Dovin's Veto

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
War of the Spark (WAR) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Dovin's Veto

Instant

This spell can't be countered.

Counter target noncreature spell.

Browse Alters

Dovin's Veto Discussion

BioProfDude on Azorius humans in Pioneer

1 week ago

chrclgry, Icon of Ancestry is an interesting suggestion-- thank you!

I have 25 creatures, and 2x Gideon Blackblade who is a creature on my turn. That has been plenty so far. Your point is taken about Thoughtseize , but it's a non-unique argument because that's true of pretty much every deck when an opponent uses Thoughtseize . The card is just powerful and can hurt an opponent's hand. That's true even against a control deck if Thoughtseize is played turn 1 (as it often is) before I play a land.

Thalia, Heretic Cathar does okay in the deck. It has its uses, like causing lands and creatures to come in tapped. That has been pretty good, actually. I'm not married to the card, though, and it may be replaced (likely by Deputy of Detention ).

Elite Guardmage does look odd, but it flies, gains me life, and draw me a card. It's better than I had anticipated. For now, I'm keeping it.

Tormod's Crypt is the card that I happen to already own. Rest in Peace does look good for this-- thank you for the suggestion!

Dovin's Veto is worthless with only three counter spells? Then why did U/W aggro run three Negate s in the side just before the last Standard rotation? This is not meant to be a control deck. Rather, those are very useful as an occasional way to stop a combat trick, counter a planeswalker, etc... As it turns out, only three copies is pretty good against burn and midrange as I have had nice success in my (admittedly limited) play testing. It's a solid card that has utility.

At the end of the day, you have essentially identified what I have thought of the deck-- it either needs to go 100% aggro or 100% U/W control. If I want to go aggro, though, then I'm wasting my time on both U/W and humans and I should just run G/W aggro CoCo, and if I want to run 100% control then I need to dump the humans and just commit to doing the control route. I just really like humans as a tribe and I get to play a bunch of cards that I really enjoy.

Am I going to win FNM with this deck? Probably not, but I have ZERO interest in trying to qualify for the pro tour, I don't really care if I am competitive to win FNM every week. Rather, I like to just play the game and have fun. Do I like to win at least some matches? Sure, and this list should be able to get me to about a 50% win rate, and I'm okay with that! :-)

chrclgry on Azorius humans in Pioneer

1 week ago

Icon of Ancestry is just better than Angel of Invention but what worries me is that you aren't running enough creatures. In the meta you kind have to have lots of threats to get through removal and hand disruption. Keeping a decent hand with a creature, a planeswalker and a couple of spells will lose 100% of the time against Thoughtseize . Also the creature base feels very...off. Thalia, Heretic Cathar , Law-Rune Enforcer and Elite Guardmage feel kinda out of it. Honestly Gadwick, the Wizened seems like a great pick if you were more blue orientated. In the sideboard, Rest in Peace over Tormod's Crypt and 3 Dovin's Veto is next to useless. Counterspell work best in Pioneer when you have many to make your opponent play around them, 3 counterspells in the board won't really do that.

Ebro on Draw it all

2 weeks ago

In jeskai colors? There isn’t much tbh. Unless you want to Pili-Pala Grand Architect which you’re already doing. Maybe stalling is your best bet. If you have access to Rewind or maybe Absorb Render Silent or Dovin's Veto Familiar's Ruse and Archaeomancer for infinite answers to countering stuff

polydeuces17 on Oloro, Weaponized Life Gain

3 weeks ago

Drop phyrexian arena, it's too slow. What's your budget like, and how competitive are you looking to make the deck? Demonic Tutor instead of diabolic if you've the funds, maybe keep both. Diabolic Revelation is a really nice search card too. How fast you want the deck, some proliferation cards to get that Sorin up quickly, Contentious Plan , Tezzeret's Gambit ... Some of the Ajanis have nice Ults too, with lower costs to hit the board. Looks a little to me like you're trying to do too many different things with the deck at once, Stax, life gain, control, tokens, draws etc. If you want to combo out, switch a bunch of those creatures for more control/search cards. Soul warden/soul attendant is alright, not a real good fit for the deck, since you already gain 2 life per turn off of oloro, being like 16 if you have three of your double life gains.. you could fit something better. Get rid of that blood baron, you definitely need more artifact/enchantment control... Not sure what your play group is like but there are some nice ones that gain you 4 life to trigger your angelic accord... I would maybe think of more Stax style cards, Propaganda perhaps, Grand Arbiter Augustin IV thinking of Teysa, Envoy of Ghosts and Karlov of the Ghost Council will be more useful than a lot of those creatures and also allow you to have fewer while keeping control on board, maybe add a Dovin's Veto Time Wipe Supreme Verdict if you rather only hit opponents creatures, In Garruk's Wake perhaps Mass Calcify I could go on and on, but yeah kind of depends on how competitive you want to be I suppose..

Azeworai on Pioneer Slivers

1 month ago

Love the deck! Slivers has always been an awesome and potent archetype.

I'd go down a couple copies of Obelisk of Urd for either Diffusion Sliver or interaction. It seems a bit narrow and capable of being shut down.

Blood Crypt maybe should be either Temple Garden or Sacred Foundry to taper towards removal options. Declaration in Stone maybe, perhaps Dreadbore , Assassin's Trophy is universal, but having answers is important.

As for the sideboard, Abrupt Decay can handle those three-mana planeswalkers running rampant such as Oko, Teferi, and Saheeli. Negate or Dovin's Veto to fight through counter-fraught matchups or get through a wrath. Graveyard decks are still a thing, so Grafdigger's Cage or Rest in Peace could be of aid. Even having a Teferi, Time Raveler of your own in the board could really shut down a control deck. Thoughtseize or Dispel may help as well!

That's all from me. May fortune be with you!

multimedia on Atraxa Proliferate

1 month ago

Hey, overall well done. It's pretty difficult to make a budget Atraxa deck when you're including cards such as Season and Teferi, good job.

No basic lands is strange and 28 total lands is pretty low. I think basic lands are better than lands such as Guildgates, Blossoming Sands, Thornwood Falls, Dismal Backwater, etc. With four colors and not having any Fetch lands because of the low budget then you need more lands. My advice is play 36 lands, adding 11 basic lands: 5x Forest, 2x Swamp, 2x Island, 2x Plains

Budget cards to consider adding:

The majority of these cards can be repeatable sources of counters which is good with proliferate. Just about all these cards use counters in some way. More cards that can put a counter on Atraxa are helpful since then she can proliferate herself. Forgotten Ancient is repeatable source of a lot of counters since you put a counter on it each time a player casts a spell this includes your opponents. You can then at your upkeep move those counters around and put them on any other creatures you control. Combine Ancient and proliferate with Sage of Hours for a budget repeatable way to take extra turns. Taking extra turns is powerful with Planeswalkers and when you can attack with Atraxa who herself is big from counters.


Cards to consider cutting:

  • Blossoming Sands
  • Dismal Backwater
  • Graypelt Refuge
  • Rupture Spire
  • Simic Guildgate
  • Thornwood Falls
  • Shimmering Grotto
  • Grixis Illusionist
  • Scute Mob
  • Simic Initiate
  • Ainok Bond-Kin
  • Sylvan Caryatid
  • Rosethorn Acolyte
  • Abzan Battle Priest
  • Oneirophage
  • Volrath, the Shapestealer
  • Ethereal Armor
  • Tezzeret, Master of Metal
  • The Wanderer
  • Ancient Animus
  • Battlefield Promotion
  • Choking Fumes
  • Hindervines
  • Courage in Crisis

To make room for $9 of price cut Sylvan Caryatid . There's nothing wrong with Caryatid, it's a fine card, but $9 can be better spent such as Sol Ring and Eladamri's Call , etc. The Pioneer format is here and as a result the legal Fast lands have spiked in price. They're no longer budget options for manabases and honestly they aren't very good lands in Commander especially not for their new inflated prices since they will consistently ETB tapped in 99 card singleton Commander. Seachrome Coast , Razorverge Thicket , Botanical Sanctum can be cut to clear a lot of price if you want that.

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