Forge of Heroes

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Pauper EDH Legal
Leviathan Legal
Duel Commander Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2018 (C18) Common

Combos Browse all

Forge of Heroes

Land

: add

: Choose target commander that entered the battlefield this turn. Put a +1/+1 counter on it if it's a creature and a loyalty counter on it if it's a planeswalker.

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C18

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Forge of Heroes Discussion

Kirihara on Meren of Clan Combo

5 days ago

Update:

Removed:

Replaced By:

Why?
More combo options with Gitrog, to pull off wins with recurring Tainted Strike over and over, making massive amounts of tokens with by recurring World Shaper with either Titania or Turntimber Sower or Rampaging Baloths. I am very tempted to make TGM the Commander, but I lack discard outlets and so Meren remains most value for money as commander currently.

Flooremoji on Artisan of Kozilek PDH

1 week ago

Opal Palace will not work with colorless commanders, as colorless cannot be chosen for any color. Forge of Heroes is the best replacement.

Flooremoji on PDH - Burnished Hart is Life

1 week ago

Dreno33 sorry to be the bearer of bad news but I do not belive that Opal Palace can put +1s on Hart. (Since mana of any color can't be colorless) Maybe Forge of Heroes instead?

bushido_man96 on Her Royal Fluffness

1 week ago

I think you could cut Opal Palace , Forge of Heroes , and Oran-Rief, the Vastwood from your lands. Again, you are concerning yourself here with putting +1/+1 counters on creatures that are already huge. If you were running a +1/+1 counter theme, then sure, I could see it. But with this build, I don't see it. You would be better off I think slotting in Nykthos, Shrine to Nyx , and a few other utility lands like Wasteland , Ghost Quarter , and a Tectonic Edge to get rid of other problem lands. Caged Sun would be another ramp option that could make for some explosive plays.

BMHKain on Taysir's Challenge: No Creature Superfriends

1 week ago

Added thus far:

Subtracted:

Kept:

/ Nahiri, the Harbinger: Rummaging, & Spot Removal via Exiling prevents any merit to remove.

/ Daretti, Ingenious Iconoclast: WHY. Why does everyone oppose this guy? He makes tokens, has spot removal, & even can copy other artifacts, be it on the field, or your grave. 3 great abilities already. I'm keeping this.

Possible adds:

? Sphinx's Revelation: This is crazy as card dray as it is... I ponder how to bust it.

? Dovin, Architect of the Law: Not even on this site, but he's known for Lifegain + Card draw; as his first ability; & his Ultimate doubles as a quasi-Silence. I really wouldn't cut him for anything. :/

? (Whatever card that protects Non-Basics): W/ so many cards using Nonbasics against them, be it Back to Basics or Ruination, I wonder what to do about this: Terra Eternal for Indestructible Lands? Mind Over Matter for multitap control? Even Turnabout?

I'll continue from here...

Hc_Clan on The Origin of Ruination (Animar, Soul of Elements)

2 weeks ago

Thanks for the feedback Last_Laugh and I always appreciate the suggestions. I have a couple questions though about your choices.

  1. Why run Forge of Heroes over Opal Palace? Palace can at the worst filter colors and if Animar has died multiple times it makes recovering a lot easier since the counters are cumulative.

  2. Why would I run Spellseeker in this build if it can only grab two spells?

  3. Glimpse of Nature is solid but is a dead draw if we're behind or don't have any cards in hand, so I have avoided it. How has your experience been with it?

Stratus Dancer is a good one I haven't considered before, and I might throw it in over Voidmage Prodigy

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