Time of Need


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Champions of Kamigawa (CHK) Uncommon

Combos Browse all

Time of Need


Search your library for a legendary creature card, reveal it, and put it into your hand. Then shuffle your library.

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Time of Need Discussion

GramerNazy on GR (Gruul) Warriors EDH

10 hours ago

Whoops, very much a mistake, I replaced it with Time of Need

Rabid_Wombat on Dragon Super Tribal

1 month ago

Swords to Plowshares and Earthquake are good budget choices for removal...Harsh Mercy can be great in Tribal if you can find a copy.

If you really want to improve your deck I'd add a few tutors to help you find removal when you need it- you can even use tutors to find a Farseek, Cultivate, Sol Ring etc... to ramp your mana up to overcome a slow start or to grab a big dragon to finish off an opponent. I personally always tute for Dragon Tempest - game winner!

If you can afford them Demonic Tutor, Vampiric Tutor and Imperial Seal are all awesome. If you are on a budget a Diabolic Tutor is better than nothing. Time of Need and Sarkhan's Triumph are also good budget tutors but they will only fetch Dragons for you.

Two artifacts that are in a lot of Dragon Tribal decks are Quicksilver Amulet and Dragon Arch- they are awesome fun for cheating Dragons into play at instant speed. This way you can dodge Counterspells and have blockers come out of nowhere.

Another big improvement would be card draw- Phyrexian Arena is great for helping you get through your deck faster. Tribal Dragons is all about maintaining a fast tempo and overwhelming your opponents asap...extra cards in hand makes this happen.

LearnedHand on Firing Squad

2 months ago

TepigAggro I initially did have Vizier of Remedies. I opted for Melira, Sylvok Outcast for several reasons. One is Time of Need. It lets me tutor for a combo piece. Time of Need also helps if I pull any legendary creatures from my sideboard to counter any specific decks. Another is the back up combo of Melira, Sylvok Outcast + Phyrexian Unlife. I get that splashing green is inconvienent but I think it makes it quicker if I get the lands right and it makes the deck more redundant.

Suns_Champion on Captain Sisay's Engine Chain Extravaganza

3 months ago

What I like: I like the little elf sub theme and I like the combo; though I admit I'm not a combo player by any means!

Some suggestions to put in:

Have you considered any plainswalkers? the new rule the Ixalan started makes them all legendaries, thus tutorable.

Elspeth, Sun's Champion(I'm biased, okay?) or a Garruk could help you out...

Time of Need perhaps?

Grand Abolisher will stop anyone from messing with you on your turn.

Some to take out:

How's Land Grant working for you? I feel like there's better ways to ramp in these colors, and revealing your hand can lose you the game sometimes.

Doesn't Kataki, War's Wage kinda.. hurt you a lot too?

Hope some of this helps!

DeRotto17 on Into the Woods

3 months ago

slayingmatt1234 appreciate the thoughts! The reason why I have Sundering Growth is for the possibility of creating an additional 8/8 token that I can get from Grove of the Guardian. I do like the idea of switching out Rebuff the Wicked for Gods Willing. I did have a Nylea, God of the Hunt in here originally, but only having one didn't make much sense to me since the probability of drawing it was pretty slim. I thought about either putting 2 in or getting a couple Time of Need but had other cards I wanted in the deck so I kind of scraped that idea.

I am intrigued about taking out 2 Knight of New Alara for 2 more Wilt-Leaf Liege. I am also considering adding Swords to Plowshares, just trying to keep the deck at 60 cards so need to work some stuff in while leaving other stuff out.

darklord1135 on Land Smash Legends

3 months ago

Epic deck though. Maybe 4 Time of Need to get the combo with Maralen of the Mornsong and Ob Nixilis, Unshackled.

discipleofgary73 on Justice, At Any Cost | Sigarda Enchantress Voltron

4 months ago

Another tutor option if you randomly need it could be Academy Rector, but without a reliable way to get him off like Animal Boneyard, probably not worth the time. There's also Time of Need and Chord of Calling.
Land Tax is great for ramp, though I'm sure it's already been recommended. Primal Growth is also an option, as is Traverse the Ulvenwald
Spectra Ward is nice, though the cost is probably prohibitive for this deck. Speaking of costs, Herald of the Pantheon could help, though the build wouldn't leverage it that well. If against high defense that Sigarda can't break, Bonds of Mortality could be another option besides the exile you already run.
If against high destruction, there's always Karmic Justice, but that probably will never be necessary in duel. Another possible bit of extra insurance, is Greater Auramancy. I know you mentioned countering as a concern. Prowling Serpopard might be a good response.
Only other thing that comes to mind is Nature's Will
Really nice deck!

Nutron on Angels/Green

5 months ago

3 Time of Need for both angels and Verdant Haven and Khalni Heart Expedition with Harrow would help get that land out

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