Qasali Pridemage

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Common
Duel Decks: Ajani vs. Nicol Bolas (DDH) Common
Alara Reborn (ARB) Common
Promo Set (000) Common

Combos Browse all

Qasali Pridemage

Creature — Cat Wizard

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.

Price & Acquistion Set Price Alerts

C17

DDH

ARB

Ebay

Recent Decks

Qasali Pridemage Discussion

Simonsayyzz on Pro Zoo

1 day ago

Whats up,

While I think this is a very interesting build and a creative take on Zoo, I playtested the deck and found often that it had a hard time keeping up.

The deck has 20 creatures which makes it very hard to go on the beatdown plan. Even if you manage to play a creature, it may get killed by removal, and at that point it's unlikely you have another creature in your hand to play with the 20 creatures in the deck. This low creature count also causes the problems of Blossoming Defense and Unflinching Courage often being dead draws for they will not be able to target anything. This is what happened when I playtested this deck.

In addition, only 12 creatures of those 20 are 2 CMC or under. This makes it very unlikely to stick even one of them for a long amount of time, and in a deck where your plan is to go wide FAST, this is also a problem. The other 8 creatures of which are 4 ofs (or in the case of the Ghor Clan, a pump, which is a dead draw if you don't have creatures or less than 4 lands) are tough to cast in a 20 land deck. It is very likely to miss a land drop in the first 3-5 turns, which will make the 4 drops a turn 5 or 6 play usually; too slow for an aggro deck.

What I did like about the deck was the Manamorphose. Essentially cuts down the size of the deck and makes it easier to find your threats.

My suggestions: Definitely up the creature count to 30 or 32. I would not go the full 4 of of Qasali Pridemage, at least main deck. Maybe if you still want all 4, a 2-2 split or even a 1-3 split in the main and side would be a lot better and give you room for creatures like Voice of Resurgence (should be a 4 of in this deck). Scavenging Ooze would also play very nicely in this deck. Maybe a Shalai in the sideboard for matchups heavy in removal. A Gavony Township in the main would be nice for late game. Having some mana ramp with Birds of Paradise and/or Noble Hierarch would help you flood the board super quick.

I'd also go up on the full 4 of each fetchland (Wooded Foothills and Windswept Heath).

Hope I helped man, and feel free to message me if you want any more advice!

Simon

RedmundR2 on WIP G/W Aggro

3 days ago

My suggestions are not all budget but they will vastly improve your deck :)

Thalia, Guardian of Thraben | Mirran Crusader | Knight of the White Orchid | Thraben Inspector | Dryad Militant | Aether Vial | Qasali Pridemage | Noble Hierarch | Leonin Arbiter

mrfab13 on Selesnya Aggro V2.0

1 week ago

Qasali Pridemage and Dromoka's Command seem pretty overkill both as 4x, most decks run 1x of 1 of them. and there are pleanty of things that can easily fin in thoes slots like Courser of Kruphix, Eternal Witness, Archangel Avacyn  Flip, Knight of the Reliquary (gets gavony) and path to name a few

also for the sb id cut Heroic Intervention for Damping Sphere for interaction vs storm and tron. also Kataki, War's Wage and Stony Silence is overkill id say 1xQasali Pridemage and 2xStony Silence. the deck also looks pretty sad at burn why arnt you running Kitchen Finks it should be a easy 4x in the main (not so budget but def worth it if you wanna slash on anything). Birds of Paradise is nice if its in the budget especially with township and the ammount of 4 drops that you need to get down as fast as possible if not id go up 2 or 3 lands, as it is on the play there is only a 63.7% chnace to hit 4 lands on turn 4 and 43.0% for activating fleecmane lion on curve, Llanowar Elves could be a budget BOP, clearly worse but i think its still gonna be better then 25 land.

BrandonJamesCAC on Gain Life and Stall For Fun(Martyr Proc)

2 weeks ago

Black gives you

Castigate

Orzhov Charm

Lingering Souls

The looks good on paper:

Athreos, God of Passage

Blue gives you some upgrades and I guess counterspells if you want those.

Don't need Supreme Verdict

Or Detention Sphere

I'm fine with

Oblivion Ring

Wrath of God

Although Remand is always nice.

Green was really interesting:

Renegade Rallier

Glittering Wish

But it was tough to exclude a lot of good hatebears. But they don't work for this deck.

Qasali Pridemage

Loxodon Smiter

Red has

Lightning Helix

Boros Charm on a 6/6 Ascendant

Pyroclasm

BrandonJamesCAC on Meta Martyr 4.0

2 weeks ago

Black gives you

Castigate

Orzhov Charm

Lingering Souls

The looks good on paper:

Athreos, God of Passage

Blue gives you some upgrades and I guess counterspells if you want those.

Don't need Supreme Verdict

Or Detention Sphere

I'm fine with

Oblivion Ring

Wrath of God

Although Remand is always nice.

Green was really interesting:

Renegade Rallier

Glittering Wish

But it was tough to exclude a lot of good hatebears. But they don't work for this deck.

Qasali Pridemage

Loxodon Smiter

Red has

Lightning Helix

Boros Charm on a 6/6 Ascendant

Pyroclasm

xyr0s on Green + White = Lifelink and Angels

2 weeks ago

Knight of the White Orchid is a bit tricky - it's an ok card, mostly, but not when you are on the play and hit your lands. But if you use Ghost Quarter it gets pretty good, since ghost quarter leaves you down a land, compared to your opponent. Also, 2/2 first strike can be randomly relevant. I've tried playing it turn 2 on the draw a few times, and that is pretty convincing against fair decks - suddenly you are ahead on mana, without having really spent a card on it. Also worth noting: Your land comes into play untapped. What is it you don't like about it being an ETB-effect?

Since you have Time of Need in your deck, more legendary angels instead of serra angel could be a way to go. Archangel Avacyn  Flip, Avacyn, Angel of Hope, Bruna, the Fading Light + Gisela, the Broken Blade, Linvala, Keeper of Silence, and Sigarda, Host of Herons, are all decent legendary angels, and bringing them as one-offs is ok, as long as you have tutors for them.

I would exchange Prepare for Path to Exile. It's a bit of a dull card in comparison, since it's played by everyone and their mother, but that is because of efficiency. One mana to get rid of a creature is ridiculous, even if your opponent gets a basic land. Of course the land is relevant in the earliest turns of the game. But from turn 3 and on, I don't think anyone plays creatures they would like to exchange for basic lands. So... try with a 2/2 split.

Aerial Responder... hmmm... what is important? Lifegain? flying? that it's a creature? that it's a 3-drop? There are all kinds of good 3-drops in modern, depending on budget. Eternal Witness, Kitchen Finks, Renegade Rallier, Mirran Crusader, Blade Splicer... it really depends on what you want. Or you could go down a mana on ccm, for something like Scavenging Ooze or Qasali Pridemage. Or you could go a mana up, and add a couple of token-producing planeswalkers (since they do pretty much the same as Oketra's Monument they benefit from the same cards as the rest of the token-plan) - it could be Gideon, Ally of Zendikar or Elspeth, Knight-Errant.

I suggested Seraph Sanctuary because it's on-theme for your deck, not because it's particularly good in any way.

Memphismaymagic5 on Cost Benifit analysis V2

4 weeks ago

Yes, but Qasali Pridemage is a creature, meaning that it can deal damage, block,... so even if you need to pay 2 mana for the creature and 1 for the destroy effect, you will always have more value from Pridemage than Naturalize. Also, Naturalize can rust in your hand for an entire game, while pridemage can still be played whether or not your opponent plays the artifact or enchantment you seek to destroy.

akay_1223 on Cost Benifit analysis V2

1 month ago

Thank you for the suggestions! I am gonna play test Kitchen Finks a little, I'm worried that I'd be sacrificing aggro for survival. Qasali Pridemage is nice, and I'll probably end up playtesting it as well; however, I exalted effects are rarely trigger by this deck as creatures rarely attack alone, and the CMC of the Pridemages destroy effect is greater than Naturalize.

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