Well of Lost Dreams
Whenever you gain life, you may pay (X), where X is less than or equal to the amount of life you gained. If you do, draw X cards.
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Well of Lost Dreams Discussion
5 days ago
I have a few suggestions:
You are playing one of the best color combination for boardwipes. If things go wrong a well placed Supreme Verdict, Wrath of God, Merciless Eviction, Fumigate, Terminus or Cyclonic Rift can turn the table in your favor or win you the game. Boardwipes are very strong in the EDH format.
35 lands without any mana rocks is quite slow for a deck like this. Maybe you could consider adding some ramp to ensure that your strategy starts pumping before your opponent's. I'm talking about cards like Azorius Signet, Dimir Signet, Orzhov Signet, Sol Ring, Thran Dynamo, Basalt Monolith etc etc.
As for your removal you heavily rely on Pacifism effects. If that's what you absolutely want, go ahead, but if you'd like a bit versatility (sometimes an enchantment or something else might prevent you from gaining life of playing at all), cards like Anguished Unmaking, Counterspell, Mortify, Return to Dust and Utter End could be pretty interesting.
Might have a few cards that comes to mind. I hope any of those cards were inspirational to you :P
1 week ago
I will give you the tips I am always gave.
---First of all: correct your mana-curve! In the right of this page have a graphic that show you your mana-curve. Your mana-curve don't looks like a curve, yeah?
How do you make this? Simple. Put things you can get time and game advantage with low mana cost. I am a big fan of cheap deck, so i will try indicate cheap cards.
A good deck have at least 8 removal cards, this cards may be really versatil like Murder or more restricted like Smother, a great removal that support early creatureless game in single or multiplayer games is Innocent Blood (now is very cheap). From the white side, you have 2 excellent removals for everything Oblivion Ring and Banishing Light. If you what spend more money you can also use Anguished Unmaking.
Your deck don't have draw, which makes it slow. Draw engine are always necessary. Can be constant like Phyrexian Arena ($$$) or Staff of Nin, or can be recursive like Sign in Blood or Night's Whisper (ideal for this deck). One of the most important things about low mana cost draws is to always have a land to play in all of your turns.
---Secound: You need create a deck more consistant, 4x or 3x of each card, 2x only for utility cards like Ob Nixilis Reignited or great mana cost like Resolute Archangel. That way you will create a focus on your deck and more efficience too.
---Third: Make a more synergy deck, with one card contributing to another. You gain alot of life maybe you can make Angelic Accord or Well of Lost Dreams works. If you have token generator (Moonsilver Spear, Captain's Claws, Lingering Souls, etc) you can use morbid of Reaper from the Abyss better and also can use Tragic Slip who is a wonderful low mana cost removal.
With this tips you can make any deck with not much trouble.
Obs.: the ideas of mana ramping like Sol Ring is nice, but so unfair, because this card is banned for all formats (except vintage) for a reason. You can use this strategy easily, but you probably never will learn how make a solid deck without non-sense banned cards like Sol Ring.
2 weeks ago
I've been playing with a mono-white deck with some similar themes. A cheaper, but more restricted version of Dazzling Reflection would be Awe Strike. Other cards worth considering: Cathedral Sanctifier, Well of Lost Dreams, Aetherflux Reservoir, Lone Rider Flip, Chalice of Life Flip, Survival Cache, Serra Ascendant, Wall of Reverence, Ajani's Pridemate, and Rhox Faithmender.
1 month ago
Archangel of Thune would be the single best thing you could add to this deck.
Your commander makes Deathpact Angel even more durable and tricky. True Conviction is almost always a wincon and actually stacks with the Noble Purpose and consider adding Exalted Angel (Neither are considered Lifelink when applying the abilities).
Well of Lost Dreams would help card draw immensely.
Also consider cutting some of the subpar lifegain and auras like Angel's Mercy for removal like Path to Exile/Swords to Plowshares/Return to Dust/Aura of Silence and upgrading your current removal. For example instead of Oblivion Strike a Gild. Or moving your removal onto creatures like Angel of Despair and Angel of Serenity.
All in all though you need to either improve the card draw/ramp or lower the CMC for this one.
1 month ago
@Daedalus19876: SO far this deck has a 14 game winning streak with no losses at my lgs both 1v1 and 4 player.
Removed Always Watching (replaced with Norn's Annex, Ayli, Eternal Pilgrim (the sacrifice wasn't utilized to full effect in this deck. Replaced with Weathered Wayfarer for utility.), Batterskull (too slow here. Replaced with Shambling Vent), Kokusho, the Evening Star (Will find better use in my tbb Meren deck, replaced with Luminarch Ascension because angels.), Well of Lost Dreams (too much mana sink for lifegain that was garnered through combat damage more than anything else. Replaced with Painful Quandary), Death Grasp (Useless after the first game I used it, replaced with Selfless Spirit), Necropotence (The drawing at the end of my turn was hurting my games and almost cost me one so it had to go. Replaced with Karn Liberated because just because), Boon Reflection (did little. Replaced with Aven Mindcensor for control), and Oblivion Ring (Slow removal. Replaced with Unmake).
1 month ago
There are many ideas I can offer that you could add to your deck, feel free to take into consideration any of these:1.) Well of Lost Dreams2.) Wall of Reverence3.) Archangel of Thune Definitely4.) Reliquary Tower5.) Beacon of Immortality6.) Celestial Mantle7.) Boon Reflection8.) Angelic Chorus9.) Purity10.) True Conviction11.) Requiem Angel12.) Noble Purpose
1 month ago
Maybe Well of Lost Dreams
+1 from mee
1 month ago
So first suggestion: burn this pile and move on with your life, the world doesn't need another atraxa deck. Build a Thelon of Havenwood tribal fungus deck instead and earn my undying respect.
That being said, here are some real suggestions. I would cut Varolz; exiling your own dudes is never something I like to do and you have more than enough ways to get counters on your dudes that are more efficient. Cut Urban Evolution it's just not strong enough, you want to be using permanents to draw cards or else much splashier sorceries like Shamanic Revelation or Rishkar's Expertise. I would cut some of the non-counter-related mana rocks for better mana ramp. Fertilid is a must, Cultivate and Tempt with Discovery are often awesome. Of your maybeboard the only cards I would try getting in are Skyship Plunderer and Collective Effort. Believe me, I've tried pretty much all the others and what you already have in the deck is enough value. More on the card draw front, add in Bred for the Hunt, maybe even Well of Lost Dreams since your general has lifelink. My number one card for any deck with black in it is Living Death as you will inevitably want to recover from all the board wipes and come back for a big blowout.
The inclusion of Odric, Lunarch Marshal is pretty brilliant, on the same front you should run Lightning Greaves to protect your general and then also give your creatures all haste with Odric. If looking for more cuts to make, I would go for the 1-off spot removals like Putrefy and Mortify since you don't have ways to remove them and your main ways to efficiently remove threats will be stealing them or destroying them with Lux Cannon and those are more repeatable. You can replace one with Retribution of the Ancients for some sick tech. Cut Managorger Hydra. It is a big dumb fatty that doesn't do anything but swing and that is usually enough to kill somebody (lame) and then make you even more of a target. It doesn't do anything interesting. Play Zendikar Resurgent because it's amazing obviously.
Hope some of that helps, honestly remove the whole maybeboard except for the ones I mentioned to maybe keep.