Angel of Invention
Creature — Angel
Flying, vigilance, lifelink
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it, or create two 1/1 colorless Servo artifact creature tokens.)
Other creatures you control get +1/+1
Price & Acquistion Set Price Alerts
|Have (22)||Blue_Otaku_No.1 , Wolfebladeelite , EdenGardenz , perrin515 , Skulldrey , , ZombieFood , Hootiequack , fireborne1986 , Roadhog , Lindough , ecurps , RubyStrings , Poptartz95 , DrLitebur , Borg0th , golgarigirl , Spinalripper , jaustinhowald , GeminiSpartanX , Zhorus_The_Bauqret , Va1mar|
|Want (3)||Myris , Falte , samuelianstorm|
Angel of Invention Discussion
5 days ago
okay, wow, I like this general idea for a deck. Nice Job! The biggest problem I see is that you have a lot of cards that synergize nicely with token decks, without including much token generation itself. Although things like Bone Picker is SUPER satisfying if you can cast it for one black mana, it doesn't make any tokens itself, which is sorta the point with zulaport tokens decks. Yahenni, Undying Partisan and Ayli, Eternal Pilgrim are both great sac outlets, I might add one or two more of them for consistency, unless you find you are drawing them enough (you wanna make sure you can kill off your tokens anytime so a board wipe or certain spot removal doesn't ruin your plan entirely)Anointer Priest provides value with tokens, but i think the extra life she gives you isn't worth the efficiency you could be getting with other cards, not to mention her embalm cost is pretty expensive for it's value. (Maybe try Pious Evangel Flip in her place if you like the life as I think his flip is sort of like a Zulaport CutthroatNext you need some better token generation. Things that make your board really wide really fast. Servo Exhibition Sram's Expertise Angel of Invention even Visionary Augmenter for budget. This should increase your consistency in token generation much more. And then once that is reliable you can worry about proper removal. lemme know if this helped, I like these kind of concepts so I'll try and keep in touch with this one if you find it becomes more consistent!
1 week ago
This is Anointed Procession based around other enchantments.
Basic idea is to get down some enchantments to slow the opponent, gain some life, and then run the board over with Tokens. I wanted to get the synergy to a level that all the cards are doing at least double duty. So I started looking for Enchantments that have some retainablility. Life Gain that works within the shell, removal that can gain me something as well, massive token generation or constant generation and a deck that is actually fun to play.
Enchantments that work well together:
Westvale Abbey (The life loss has never been an issue)
Cartouche of Solidarity (Cheap, efficient, and plays well with my removal)
Hidden Stockpile (Part of the main engine to the deck, can easily trigger revolt for itself)
Angel of Invention (My only creature in this deck that usually draws a lot of attention)
Trial of Ambition (Is a looming threat once the opponent realizes I play Cartouches)
Start / Finish (Token generator that will trigger Revolt)
Shambling Vent (This is no brainer)
Authority of the Consuls (Slow roll the ramp and vehicle decks)
Trespasser's Curse (I know this is an ify main board but a second turn drop makes people think)
Angel of Invention (All around this is the Crowd Pleaser)
I am still wondering what would be good for a sideboard. That is why it is not listed yet. Today Aetherworks Marvel is gone from paper Standard so this week we will seen new decks rising to the top.
All opinions are my personal opinions. This deck was made with the help of my wife.
Please leave constructive criticism
1 week ago
1 week ago
2 weeks ago
Check out my deckmaking game here!
2 weeks ago
3 weeks ago
i would cut Angel of Invention and Angelic Wall. one or two Aegis Angel and Guardian of the Gateless work well. i would also see about getting the soi avacyn. Daybreak Coronet, Angelic Destiny, and Sunbond are very good. i would also consider Graceblade Artisan. i would cut the artifacts and some other things and put in more removal like Swords to Plowshares and the plethora of one or two mana white instants that give you creatures indestructible or protection from colors.