Fertile Ground

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common
Battlebond (BBD) Common
Duel Decks: Phyrexia vs. The Coalition (DDE) Common
Planechase (HOP) Common
Lorwyn (LRW) Common
Eighth Edition (8ED) Common
Invasion (INV) Common
Battle Royale Box Set (BRB) Common
Urza's Saga (USG) Common

Combos Browse all

Fertile Ground

Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller gains one mana of any colour. (In addition to the mana the land produces).

Set Price Alerts

Fertile Ground Discussion

hungry000 on R/G Dragons Turn 8 Kill

4 days ago

I suggest you play 4 Arbor Elf and 4 Utopia Sprawl instead of the other elves and the land ramp cards. With them, you can have 4 mana available on turn 2 (play Arbor Elf turn 1, turn 2 play a land and enchant the untapped Forest with Utopia Sprawl and tap/untap/tap that land for 4 mana). For even more ramp, you could play Overgrowth or Fertile Ground as well. That interaction is a lot faster than the other ramp options available, and with it you don't need to dedicate as many slots to ramp since it makes so much mana.

Also, Wild Growth isn't legal in modern.

hkhssweiss on Enchantress Tuvasa

6 days ago

Yo meatman87, for a competitive Tuvasa Enchantress deck, I would definitely do some reworks and go a bit more into the taxing route. Some cards I would add in already that comes to mind is:

I would also reconsider adding in Mystic Remora , it is a great card that slows down other competitive players or force you to gain card draw which is important. You should also consider other avenues to winning with Tuvasa as your 3rd line to winning if all else fails. You can do something akin to Enchanted Evening / Aura Thief or Cleansing Meditation . Three part combo with that as well as Calming Verse / Faith's Reward / Teferi's Protection . Enchanted Evening also goes well to make infinite tokesn with Ajani's Chosen .

Another line you can also go for in the Blind Obedience + Bloom Tender / Pemmin's Aura / Freed from the Real infinite extortion win. There are also cards that don't make sense with the current build so these would be the cards I would recommend cutting.

The cards I mentioned above either doesn't have a place in the deck your going for or isn't further accelerating your game plan. What you want to do assuming is to accumulate resources and value ahead of your opponent while preventing them to do anything. I would also say that you wouldn't actually need JTMS, Mother of Runes or Noble Hierarch as they won't trigger your draw. You also might want to consider adding in a High Market to have a kill switch for your Academy Rector . You have a couple avenues of fetching for it in the forms of Crop Rotation as well as Wargate when you add the latter in. Sylvan Scrying might also not be a bad add in as it can fetch you your Reliquary Tower / Serra's Sanctum and if you want to consider adding in Nykthos, Shrine to Nyx , those are all valuable targets.

Lemme know if you have any questions on the card reasoning or if somehting doesn't make sense to ya!~

NomadicSixGod on Turn 2: 939 Damage!! [[With Primer]]

1 week ago

Skoodly Predator Ooze is definitely great sticky devotion, but its ability isnt all the relevant. Depending on how many removal heavy decks we are coming across is could come in handy.

vortexgrey thanks for all the suggestions, sadly I havent had a chance to play much with this deck lately but I will definitely play around with Kiora, Master of the Depths as well as Fertile Ground . Burning-Tree Emissary can be clunky but is does add a lot of explosive potential and if nothing else gives us essentially free 2 devotion. That being said, usually if we lose game one that is what we end up taking out to be able to side in what we need.

hkhssweiss on Tuvasa - Aura Voltron

1 week ago

Yeah jakris37, I've been playing with my Tuvasa deck quite a bit lately and the one thing that always needs to be known is that Tuvasa needs her protection package. I do not like using any ramp that is over 3 CMC for her, it's a waste of a slot and usually on T3 it should be casting Tuvasa or an enchantress. Wild Growth , Utopia Sprawl , or Fertile Ground are actually the only one I run for ramp. My other includes actuallt Exploration or Burgeoning .

For voltron Aura package, you only need a few enchantments to make Tuvasa a literal threat and I up the density of enchantments, I don't care for playing much creatures as most of the time I'll try give her vigilance so she can block and attack. Life loss isn't a problem since there are so many ways to give her lifelink to recuperate them all back. The thing I found out for her is that, the lower the curve, the better. The more cards you have in your hand, the better. Not running out of low enchantments to cast, is also better.

Hope that helps and feel free to ask any questions, I been doing some extensive testing with her.

vortexgrey on Turn 2: 939 Damage!! [[With Primer]]

1 week ago

Hey there! So I decided to play around with the deck and rework it a bit and this is what I came up with.

The main issue I was having was that Hornet Queen and Primeval Titan weren't serving as wincons, despite being such high drops, so I decided to trade them in favor of extra ramp and draw power. I HIGHLY recommend the addition of Kiora, Master of the Depths , as she not only can she serve as a second Garruk {if not better), but she also lets you draw into your deck to grab a much-needed land and/or creature such as a Eternal Witness and/or Nykthos.

I do think Wistful Selkie is better than Eidolon of Blossoms (which I'd been playing in my build), as not only is it one mana cheaper, but it also provides an extra symbol for Devotion on Nykthos (though I am still playing one as a tech card for the moment). More and besides, it's rare that you get to draw more than a few cards from Eidolon anyway, and the aforementioned factors far outweigh the extra cards anyway.

I do recommend dropping Burning-Tree Emissary altogether however. The mana is clunky and the two mana symbols for Devotion are better granted through power cards like Acidic Slime or even Fertile Ground . On that note, I recommend swapping the playset of Burning-Tree Emissary for Fertile Ground , as not only does it actually ramp you in the long run, but it greatly powers up your Arbor Elf , Voyaging Satyr , Garruk, and Kiora plays as well.

jhalko on NecroDragons

2 weeks ago

Mana fixing: Alloy Myr , Abundant Growth mana fixing for 1 green, Pyramid of the Pantheon , Fellwar Stone , Fertile Ground , Joiner Adept , Manamorphose , Pillar of Origins only helps with Ur, Sphere of the Suns , Sylvan Caryatid , Trace of Abundance could be hard to cast, Chromatic Lantern , Coalition Relic , Commander's Sphere , Darksteel Ingot , Draconic Disciple , Manalith , Opaline Unicorn , Shaman of Forgotten Ways , Vessel of Endless Rest , Crystalline Crawler

The point is you need a bunch of artifacts or low drops that add mana or fix your mana. This way you could focus on lands that don;t come in tapped or lands that are limited to playing different spells. If they draw a card in some way that is ideal as well.

sylvannos on Help me and my dinos ...

3 weeks ago

Here's something I've been toying with for a while:

Lands (23)
=========================================
2x Cavern of Souls
3x Forest
1x Kessig Wolf Run
5x Mountain
4x Raging Ravine
4x Stomping Ground
4x Wooded Foothills

Creatures (17)
=========================================
1x Hazoret the Fervent
1x Nylea, God of the Hunt
1x Purphoros, God of the Forge
1x Rhonas the Indomitable
4x Ripjaw Raptor
4x Sakura-Tribe Elder
4x Snapping Sailback
1x Xenagos, God of Revels

Other Spells (20)
=========================================
4x Pyroclasm
4x Search for Tomorrow or Utopia Sprawl or Fertile Ground
4x Lightning Bolt
4x Braid of Fire
4x Pyrohemia

Basically, you take advantage of Braid of Fire and Pyrohemia to cast Wrath of God each turn. Gods keep Pyrohemia alive, which is used to trigger enrage on dinosaurs.

You don't want to use mana dorks since they'll get killed by Pyroclasm and Pyrohemia . Instead, you rely on Sakura-Tribe Elder and Search for Tomorrow (or land enchantments).

The creatures I have listed could be moved around/replaced. Polyraptor is insane because of how many tokens you can make with Pyrohemia .

hkhssweiss on Rafiq's Exalted Buddy's

3 weeks ago

For going on the budget wise, Enchantress Voltron is the way to go. Rafiq can get super nasty extremely fast and can threaten a kill by T3. Luckily enough as well a lot of enchantress cards have been reprinted and are dirt cheap.

Going for this route as well gives you access to a lot of utility protection as well as card advantage (CA). Exalted smack down is better in the value build but as you said your meta is comparably fast, making an voltron Rafiq is much harder to remove.

Starting off the deck, essentially cut away all cards that don't provide any advantage and run cheap enchantments such as Utopia Sprawl , Wild Growth , Fertile Ground and Burgeoning for the ramp. All enchantresses should be in here such as Mesa Enchantress , Kor Spiritdancer , Sram, Senior Edificer , Tuvasa the Sunlit , etc.

Now for the bulk of the cards, for enchantments. Off the bat one of them is Vanishing , Pemmin's Aura or Shielding Plax , these cards are our protection against targeted removal. Flickerform is also protection and can trigger CA from Eidolon of Blossoms .

For huge damage, Ethereal Armor , Ancestral Mask , Sage's Reverie , Blessing of the Nephilim can all do wonders in making Rafiq either one shot or at least a two turn clock. One of the few exalted creatures I would keep though is Sublime Archangel as well Qasali Pridemage . Their utility and damage they can accumulate is enormous enough to be considered a slot and a threat by itself.

For further ideas, I also have an enchantress deck you can look at, Tuvasa of the Eternal Aeon | Primer. Most of the card value is from the lands but, take away those and some of the expensive other cards and you can get by to at least $150 without including the cards you already own.

Feel free to ask any more help, definitely within my forte in voltron commander :P

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Fertile Ground occurrence in decks from the last year

Modern:

All decks: 0.02%

Commander / EDH:

All decks: 0.09%

Green: 0.02%

GW (Selesnya): 0.08%

GWU (Bant): 1.0%