|Commander / EDH||Legal|
Printings View all
Combos Browse all
Tap, Remove a counter from a permanent you control: Choose one - Put a charge counter on target artifact; or put a +1/+1 counter on target creature.
Price & Acquistion Set Price Alerts
Power Conduit Discussion
2 days ago
You should check out my Lux Cannon Deck, I got it to work nearly perfectly! I can start destroying permanents by turn 5. Highest mana cost is a 4 drop (that being Lux Cannon.
2 weeks ago
3 weeks ago
I'm going to put "The Flame of Keld" saga and Power Conduit in my EDH deck to use as a repeatable draw engine.
1 month ago
Looking at Phyrexian Scriptures, I'm seeing interesting effects alongside Ferropede and Power Conduit. The "steadily-growing unblockable creatures" and "free board wipes on demand" kind of interesting.
Irrelevant aside--at least one of the Gatewatch should have died on Amonkhet. I won't rant here, but I have reasons for saying that...
1 month ago
I'm gonna throw some ideas that may be useful just in case one of them sticks.
Viridian Joiner, Gyre Sage, Selvala, Heart of the Wilds tap for mana depending on power or +1/+1 counters, they easily go infinite with your Umbral Mantle. Other alternatives Staff of Domination and Sword of the Paruns.
Gilder Bairn a second mini Vorel that actually works on Planewalkers.
Minamo, School at Water's Edge perfect for Vorel, but a bit pricy.
Power Conduit Move around and transform counters.
1 month ago
Power Conduit lets you run more cards with 'bad' counters on them.
2 months ago
I've got Power Conduit and Melira, Sylvok Outcast in there to neutralize Glistening Oil's -1/-1's if they become an issue. I've thought about Creeperhulk, but not sure what to cut for it that would be worth it. I ran it in my elves for a while and it always got removed very quickly.
3 months ago
Some cheap power boosters you may be missing out on (do take note that there really isn't any expensive versions of these effects in colorless that I could find):
Golem Artisan, Leering Emblem, Scroll of the Masters, Sword of the Chosen, Tower of Champions (very expensive, but worth?), Energy Chamber, Power Conduit (only if you altered your build use the prior card I'd say), and Puffer Extract (if you're feeling desperate)
I would recommend more "pull lands from the deck" type of ramp as well, but that is a personal preference and you my not find it works for you.