Territorial Hammerskull

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Territorial Hammerskull

Creature — Dinosaur

Whenever Territorial Hammerskull attacks, tap target creature an opponent controls.

legendofa on Pattern Recognition #299 - White …

6 months ago

Diving Hawk could probably get away with being a 1/2. It's still worse than Battlefield Raptor, but nobody really looks at Aven Skirmisher or Suntail Hawk with awe and wonder.

Distracting Hornstomper is a shade worse than Fiend Binder (power usually counts more than toughness) and a step down from Territorial Hammerskull. Maybe a 2/4?

Clifftop Watcher is probably at a good point right now. Playtesting leads to tweaking, but I think it can stand where it is. There's no great points of comparison, but Diving Griffin or Changeling Sentinel or Dragon Bell Monk are in the ballpark.

Skullshield Guard is raising some flags for me. Repeatable targeted indestructibility doesn't show up at uncommon; you get either single use or affects only itself. This would be uncommon, or maybe even rare. Some soulbond-ish tech might work, but that gets into complexity issues.

I would put a "playtest this" mark next to Flatlands Scout. Double explore is pretty significant potential ramp and draw, and Jadelight Ranger isn't the most reliable precendent for a common.

Bannerless High-Born can fit as to reduce the color weight. Maybe tweak it to 1/3.

Only notes on Sun-Crowned Second Sun are that the name and flavor text are great, but that's a beefy dude at 4/4. I assume he's got a good retinue of followers with him to push his stats up.

To make Light Footfalls a touch more white, the unblockable needs a rider like "can't be blocked by creatures with greater power" and a corresponding drop in activation cost, or maybe just as a static effect.

Summon the Guards might use a little poke. It's a touch underpowered compared to Raise the Alarm, Recruitment Drive, or Master's Call, but it's on par with Hive Stirrings.

As always, it's clear you're putting a lot of good effort into these cards. Thanks for sharing your progress!

legendofa on Card creation challenge

7 months ago

+ Dinosaur and + Leviathan partners

Thinking through, there are a lot of sauropods, ceratopsians, and theropods; a few armored dinosaurs, mostly ankylosaurs, Dimetrodon-style sailbacks, and pterosaurs; a handful of oddballs like Territorial Hammerskull as a pachycephalosaur and Crested Herdcaller as some sort of hadrosaur; and a bunch of heavily stylized or hybrid something-or-others. For the Leviathan, there's quite a bit more to work with.

Mochtulli, the Tree Breaker

Legendary Creature - Dinosaur

Partner with Hazotulli, the Ship Breaker

Mochtulli, the Tree Breaker's power is equal to the number of land and creature cards in your graveyard.

Whenever Mochtulli attacks, you may mill two cards. If you do, defending player sacrifices a permanent.

*/4

///////////////////////////////

Hazotulli, the Ship Breaker

Legendary Creature - Leviathan

Partner with Mochtulli, the Tree Breaker

Hazotulli, the Ship Breaker's toughness is equal to the number of instant and sorcery cards in your graveyard.

Whenever Hazotulli blocks, you may discard a card. If you do, draw a card.

4/*


May need some rebalancing, but these feel okay.

Create a card with the phrase "as long as all creatures you control are attacking".

Valengeta on Triassic Trample

8 months ago

I think it's important to have a good 3 drop to start increasing the offensive preassure early, or to support the big dinos in combat, and Giant Cindermaw seems the perfect one for the job. A cheap 4/3 trample. Not many other decent 3 drop dinosaurs around. Territorial Hammerskull might be interesting to pacify a dangerous blocker, although it doesn't have Trample and it's weaker

I think Ilysian Caryatid is good for giving up to 2 mana, but I understand the allure of Birds of Paradise

I need something to draw more cards but in these colors I find it hard to do so efficiently. I was thinking about replacing Lead the Stampede by something else, maybe Hunter's Insight (?)

Boros Charm is 3 useful effects in one instant. It can help with the damage, save multiple creatures from being destroyed or give an unblocked or chump blocked Carnage Tyrant or Ancient Imperiosaur Double Strike for a massive hit

HeadinPants on Avatar: The Last Airbender

9 months ago

Alrighty! After another 8 hours of sleep and another hour of looking, I came across a final 3 cards that might fit Sokka if the got alters:

  • Stun Sniper: I'm thinking about him sniping "Combustion man" with his boomerang
  • Territorial Hammerskull: Yes, it's a dinosaur, but it parallels well with him blocking Ty Lee with his head when they were trying to rescue King Bumi
  • Thraben Inspector: I like this card as a nod to when Sokka was trying to investigate the death of Chin the Conqueror to prove the Avatar's innocence

SpeedOfLightning on We’re Back! A Dinosaur’s EDH Story

1 year ago

lhetrick13 Thanks for checking out the deck!! And oh yeah, it certainly can. I plan to add a little extra protection, but focus on ramping as well in case Gishath gets taken out. If at first you don’t succeed, hit them with your giant dino-queen again!

Forerunner of the Empire is definitely a great recommendation! I’m in a place of trying to find the right cards to cut to make room for cards like him. Rampaging Ferocidon is a great recommendation as well, but I chose to cut it as it started to to ding me whenever dinosaurs hit the field from Gishath. Plus, I’ve found that Marauding Raptor and Polyraptor end up being an inadvertent draw. Add Rampaging Ferocidon and I’d lose.

All of those other dinosaur cards have served their purpose, but some I’ve kept more for sentiment than strategy. Bellowing Aegisaur and Territorial Hammerskull are two of my favorite dinosaurs. Territorial Hammerskull is still a great card as it can tap down a big creature and clear the way for Gishath. But I may cut a card soon to add in Deflecting Swat. Great for protection, and includes a dinosaur to boot!

lhetrick13 on We’re Back! A Dinosaur’s EDH Story

1 year ago

SpeedOfLightning - Gishath Right? You cast him and suddenly games are 3v1!

Always fun to see how others build a similar theme deck as I like some of the different additions you have. I would definately recommend adding in Forerunner of the Empire. He adds a Enrage trigger you may choose to activate whenever a dino enters to field AND allows you fetch a dino to your hand (Wakening Sun's Avatar just in case). Another great potential add is Rampaging Ferocidon. Good way to completely shut down lifegain decks and token decks, both of which are run commonly at my LGS.

Otherwise, how have Bellowing Aegisaur, Burning Sun's Avatar, Raging Regisaur, Raging Swordtooth, Territorial Hammerskull, Thundering Spineback, and Snapping Sailback been? I had some of those in previous iterations of my deck but felt they were a little lackluster and dropped them.

Licecolony on NayaDinos

1 year ago

I'd add 6 or so lands. There's just not near enough there. It also seems you're expecting a really long game with cards to reshuffle stuff into your library and gain life. You start at 40 health. If you're taking that much damage, the extra 5 here or there aren't saving you. And reshuffling cards from the graveyard into the library is only going to be useful if you're playing against a mill deck or you somehow draw your entire deck. Both somewhat uncommon situations.

Cards under $3 that you might consider:
Nature's Lore
Rishkar's Expertise
Cultivate
Rampant Growth
Farseek
Kodama's Reach
Colossal Majesty
Return of the Wildspeaker
Beast Within
Nature's Claim
Thunderfoot Baloth
Rootweaver Druid
Reclamation Sage
Cathar Commando
Knight of Autumn
Qasali Pridemage
Thrashing Brontodon
Ranging Raptors
Regisaur Alpha
Shifting Ceratops
Territorial Hammerskull
Territorial Allosaurus
Topiary Stomper
Atzocan Seer
Tribal Forcemage
Naya Charm
Road of Return
Boros Charm

Cards that I would call easily expendable:
Suncleanser
Cacophodon
Looming Altisaur
Imperial Ceratops
Wilderness Reclamation
Verdant Haven
Gift of Paradise
Fertile Ground
Oketra's Last Mercy
Rolling Thunder
Serene Remembrance
Elixir of Immortality
Oketra's Monument
Alhammarret's Archive
Sanguine Sacrament
Slice in Twain
Enter the Unknown
Boros Signet
Gruul Signet
Selesnya Signet

BrassLord on Harry and his bucketful of dinosaurs

2 years ago

Howdy! Gishath is a fun choice for dinosaur tribal, can't go too wrong!

In terms of general advice for cuts, I'd try to evaluate the cards in terms of if it wins the game or furthers your gameplan for the deck. For example, in your current decklist, Slayer's Cleaver doesn't seem to gel with either your ramp or dino matters themes, and it strikes me as a dead draw.

Also, while cool, Morophon, the Boundless unfortunately has the color identity of all 5 colors, so you can't "legally" run it with your current commander.

All in all though, I'd recommend focusing on cards that you enjoy playing, even if it's not "optimal!"

So with that out of the way, here are some cards I'd recommend cutting hahaha XD Frilled Deathspitter Thrash of Raptors Territorial Hammerskull Ravenous Daggertooth Frenzied Raptor Bonded Horncrest Rallying Roar Huatli's Spurring Slayer's Cleaver Overgrowth (There are cheaper cmc options that will both ramp AND color fix for you), Strength of the Pack .

Those are all cards that strike me as cool, but maybe worth cutting.

As for suggestions, Ikoria brought about a LOT of cool dinosaurs! Quartzwood Crasher can put in some work! I'd play Titanoth Rex over Ancient Brontodon as you can still cycle it for less mana, both are just big dumb creatures! It would take some cuts, but I've seen some people run Kaheera, the Orphanguard as a companion for your commander, so that could help you make some cuts as well? And for flavor Zilortha, Strength Incarnate is a flavor win!

I'd also recommend Kinjalli's Sunwing . It's a "hate dinosaur" that has evasion and can stall opponents enough that you can summon your big boy dinosaur! Speaking of, Apex Altisaur and Zacama, Primal Calamity are the biggest.

The thing I'd probably recommend adding over anything is Pyrohemia . It's a board wipe in a pinch (something that is needed to get to late game) and allows for some cheeky interactions that can be frustrating to deal with. It turns Siegehorn Ceratops Snapping Sailback and Bellowing Aegisaur into creatures that keep getting bigger or pump your entire team all while clearing the board for bigger attacks. Not to mention it also is a handy source for one ping damage for enrage triggers.

Hope these suggestions help! Happy hunting!

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