Rattleclaw Mystic

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Khans of Tarkir (KTK) Rare
Promo Set (000) Rare

Combos Browse all

Tokens

Rattleclaw Mystic

Creature — Human Shaman

{T}: Add , , or to your mana pool.

Morph (You ma play this face down as a 2/2 creature for . Turn it face up at any time for its morph cost.)

When Rattleclaw Mystic is turned face up, add to your mana pool.

Rattleclaw Mystic Discussion

cdkime on Ramos deck -Does Rattleclaw Mystic ...

1 week ago

A card's colour and a card's colour identity are related with one another, but slightly different.

A card's colour is defined as follows:

Rule 105.2: An object can be one or more of the five colors, or it can be no color at all. An object is the color or colors of the mana symbols in its mana cost, regardless of the color of its frame. An object's color or colors may also be defined by a color indicator or a characteristic-defining ability. See rule 202.2.

Colour Identity, on the other hand, is defined as follows:

903.4. The Commander variant uses color identity to determine what cards can be in a deck with a certain commander. The color identity of a card is the color or colors of any mana symbols in that card's mana cost or rules text, plus any colors defined by its characteristic-defining abilities (see rule 604.3) or color indicator (see rule 204).

Notice how Colour Identity adds mana symbols in the card's rules text.

Applying these to the two cards:

Transguild Courier has a characteristic-defining ability that makes it five colours. As such, it is a five-colour card, and will put five counters on Ramos. It also has a five-colour identity.

Rattleclaw Mystic is only one colour, , since colour does not look at mana symbols on the card's rules text. However, it would have a colour identity of, because show up in the rules text.

Kogarashi on Ramos deck -Does Rattleclaw Mystic ...

1 week ago

A card's color and its color identity are two different things.

  • A card's color is defined by the symbols in its mana cost, its color indicator, and any characteristic-defining ability that sets its color.

  • A card's color identity is defined by all mana symbols that appear in its casting cost and rules text, its color indicator, land type (on the type line), and characteristic-defining ability that sets color.

Ramos, Dragon Engine is looking for the color of a spell, not its color identity.

Because of the "Transguild Courier is all colors" text, Transguild Courier is all colors despite having no colored mana symbols in its cost, and therefore puts five counters on Ramos. Rattleclaw Mystic is a green spell, though its color identity is actually RUG, so it will only put one counter on Ramos.

Shathron on Ramos deck -Does Rattleclaw Mystic ...

1 week ago

I am building a Ramos, Dragon Engine deck. I see some people putting in Transguild Courier into their decks for counters]]. It apperently gives counters because its color is all colors.

I was thinking of adding in Rattleclaw Mystic . Does it trigger for 3 counters because its color identity is 3?

If it doesn't, then how does transguild courier get counters? Isn't its cost colorless?

multimedia on Thiefing

3 weeks ago

Hey, saw your forum topic asking for help. Good start, but I think you can expand on the stealing your opponents creatures strategy and get more value from creatures you steal. There's also several budget staple Commander cards to consider adding. All my cards suggestions are budget ($5 or less each).

Command Tower , Exotic Orchard , Reliquary Tower , Yavimaya Coast , Shivan Reef , Cinder Glade , Game Trail , Ash Barrens , Naya Panorama , Bant Panorama are all good budget lands that can ETB untapped. Captivating Crew , Willbreaker , Dominus of Fealty , Zealous Conscripts and Roil Elemental are repeatable sources of stealing. Evolutionary Leap , Ashnod's Altar , Greater Good are repeatable sources of value by sacing your opponent's creatures after you steal them. Use these sac outlets with Skullclamp for even more value. Sol Ring , Chromatic Lantern , Simic Signet , Gruul Signet , Izzet Signet , Talisman of Impulse , Fellwar Stone are staple mana rocks for Commander.

Rattleclaw Mystic , Elvish Mystic , Llanowar Elves , Arbor Elf are budget one drop mana dorks. Sakura-Tribe Elder , Nature's Lore , Farseek , Fertile Ground , Farhaven Elf is more good ramp. Fauna Shaman , Signal the Clans and Gamble are budget tutors. Mystic Remora , Eternal Witness , Chaos Warp , Beast Within , Reclamation Sage , Reality Shift , Stubborn Denial , Arcane Denial are staple Commander cards. Temur Ascendancy , Coiling Oracle , Trygon Predator , Dack's Duplicate and Shaman of the Great Hunt are good Temur cards.

Hero's Blade and Swiftfoot Boots is good equipment with Yasova. Temur Sabertooth is repeatable bounce of creatures who have good ETB abilities such as Conscripts.

If you like some of these suggestions I offer help to make cuts. Good luck with your deck.


multimedia on Riku of Two Reflections

2 months ago

Hey, saw your forum topic asking for help.

My suggestions are to improve the manabase and overall mana production. There's several budget lands that can be added. When playing three or more colors focusing on making the manabase good is just as important as the rest of the cards in the deck. You've been playing this deck for five months and haven't had a Command Tower ? The avg. CMC here is 4.0 that's high with only 33 lands. Consider cutting several high mana cost cards for more one/two/three drop mana sources?

Lands ($4 or less each) to consider adding:

Additional mana sources to consider:

Cards to consider cutting:

  • Simic Guildgate
  • Temple of the False God
  • Simic Growth Chamber
  • Desolation Twin
  • Swarm Intelligence
  • Mind's Dilation
  • Spelljack
  • Niv-Mizzet, the Firemind
  • Intet, the Dreamer
  • Samut, the Tested
  • Core Prowler

Good luck with your deck.


hkhssweiss on My Personal Intet EDH

2 months ago

Yo Darky what route do you want Intet to go towards? There are a lot of good budget ways to make her fun and resilient!

For some janky stuff that protects her, I used to run Clout of the Dominus and Rattleclaw Mystic for some amazing plays! Also the clout makes Intet a 3 turn clock with protection!

Luarviq on EDH Surrak Dragonclaw Angry Mongol Horde

2 months ago

I have also been looking at Hibernation's End . With amount of ramp this deck provides, it can be a good creature fetcher - if it's not destroyed, that is. Cumulative upkeep pretty much allows me to play cards directly from library without paying hybrid costs as early as turn 3.

Looking at curve:

  1. llanovar elves
  2. Incubation Druid / Rattleclaw Mystic
  3. For turn 3 sadly only Reclamation Sage
  4. Champion of Rhonas / Shaman of the Great Hunt / Yeva, Nature's Herald / Rashmi, Eternities Crafter / Sunder Shaman / Frilled Mystic / Mystic Snake
  5. Outland Colossus / Wolfir Silverheart / Seedborn Muse or, unfortunately, Teferi, Mage of Zhalfir
  6. Vigor / Intet, the Dreamer / Savage Ventmaw / Hellkite Charger / Flameblast Dragon / Deadeye Navigator
  7. Atarka, World Render / Tyrant's Familiar

Theoretically, if I cast Hibernation's End , I can keep up with cumulative upkeep and land both counterspelly dudes and a stick for them.

But as I said - it's very vulnerable.

Lanzo493 on Animarniacs!!!

2 months ago

I agree with the above comment to include Primordial Sage . You can't have too many of those effects (I mean, you even have Garruk's Packleader ). Also, you have Man-o'-War , but I'd like to let you know that there are 2 other creatures which do the same job for less mana: Shrieking Drake and Dream Stalker . Also, put Rattleclaw Mystic back in the deck. He morphs for 0 with your commander at 3 counters, and goes infinite with Cloudstone Curio and any other morph or artifact creature. His unmorph cost also nets you extra mana. He's fantastic.

If you're up for it, I have a couple of suggestions for combo lines. I can tell you like combos, because of the cards you have in your deck, so here's some ways to make winning more reliable.

Fierce Empath --> Brutalizer Exarch --> Spellseeker / Trophy Mage

Now Spellseeker --> Weird Harvest --> Ancestral Statue + Walking Ballista / Purphoros, God of the Forge and you win on the spot

Or Trophy Mage --> Cloudstone Curio Because who doesn't want the curio every game? Throw in either Ulamog and you can kill everything.

If you have Imperial Recruiter you can skip straight to Spellseeker or Trophy Mage without having to go through multiple tutors or relyingon a draw effect to draw Brutalizer Exarch 's tutored card.

But there's more! Imperial Recruiter can tutor Phyrexian Metamorph when becomes the recruiter and tutors Kiri-Onna which can combo tutor. Let me explain. Kiri-onna bounces phyrexian metamorph, which comes into play as a copy of Kiri-onna and bounces kiri-onna. Then play kiri-onna to bounce both the metamorph and imperial recruiter. Now you have a repeatable tutor and can search up Palinchron and play your deck.

But only do these if you feel like they help you win.

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Rattleclaw Mystic occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

RUG (Temur): 2.75%