Abundant Growth

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Common
Avacyn Restored (AVR) Common

Combos Browse all

Abundant Growth

Enchantment — Aura

Enchant land When Abundant Growth enters the battlefield, draw a card. Enchanted land has "{T}: Add one mana of any colour to your mana pool."

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Abundant Growth Discussion

NyanNijet on Palladia-Mors, Dragon Matriarch

3 hours ago

I would add Cloud Key to help with casting your spendy creatures. Quicksilver Amulet is another Belbe's Portal with shifted mana cost. Skyshroud Claim and Farseek are really nice if you add in shocklands for ramp. Fertile Ground would help ramp the deck a bit more instead of Abundant Growth.

Saljen on Modern is Enchanting

1 month ago

I've been running a G/W Enchantress deck in Modern for a while now. Here's some recommendations that I'd make.

First off, Idyllic Tutor is very good. The 3 mana cost may seem high, but with Arbor Elf and Utopia Sprawl, it is very easy to cast. It also lets you run your deck in more of a "tool-box" style, letting you rely on silver bullets to more easily take on a variety of decks.

Once you're running 4x Idyllic Tutors, combos become much more accessible. An easy one to hit is Heliod, God of the Sun + Worship. This combo means you cannot die until the opponent can get rid of one of the pieces first. Since Heliod is Indestructible, that adds a layer of protection to the combo. The best part is that both of these cards are good individually in this deck, even if the combo isn't established. Heliod is a great mana sink, that adds to Sphere of Safetys power as well as providing blockers, while Worships effect is just as useful if you've got 3-4 random creatures in play. The Tutor also allows you to grab both Greater Auramancys once you have a useful board state, making your board state incredibly difficult to remove, and causes you to be less reliant on lucky draws.

Some other good silver bullet cards are Authority of the Consuls to slow down the opponent and prevent some combos, as well as add passive life gain against wide creature strategies. Ixalan's Binding is a great "cover's everything" removal spell, and it prevents them from casting that spell again which can completely shut down some combo decks. 4 mana is nothing with Arbor Elf + Utopia Sprawl. Leyline of Sanctity is a great silver bullet against a lot of decks. Burn is the most obvious one, but most decks run some form of hand interaction with cards like Thoughtseize and what not. This shuts those cards down and turns them into dead draws. Starfield of Nyx is an alternate win-con that also allows you to recover from early enchantment removal. Powerful tool to have available with Idyllic Tutor. The Tutor also allows you to run less of some of your win-cons, because you can pull them out whenever you need them. 4x Sigil of the Empty Throne will mean you'll have a dead draw in the early game and several dead draws in the late game. You can get away with just running 2x if you're running 4x Idyllic Tutor.

Mana is a huge issue that this deck faces. Arbor Elf + Utopia Sprawl is a great way to tackle this problem. Nykthos, Shrine to Nyx also manages this problem very well. It's worth running both. This whole deck is all about dropping permanents and keeping them on the field, consistently increasing the power level of Nykthos.

After play testing with it a lot, I've found that Abundant Growth just doesn't do enough to warrant a card slot. It's an extra enchantment and it draws, but this 2 color deck doesn't have a card draw problem and doesn't have a mana color fixing problem, so it just doesn't do anything for us.

Always happy to see another Enchantress player in Modern, it's a crazy fun archetype and takes a ton of decks by surprise! Good luck fellow Enchanter!

Poly_raptor on Tuvasa, the Bant Enchantress

1 month ago

I have a similar deck in a casual format so I know things don’t work exactly the same but I would like to put these cards forwards :)

Holistic Wisdom is a good way to bring back enchantments if they get destroyed.

Starfield of Nyx would be o.p in this deck.

Riptide Chimera is great with all of the enters the battlefield triggers, I use it with Abundant Growth every turn which can draw you a crazy amount of cards, make a crazy amount of tokens or what ever etb triggers you have in play will produce, all just for one

multimedia on Enchanted Evenings With Estrid...

2 months ago

Hey Ninja, consider adding The Chain Veil as a win con and Stasis as lock down?

Here's some combo win cons with enchanted lands, Veil and infinite mana with Estrid +2 ability. First one is with Forge of Heroes and Blind Obedience to cast Estrid infinite times from the Command Zone and extort all your opponents. Second one is when you have the city's blessing, enchanted or Mask Arch of Orazca and Obedience drawing and casting every card in your deck and extort all your opponents.

Utopia Sprawl and Abundant Growth are two other good enchant land auras especially Sprawl.

RomanCenturionX on Estrid, the Masked

2 months ago

@multimedia

Thanks, I wanted to have a good plan B and C that didn't detract from my main engine (playing enchantments to proc enchantress effects) and having those enchantments immediately impact the board state or make it harder for my opponents to interact with my board. I still see your point where it could end up not having the right tool for a specific situation can put me in a tough spot so I made some adjustments based on your suggestions.

I was considering Stasis prior and chose not to include it in the initial list because I wasn't really sure what I wanted to cut. Kismet is also something I considered but with Blind Obedience, Thalia, Heretic Cathar, Energy Flux, & Stasis it just seems like overkill at the 4-drop spot where there is a lot of competition for that spot in Abundance, Estrid, the Masked, The Chain Veil, Garruk Wildspeaker, Eidolon of Blossoms, et al. The artifacts I thought about but it becomes a little tricky with Energy Flux, being easier to get rid of, and not being an enchantment so my enchantress effects don't trigger. Also I am a little wary about playing cards that make my non-creature spells more expensive because I only play 14 creatures now.

I have considered Gift of Paradise, Verdant Haven, and Unbridled Growth but I prefer the enchant land cards that add additional mana to my mana pool rather than give my land a new line of text. So I basically went with the ones with better effects in Abundant Growth, Weirding Wood, and Dawn's Reflection because it gives me a slightly better mana exchange than the ones you mentioned. Verdant Haven was a little difficult of a decision because Dawn's Reflection is 1 mana more but it gives 2 mana of any color in addition to whatever your land taps for as opposed to 1 so I figured it was a little better on the conversion rate so it ended up making the cut. Although I am still considering it.

Kjartan on Forest's Fury

3 months ago

Abundant Growth could be Utopia Sprawl

In which case Arbor Elf would be a good addition.

celsha on 1st Enchanter deck

3 months ago

So this is what I would do if I was building the deck...

first of all I like the card Return to Dust but if you had Stony Silence you probably don't need it because most of the time you would be targeting two artifacts.

Going off of that here are other deck choices I would make if stony was in the deck.

-Thought Vessel its currently overpriced and we want to stick away from rocks

-Spear of Heliod

-Blind Obedience

+Abundant Growth for ramp that's both enchantment based and non artifact

+Knight of the Reliquary uses the extra lands from Karametra and turns them into your utility lands ex. Reliquary Tower

+Seal of Cleansing for enchantment based artifact/enchantment removal (could replace Return to dust)

Second major change I would add is better removal. Some of your removal choices could be better. ex. Ixalan's Binding is horrible in commander. Also having more removal in the deck is good because you draw cards with your enchanters and have limited creatures so you are going to want to keep threats off the board

-Fruit of the First Tree yes it gives you cards and life but if you are spending 4 mana on a removal spell it should be really good.

+Song of the Dryads a lot of people call this a color pie break for green. Long story short, its good and one of the best pieces the color green has to offer. I would put this in regardless.

+Banishing Light

+Prison Term its an adaptive pacifism

Third change would be just cards I would add because they are good for the deck/ colors

+Satyr Enchanter no explanation needed

Next three have no budget alternatives, but would greatly increase the efficiency of the deck.

+Eternal Witness

+Mirari's Wake

+Opalescence I would say just proxy this since its so expensive and is needed in your deck for win conditions. No one in our playgroup would care.

Some cards I would cut for the above choices. These are just some examples.

-Celestial Ancient it will never get bigger than a 1/1 you have enchanted with Ancestral Mask

-Enduring Renewal unless you REALLY want to protect yourself from wraths, I know you draw cards from enchanters but I dont think this 4cmc effect is worth shafting your draws.

-Nylea's Colossus I would only put this in if there were other creatures to target. As of right now it would only really target itself

-Abundance 4 cmc but wait... 2 CARD 8 MANA COMBO WITH Enduring Renewal!!! ...yeah, no. I'm guessing you put this in as a Sylvan Library replacement, but the reason why the library is good is because it allows multiple draws and inst 4 mana

-Fountain Watch ...maybe. I don't know if I like this card. I would have to play with it.

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