Enter the Unknown

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Rivals of Ixalan (RIX) Uncommon

Combos Browse all

Enter the Unknown

Sorcery

Target creature you control explores.

You may play an additional land this turn.

Price & Acquistion Set Price Alerts

RIX

Ebay

Enter the Unknown Discussion

joaoguaxinim on U/G(Simic) Guilds of Ravnica Merfolk

4 weeks ago

Nice to see that you updated the deck and the description buddy. I have some suggestions for you!

Dive Down while not adding power to our creatures also grants hexproof so Kumena/Misty/Elite can survive longer, also being able to block some bigger creatures.

Might of the Masses will be a great finisher to our deck. Swarming the board with a lot of tokens and giving a MCH +a lot/+a lot and being unblockable(Kumena fit's this idea too) is something to consider.

I'm planning on testing Enter the Unknown as it works as a filter and ramp for our deck while helping our fish to grow bigger.

For sideboard against RDW, I'm planning on using Wildgrowth Walker the combination of it + branchwalker and enter the unknown will lead to good lifegain and good body, that would be perfect to deal with the ammount of damage that deck has. not to mention that a 1/3 body for 2 will block their creatures for days.

I'm not planning on running tempest caller on maindeck as I think that Trickster will do the job. If any go wide strategy starts to show up, it can get my attention back. Though, sleep fits the same idea while doing it for two turns.

Hope it helps buddy, if you can take a look at my list and give suggestions! I appreciate so much your comments! :D Cya.

Lemke_L on Golgari Control

1 month ago

( Sorry if I write something wrong, my english might be a bit rusty )

I think it lacks a game plan. I see a lot of planeswalkers, So I think you are willing to win with them as your win condition right? If so, I don't see many ways to defend them. Are you ramping into what exactly? And then, Wayward Swordtooth and Llanowar Scout are far from been the best ramp mechanism, since they actually allow you to play lands from hand , but not search them into your library. since there's also no consistent card draw, there will be a limit to how many lands you'll be able to drop. I know Dryad Greenseeker helps with this but then it loses it purpose, because you'll need to much time to make it work. Enter the Unknown also serves no purpose. Right now you are splashing black just to play Vraska, Relic Seeker and Vraska's Contempt. Not saying it's making you deck that much more inconsistent, but I think you should work on that as well.

There is a lot to be changed, but since I'm not sure about what you are trying to accomplish with this decklist, I'll only link some straight up upgrades.

I would remove the following: -3 Wayward Swordtooth -1 Llanowar Scout Instead you could consider: Gift of Paradise Thunderherd Migration since you are playing with dino Drover of the Mighty "

To discourage your opponent from attacking your PW you could use some more Ranging Raptors and Ripjaw raptor .

hydrothermia on first time deck build green

1 month ago

Welcome to Tapped Out!

Undergrowth Champion is your only non-standard card, so it should be fairly easy to get it to the right format. Current sets for standard are (Kaladesh, Aether Revolt, Amonkhet and Hour of Devastation rotate out in October) Ixilian, Rivals of Ixilian, Dominaria and Core Set 2019. So you might want to just focus on the last four sets listed. For mono-green stompy you're headed in the right direction, but I need to ask a few questions.

  • Do you have a budget for this?
  • Is your winning condition based on using a large number of creatures to overwhelm you opponent?

Mana ramp wise Llanowar Elves is best at this. Enter the Unknown gives you the opportunity to play an extra land on that turn. Wayward Swordtooth is a cheap 5/5 for that lets you play additional lands on your turn. Carnage Tyrant and Ghalta, Primal Hunger are a must for this. You need to have less "1-ofs"/"2-ofs" and aim for 3-4 copies of most cards.

Vaughntastic147 on Elf Scape

1 month ago

With Blossoming Defense rotating out.. if it doesn't get reprinted which would be amazing. Enter the Unknown feels like a decent alternative. It doesn't provide the hexproof, but it gets you closer to ramp fur sure.

hydrothermia on Naya Enrage

1 month ago

Welcome to Tapped Out!

Planeswalkerboi, it's not a bad theme that you're using, just seems really slow. A few questions.

  • How are you going to handle control decks that do not deal damage for creature removal?
  • How will you deal with flying creatures, since you have none with flying or reach?
  • Are you on a budget?

I'd suggest some mana ramping, Llanowar Elves and Ranging Raptors will help with that. You also need some cheaper mana cost spells, Enter the Unknown and Snubhorn Sentry are good starts for one cost spells. Relentless Raptor may not have Enrage, but it's a 3/3 for ; Sky Terror has the same converted mana cost is a flyer and has Menace. Siegehorn Ceratops should be a must here, you could also pair it with Bellowing Aegisaur to add +1/+1 counters to all your creatures. You could add Zetalpa, Primal Dawn, it would survive a Cleansing Nova but Settle the Wreckage is could be problematic. Depending on what possibly changes you need to look into balancing your lands colors. Right now you need more Forests and Mountains and less Plains.

hydrothermia on Nexus and repeat

1 month ago

Welcome to Tapped Out!

Because Lightning Surge is Legacy and Vintage legal. Shock or Lightning Strike would be good alternatives. Do you want to make it Standard legal or keep it Casual / Kitchen Table?

You've really stacked the deck against yourself. You're running a creatureless deck with high converted mana cost(CMC) spells, tri-colors RUG(Temur), especially if your friends are running Aggro style decks. It's commendable that you're going for a more advanced play style for being a new player. You need to find ways to slow them down so you can have a better chance to survive later into the game so you can cast your "bomb" spells.

Good cards to slow down your opposition would be bounce and counter spells like Expel from Orazca, Blink of an Eye, Essence Scatter, Spell Pierce, Cancel etc.

This is at least half-green, so I'd be inclined to add some Llanowar Elves with Enter the Unknown for some mana ramp to accelerate you deck a bit more.

hydrothermia on Ajani's Angels

1 month ago

Personally I'd drop the Court Clerics for three Ajani's Welcome or an additional Soul Warden and Soul's Attendant giving you three each which gives you an open card meaning you could add another Gaze of Justice or put in three Reciprocates / Silences. You could drop the one Dwarven Priest for another Leonin Warleader or a second Shalai, Voice of Plenty.

If and when you want to venture into more than one color. You could splash some green into this with Shalai, Voice of Plenty, but you only have one copy of her. Oath of Ajani, Llanowar Elves and Enter the Unknown would be a good starting point.

hydrothermia on Steel-Leaf Stompy

1 month ago

Welcome to Tapped Out!

Load more