to approach. Gift of Paradise, Hour of Promise puts up blockers, Nissa, Nature's Artisan I would only run one copy of that if any, but at that point you would probably want Nissa, Vital Force. Tendershoot Dryad makes tokens.

robwar_1 on Abzan Approach

1 week ago

Thanks for the suggestions koreandog. Treasure Map  Flip and Mastermind's Acquisition are both great ideas, I think I'll give them a try, perhaps in place of Renegade Map. I still like Spring / Mind over Beneath the Sands as Gift of Paradise can give us access to blue late game and I've found the card draw to be really useful. I've been running a version with Painful Lesson in place of Torment of Hailfire as I found the latter to be pretty clunky in this build. I'll try out your ideas though and see if this helps with the draws. Cheers again.

StonedJesus on Raptor attack

2 weeks ago

Okay, so this deck looks like it has potential. If I were you, I'd take out Gift of Paradise and move the Haze of Pollens to the sideboard. I'd put in another Polyraptor and two more Forerunner of the Empire to make your combo more prominent.

Then I'd recommend making the mana-base more efficient by taking out all the Stone Quarrys and Tranquil Expanses and replacing them with Inspiring Vantages and/or Scattered Groves and/or Sunpetal Grove. The Rootbound Crag is good. Maybe take the Evolving Wildss out and put in another and maybe two Sheltered Thickets.

Renegade Map and Luxa River Shrine can go. If you're looking for mana-fetching or life-gain, look no further than Ranging Raptors and Deathgorge Scavenger. Carnage Tyrant is good, too, if you have the money.

As far as sideboarding, Dinosaur Stampede is good, I'm not a dino guy so you'd have to make your own, but I'd suggest some more removal in your sideboard.

I hope some of these suggestions are useful. Good luck. Try to sleeve this up and play tonight or next week at your LGS. You got dis.


Morthius on Welcome to the jungle

2 weeks ago

ticked-off-squirrelThanks for your ideas! Gift of Paradise is way to slow. Even combos like Mist-Cloaked Herald + Dowsing Dagger  Flip would be faster and more efficient. I think 22 mana is enought to play this deck. Weaver of Currents would be a nice mana push, but three mana for 2/2 and no merfolk isn't worth the place in this deck.

ticked-off-squirrel on Welcome to the jungle

2 weeks ago

would Gift of Paradise work for you? double a land's mana production and gain 3 life when played. plus at 3 mana it almost pays for itself in terms of mana. Weaver of Currents would also help with mana ramping. plus makes a great chump blocker once your lands alone can support you.

justinspruiell on Zacama's pack

4 weeks ago

I feel like you could lower your creature count and raise your land count unless you plan on adding more ways to cheat out creatures like Lurking Predators. I would add in your standard mana fixing Evolving Wilds, Terramorphic Expanse, and then if your staying on a budget the guildgate and other slow lands like Boros Guildgate.

Because of your commanders ability land enchantments like Wild Growth or Gift of Paradise. Finally Zendikar Resurgent for even more ramp.

Just some suggestions.

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