Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
|Want (2)||heystryker , BoredomAddict|
Printings View all
|Ravnica Allegiance (RNA)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Unbreakable Formation Discussion
2 days ago
You have NOTHING like that in Pioneer when talking cats, and especially nothing in this deck right now. What this is is a early rendition of cat tribal. Which isn't bad, but you've got the terms wrong.
If you want cats, you need to go all-in on face-beating with your cats.
Another thing: Adorned Pouncer, Fleecemane Lion, and Bronzehide Lion ARE NOT USED for their abilities. Eternalize, Monstrosity and the indestructible clause are useful and nice bonuses that take these cards from fairly good to really powerful, but they're not the core.
The core on those cards is that they deal large amounts of damage for the mana cost. 2 mana to deal 3 damage every turn is a very good rate. Don't force yourself to use their abilities, or think of them in terms of abilities.
Also, Felidar Sovereign takes care of artifacts and enchantments maindeck. If you run 4, you have four cards that not only buff every creature in your deck but also let you destroy an artifact/enchantment every single turn. That's so much better than a single random weird Naturalize.
Unbreakable Formation is good. Feel free to run multiple copies, but not instead of Felidar.
Also, 'tutors' are almost entirely used to combo off. They have to be very efficient if you want to be going and getting specific cards from your deck in an aggressive creature deck. I recommend cutting all noncreature, nonland cards except maybe 1-2 Formations and then running 4 Collected Company. Or, if you want, run Eldritch Evolution. Evolution would be used on a 3 mana creature to go get one of 1-2 Regal Caracal, which is pretty good when you can pull it straight from your deck.
Or it can be used on a 2 or less to grab Lurrus for value.
3 days ago
But don't you think that 27 cats is enough, TriusMalarky?? I'd rather cut some cats and get more lands. Remember that this is also a token deck, so Pride Sovereign would greatly benefit when there are a lot of tokens of 1/1 lifelink cats which also get buffs.
Pride Sovereign in numbers of 2 is really useful with Blessed Alliance, and can generate tokens on his own. I am using Regal Caracal for tokens as well. I have 4x Anointed Procession for a reason. I've usually had great success using tokens in my cat deck. I also have 1xSundering Growth for its populate ability not to mention it will be useful if I ever need a artifact or enchantment removed, which will most likely be hard to draw this card, but regardless I believe it will be used often in games.
The reason I don't have many Feline Sovereigns is because I traded one for Unbreakable Formation. This balances out my ability to have +1/+1 with a creature and instant. But does the Feline Sovereign only give +1/+1 when its on the battlefield, or not?
I_Want_To_PlayAllTheDecks Birthing Pod is really nice. But I don't think I could use that to eternalize adorned pouncer or anything like that; the only card it would work on is Regal Caracal when paying 4 or 3 mana and 2 life for making a 5 mana creature. And Karn, the Great Creator is only useful if I'm running lots of artifacts. And what is CoCo? With Ajani's Pridemate if I have a lot of 1/1 lifelink cat tokens, and attack with those using Encircling Fissure, I can buff him up so much it will be very useful to have Setessan Training and/or Angelic Gift.
Adorned Pouncer is very expensive mana-wise when you eternalize it, so it will be late in the game when I use it. Same goes for Fleecemane Lion. And Bronzehide Lion is expensive for making a single creature indestructible when I can use something like Unbreakable Formation for 1 more mana cost while buffing my entire army. Yes, they're good for 3/3 for 2 mana, but regardless I have other cards for that. For instance, Prowling Serpopard is very useful against blue counter heavy decks, covering my entire army with their ability, and is a 4/3 for 3 mana.
Angelic Gift is a must if I'm facing flying decks or if there are decks that don't have fliers or reach so I can deal direct damage, and on top of that it functions as a 2 mana cost draw 1. Just think if I used that on a Eternalized Adorned Pouncer!
What I need are tutors or something that allows me to pick out what I need for whatever occasion; that's how a good toolbox deck would work. Perhaps splashing black for Agonizing Remorse and Lay Bare the Heartand Grim Tutor??? Hand control is great when you know what cards are best in their hand, and Grim Tutor is currently the best tutor in Pioneer, I think.
3 days ago
Hello, Kaiser_Silver7 and thanks for posting!
I can't afford Temple Garden. And, Unclaimed Territory can be a problem if I draw anything other than a creature card, and on top of that everything in my deck is either green or white so it's no big deal to go without Unclaimed Territory.
Also, Always Watching will be useless with my tokens, as I plan on spamming 1/1 lifelink cats. I like watchers of the dead because it's a solid 2/2 and can be sacrificed to empty graveyards. I like Encircling Fissure because it is what will allow me to attack with tons of cat tokens without sacrificing them to the blocker.
Unbreakable Formation costs 1 white and 2 generic, so it's just as good as Feline Sovereign, the difference being that one is a creature that can be killed, and the other an instant.Should I replace Feline Sovereign with Unbreakable Formation? I mean, both are really useful.
Collected Company could be useful, as I have generally 3 mana cost cards or lower, but it costs 4 mana for what is 3 or less mana, and I don't know the chances of drawing a 3 or lower mana card. Perhaps you can show me the mathematics behind it? I don't particularly like cards that say 'draw X' and then 'keep x and discard x'. I have Angelic Gift and Setessan Training for drawing power, but they also have other benefits.
What cards would you cut from my collection of creatures?
I'm trying to make this a toolbox deck, which is why i have Sundering Growth, Angelic Gift, Blessed Alliance,Prowling Serpopard, and Watchers of the Dead. Anything that will make it more varied in being prepared for anything would be great!
3 days ago
Hi! I saw the deck, and it seems very funny!, but i think that you could include other cards that in my opinion is good with the deck. I guess that you didn't put shocklands or more Unclaimed Territory because it increase the cost of the deck, but its necessary have x4 Unclaimed Territory in a tribal deck and Temple Garden. With this lands, you don't have to worry about the mana, so i take off Open the Gates.Shefet Dunes can be a great card in this deck too.
I think that is better put Sundering Growth in sideboard, to avoid have useless cards in some matchs. Maybe you could replace Watchers of the Dead for Bronzehide Lion, because is more aggresive and it resists wraths. In this deck, could be usefull : Always Watching, Unbreakable Formation or Ajani, the Greathearted. And is essential to have in a creature deck Heroic Intervention in main or side. Also i change Encircling Fissure for Collected Company, is more usefull in this deck, you have already many cards against aggro, i dont see necessary.
1 month ago
Your average cmc is over 4, thats really high. I would recommend cutting 6 high cmc creatures for Talisman of Conviction Boros Signet Arcane Signet Boros Locket Fire Diamond Marble Diamond locket is bad but the 2 cards can help later in a pinch. Also try to find some lower cmc spells to swap for some fatties Maybe include Speaker of the Heavens and Bishop of Wings or other angel relevant clerics. Do you have a meta that supplies enough time for Burnished Hart ? I find it to be incredibly clunky, its 2 turns to play 2 extra lands. I would just add Myriad Landscape to the mana base and swap the burnished hart for Knight of the White Orchid Legion's Initiative can protect your team from a wipe. Leaving mana open is hard in Boros, but losing creatures with limited card draw is very bad. Eerie Interlude and Unbreakable Formation or Teferi's Protection can also protect the team if there is a board wipe. And now the important part. Herald's Horn and Vanquisher's Banner since your tribal red has wheels and impulse draw like Reforge the Soul Magus of the Wheel there's Mazemind Tome 4 scrys for 2 mana is a fair rate and if you need cards or have the mana open go ahead and draw. Stolen Strategy Grenzo, Havoc Raiser Rogue's Gloves Chandra, Torch of Defiance Mask of Memory can all get you cards just off the top of my head but Im sure scryfall or looking through some other gisela decks will render many more options as well. Cheers good luck with your Angels!
1 month ago
Very cool build, +1! =D
A few suggestions! Estrid's Invocation & Mirrormade could both be useful with quite a few of your Stax and Pillow Fort effects. Maybe Karn, the Great Creator, Grand Abolisher, Linvala, Keeper of Silence, & Flawless Maneuver or Unbreakable Formation as well. =)
1 month ago
1 month ago
Some spells I think can just make the deck better are the following.
Finale of Glory You'll never use this for the X=10 part, but doing lets say X=4 will put 4 2/2s on the board which is 8 power total coming out of no where and they'll be ready to swing next turn.
Unbreakable Formation is amazing since it can protect you from a board wipe or be used as an offensive spell on your turn since it'll give your entire team a permanent +1/+1 bonus and leave them up to block after the swing. Make a Stand is similar, but much less effective. Faith's Reward and Eerie Interlude are great since they can dodge the scarier board wipes like Cyclonic Rift and Toxic Deluge
Decree of Justice is good for it's cycling ability. You'll draw a card for 3 mana and you can drain the rest of your mana into it to make that many soldier tokens.
Oketra's Monument is great since while not making soldiers it will give you cost reduction on your creatures and lets you have plenty of expendable bodies.
Marshal's Anthem is a card I use that is very underestimated. In the late game it will help you get some important creatures out of your graveyard and is a great anthem effect to boost your team.
Light from Within will give a good boost to all your non token creatures.