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Legality
Format | Legality |
1v1 Commander | Legal |
Alchemy | Legal |
Archenemy | Legal |
Arena | Legal |
Block Constructed | Legal |
Canadian Highlander | Legal |
Casual | Legal |
Commander / EDH | Legal |
Commander: Rule 0 | Legal |
Custom | Legal |
Duel Commander | Legal |
Gladiator | Legal |
Highlander | Legal |
Historic | Legal |
Legacy | Legal |
Leviathan | Legal |
Limited | Legal |
Modern | Legal |
Oathbreaker | Legal |
Pauper | Legal |
Pauper Duel Commander | Legal |
Pauper EDH | Legal |
Planechase | Legal |
Quest Magic | Legal |
Tiny Leaders | Legal |
Vanguard | Legal |
Vintage | Legal |
Explore
Sorcery
You may play an additional land this turn.
Draw a card.
austintayshus on
2 weeks ago
I used to have a fun brawl deck on Arena with Maja as the commander!
With her landfall/token trigger, you will definitely want more land ramp. I'd suggest cards like Rampant Growth and Cultivate and Kodama's Reach and Explore. Ramp is strong in commander, and especially with your commander on the battlefield.
You will also probably want some ways to protect your creatures once you assemble an army of tokens. For that i'd recommend Heroic Intervention and Unbreakable Formation.
You will also probably want a few ways to boost your creatures punching Power, like Intangible Virtue and Craterhoof Behemoth and Glorious Anthem and Gaea's Anthem.
sergiodelrio on UG Land Screw
1 month ago
I think your Woodlot/skerry really want to be Simic Growth Chambers in this deck. You get to replay lands, which is what you want with your Explore effects anyway and they fix your colors.
Another land that combos nicely with Grazer is Crumbling Vestige, since it kinda etb untapped, but not sure how much sense that makes in this particular deck.
Nice brew, and happy brewing! +1
Andramalech on Enamored Rotpriest
3 months ago
capwner I appreciate the feedback!
Phantasmal Image seems great in comparison to Artisan of Forms and you're correct, it would be wasteful of the interaction to not consider how that works in my favor.
I think between that, Spellskite, and Summoner's Pact, I'm most likely to use Image and Skite, so I'll figure out where that lands, and will consider that Growth Spiral is effectively a better use of my time than Explore would be on instant speed alone.
Please don't forget to hit this list with an upvote, I'd appreciate it!
zandl on
6 months ago
You have an alchemy card listed.
Dual-lands are essential. There are many options, like Yavimaya Coast, Breeding Pool, Hinterland Harbor, Command Tower, etc.
You need more ramp. Sol Ring and Arcane Signet are both great. Things like Explore, Cultivate, and Harrow ramp and have good synergy with your commander.
zandl on Green, Second Attempt
6 months ago
Return of the Wildspeaker > Soul's Majesty
Nature's Embrace > Gift of Paradise
Not a fan of Burgeoning with only 34 lands. I'd probably rather play Explore or Nature's Lore, or probably just another land aura.
I also think Reliquary Tower is very overrated. If you aren't winning with a full grip of 7 cards after discarding down to hand size, then 8 or more probably isn't any different. I know you have some "Forests matter" cards, but you're missing out on a lot of utility in your land base here. Okina, Temple to the Grandfathers, Boseiju, Who Endures, and Castle Garenbrig are all great, to name a few. Centaur Garden and Hashep Oasis are also really cool in green Voltron decks.
legendofa on Loam Life (PLEASE HELP)
7 months ago
Dumping some ideas and hoping something works: Rancor's always an option, if you have some on hand. Sporemound can go wide. Groundskeeper is a reusable recursion effect, and Grim Discovery hits most of your key cards. Explore and Arboreal Grazer effects could be your best ramp, since it seems like the deck puts lands into your hand pretty reliably. Murasa Behemoth is more beef, but is also pretty high mana cost.
Ookafont on Loam Life (PLEASE HELP)
8 months ago
So firstly. I like the graveyard land style, but I would recommend going more for a Landfall style deck. Usually that isn't B/G but there are some interesting opportunities. Firstly I would recommend Khalni Heart Expedition. very good for landfall. Also Adventuring Gear gives a lot of good heavy hitting power especially with multiple lands a turn. and its colorless which fits multicolor well. Also this is a bit more crazy but you have a lot of land searching with Terramorphic Expanse etc. so maybe a little bit of other colors? Red would be pretty good for Akoum Hellhound or Plated Geopede and Manamorphose. Also I'm not sure Crypt Rats is Ideal here without it being more of a black devotion deck. And I'm not fully sure what Generous Ent really does for you? maybe try Sporemound Also I think Reclaim the Wastes or even Explore over Yavimaya Elder simply out of mana value. I think the land graveyard game just doesn't have super strong support in pauper, but I am interested to see what you can do with it.
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