|Commander / EDH||Legal|
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|Avacyn Restored (AVR)||Uncommon|
Combos Browse all
Blessings of Nature
Distribute four +1+1 counters among any number of target creatures.Miracle G
Price & Acquistion Set Price Alerts
Blessings of Nature Discussion
1 month ago
i would suggest the following:
you also need 23+ lands, try looking for dual lands it is really good.. get check/pain lands they are relatively cheap as well. =)Birds of Paradise best ramp in your deck. if you can't afford it try
4 months ago
I ran a standard deck like this a while back with Predator Ooze and Blessings of Nature. Casting Blessings with Corpsejack Menace on the field can pretty much mean gg, and I found Predator Ooze to be a great fit as well. Cool deck! Got an upvote from me.
5 months ago
Actually thanks for catching that! I don't really pay attention to the card prices shifting and so I am always having to rename this deck. XD back when I first made it was only like a 35$ deck and now it has almost doubled in value. (Fixed the title for you though!)
As for the Rancor, I honestly love the card and have it in a lot of my other decks. However the reason it is not in this one is vary simple, when I first made this deck my local card shop was sold out of Rancor's and so I did not add them in. And now this deck had gotten rather popular I don't want to change it cause over 100 people have it in there folders.
But just between you and me, I have 2 IRL versions of this deck and one has 2 less Blessings of Nature's and 2 more Rancor. I really should post the not budget version of this deck it at some point. :P
5 months ago
I just didn't find the deck is consistent. Getting the appropriate mana and the dragon at the same time doesn't happen often enough, and Blessings of Nature is a dead card if you don't have a creature to target on the turn you draw it. And yeah, Fetch lands would help it. Evolving Wilds are usually a good budget alternative to them. I run 4 in a lot of decks, at least the ones that can handle taking a turn for tapped mana.
This deck seems really brutal when it works. Boh Predator Ooze and Slumbering Dragon can scale off real fast. But I kept having this problem with test draws where I'd either get the red mana or I'd get the dragon, not both. Maybe consider dropping Tuskguard Captain for Bloodhall Ooze? Rakdos Cacklers and Bloodhall Oozes could scale off pretty quickly in a deck like this with a minor tweak to the mana base. At three mana I think the Tuskgaurd is a little slow, particularly since the dragon already has flying and the ooze already has trample. Kird Ape would be another creature to consider, since he's high value in R/G, and certain printings are inexpensive. Doesn't really fit with your +1/+1s though, less value in the late game.
6 months ago
Against Mono-Black Affinity (Budget)
Won Dice Roll
Thoughts: It performed a lot better that time. I didnt draw enough lands and my opponent had answers to my threats and hit hard.
6 months ago
Against RUG Control
won dice roll
Play Steam Vents, enters tapped, pass
Draw Birds of Paradise, Play Temple of Malady, Scry Rampant Growth, place on bottom of library, Cast Birds of Paradise, Cast Slitherhead, Attack with Deadbridge Goliath and Slitherhead (17 vs 12), pass
Play Rootbound Crag, pass
Cast Zhur-Taa Druid, pass
Draw: Forest, Play Forest, Cast Primeval Titan, Fetch Overgrown Tomb & Swamp, Activate Grim Backwoods, Draw Blessings of Nature, Scavenge Slitherhead onto Deadbridge Goliath, Attack with Deadbridge Goliath & Slitherhead, !INTERRUPT: Opponent Cast Simic Charm, Return Deadbridge Goliath to hand!, Blocks Slitherhead, pass
Cast Telepathy, pass
Draw Swamp, Play Swamp, Cast Blessings of Nature on Primeval Titan, Scavenge Slitherhead onto Primeval Titan, Attack with Primeval Titan, Fetch 2x Forest, Blocks with Vorel of the Hull Clade and Zhur-Taa Druid (17 vs 1), Cast Deadbridge Goliath, Activate Grim Backwoods, Draw Swamp, pass
Thoughts: Yeah, not performing as I hoped it would.
6 months ago
7 months ago
You could definitely use some Trample effects, maybe Larger Than Life rather than Phytoburst. I would sneak in a full playset though, maybe even do away with Blessings of Nature? Trample with infect wins games. Rancor alone probably won't do the trick, so it's good to have around eight cards that can supply Trample.