Rattleclaw Mystic

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Khans of Tarkir (KTK) Rare
Promo Set (000) Rare

Combos Browse all

Tokens

Rattleclaw Mystic

Creature — Human Shaman

{T}: Add , , or to your mana pool.

Morph (You ma play this face down as a 2/2 creature for . Turn it face up at any time for its morph cost.)

When Rattleclaw Mystic is turned face up, add to your mana pool.

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Rattleclaw Mystic Discussion

Last_Laugh on Animar, Soul of the Elements

1 day ago

First off, good job keeping your avg. cmc down. I do however have lots of recommendations. Several non-creatures you have need to be replaced with creature versions and there's some creatures and your planewalker here that don't fit the deck very well. I'll try to break it down by category.

Draw: Drop - Kamahl's Druidic Vow, Soul's Majesty, Brainstorm, Humble Defector, and Shamanic Revelation. Add - Beast Whisperer , Primordial Sage , Tishana, Voice of Thunder , and Glimpse of Nature if it's in your budget. Garruk's Packleader may be an option too.

Ramp: Drop - Sword of the Animist, Chromatic Lantern, Mox Amber, and Iron/Silver Myr. Add - Rattleclaw Mystic , Rishkar, Peema Renegade , Sakura-Tribe Elder , Somberwald Sage , Sylvan Caryatid , and Wood Elves . Also, Exploration it's in your budget.

wormhole65 on Temur Avalanche

1 month ago

Not sure if you're taking suggestions, I just stumbled on this while looking for KTK jeskai decks... but your land-base is extremely light and you are too light on ramp creatures to run anything less than 24 lands. If you run a playset of Rattleclaw Mystic and Whisperer of the Wilds then you can run 22 lands. Cut Frost Walker entirely and go down to 3x Heir of the Wilds to make room for the ramp.

Also, have you considered Atarka's Command and Dragonlord Atarka? How about Sarkhan Unbroken?

zebeg on Merfolk EDH

1 month ago

you can't play Rattleclaw Mystic because it had the red symbol in it's textbox.

eliakimras on WUBRG Spell Fling

1 month ago

Isn't 33 lands a little too low for a 4.28 CMC 5-color deck that runs a lot of X spells? Since you're running Burgeoning, Exploration and Mirari's Wake, you'll be better upping land count to 37-38 and running land ramp on form of Farseek, Nature's Lore, Cultivate, Kodama's Reach, Skyshroud Claim, Hunting Wilds (they all can grab non-basic lands). Some lands you might consider are Exotic Orchard, City of Brass, Mana Confluence, Reflecting Pool, Sea of Clouds, Morphic Pool, Luxury Suite, Spire Garden, Bountiful Promenade. You can take out the less synergistic cards, like Rattleclaw Mystic and Crystalline Crawler.

Frank_Glascock on EDH - Animar, Soul of Elements

3 months ago

Iquasi, thanks for posting this list. Yours is one of a very few non combo (or minimal combo) Animar lists that is being actively updated.

I am not playing Ancestral Statue but am interested in making the deck efficient outside of combo.

Mana cards you are playing that I am not are Sol Ring, Burnished Hart, Lotus Cobra, Sakura-Tribe Elder, and Solemn Simulacrum.

Mox Diamond, Chrome Mox, Arbor Elf, Beastcaller Savant, Fyndhorn Elves, Rattleclaw Mystic, and Rishkar, Peema Renegade, were added to increase speed.

I am not playing Fabricate because of the absence of Ancestral Statue. Chord of Calling and Birthing Pod are also absent from my deck.

Survival of the Fittest is the only tutor I am playing that you are not.

Lightning Greaves, Sensei's Divining Top, Leyline of Anticipation, Balefire Dragon, Bane of Progress, Clever Impersonator, Reclamation Sage, and Surrack Dragonclaw were replaced by:

Caustic Caterpillar, Gilded Drake, Maelstrom Wanderer, Sea Gate Oracle, Spellseeker, Sylvan Safekeeper and Heroic Intervention.

Survival of the Fittest, Gilded Drake, Spellseeker, and Heroic Intervention are the top four cards I was surprised you are not playing. This excludes the fast mana cards you choose not to include.

What changes would you recommend to increase the efficiency of my deck without adding infinite combos?

lamocomp1 on Dusk's Maelstrom Wanderer

4 months ago

You play green, man!

Leave all this silly fixing with lands to colors that don't know how to ramp and color fix.

Cultivate

Farseek

Kodama's Reach

Nature's Lore

Spring

If you are willing to spend a bit and don't mind to play creature ramp:

Greenweaver Druid

Rattleclaw Mystic

Shaman of Forgotten Ways

Somberwald Sage

Sylvan Caryatid

Also, there are better cheap alternatives to some cards. Jace's Ingenuity -> Urban Evolution Cathartic Reunion -> any blue draw spell

Counterspells are bad in maelstrom. You never want to see them from cascade, its the worst. Or at least play counterspells with some alternative upside. Also, 4 mana counters mostly suck.

Cut Overwhelming Denial Cancel Dispel

Add Mystic Confluence Swan Song Stubborn Denial

Also, some cards are mostly useless

Gaea's Blessing

The Unspeakable

Zo-Zu the Punisher (good card, wrong deck)

FLATSO99 on Surrak edh

4 months ago

Rattleclaw Mystic would be ramp:)

ttam809 on Surrak edh

4 months ago

Would you count Rattleclaw Mystic as ramp? or is that just something to add in separately?

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