Winds of Abandon
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle their libraries.
Overload (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each".)
|Have (4)||lorddarkstar , metalmagic , , fourcleftcandles|
|Want (3)||KingSeaBee , TheWooba , iluvbacon610|
Printings View all
|Modern Horizons (MH1)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Winds of Abandon Discussion
3 days ago
One removal spell I've been adding into my decks more is Winds of Abandon. I know it's sorcery speed, but the versatility at hitting all creatures as well is just gravy. Pray I don't have Polluted Bonds on the battlefield when I do overload it.
6 days ago
1 week ago
Thanks for the comment!
With all the Lords I'm imagining it like a budget casual version of Merfolk. Something like Aether Vial would probably be a good non-budget option.
Qasali Pridemage was in my initial list, but I cut it after Feline Sovereign was spoiled (since they offer similar utility). My meta is quite casual and not very artifact / enchantment heavy. Exalted was nice alongside Adorned Pouncer, however.
I looked at Leonin Vanguard initially (and it's run in the MTGGoldfish list I based mine one), but I found it a bit too conditional. I think if I were to run a conditional 1 drop it would be Loam Lion (plus Terramorphic Expanse and Canopy Vista ).
1 week ago
for a tribal deck like this i would either recommend ramp or dropping the mana curve a little, so when you get down the second cat anthem effect you have a nice sized board to take advantage with
my recommendations would be 2Qasali Pridemage its cheap and the utility can be pretty useful
4Leonin Vanguard as your a pretty aggressive deck having another one drop would be particularly useful (also this one gains life for pridemate even when not attacking)
3Fleecemane Lion its aggressive body with a cheap cmc, and late game it basily becomes unkillable.
some solid spell wise i would recommend 2 Selesnya Charm, for 2 reasons, first blessed alliance can only kill attacking creatures and not big blockers, and secondly the best way of utilizing a 4/4 double stiker is by pumping it and giving it trample
2 weeks ago
Looks like fun! Few thoughts: Savai Triome over Nomad Outpost. My meta is also very graveyard heavy, so if you're in a similar situation, Scavenger Grounds can play a good Bojuka Bog impression as a land slot. May want some more sweepers, Cleansing Nova is surprisingly value in my opinion, with Austere Command as a similar effect. Winds of Abandon has also won me games, especially with its one-sided nature, and it punishes players that go too heavy on non-basics. Usually best right before an alpha strike. Vindicate and Anguished Unmaking are both great in decks with black/white. Sram, Senior Edificer helps get more draws going, same with Puresteel Paladin.
1 month ago
1 month ago
I... well, this is embarrassing. I'm on a pretty tight budget, but I play in a pretty high budget playgroup that's okay with me proxying lands and a maximum of 10 cards. I've been working on acquiring all the cards on this decklist, but the fetch and filter lands are still pretty out of reach. Who knew Eventide was so expensive? All the rest of the cards are my own.
To address your rant, or more accurately, ask a question about it: Do you think I should include some storm payoffs? I can usually rack up a storm count of 6+ a couple turns in a row, so do you have any suggestions on what storm card, if any, I should include?
Now, onto your suggestions:
Eldrazi Conscription: I used to run this card, but it always felt too win-more for me, and by the time I could cast it, Uril was already at 50+ power or so.
Mangara, the Diplomat: While this deck isn't running blue, it definitely isn't lacking card draw. In fact, that's my alternate route of winning: discarding down to hand size with Glint-Horn Buccaneer and the like on the battlefield. While this deck would certainly be better off with Mangara in a pure enchantress build, I don't think this deck needs him.
Smothering Tithe: I don't know how I forgot about this card, seeing as it's quite possibly my favorite ramp card ever printed.
Sylvan Library: Same with this card: I don't know why a bunch of Eternal Masters cards are spiking, it's really annoying.
Thank you so much for these suggestions!
1 month ago
First things first - your deck has an actual primer/deck description. That's amazing. I'm so happy to see that, as it's such a Rarity on this site as a whole. So many pages of just a bunch of cards, but with zero explanation of what they do or how they're meant to be played. So, thank you. That shows you are dedicated to this deck, and genuinely have an understanding of it.
But, there is something that bothers me - and I hate to be...THIS GUY:
But yeah...this is not a storm deck. It's an Enchantment Voltron deck with a Combo subtheme. There is no inclusion of spells with the Storm keyword e.g. Tendrils of Agony, Grapeshot or Empty the Warrens. Storm decks are defined by the inclusion of the mechanic. Sure, a deck can sort of function like Storm...but if it doesn't actually use the mechanic then calling this deck a storm deck is a misnomer. End rant.
Now, as for help or suggestions I have a few ideas:
Eldrazi Conscription: Having Annihilator would really mess up someones day, let alone your commander getting +10/+10. That'll definitely help you get to that one-shot status.
Mangara, the Diplomat: This is a new card spoiled in M21 which grants a psuedo Rhystic Study effect. Since you're in non-blue, in case you need more card draw there is something interesting on the horizon.
Smothering Tithe: You have green mana, so ramp probably shouldn't be an issue. But Tithe is the best mono-white ramp ever printed. None of your opponents are going to pay the cost to keep you from getting more treasure tokens.
Generous Gift: One of my personal deck building tenants is to "Include in the most interaction possible without compromising the core functionality of the deck." So, noticing you have relatively little interaction, this card is definitely worth considering. Mono white Beast Within is awesome, and being able to have a say when opponents are trying to combo off first is always good.
Enlightened Tutor: I don't know what your budget is (you should include that in your lovely primer), but this tutor is mandatory for your deck. You need to be able to get the right Enchantment at the right time.
Worldly Tutor: In case you don't have access to any of those cost reduction creatures at the moment being able to tutor one up surely wouldn't hurt.
Sylvan Library + Abundance: This is a classic Mono-green draw engine that allows you to tutor for three land or non-land cards a turn (the abundance effect always replaces each of your draw triggers). Again, since you're not in Blue drawing enough cards will always be an issue. This combo (which I also use myself) can really help you gain a lot of momentum.
Uh, that's it for my suggestions so far. I look forward to seeing your response. Oh, and yes, this is a response to your post in the Advertise your Commander deck.