Oketra's Monument

Legality

Format Legality
Pre-release Legal
1v1 Commander Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet Uncommon

Combos Browse all

Oketra's Monument

Legendary Artifact

White creature spells you cast cost less to cast.

Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.

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Oketra's Monument Discussion

Hobbez9186 on Harsh Tormenting Punishment

2 days ago

I had Trespasser's Curse during the building stage but cut it because I thought with the discard and removal combined with the other curses my opponent wouldn't be able to build up or play that many creatures. I could be wrong as I'm still waiting for the rest of the cards to ship for proper testing. I think against Oketra's Monument and Zombies it's still a solid sideboard so I'll have to make room to get a few back into the mix. I'll have to check out your version, I'm starting to really like curses again :)

proofopossum on White Token(servo)

2 days ago

I did not see that Animation Module says counters I assumed it just meant any +1/+1 effects; this just increases the necessity of Collective Effort. That being said, I am inclined to get rid of Dusk / Dawn and Glint-Sleeve Artisan, or I could keep Glint-Sleeve Artisan and get rid of Oketra's Monument instead. Oketra's Monument can be good because all my white creatures now cost one less and blah blah I already said all this in a comment before. However, Glint-Sleeve Artisan can put down servo's, or he can give a servo or some other creature a +1/+1 counter allowing the Animation Module to trigger, which would allow me to put down a lot of servo's (potentially). So which one do yall think I keep?

proofopossum on White Token(servo)

3 days ago

I see where your coming from with adding Collective Effort; however, Animation Module already runs well with Master Trinketeer, Glint-Sleeve Artisan, and Chief of the Foundry. The reason I am considering putting in Collective Effort with all that said is because I it would be nice to have at least 1 card that can get rid of enchantments, but I don't know where I'd fit it in. The only way I see it happening is getting rid of Oketra's Monument, Glint-Sleeve Artisan, or Dusk / Dawn. If I were to put in Collective Effort that would mean I should have 4 of them, so it would take out some solid cards all be it not necessary cards, but those cards have a good reason of being in the deck

BeaudaciousGiebs on White Token(servo)

3 days ago

Remember that Oketra's Monument is a legendary artifact, so only one copy can ever grace your field at a time. That being said, it's effects are still nice. Since this isn't necessarily a Monument deck, maybe you could try 2 of each?

proofopossum on White Token(servo)

3 days ago

I have decided to make this a monowhite deck. Now with this deck nearly being done I have what will probably be my last question; should I be using my last 4 card spaces for Glint-Sleeve Artisan or Oketra's Monument. I will present arguments for both sides. I think Glint-Sleeve Artisan is a no brainer seeing as how I am focused on making servo's and this guys is really cheap so right up my ally; however, if I get to play lets say at least 2 Oketra's Monument I will be able to not only play my white creatures for a reduced cost, but I will gain 2 more tokens which my Anointer Priest can give me health for, so at it's full potential I can get a whole butt ton a creatures down for a whole butt ton of health... on the other hand I can still get health for putting down a 1/1 servo from the Glint-Sleeve Artisan. Both are a good choice to me, but I think I might go with Oketra's Monument. What do you guys think?

ive-been-degaussed on Bruse + Tana + Sidar

3 days ago

Skyshroud Elf over Druid of the Anima. Always.

Also, consider Oketra's Monument, since you have such a high proportion of creature spells in here.

RowdyMagic18 on metagame update 7-23-17 (MetaWatch)

4 days ago

Hi everyone, thanks so much for taking the time to read my first post of my new weekly forum series, MetaWatch.

Every weekend, I will cover the changes that have happened to the standard metagame in the last week, which decks are hot in standard, and a few decks in the metagame that we should watch in the next couple months.

So lets get started, here's the top 5 decks in the standard metagame as of 7-21-17

1st: WU Monument 11.27%

2nd: Mardu Vehicles: 10.8%

3rd: Blue Red Control: 7.51%

4th: Temur Energy: 7.04%

5th: GB energy: 5.63%

Notables: 7th Mono Black Zombies 4.69%

(Data from MTGGoldfish's metagame page)

Wow! UR Control has just overtaken Temur Energy for 3rd place in the metagame! Note that this deck wasn't even in the top 5 two months ago! This deck has really jumped up through the metagame and is now making a name for itself once again with HOU.

Some noteable cards from HOU in this deck are

-Abrade:

with its ability to remove not only creatures, but vehicles as well, this card is a perfect fit for this deck.

Supreme Will:

a great counterspell one moment, but then acts like Anticipate another time.

Hour of Devastation:

Feel the ultimate power of the God Pharaoh!! No need for explanation, it's just good!

Because of this, I predict that UR control will continue to rise through the metagame and become one of the top decks in the metagame within the next couple months. Get your Negates ready!!

Another thing that I'm finding very interesting that I must point out is the fact that since the release of HOU, the metagame percentage for Mono Black Zombies has dropped almost 10% or more in two months! So with HOU now in effect, it appears that Mono Black Zombies are heading back to their graves to rest for a while.

Ok Rowdy we are bored, lets take a look at the top threats in standard.

WU Monument and Mardu Vehicles:

boasting almost a 3-4% lead over all the other decks in the metagame, Madru Vehicles and WU Monument seem to be the most popular decks in standard at the moment. I was thinking about these decks this morning while I was working on my deck, and realized that there is now a lot of big artifact threats now in standard. Cards like Oketra's Monument, Heart of Kiran, and Aethersphere Harvester are all dominating standard. So based of this, my first question for everyone is:

With these top threats, how are you getting your FNM decks, and Gameday decks ready to face off against these two decks?

Hope everyone enjoyed this addition of the MetaWatch, I want to thank everyone again for taking the time to read this.

I'll leave you with one final question.

With the Pro Tour and Gameday HOU coming up, what is everyone thinking about playing for Gameday and FNM tournaments?

That's all for now, can't wait to hear your responses, and if you have anything that you want me to cover next week for my next post, let me know, all imput is welcomed, but for now good luck on the battlefield everyone!

KeelHaul10 on Modern Mono White Monument

4 days ago

I misread Oketra's Monument :C. Darn shame. Still, I like this nondegenerate modern deck. I'd rather play against this than Ad Nauseam again

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