At the beginning of your end step, untap all lands you control.
|Have (2)||Taki117 , Ravilan|
|Want (2)||bloodmoonhowler , muskoxfriend|
Printings View all
|Ravnica Allegiance (RNA)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Wilderness Reclamation occurrence in decks from the last year
All decks: 0.32%
All decks: 0.08%
Commander / EDH:
All decks: 0.02%
Wilderness Reclamation Discussion
2 weeks ago
Love me some Phelddagrif! You might like these:
- Treetop Village, Lumbering Falls, Stirring Wildwood. Sneaky Intruder Alarm Synergy!
- Wilderness Reclamation, Frontier Siege, Smothering Tithe
- Nacatl War-Pride. This card is so cool with Phelddagrif. You can actually have the copies attack players other than the defending player of the non-token Nacatl. For example, you can swing OG Nacatl at your frenemy who has 10 hippos, and send the 10 Nacatl copies at non-friend opponents. Has syngery with Teferi's Protection too: Respond to Nacatl's delayed trigger that would normally exile the cat tokens with TP (tokens that are phased out can't be exiled) allowing you to keep all the cat copies!
- Gideon, Champion of Justice, Ezuri's Predation, Arachnogenesis, Dingus Staff. Weaponize the hippo gifts.
- Mantle of Leadership. Give someone hippos just to kill them with commander damage!
- Beck / Call, Borrowing 100,000 Arrows, Theft of Dreams, Keep Watch. Profit from giving hippos.
Here's my hippo list if you're interested: Super Hippo
2 weeks ago
A couple of replacements I’ve thought so far. Wilderness Reclamation for Burgeoning. Burgeoning seems like a dead card after turn 5 and I’m stuck with it. Riptide Survivor for Disruptive Pitmage. Never seemed to be able to pull off since only 1 mana to stop it Heroic Intervention for Garruk, Cursed Huntsman due to protection for wipe. Still got to figure out where to put all is dust, worldly tutor, and others in maybe board.
2 weeks ago
On the board I am definitely putting in Worldly Tutor, Heroic Intervention, All Is Dust, Wilderness Reclamation, and Haunted Cadaver, Breeding Pool, and Alchemist's Refuge. I’m just waiting for some trades to happen. Any suggestions on what to cut for these would be helpful
2 weeks ago
Guess I should of given more recommendations; so you're right the mantle is dead without priest. However, there are a few cards that offer a bit of redundancy making it much more worthwhile.
Marwyn, the Nurturer *with 4+ power
Viridian Joiner *after 1 activation
Bloom Tender *this one is still way out of budget but definitely works
Additionally, if you end up adding more of an elf package Leyline of Abundance is some epic tech that I've greatly enjoyed.
I was unaware that Dramatic Scepter had gone up that much it use to be like 5 dollars; I saw the 710-780 price tag on the deck and thought that it would be fine; but if it's not within the limitations that's understandable.
So, without the scepter the ceiling for Dramatic Reversal becomes much lower; now that there's no inevitable combo. However, I wouldn't say its actively bad. Decks like selvala and urza use cards like this in a pinch as a ritual; (not saying this is optimal but it's an applocation) though netting a positive requires you to already be relatively established on board but getting off a few extra tasigur activations in a turn could warrant some play testing at least.
Typically, Seasons Past is played in conjunction with cards like Wilderness Reclamation and Seedborn Muse to be able to interact on the following turns after recurring all the value. they're relatively budget right now and can definitely help in grinder games.
Lastly, Freed from the Reel is kinda a popular way to net infinite mana in pauper edh with Arbor Elf and Wild Growth on an island. Though almost any land enchantment could be used too for redundancy like Utopia Sprawl.
2 weeks ago
Remove 2x Silumgar Sorcerer mainboard.
2 weeks ago
Wow I'm excited to be here!! When I found this decklist it was almost like looking at my own deck! For a really long time I went with Thrasios and Sidaar, bringing lots of morph to the table, but since my playgroup had quite high powerlevel I had to shift into a manifest & flicker theme. My deck was built around sneaking in big things with manifest and then flickering them up in an opponents endstep, therefore relying more on etb effects and big permanents like Ugin, the Spirit Dragon, Sphinx of Uthuun and Soul of the Harvest. By then I felt like I had to switch out the commanders for Roon of the Hidden Realm to make space for Manifest/Lifegain/ETB themes. Although getting the powerlevel up, I feel like I've lost the original idea with the sneaking and making threats.
For me, your decklist gave me inspiration to go in a more hatebear approach in the future, probably cutting a bit part of the ETB theme since it will be a bit of a "nonbo" anyway. I espescially like your include of Pygmy Hippo!
What I would recommend you is to include stuff like Seedborn Muse, Wilderness Reclamation and Vivien, Champion of the Wilds to be able to respond more efficiently and be able to flash in Felidar Sovereign or use Mastery of the Unseen in every other players turn. One last tip is an underrated wincon that nobody expects if you succeed in manifesting it, and that is Shaman of Forgotten Ways. The faces of control players when they suddenly drop to 0 life because of them having 0 creatures on board is hilarious.
It's nice to see how great minds think alike, keep beeing awesome!
3 weeks ago
Hey, nice budget version of Estrid.
I see Siona, Captain of the Pyleas. A way to win with her is Shielded by Faith. This makes an infinite combo of creating 1/1 Soldiers. Emergence Zone is helpful with this combo because then you can do it at instant speed and attack with the Soldiers on your turn to win. Open the Armory and Heliod's Pilgrim are budget tutors to get an aura. More tutors to get auras are helpful with land auras.
I see Stasis. Could expand on the pillowfort strategy of making your opponents permanents ETB tapped with Blind Obedience, Kismet, Frozen AEther. Further protect yourself with Ghostly Prison and Sphere of Safety. Wilderness Reclamation is helpful with Stasis.
Once you have a established a pillowfort then cards such as Approach of the Second Sun or Sandwurm Convergence can be win conditions. Kiora, Behemoth Beckoner is good with Convergence and Sigil of the Empty Throne. Kiora helps to make ramp to cast them and then each time a 5/5 Wurm or 4/4 Angel is created you draw.
With all the mana that Estrid can make with enchanted lands then the budget Finales, Finale of Glory and Finale of Revelation are options. Finales are good with Emergence Zone especially Glory since then you can attack with an army on your turn.
The manabase here is not ideal for three colors since there's a lot of basic lands. I realize this is because of such a low budget, but when playing three or more colors you really want to allocate more of the budget for dual lands to make it easier to cast cards. Green is the most important color because of the land auras, mana dorks and Enchantresses. Most of the land auras can make white and blue mana which is very helpful and allows for more green.
Budget lands to consider adding:
- Command Tower
- Yavimaya Coast
- Exotic Orchard
- Seaside Citadel
- Bant Panorama
- Opal Palace
- Ash Barrens
- Prairie Stream
- Evolving Wilds
- Selesnya Sanctuary
- Simic Growth Chamber
- Azorius Chancery
The bounce lands may not seem good, but if they're enchanted then you can untap them with Estrid which can make a lot of mana and make up for the fact they ETB tapped. Consider more low CMC land auras? Even if the aura doesn't create ramp when you tap the enchanted land it's still enchanted so Estrid can untap it that makes it worth adding. Other land auras to consider adding:
Good luck with your deck.
3 weeks ago
Wilderness Reclamation for extra mana each turn. Fyndhorn Elves, Llanowar Elves, Elvish Mystic, Boreal Druid, Birds of Paradise, Joraga Treespeaker, Fertile Ground, Wild Growth, Urban Burgeoning for earliest ramp possible.