Forge of Heroes

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Pauper Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common

Combos Browse all

Forge of Heroes

Land

: add

: Choose target commander that entered the battlefield this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.

Forge of Heroes Discussion

bushido_man96 on

3 months ago

I run a Raff deck, too, and it's loads of fun. His ability to cast historic spells at flash speed is really great.

I don't run the spells like Brainstorm , opting for more permanent forms of card draw, like Rhystic Study , but that's just my preference. I don't think Forge of Heroes does much for you in this deck, where something like Buried Ruin might offer more value. Copper Gnomes is a great artifact creature to run, as well.

Butlefish on Atla's Eggs

3 months ago

Crop Rotation is for grabbing a land like Forge of Heroes or Llanowar Reborn to buff Atla, I'm also considering throwing in a Gaea's Cradle as a potential target (only because I own an extra lul) which would make sense as a target for Crop, though i'm not sold on the idea. Maybe I take out Crop for Idyllic Tutor tho?

Kozelek on EDH “auto adds”?

3 months ago

So I’ve been making a list of must haves in 90% of casual commander decks, mana rocks, support artifacts and lands. I’m not talking situational cards or color specific cards but colorless and lands that you put in almost every commander deck you build regardless if it’s mono or multi color, combo, aggro or control.

Let’s start the list with must have mana rocks

Sol Ring Thought Vessel Vessel of Endless Rest Firemind Vessel Thran Dynamo Gilded Lotus

Then you get into optional expensive mana rocks like

Mana Vault Mox Opal Chrome Mox Mox Diamond Mana Crypt Grim Monolith

Then there are support artifacts like

Skullclamp Lightning Greaves Whispersilk Cloak

And optional support like

Grafted Exoskeleton Sensei's Divining Top

And there is one creature that almost makes the cut

Scuttlemutt

And we will wrap it up with lands

Command Tower Cascading Cataracts Forge of Heroes Opal Palace Reliquary Tower Temple of the False God Tower of the Magistrate

So the first 6 mana rocks are auto adds then the second 6 are if you have them/the money to get them, this list does not include signets or talismans. Now I have had people argue Worn Powerstone but I feel it is a lesser form of Hedron Matrix that also didn’t make the cut imho.

The first 3 support artifacts are auto adds the second 2 depending on meta and budget.

As for lands they speak for themselves except the last one you might be thinking why? Lightning Greaves / Whispersilk Cloak , Cranial Plating , all the swords.... need I go on? I’ve also had people argue for Isolated Watchtower but as many commander deck run less than 50% basic lands that’s like 90% of the time will be just scrying 1 and there are better ways to scry 1. I thought about Rogue's Passage but there are combo/control decks that never attack (same reason Maze of Ith is not on the list)

So what are your “auto adds” when you start a commander deck and why?

tenthdoctorfan on Taco Bolas

3 months ago

I don't play Oathbreaker but this is a pretty interesting control-y deck. I like the oathbreaker + spell combo. I don't get why spells that tap permanents are under win conditions. The biggest issue I see is the manabase. First of all I think there are way to many non-basic lands. Prison-y stuff will lock you to a few islands at best. I think you should have a few Swamps and a few Mountains. The cards I'd keep in the manabase are Command Tower , Crumbling Necropolis , and Forge of Heroes . Halimar Depths and Mortuary Mire aren't bad either. I don't think the gain 1 life lands or basic dual lands are too good. Dragonskull Summit and the other lands in that cycle that match your colors would be much better if you added in the basics. Shocklands and Fetchlands are also top tier manabase, but also pretty expensive and not necessary unless you proxy your decks. It's a good deck with or without a redone manabase just throwing those suggestions out there.

BMHKain on Best Mono-G CMDR for "Impurity" ...

4 months ago

Seriously, BMH. Bumping does nothing anymore...

@SP3CTR3_chelts: Hmph. Well, I do apologize for the Professor notion; the MTG Community is ranting about, well, EVERYTHING now. They don't seem to give a care about what WotC is even releasing, much less everything else; all of which I don't understand. That said; & I'd really like to know what the hell is going on w/ the MTG Community as a whole now; as something has gone wrong, & I've no clue what.

For Rafiq of the Many , he was so close to representing War as a theme. I even wanted to use him at some point in case Jenara doesn't Pull her weight. Tuvasa the Sunlit is powerful indeed, considering she does represent Peace even though she herself is a friggen goddess, maybe I'll cut Estrid, the Masked for her, even though I'd have to shred Forge of Heroes as well. Two Birds with one Stone Destroyed. Wish I had the song in that link...

Anyways from here, we'll have to resume talking about Omnath #1...

golgariizzet on Lands of Windgrace

4 months ago

i feel you need to utilize more fetch even the cheap ones are strong with your commander like Evolving Wilds , Terramorphic Expanse , Myriad Landscape , Rocky Tar Pit , Jund Panorama these are all solid lands that your commander abuses well also Forge of Heroes . Creeping Renaissance , Splendid Reclamation and Praetor's Counsel . Constant Mists can be abused also cycle lands are really good here. Kaya's Ghostform is good protection for your commander this is some of my thoughts once you let me know your plan with this deck i might have more suggestions. I went with land fall for this and it is awesome here is mine Grave Lands Fall

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Forge of Heroes occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%