New Horizons

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ixalan (XLN) Common

Combos Browse all

New Horizons

Enchantment — Aura

Enchant land

When New Horizons enters the battlefield, put a +1/+1 counter on target creature you control.

Enchanted land has ": Add two mana of any color to your mana pool."

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New Horizons Discussion

cows5467 on Gishath's Horde

5 days ago

gotta love the dinos but Gaddock Teeg will get you hated out of the game and New Horizons is just bad ramp

Cloudius on estrid, the masked remix

1 month ago

You're pretty low on ramp spells. Enchant Land spells like Utopia Sprawl, New Horizons , Market Festival and Gift of Paradise synergise well with Estrid's 1st ability giving you the much needed ramp.

Energy Field and Luminarch Ascension provide you some protection and the latter churns out Angels once online. It can be potentially a wincon on its own, and act as a redundancy for Sigil of the Empty Throne.

Aurification is a really under-rated card that saved me from certain defeat many times.

Imho, the "Loyal" creatures are not worth the slots and can be replaced.

I'd recommend the full set of Enchantress if you're truly devoted to the enchantment theme - Argothian Enchantress, Mesa Enchantress, Verduran Enchantress.

There're plenty of possible suggestions. Perhaps you can let us know which direction you wish to take the deck so the suggestions can be more focused.

Good luck have fun!

DrkNinja on Enchanted Evenings With Estrid...

1 month ago

So I'm brewing a deck, and yes it is the first deck that came to mind when I saw her, to abuse Estrid.

The idea is simple, enchant all your lands and ramp into oblivion...

So far here are all the cards that I'm including to enchant lands...

Now do i go full blown awkward and turn all my lands into dudes to win or do I just ramp into eldrazi or some crazy combo wincon?

Help?

Christpunchers666 on

1 month ago

andbartwo you make a solid point. Originally I was going to play Oathsworn Vampire and use Gift of Paradise as the life gain trigger but ended up cutting him. It's probably best to switch to New Horizons now. Thanks for looking out.

andbartwo on

1 month ago

Any reason you have Gift of Paradise vs New Horizons?

Randomsome1 on Enchant deez nuts

2 months ago

Good start, a few cards don't seem to fit the goal of the deck.

Cut:

Laboratory Maniac - I dont see a infinite draw engine to make this a viable win condition.

Teferi, Hero of Dominaria - You have an okay amount of instants (It's just how the deck wants to be built), but I think you're a little short on benefiting from his + enough for his cost.

Asceticism - This is great if you want to go into a Aura Voltron route, but the Sterling Grove and Privileged Position Combo is enough for protecting your creatures.

Sigarda, Heron's Grace - You're got 6 Humans and Tuvasa ain't one.

Acidic Slime - Great removal, but because it costs so much it's only worth it in decks that can consistently bring it back from the grave or blink it.

Pacifism - Because Arrest, Desert's Hold, Encrust, Lost in Thought

Maybe:

Aura Shards - I don't think you have enough creatures to really abuse this, but it is still really good.

Burgeoning and Exploration - good ramp cards, but only if you have the lands in available. With only 36 lands you will probably won't be using them as much as you'd like.

Abundant Growth - Great color fixing, but not ramp.

Luminarch Ascension - You might have enough protection to get this going, maybe.

Parallax Wave - I might be missing something, but this card just seems bad outside of a blink deck. It doesn't combo with Solemnity if that's what you were thinking.

Add:

Estrid, the Masked - She's still great protection for your Enchantments and your commander.

Wild Growth - 1 drop enchantment ramp

New Horizons - Color fixing, ramp, and some pump.

Nature's Lore Rampant Growth Selesnya Signet Simic Signet ETC - Even though they don't fit, they are always great consistent ramp.

Sol Ring - Come on, Really? xD

Mystical Tutor - Grab that board wipe or Approach of the Second Sun

Open the Vaults - cheaper Replenish

Leyline of Anticipation - Enchantment version of Vedalken Orrery

Supreme Verdict - Just a good wipe.

Thoughts:

Land Tax - Might be able to do some cheeky things with Burgeoning and Exploration

One reason why you might not want to go the way im about to suggest is because my Controlling Girlfriend(s) deck does this too. But, feel free to copy me (You always do xD)

Ghostly Prison Propaganda Collective Restraint Sphere of Safety Norn's Annex - No one will be able to attack you.

Aura of Silence - more tax and can destroy something.

Auras:

Totem Armor is strong. If you want to go down that path the precon has some good ones, but look up cards that give totem armor, they aren't bad.

Malu on Omnath, Locus of Mana

3 months ago

Also maybe

New Horizons

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