Power Conduit


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

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Set Rarity
Mirrodin Uncommon

Combos Browse all

Power Conduit


Tap, Remove a counter from a permanent you control: Choose one - Put a charge counter on target artifact; or put a +1/+1 counter on target creature.

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Power Conduit Discussion

Winterblast on Atraxa's super(un)friendly Stax

3 days ago

Whatever you think is worth getting 9 mana and two planeswalkers in turn 2 wyatt0781, haha

Yesterday I had an absolutely sick start:
Turn 1: Inventors' Fair, Chrome Mox (imprint Pendrell Mists, Grim Monolith, Voltaic Key, untap Monolith.
Turn 2: Gemstone Mine, Mox Opal, 5 mana from Monolith/Key + from mox and Mine for Nissa, Vital Force, untap Gemstone Mine and play Tezzeret, Agent of Bolas.
Turn 3: Sphere of Resistance, Power Conduit
Turn 4: Armageddon, game over!

Would you rather donate a part of your liver or half of your lungs?

Firebones675 on luxraygamer

1 month ago

Hi, saw your comment on my profile and I'm happy to help. Did you mean something along the lines of Power Conduit? There are other counter moving effects but they cost more mana to play and require specific colors. It's worth noting that it triggers effects like Corpsejack Menace or Hardened Scales.

Alternatively, if you think you are going to be heavy artifacts, cards with modular like Arcbound Ravager can allow you to put all of its counters on another artifact creature if it dies. This also triggers effects like the one i mentioned above (both when the creature first comes into play and when the counters are put on another creature on its death).

Let me know if you have any other questions. I'll also hit the enable chat button on your profile, that way you can also messgae me through tappedout chat if you're ok with that

MadF on Brain Fuse

1 month ago

Almost forgot Everflowing Chalice. It goes well as a sink for charge counters in combination with Power Conduit.

MadF on Brain Fuse

1 month ago

Power Conduit is modern legal according to magiccards.info. It helps a lot with managing the number of counters on Brain in a Jar.

I also like Turn and Wear better than Far/Away and Abrupt Decay. They both go well with Muddle the Mixture and Counterbalance and are neither limited to low CMC nor let the opponent choose or summon again.

A Grindclock to sink your charge counters into and an Unwinding Clock (plus artifact lands) to play in opponent's turn, would require to make it vintage (and too much like): Brain Fuse (competitive)

Firebones675 on An Enchanter's Tail (Lifegain)

1 month ago

Unfortunately you can't run hex parasite in the deck because it has a black mana symbol on it giving it a black color identity. There isn a huge amount that can remove counters in mon white. You could try Power Conduit but it doesnt have too much synergy elsewhere in the deck.

Here are another couple cards that after looking back through your deck again might want to run

Beacon of Immortality, Shattered Angel, Archangel of Thune, Marble Diamond, Enlightened Tutor, Heroes Remembered, Pristine Talisman

GearNoir on This Is Me Not Touching You

1 month ago

Thanks for the suggestions, but that's not quite the direction I want for the deck.

Glacial Chasm is a stall that makes you untouchable for at least 4 turns, having a fresh Chasm ready or a Power Conduit simply out gives you more time. Don't need to worry about creatures or spells, just my opponent's hand.

At its heart, this is an 8-Rack deck, I just added some jank and flavour for fun - are you going to win true mono- 8-Rack sacrifice-to-win style or will you succumb to your own tactics first?

Izu_Korasu on This Is Me Not Touching You

1 month ago

it seems like Glacial Chasm feels like a huge problem.

without Power Conduit its max duration is 3 turns and costs you 12 life, doesnt answer the creatures your opponent has cast and sets you back a land.

Sangromancer would offset the chasm cost by gaining 3per discard and gives a flying body.

Herald of Anguish gives you efficient removal, a free discard every turn and can be reduced by your artifacts.

Firebones675 on Scales aggro

2 months ago

Here are a few cards that might have a home in your deck: Kalonian Hydra, Power Conduit, Managorger Hydra

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