|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Common|
|Duel Decks: Ajani vs. Nicol Bolas (DDH)||Common|
|Alara Reborn (ARB)||Common|
|Promo Set (000)||Common|
Combos Browse all
Creature — Cat Wizard
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.
Price & Acquistion Set Price Alerts
|Have (20)||, vishnarg , PhyrexianScience , VampireArm , DrPopular , Dr_Jay , FoamEagle , zachi , Falte , Friedrice24 , TehDelta , TheDuggernaught , jtaddeo , AlertKnave8075 , thetechzombie , MattN7498 , CampbellStev , bakunet , HR19 , rockleemyhero|
|Want (3)||accioali , MouseyWolf , darthnuchi|
Qasali Pridemage Discussion
2 weeks ago
That remembers me of It Really Adds Up. They're not based on the exact same strategy, but you got what i intended. Also, but this is just me being a cat-lover, green could support the Cat Ladies version with Qasali Pridemage.
2 weeks ago
2 weeks ago
2 weeks ago
True, still Reclamation Sage < Qasali Pridemage - since it can only cause problems (IF resolves) after the angel is on the field.
That is a pretty big if considering that the deck is built to counter such threats - and Glorious End doesn't care for Boseiju, Who Shelters All or Cavern of Souls.
However removing stuff like Liliana of the Veil, or Seal of Primordium is a real trouble for U/R decks.
So i am just inquiring about stuff that could get me in real trouble like lilana, at 3 cmc cost - if its not a simple hate card, but something that warps the game if left on the field then i would like to hear about it even more.
3 weeks ago
Fun list. I love big tokens, but I've never really tried them in EDH. Cool to see someone running them.
While not a token producer, Mirri, Weatherlight Duelist can be extremely good in a token strategy.
If there's any prison decks or artifact combo in your meta, packing some additional removal like Oblivion Ring, Return to Dust, Sylvan Reclamation or Qasali Pridemage (the latter of which can be imprinted on Mimic Vat) might be useful.
3 weeks ago
After play testing I found that I had two decks. I have modified this deck to be straight Aggro and I will build a separate Mid Range deck. In play testing both decks do better on Untap than the previous build.
Overall it does 2 less damage by turn 4 then the original Jacob Wilson build, but has many more answers. It is faster and smoother then the Emracool build I posted here, and still powerful enough to close by turn 4.
You guys got me this far! Take a look at what we've done and let me know what you think.
1 month ago
First pass at cuts.
Ankle Shanker, Baleful Strix, Bloodbraid Elf, Cromat, Daxos of Meletis, Dimir Doppelganger, Edric, Spymaster of Trest, Enigma Sphinx, Etherium-Horn Sorcerer, Giltspire Avenger, Harmonic Sliver, Jenara, Asura of War, Juniper Order Ranger, Knight of New Alara, Kresh the Bloodbraided, Lightning Angel, Madrush Cyclops, Magister Sphinx, Mantis Rider, Master Biomancer, Mystic Snake, O-Kagachi, Vengeful Kami, Oloro, Ageless Ascetic, Pharika's Mender, Progenitor Mimic, Progenitus, Qasali Pridemage, Rubinia Soulsinger, Ruhan of the Fomori, Samut, Voice of Dissent, Shadowmage Infiltrator, Sharuum the Hegemon, Solemn Simulacrum, Stoic Angel, Surrak Dragonclaw, The Mimeoplasm, Thraximundar, Transguild Courier, Vulturous Zombie, Wall of Denial, Wasitora, Nekoru Queen, Witch-Maw Nephilim
Ajani, Mentor of Heroes, Bant Charm, Behemoth Sledge, Catch / Release, Citanul Flute, Counterflux, Crackling Doom, Crime/Punishment, Crosis's Charm, Cruel Ultimatum, Darksteel Ingot, Dreadbore, Dromar's Charm, Erratic Portal, Esper Charm, Expedition Map, Fellwar Stone, Fist of Suns, Flying Crane Technique, Fractured Identity, Ghirapur Orrery, Golgari Charm, Helm of Awakening, Hindering Light, Hunting Grounds, Mortify, Obzedat's Aid, Panharmonicon, Plasm Capture, Prophetic Bolt, Psychic Strike, Rakdos Charm, Render Silent, Signal the Clans, Spinal Embrace, Terminate, Unscythe, Killer of Kings, Utter End, Voidslime
This leaves you with 114 cards. Though I didn't really consider curve when I made these cuts so I don't know what will happen to that. Regardless, this would be my first pass at cuts.
1 month ago
I am also building a very similar deck
SCORE: 2 | 897 VIEWS | IN 2 FOLDERS
It would be nice to have someone to brainstorm the deck with, so here are my two cents:
Flinging the Death's Shadow (or even including it in the deck) is a mistake.
Death's Shadow will not be bigger than 13/13, even if you have negative life total since the recent rules change
The problem is that once you play Madcap Experiment the game changes, the opponent wins on the spot if they are able to bounce, exile, or kill Platinum Angel so you have to hope they don't have more counters + relevant removal (like Path to Exile) than you have counters.
Remand is not a counterspell in this context, it only delays game loss a single turn.
Thoughtseize, like any other discard, is only good early game, late - mid game removal topdeck will slip by it and cause a game loss. (It gets worse the more cards the opponent draw, Dark Confidant can make it pretty much useless)
Pyretic Ritual's & Simian Spirit Guides are a recipe for disaster. Playing Madcap Experiment early, without counter back up is as bad as it gets.
In the end you have to decide. If you wan't to run a tempo list go with Platinum Emperion (maybe some Blood Moons), in rakdos, or izzet.
If you want to play Platinum Angel, you need to play control to do it effectively.
Of course it brings a whole bag of goodies with it Pact of Negation, Glorious End & Earthquake.
(It seems you don't realize the true potential of Glorious End it exiles the stack, meaning stuff like Supreme Verdict doesn't resolve, including abilities (so why Trickbind?), or when up against some crazy fast tunnel vision matchup like infect, it can be a Time Walk).
So in my experience Platinum Angel mandates a good counterspell package (preferrably hard counters), ways to prevent or deal with problematic permanents that can kill the angel once its on the field like:
Liliana of the Veil; Chandra, Torch of Defiance; Karn Liberated; Oblivion Stone
Against which Spell Pierce & Logic Knot do wonders.
Grafdigger's Cage and the combo of Aether Vial + Harbinger of the Tides/Flickerwisp
mandates some artifact removal
While Qasali Pridemage asks for creature removal
Abrade can play both role - but i have no plan for Seal of Primordium outside getting lucky by drawing one of my 3 Spell Pierces, however its not the most common hate.
The other bogey man of the deck is the draw-go control matchup since they can always win counter wars by having more removal + counterspells, than what this deck will ever be able to match (due having to devote spots for the angel and a way to put it in play).
The solution is to bait out some of the removal or counterspells then Extirpate it.
As an added benefit it also works on stuff that can be recurred from the grave like second casts of Ancient Grudge.
Blood Moon is good in this version too since it prevent stuff like Valakut, the Molten Pinnacle killing the angel, beside being a big hindrance to most deck in the format.