|Commander / EDH||Legal|
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|Kaladesh (KLD)||Mythic Rare|
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Angel of Invention
Creature — Angel
Flying, vigilance, lifelink
Fabricate 2 (When this creature enters the battlefield, put two +1/+1 counters on it, or create two 1/1 colorless Servo artifact creature tokens.)
Other creatures you control get +1/+1
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Angel of Invention Discussion
4 days ago
xyr0s suggested Ancient Stirrings,and it helps search for my colorless creatures or land Id need. Regal Caracal is a maybe. It is cheaper than Avenger of Zendikar. I do enjoy the thought of Angel of Invention. Thanks for the input magicsheep and possibly check some of my others out. Thanks also for the upvote.
4 days ago
Interesting deck NyxDragon. The theme is very creative and I found this fascinating.
An alternative for Cultivate and Expedition Map is Sylvan Scrying, which lets you find any land. I like Regal Caracal in any creature spam deck because it's a self-contained engine. I also LOVE Angel of Invention, for its ability to create tokens and buff all of your other creatures.
1 week ago
You need the kittens to grow up! Lots of 1's need to become 2's and then become 3's. Regal Caracel is only a start. Squeeze in some Radiant Destiny or Benalish Marshal or Shalai, Voice of Plenty. Not Angel of Invention because you have enough 5-drops already.
3 weeks ago
EspioNova Well this is now turning into a knight deck more than an angel deck! So it's up to you in what direction do you want to take it, if a full-blown knight tribal, or an angel deck supported by knights.
If that last thing is what you want, the deck looks good now creature-wise. But some suggestions you might like:
- Archangel of Tithes is a very good defensive creature, but now that you have 20+ knights to take care of defense, maybe you prefer more offensive angels. Both Angel of Jubilation and Angel of Invention will make all your creatures stronger. Angelic Overseer is also very good with all the humans you have.
- Sublime Archangel is a bit more expensive, but can easily win you the game if you have a bunch of knights on the table.
- Archangel of Thune is much more expensive than Gisela, but a beast in creature-heavy decks. Especially if you also play lifelink knights like Knight of Meadowgrain or Fiendslayer Paladin, since that will also put counters on all your creatures.
- Knight of Grace and Knight of Malice are fine but there are better knights. Apart for the ones mentioned in my previous comments, some suggestions would be Silverblade Paladin (to partner with lifelinkers), Knight Exemplar, Kinsbaile Cavalier, Riders of Gavony (if you usually play against tribal decks) or Stillmoon Cavalier.
- Lastly, all the Dauntless Bodyguard could come back to the deck now that you have more 2-3 drop creatures.
So I just threw a lot of cards in there, but it's up to your preferences and budget what changes to make. Good luck with de deck, it already improved a lot!
3 weeks ago
Now this would be a big change but you could cut the +1/+1 counter theme, play Kaalia of the Vast as the commander and go all out on angles and demons. I suggest this because although a few of the angles and demons overlap with the +1/+1 counter them, like Angel of Invention, but most don't. Just a suggestion. :)
3 weeks ago
Played at Mothership
2-1 vs Burn 1-2 vs Merfolk 2-1 vs Ponza
Definitely took the three drop and land advice to heart Played a instant speed Angel of Invention off Windbrisk Heights vs ponza which was nice Also cracked Blighted Steppe for 10 against burn for all the lolz
3 weeks ago
I love a White Weenie Deck :). I get the knight synergy but you shouldn't just play EVERY knight you can just because it might synergise well. I agree a lot with Caylem01's initial ideas:
x4 Knight of Grace. First strike is important, is a powerhouse against any black deck.
x4 Adanto Vanguard. Always attacks as a 3/1 for two mana. Is resilient to removal which your deck needs to be.
x4 Dauntless Bodyguard. A great aggressive 1-drop that you want to play on turn one if you can, but still has late game usefulness.
x4 Shefet Dunes. Why aren't you playing this if you're mono-white?? It's a late game mana sink that allows you to pump your team.
Baird, Kwende, Dub and Radiant Destiny I don't agree with. All just a bit too slow for my liking. You want to get aggro and keep attacking and force them to block you.
I'd replace Radiant Destiny with Pride of Conquerors. Same +1/+1 effect for everything. Then if You have the city's blessing it's +2/+2 for big combat blow outs. Plus it's instant speed so is more tricky than Radiant Destiny.
I'd also replace Dub with Cartouche of Solidarity much lower mana-cost and more aggressive. Leaves behind a dude even if your enchanted guy is removed and counts as 2 permanents for the City's Blessing.
Unsure what to replace Baird or Kwende with off the top of my head but some suggestions could be: Angel of Invention, Oketra's Monument, more Lyra Dawnbringer or Legion's Landing and Skymarcher Aspirant if you start to care more about Ascend.
These are just a few ideas so feel free to use them or not :). But White Weenie for the win!! See my deck Knight Fever, Knight Fever for ideas :).
3 weeks ago
I highly recommend Whitemane Lion. I would personally take out Darting Merfolk for it. Being able to save a creature is nice, and you can repeatedly play it on each of your opponent's turns to draw up to 4 cards in a full turn rotation (given you have 4 players).
I run Angel of Invention as a token finisher in my Ephara deck, it works nicely with flickers, and it can get out of hand if you can protect your plan with counters. Elesh Norn, Grand Cenobite is another card with the same function.