Overwhelming Stampede

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 Rare
Modern Masters 2015 Edition Rare
Commander 2014 Rare
2011 Core Set Rare

Combos Browse all

Overwhelming Stampede

Sorcery

Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.

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Overwhelming Stampede Discussion

Mclovin8617 on Open Hostility Modified

14 hours ago

Unfocused or slow pieces: Oviya Pashiri, Sage Lifecrafter, Alesha, Who Smiles at Death, Managorger Hydra, Taurean Mauler (both this and the hydra seem good in EDH, but in practice they just die to removal), Tireless Tracker (there's better card draw for token decks), Thelonite Monk (???), Genesis (Ravos, Soultender is better at that. You have no way to actively put Genesis in the grave or dump other creatures into the grave to get back. Too passive to wait for natural attrition.), Samut, Voice of Dissent. Cut Nissa, Voice of Zendikar.

Cards to upgrade (try similar function, but better): Crackling Doom should just be a better 4-5 mana board wipe. Hour of Devastation is too situational. Can't wipe the board of all your tokens but leave opponents with 10/10's. Using Hour to kill indestructible gods? Try Merciless Eviction instead. Bonfire of the Damned, because miracles never happen. Lavalanche as well, since these 2 cards hit 1 target player. Get X damage to everyone. Earthquake isn't bad. But Molten Disaster is what I'd use in a control heavy meta.

Cards to add: Basically search up the best Voltron commanders and jam them in a big gang behind Saskia. Like the League of Supervillians or something. Zurgo Helmsmasher, Basandra, Battle Seraph, Aurelia, the Warleader, Queen Marchesa, and Kresh the Bloodbraided are some to consider. With Kresh, and any deck with an abundance of tokens, you need cards like Skullclamp which you have. But maybe experiment with this cheap card: Evolutionary Leap, which can keep the big beaters coming when you don't need another 2 lands from the clamp. Or if lands is what you need, Perilous Forays grabs the new Zendikar lands (Canopy Vista) conveniently. Following the sacrifice theme, Fallen Ideal can send Saskia to the skies for some 20+ damage, which bounces around the table with Saskia's triggered ability. The Rancor effect is welcome too. Emmara Tandris has a big butt, but I think too slow. But also cheap to pick up. Up to you. Intangible Virtue might help.

Cards you REALLY need though: Overwhelming Stampede, Pathbreaker Ibex, Craterhoof Behemoth, even Overrun. These cards are WHY you play tokens. Also, since you're running Sunforger (props to you), add Path to Exile or Swords to Plowshares. Also I always include Wild Ricochet when I use Sunforger. Make sure you know how to properly counter spells with this "red counterspell" though. Otherwise a great copier. Oh, and add the other two signets you're missing.

So I told you to add more than to take out. Use your own discretion on how many Overruns you need in your deck, how much single target removal (whenever you take out someone else's threat, you're helping the rest of the table for free) you want, and how many beat-down creatures you need to lead the army (basically, you want the big creatures to be scary enough that opponents block those and let the flood of tokens through). Don't touch the land count. A good rule of thumb is (40 lands) - (# of artifact, spell-based, or creature ramp) / 3 = (lands you need).

jon_hill987 on Unstable Jungle

1 week ago

I'm not sure what The Tabernacle at Pendrell Vale is in there for. I know you have a lot of ramp so it should slow your opponent more than you but it will make it harder for you to go wide with Snake Basket and Hydra Broodmaster. I would take them out in place of something else, even basic forests.

Second, have you considered Overwhelming Stampede instead of Predatory Rampage? That way it won't even matter if they have not been forced to sac their creatures.

bgijy1 on Omnath REW (Red Elemental Wins)

1 week ago

If landfall-ramp is what you're looking for, and money is no object, then you definitely need an Oracle of Mul Daya, and an Azusa, Lost but Seeking. A Courser of Kruphix would also be pretty helpful, and is much cheaper than the other two. Rampaging Baloths will also probably be useful in a landfall heavy deck.

A finisher like Overwhelming Stampede might also be useful. And something like Stonehoof Chieftain is helpful in getting damage through while retaining your board-state.

landofMordor on Kresh the Sacrificer

1 week ago

Hey friend! Love the deck. Kresh is one of my favorites -- I've got a build and primer myself @ Blood-Braided Beatdown (Primer); go check it out! I took mine in a slightly different direction than you did, making Fling and friends my primary win conditions, but you might still be able to find some new cards in there.

As for directions your build could grow, I think you could make a lot of incremental improvements with individual cards. Stuff like Seed Guardian, for example, currently serve as your "flex spots" you can cut for edits if needed (I'd put Vile Redeemer over it, probably). Also cut cards that don't scale to EDH well, like Bolt and Make Obsolete, in favor of Earthquake and Fall of the Titans or something. Random suggestions are Dying Wish and Feed the Pack.

In general, I'd recommend increasing your creature density as much as possible -- put in Chaos Maw or Skirsdag Cultist for Devour in Flames, for instance, since Devour won't put counters on Kresh when it dies. Put in "fight"ing creatures instead of damage-based removal. And so forth. And then solidify a win condition: is it Soulblast? Overwhelming Stampede? Surestrike Trident? plain Voltron? and so forth.

Hope this helps! Hit me up if I can clarify or assist! Kresh is near and dear to my heart and I love the start you've gotten with this build.

Dolata87 on Ramping Nagas

2 weeks ago

I'd suggest Metallic Mimic over Adaptive Automaton. It may not be an anthem effect, but your creatures come into play with permanent +1/+1 counters. Even if Mimic is removed, the Naga will remain pumped up.

Other than that, I don't see a solid win condition or anything you are ramping towards. You need something to get damage through. Craterhoof Behemoth is an obvious choice for creature based damage. At least have some kind of Overrun or Overwhelming Stampede effect.

Also, check out all the new Naga in HOD. Higher power choices and more Mana dorks to choose from. Sinuous Striker is a fatty you can sink all your extra Mana into. Same goes for Champion of Wits and Devotee of Strength.

Sgtpopnfreash on EDH Arahbo! Roar of the Kitten Overlord

2 weeks ago

I tried to make the throne work so many times with RURIC THAR!!!! because it does look good on paper but it never works. Something like Overwhelming Stampede would be better.

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