|Commander / EDH||Legal|
Printings View all
|Commander 2018 (C18)||Common|
|Archenemy: Nicol Bolas (E01)||None|
|Modern Masters 2017 Edition (MM3)||Common|
|Duel Decks: Elspeth vs. Kiora (DDO)||Common|
Combos Browse all
You may play an additional land this turn.
Draw a card.
4 days ago
I really like the idea. I would cut Explore for Sylvan Scrying and add four Chromatic Star . If it were me I would also want to run more than two Tooth and Nail to get the game winning combo more often, but that’s just personal preference. Thanks for sharing this.
1 week ago
Thank you guys for all the suggestions, and especially for the upvotes! I did consider running Ghost Town in the deck; I just need to get one. I feel like I'm running too many other pieces to run too many more cards like Explore and Nature's Lore , but the more I play it, the more I'll figure out which it needs more, and make changes based on that. Like I mentioned earlier, there are so many options that can be utilized with Tatyova, and at times I try to do too many things at once, and kill the deck...
1 week ago
1 week ago
This looks fun. You won't always have artifacts or enchantments to target with Broken Bond so I would suggest Explore instead to always be able to cast it and get a draw. Bond is still great in the sideboard tho.
1 week ago
I think Harmonize might be more useful than Explore - after all, there's only 20 lands here, so the odds of getting the ramp effect are thin. For les mana, Serum Visions or even Opt would probably be more useful, too.
2 weeks ago
Welcome to EDH. Before I begin giving you suggestions about this deck I just wanted to let you know a little about the EDH format.1) EDH decks usually have about 36+ lands and some additional mana sources. I see you are running Cultivate and Kodama's Reach as well as a few artifact mana sources, but you will probably need to up your land count. 2) Most EDH decks that use their commander use Lightning Greaves and Swiftfoot Boots as ways to protect it and to give it haste so it doesn't just dies every time you cast it.
You can add Poison-Tip Archer to the group of cards that do damage when a creature dies.
Viscera Seer is a great sac outlet.
Skullclamp is a great source of card draw, especially in this style of deck.
As for cuts to make, to make room for 12+ lands you have some tough choices to make (more cuts if you make any changes). Here are my thoughts and reasons:
Atarka, World Render I know your general is a dragon, but not really many other things in your deck are, so this might be a bit of a win-more card.
Beastcaller Savant you can get better acceleration somewhere else 1/1 creatures don't stick around long.
Burning-Tree Emissary 2/2s get outclassed quick in EDH and you aren't trying to storm.
Phage the Untouchable a great creature and a lot of fun, but probably better in another deck.
Riftsweeper I don't think this works the way you think it does.
Autumn's Veil situational based on your groups meta.
Tainted Strike you better make sure to kill them with the only poison you are running
Titanic Growth +4/+4 might be nice in some cases, but I'm sure it is worth the slot, most things that are trying to kill your creature will probably still kill them after the pump.
Explore up the land count to make this matter.
Mana Cylix run better fixing so you don't need to filter your mana.
Hope this helps. I like your take on Prosh with tokens looks like a lot of fun.
2 weeks ago
Granted its a sorcery but i imagine that Explore would be a better choice than Growth Spiral just for color fixing. Steady Progress is a neat tool to consider for draw and increasing all the counters as well as Bow of Nylea for utility and Oran-Rief, the Vastwood as a 1 of could be nice.
3 weeks ago
There is not much in your colors for card draw, I don't know if you need it. Here are a couple good options for it though Yavimaya Elder , Nantuko Shaman , Explore , Citanul Woodreaders , and Bequeathal . Explore looks the best to me, but yavimaya elder seems pretty good too.
Explore occurrence in decks from the last year
All decks: 0.16%
Commander / EDH:
All decks: 0.06%
RG (Gruul): 0.12%
G/U (Simic): 0.27%
BRG (Jund): 0.19%