Blessings of Nature

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Avacyn Restored (AVR) Uncommon

Combos Browse all

Blessings of Nature

Sorcery

Distribute four +1+1 counters among any number of target creatures. Miracle {G}

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Blessings of Nature Discussion

Dieball on Classic Simic deck - Comeback ...

1 month ago

Hi everyone! I've recently started playing Magic again, after 12 years of break. My Trusty old Simic gathered a lot of dust, so I started to rebuild it using what I managed to get fast (and cheap). I wonder if it's any good and if anyone could provide any constructive feedback on what I should still change in it. I would greatly appreciete that. The card list is as below:

CREATURES:

4x Thrummingbird 1x Vigean Hydropon 3x Trygon Predator 3x Plaxcaster Frogling 1x Vigean Graftmage 2x Vorel of the Hull Clade 2x Skyrider Patrol 3x Cytoplast Manipulator 1x Simic Ragworm 1x Cytoplast Root-Kin 1x Momir Vig, Simic Visionary 1x Experiment Kraj

ARTIFACTS and SPELLS

2x Everflowing Chalice 1x Simic Charm 2x Essence Scatter 2x Voidslime 2x Give // Take 4x Blessings of Nature 2x Doubling Season

LANDS

5x Island 5x Forest 4x Simic Growth Chamber 2x Hinterland Harbor 3x Llanowar Reborn 1x Oran-Rief, the Vastwood 2x Temple of Mystery

lagotripha on Greek titan

2 months ago

Modern has some decent tools for heroic- while you may need red to abuse Ground Rift, or green for things like Blessings of Nature, U/W hasBlessed Alliance, Cauldron Haze, Downpour/Feeling of Dread, Shimmering Wings and the like.

Eerie Interlude/Ghostly Flicker gives a lot of removal protection. Gigadrowse works well.

The big thing is getting that balance between creatures, protecting your creatures, and triggering heroic, and clearing the way for attacks. In block it was achieved by bestow efficiencies, but with the heroic payoff effectively being 3 card combos and every other deck having access to similar card efficiency, it is an uphill battle. Good luck with the build!

Shimtalia on Kickin' it Old School

4 months ago

Yeah, So...In the last 24 hours, I did a bunch of work on this deck, proxied a bunch of it up, took it for a spin in front of a goldfish bowl, and I discovered I needed to make some changes.

For one, I had too many kicker spells. They are easily the weakest part of the deck, vital and important that they may be. Two, I needed some card draw. Three, well, just some other thoughts that came to me while I was working...

In:

Blood Clock - Breath of Darigaaz - Chandra's Ignition - Decimate - Keen Sense - Loxodon Warhammer - Momentous Fall - Opal Palace - Rishkar's Expertise - Sunbird's Invocation - Vigor(I want to try this, though it is the only expensive card I don't already own for the deck, it's worth more than the rest of what I don't have combined...)

Out:

Blessings of Nature(too many +1/+1 too fast makes too much of a target) - Cloudstone Curio - Gnarlid Pack - Grafted Exoskeleton(yes, it's a massive kill enabler, but also a massive kill me sign) - Grunn, the Lonely King - Horned Kavu - Increasing Savagery(see Blessings) - Skitter of Lizards - Thicket Elemental - Mountain - Forest

MegaMetagross on Circle of Life - GB +1/+1 Counters

4 months ago

against control decks, Abrupt Decay is a must. i would strongly suggest Naturalize over Nature's Claim, and some removal spells in the mainboard. Nature's Spiral is also very valuable for getting back things a control opponent would blow up. Blessings of Nature would also be good here. the expensive casting cost doesn't really matter since if its not in your opening hand, you'll pretty much only cast it for its miracle cost.

BX223Hunter on Hallar, They Who Kick Fire

4 months ago

Thoughts on adding Blessings of Nature?

colton815 on Looking for help with my ...

6 months ago

with so many spells that have a cmc of 4+ or that have X in the cost, you should really use some mana ramp like Birds of Paradise or Arbor Elf. note the elf is not limited to untapping basic forests. it can still untap a Breeding Pool or Stomping Ground. and if you're trying to utilize Sage of Hours or Slumbering Dragon, you should really consider Blessings of Nature (dont let the normal cost of 5 mana deter you. if its not in your opening hand, you'll almost always cast it for the miracle cost) or Increasing Savagery

xaerusblade on Dragon Party

8 months ago

i would suggest the following:

these cards are really slow, Burning-Tree Emissary, Flameblast Dragon, Myojin of Infinite Rage, Savage Ventmaw, Infernal Plunge, Banefire, Kodama's Reach,

try adding Slumbering Dragon,Dragonmaster Outcast, Dragon Egg, Dragon Tempest, Thunderbreak Regent, Metallic Mimic, Blessings of Nature, Moltensteel Dragon,

you also need 23+ lands, try looking for dual lands it is really good.. get check/pain lands they are relatively cheap as well. =)Birds of Paradise best ramp in your deck. if you can't afford it try

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