|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Common|
|Commander 2014 (C14)||Common|
|Duel Decks: Jace vs. Vraska (DDM)||Common|
Combos Browse all
Into the Roil
Kicker (You may pay an additional as you cast this spell.)
Return target nonland permanent to its owner's hand. If Into the Roil was kicked, draw a card.
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|Have (9)||ibraJG84 , Joblaska , xXThormentXx , frederiklw , ironax , rainbowofdeath , corys , DFDGamer , XxCataclysmiCxX|
|Want (11)||kovellen , VampiricJace , lorddarkstar , notsaying , LuckMisesack , gamerhat , APPLE01DOJ , Mahtimatonen , Feyd-Rautha , ShadyPear , Rev0388|
Into the Roil Discussion
9 hours ago
Deepglow Skate is nearly useless in this combo-oriented build. There is no reason to activate the ultimate when the -1 ability is better.
1 week ago
What's the reasoning behind not including the following?:
I can understand Into the Roil as it's a carbon copy of Blink of an Eye, however the two low-cost counters are usually ones I look to put in most decks I play, especially mono blue. Was there a reason you didn't include these or was there simply no space?
1 month ago
ShikiTen, Thank you for the up vote and feed back!
I like O-Naginata and considered running it for the reasons you stated, but the lifelink and trample are pretty important. Trample helps me get around chump block fliers, and I dont know of too many other equipment that give the power boost i want plus trample. I want to run Blink of an Eye but am having a hard time cutting something for it. I may just put it in place of Into the Roil since I have a foil copy LOL Kami of the Crescent Moon is in over the mine because its a blocker. I lack creatures in this deck, so I needed a body that gives me cards. He is not great though, he dies to everything lol. I run Sphinx of Magosi as a back up beater. His ability to draw cards is cheaper than kefnets, and he gets bigger every time I activate. Jin-Gitaxias, Core Augur is amazing, though, and I do think he would be a great fit. He gives me control and a full grip. Maybe I take out Nezahal, Primal Tide? Saprazzan Skerry is in here for a turn 2 Kefnet. It probably should just be Crystal Vein, its better in any period of the game since it comes in untapped and can be sacked at any time to make 2 mana. As for Seat of the Synod, the only reason its in here is for a Trinket Mage target. Its a back up target for sure, but it just insures that I will have something to search for.
1 month ago
Loving the idea behind this.
You might want to consider replacing Loxodon Warhammer for O-Naginata. You lose the lifelink but you can cast & equip for the same cost as casting Loxodon Warhammer leaving more mana available to you.
Sphinx of Magosi could be upgraded to Jin-Gitaxias, Core Augur netting you much greater card advantage without requiring mana to invest on drawing outside of an extra 4 mana cost to play. The best part is his flash so you can leave your mana open until just before your next turn.
I am slightly puzzled by Saprazzan Skerry. Coming into play tapped & having to sacrifice later overall nets you no extra mana, in fact after it's sacrificed, unless you had Terrain Generator already on the field doing its thing, you lose mana overall due to the permanent loss of that land. Might just be better to make it an Island. Seat of the Synod also dies to artifact removal, which is much more common than land destruction. Also, might just be better off being an Island. (I speak from personal experience on this because I used to use artifact lands to help with metalcraft, but too often I just wound up behind on my mana game.)
Apologies for the novel. Seriously though, love the deck! +1 from me.
1 month ago
Thanks for the advice MarcosTithes. I do have those cards in my binder but for now I'd rather not play them, my group isn't that competitive so it's not worth to make my deck any faster just yet. I just took a look at your list, I like it, I wish I could play certain cards but there's just not enough space in my list. I cut some cards that I felt that they were too heavy for cards like Into the Roil and such to have an answer against my friends. I like to have a good amount of removal and answers.
1 month ago
1 month ago
You can run the sun, You only run one PW. It should be fine. In case things get a little rough though, always have a good bounce instant such as: Blink of an Eye Into the Roil Venser, Shaper Savant (My favorite)
I like running these cards in my deck in conjunction with the orbs. I run 3 PWs, that's the only reason I don't play the sun.
As for mana rocks, I see now some good one's in your deck. If, and only "if", you want to go big test out Mana Vault, Mana Crypt. Mox Amber Should work just fine as well. I am concerned for need to rebuild after a Armageddon, you could consider running Flagstones of Trokair, Oboro, Palace in the Clouds for recursion, and Land Taxis a must. Voltaic Key to untap the rocks. Commander's Sphere and Darksteel Ingot, Mind Stone. If you're feeling low on colored mana, Coalition Relic and Chromatic Lantern can help.
Select your rocks carefully to match your playstyle. Just, don't overdue. You need to stax the hell out of them, mercy is not an option here.
If you need some more staxing effects, might I suggest: Energy Flux to break artifact themed-decks. Pendrell Mists and Magus of the Tabernacle to break creature heavy decks. Cards that steal control of permanents can also be good. By the way,Phyrexian Metamorph is a great card for a sneaky play (either coping something good or something like a Ulamog).
Dismiss into Dream can be situational, but can also be a great weapon against pump, equipment or aura decks.