Whenever a creature you control attacks, it gets +2/+2 until end of turn.
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Fervent Charge Discussion
1 month ago
I don't know what you should add but those cards all seem weak.
2 months ago
Bear Umbra is good but I don't know
And Concerted Effort demands you already have good things for it to be good
3 months ago
4 months ago
Archfiend of Depravity, Edgewalker, Grand Abolisher, Iona, Shield of Emeria, Iroas, God of Victory, Akroma, Angel of Fury, Akroma, Angel of Wrath, Lord of the Void, Resolute Archangel, Reya Dawnbringer, Rune-Scarred Demon, Sorin, Grim Nemesis, Waves of Aggression, World at War, Whispersilk Cloak, Electropotence, Fervent Charge, and Warstorm Surge are some ideas.
6 months ago
7 months ago
So I like the deck, very similar to the deck I'm making with the new Marchesa. On your question of what to cut for more utility here's how I see it.
You don't need/want alot of wraths since your goal is to create a board presence and maintain it, just one or two is enough, same with spot removal as it is generally weaker and you only need it to take out very particular creatures you should be fine there, if anything I would cut the mana rocks since you have very little card draw you will rarely be refilling your hand and your lower curve makes your deck fast already, most of those rocks will be just flooding or dead draws since you already run 36 lands with an average curve of 3.something. so cutting a few rocks and getting cards like Phyrexian Arena, Faithless Looting and Erebos, God of the Dead (who gives the added benefit of shutting out life gain for opponents, increases pressure of your many peasants) and with the ability your deck has to give things life link or just gain life off of creatures, you'll care very little for the life lost.
I would almost say take out elspeth tirel only because she tends to pull a lot of hate and he most you will normally get out of her is a bit of life and about 3 tokens before she just dies, other wise your already winning and she's just a bit of a win more at that point.For utility on your tokens look at cards like Intangible Virtue, Fervent Charge, and Cathars' Crusade not to mention that with your aristocrats strategy Dictate of Erebos and similar effects become the most devastating removal affects you could hope for. :)
1 year ago
I went and put Assault Suit back in, I didn't know the mechanics between Assault Suit and Zurgo, only later realizing how annoying it can be in a multiplayer game. (Typically playing 3-4, sometimes even 6 players)
Fervent Charge could be really annoying with Zurgo or the hoards I could put on the field.
I'm also debating on wither or not to make to shift this towards a Kaalia of the Vast Commander deck.