Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Pauper Legal

Printings View all

Set Rarity
Tenth Edition Common
Ninth Edition Common
Stronghold Common

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Enchantment — Aura

Enchant land (Target a land as you play this. This card enters the battlefield attached to that land.)

Whenever enchanted land is tapped for mana, its controller adds (Green)(Green) to his or her mana pool.

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Cardhoarder (MTGO) -25%

0.03 TIX $0.05 Foil


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Overgrowth Discussion

Dark_Danda on EDH: Rhys the Redeemed - Competitive Enchantress

6 days ago

Actually it doesn't get untapped by Paradox Engine. However it still good ramp with Earthcraft, specially when target basic land is enchanted by Wild Growth/Utopia Sprawl/Overgrowth

Messaged my friend if he still got mine ;)

Hope he does.

Superphreak on Kamahl, Fist of Krosa viable?

1 week ago

Green beatdown is pretty hard to deal with, and also very straight forward. Bonus because you're already pretty fond of green. The only real problem is dealing with mana hate, like Contaminate. But there are ways around it. Overgrowth, Wild Growth, Dawn's Reflection and since you're planning on running druids, Citanul Hierophants is always a great choice. Add to that Mana Reflection and you don't even have to worry about land hate.

skoobysnackz on God Tribal?

1 week ago

Thanks a lot for all the suggestions and support everyone!

seshiro_of_the_orochi your suggestions look really cool, but I'm afraid the tutors just don't fill my hand enough. This deck is capable of emptying the hand in just a few turns and what it really needs is cards to fill it back up. While Commune with the Gods and Time of Need help to find the right card, I think Blue Sun's Zenith and Pull from Tomorrow help more by filling up the hand for Kefnet the Mindful. Also Horizon Chimera is a cool card, but I don't think it does enough mainboard to warrant a spot. That being said, I think a spot or two could be freed up in the sideboard against match-ups when I need the life.

HarrisonHarry, if this deck was standard Metallic Mimic might find a spot in here, but unfortunately I just don't think it helps enough in this build because it does absolutely nothing for the Theros/Nyx gods and their devotion.

tumorman73, Overgrowth is definitely an option I have been considering. While it does work exceptionally well with arbor elves and kiora's follower, I think it's a little bit slow in this deck. Nevertheless, I will keep it in the maybeboard in case I feel I need more ramp later on.

Thanks a lot Bengernaut, and everyone else who has commented and left a +1, I really appreciate the support!

Etinifni on Mono-Green Ramp, Stomp

1 week ago

Overgrowth is definitely going in this deck. Thanks!

FANCYSKITTLES14 on Mono-Green Ramp, Stomp

1 week ago

You could also include Overgrowth and Wild Growth for extra ramp

Rzepkanut on Heroes of the Dawn

1 week ago

This deck is extremely similar to one of my decks!! I hear great minds think alike :) This list looks pretty good already, but I have a few ideas that work for me to suggest to you...

Here's a link to my version of this deck: Rafiq of the Hexproof Enchantress

Happy gathering!

Caldra on Glorious Tribal Wurms

1 week ago

Really nice wurms you found there :)

Let me tell you a way to improve your ramp:

Play Arbor Elf with Overgrowth and Utopia Sprawl on your lands and you can play your giant wurms way faster.

Or play 4 Sakura-Tribe Elder instead of your Rampant Growth, it has the same effect but you get a creature which you can use for chump blocking.

tumorman73 on God Tribal?

2 weeks ago

Overgrowth is great with the arbor elves; you can float 6 mana by tapping one creature

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