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Angel of Jubilation
Creature — Angel
Flying Other nonblack creatures you control get +1/+1. Players can't pay life or sacrifice creatures to cast spells or activate abilities.
Angel of Jubilation Discussion
4 days ago
@ Gloglok I know card advantage can be very difficult in mono white (It works with card value). For me Arch of Orazca cost too much as a card draw engine. I can recommend you following to try out:
Lifegain plan: Swap all cards below 5 mana except Weathered Wayfarer , so you can use Dawn of Hope . Key cards for a lifegain plan would be cards like Resplendent Angel , Archangel of Thune , Auriok Champion , Serra Ascendant
Add blue or black: Kills devotion and then the deck goes into white-blue or white-black prison control (see death and taxes) with angels as some finishers
Artifacts: not really productive to the devotion plan but Tower of Fortunes is one solid card draw engine. A while back i tested also Tamiyo's Journal but it both of them were too slow for me. (You can still try it tough)
Next tests i do: Serra the Benevolent , requires more flying creatures to work properly. Angel of Jubilation stops enemy fetchlands, phyrexian mana, and any pay life effect but not bolt proof! , Archangel of Tithes actually perfect for this deck, swap for boardwipe Gideon Blackblade , requires even more low mana creatures like Knight of the Holy Nimbus which is actually a 3/3 indestructible for double white
3 weeks ago
I was looking over your list again and thought of a few other cards that might be worth trying out in the deck if you haven't tried them already.
Angel of Jubilation interferes with a number of recursion strategies and prevents opponents from sacrificing Karona when it switches to being under their control.
And I guess Flickering Ward is a questionable pick since it can cause aura's to fall off your creatures depending on the color you pick, but its value lies in it being so cheap to cast and return to your hand. Aside from being a viable card in its own right, it basically translates into: Pay : Draw a card for each enchantress effect you control. You can also cast it on an opponent's creature as a political bargaining tool or to knock other auras off of them.
4 weeks ago
You are right, thinking about it, the shock lands entering tapped is a replacement effect, so Angel of Jubilation doesn't care about those.
Arid Mesa and Marsh Flats didn't get reprinted, but there are other cheaper ones like Flooded Strand I bought them when they were $8 now they are going insane again, also Polluted Delta is reprinted, as well as Windswept Heath and Wooded Foothills . Wooded Foothills can only pull Mountain but if you use it to pull a Blood Crypt or Sacred Foundry it's still quite good.
Leyline of the Void price is ridiculous wow.
Rakdos the Defiler can make it so he's not casting Meren of Clan Nel Toth losing half their lands, and other permanents. You can always sacrifice the Rakdos the Defiler to his Plaguecrafter or other crew. It took me a very long time to get him into my deck, I kept holding on to creatures like Aurelia, the Warleader . I think he's very cheap, give him a try. Remember that when he enters the battlefield "tapped and attacking" his "when he attacks" ability doesn't trigger, you just get the benefit of the "when he deals damage". Sometimes, I know it seems crazy, I sac half my permanents and attack, in 1v1, people find it hard dealing with a 7/6 Flying Trample timer when every permanent they play is lost (remember he is a Demon permanent so he doesn't sac himself).
Zealous Conscripts is good on his own which makes him nice, my issue with him is the CMC5, its too slow for cEDH usually.
Also, Mother of Runes , one of her awesome powers is that I give Kaalia of the Vast protection from the color of the flying blocker that's going to kill her so she can't be blocked, or give her protection before damage to save her, or give her instant protection. Doesn't help with Sacrifice though (except that you can sacrifice the Mother of Runes to protect Kaalia of the Vast .
Overall very cool build, lot's of fun synergies in there.
4 weeks ago
Hey Spirits, so yeah all the combos you mentioned that I have I took directly from your decktech. I simply cannot do some of your super fast combos so I looked at your alternate combos section and essentially went for the ones that have a lot of the same cards involved such as: Kiki-Jiki, Mirror Breaker , Adarkar Valkyrie , and Goblin Bombardment and sort of just ran with those. So the reason why I like Mark of Fury is because of its reusability. I believe one of my buddies in my playgroup uses 1 or 2 ( Anguished Unmaking & Assassin's Trophy ) cards for instant speed, target permanent removal so I think it being in danger until EOT isn't too bad, and with Grand Abolisher out, its totally safe.
I use Reliquary Tower just in case I find myself with a boat load of cards and not wanting to discard them; but perhaps I will consider cutting it.
Terramorphic Expanse and Evolving Wilds are the same card with different names. I only run 1 just to be certain that at least by the 2nd turn I should have most of my colors. I have 1 of the fetches in there ( Bloodstained Mire , but Arid Mesa and Marsh Flats are just outa my magic budget at the moment.
Your right about Reflecting Pool , honestly should pick one of those up before they go any higher. I do wanna wait to see what gets reprinted in Modern Horizons before I make any big purchases though.
And yeah Leyline of the Void is great... but WAY to pricey for me right now lol.
And yes... Angel of Jubilation scares me. I think I may play test her a couple of times and see if i can balance and control when she is on the field and when I need to do the things she won't allow. and I believe your right with how it works. it WOULD shut of things like fetches, Necropotence , and Phyrexian Reclamation . but yeah I think shocklands are fine because it is part of it resolving, not an activation cost.
Yes Angel of Despair is better but not against a recursion deck like Meren of Clan Nel Toth . Essentially I need to prevent him from sacking his stuff to make us sack ours; or exile it once the threat has entered the battlefield so it STAYS GONE. going to the graveyard is just not good enough.... Honestly, it's kind of why i Wanna Lord of the Void . Because not only do i get to take some of his stuff, but I'm also exiling his stuff in the process.
Mother of Runes IS great, I considered her for a moment. But much of what I'm up against is untargetted removal. where IIIIII am being forced to sack MY permanents or the board is being wiped. it's brutal lol. So i ended up cutting her.
Hall of the Bandit Lord is on my "to buy" list but... too $$$.
I was 50/50 on Rakdos the Defiler . It seems decent but if im in for the long haul for the game, I dont wanna be sacking my angels and dragons cuz of him.
Zealous Conscripts are right on the cusp of staying in. I just need to figure out what to cut.
Thanks for the help with this. you have been a TREMENDOUS help :)
4 weeks ago
Looking good. Mark of Fury is okay, but has to survive till EOT. I hate 1 removal giving a 2 for 1. Maybe double up on your Expedite with Crimson Wisps . I like it better because it can still draw you an A/D/D to cast with the haste Kaalia of the Vast .
I see your playing Terramorphic Expanse , there's definitely other better fetch lands, but don't forget about Evolving Wilds . I don't recommend either because I hate tapped mana (except Bojuka Bog ).
Obviously Kiki-Jiki, Mirror Breaker + Restoration Angel or Village Bell-Ringer go infinite, but there is also Combat Celebrant and Zealous Conscripts as well, but of course relies on the Kiki-Jiki, Mirror Breaker quite heavily.
Also, not sure if you've mapped out all your Infinite combos, but don't forget you have:
Tainted Pact is an inexpensive (and instant) speed tutor, the problem is, you can't have any duplicate lands in your deck (even duplicate basic lands) so that's where it gets expensive. There's also Demonic Consultation if your a gambler lol, damn those top 6, it's also instant so can pull a Master of Cruelties if Kaalia of the Vast triggered ability gets on the stack, tutor for the killer.
You may want Crucible of Worlds , it works best with all the fetches like Windswept Heath , Wooded Foothills all the fetch lands, but also is awesome with Strip Mine or Wasteland ($$$). If you have Crucible of Worlds + a Fetch land, basically can filter out all the mana from the deck (while ramping) so when you draw it's usually favorable. I've contemplated it over Chromatic Lantern but don't have one to test, although reasonably priced since reprint.
I have similar worries around Cartouche of Zeal (2 for 1), but when you need haste you need it. I like Leyline of the Void more than Tormod's Crypt , Relic of Progenitus for sure, since it's a lasting effect and CMC0 in opening hand, and prevents the Experience from getting earned at all. But they are ok at the job. Relic of Progenitus would be amazing if it could target the card, but it has more utility than Tormod's Crypt anyway even with the downside.
Be careful with Angel of Jubilation he shuts down your deck too, like Goblin Bombardment , Razaketh, the Foulblooded , Necropotence , Phyrexian Reclamation , Diabolic Intent (might be wrong on this one would have to check the rule book on additional costs), Mana Confluence , Bloodstained Mire (or any Fetch).
Maybe Blood Crypt / Godless Shrine / Sacred Foundry probably enter tapped too (again this one would have to read the rulebook too, not sure if that's considered paying a cost to "activate abilities" probably not because it doesn't have the : symbol on it.
City of Brass is another good multi-color mana asource.
Terminus is a terrific way of getting rid of all those recurring creatures too (unless he can sac them all in response somehow).
I might have mentioned before, Angel of Despair is far superior to someone like Angel of Jubilation unless she's solving a specific pod problem for disruption to your deck. Hellkite Tyrant is hand if you play artifact decks like Breya, Etherium Shaper or Teferi, Temporal Archmage .
Mother of Runes can give protection if your facing Targeted removal.
Some ideas anyway, the reprinted fetches like Windswept Heath are fairly cheap still (I think).
1 month ago
I think it's fine to have Hushwing Gryff there, I'm just pointing out that it works really badly with Iona, but unless your games are way longer than mine, you won't cast her very often, so maybe just cut her for another Lyra?
Leyline of Sanctity is indeed beter as a 3-of, the problem is that against a creature deck it does next to nothing (other than give you a bit of free Devotion for Nykthos, Shrine to Nyx ), which is why it lives most of its life in various sideboards.
Angel of Condemnation is too expensive I think. It's 4 mana to cast it, then 3 mana and exertion to exile something, and it only has toughness 3. I much prefer Angel of Sanctions , but if you want to run that, you need to get rid of the gryffs.
2 months ago
Team buffs: Agrus Kos, Wojek Veteran , Hero of Bladehold , Angel of Jubilation , Spear of Heliod , Balefire Liege , Hero of Oxid Ridge , Nobilis of War , Ogre Battledriver , Glory of Warfare , Marshal's Anthem .
Flying: Angel of Jubilation , Aurelia, the Warleader , Angelic Field Marshal , Tyrant's Familiar , Angelic Skirmisher , Firemane Avenger , Odric, Lunarch Marshal , Nobilis of War , Tyrant's Familiar , Victory's Herald .
Trample: Archetype of Aggression .
Haste & Double Strike: Aurelia, the Warleader , Captain Lannery Storm , Odric, Lunarch Marshal , Hero of Oxid Ridge , Ogre Battledriver , Assemble the Legion , Berserkers' Onslaught , Boros Charm True Conviction .
Taking advantage of the 2nd ability: Sword of the Animist , Lightmine Field , Powerstone Minefield , and Pyrohemia , and other instant speed damage based board wipe effects. Once your creatures are attacking they cant be damaged. This effect last until combat is totally over. So even after combat damage (but still combat phase) you can cast a spell to do damage.
I missed this stuff too: Agrus Kos, Wojek Veteran , Hero of Oxid Ridge , and Hero of Bladehold they all buff my creatures when they attack so giving them extra attack phases to attack again, buffs them again. So its "battle cry x2" from the Hero's, and its +4/+0 form Agrus Kos, Wojek Veteran on the second attack. Angelic Skirmisher also triggers twice. Not only for my extra combat phases, but my opponents as well. you're all going "duhhh" right, but i knew this too. Didn't realize i have been missing these triggers all the time.
As you can see it works when I remove the changes you said you had to do scotchtapedsleeve
2 months ago
Hey man !!
I would suggest 24 lands cause of you have a lot of drop 4+ and you are using Marsh Flats .......so......
You are running 4x Serra the Benevolent , in this case i don't think that you really need Gideon, Ally of Zendikar and Sorin, Solemn Visitor (I know that they are very good but Serra the Benevolent is the best by far). Sorin, Solemn Visitor is good because the +1 lifelink but if you use Vault of the Archangel .......is the same idea.
Finally, I would like to say that BW tokens is an amazzing deck because of Thoughtseize and Inquisition of Kozilek on early game. If you don't wanna use this 2 cards, run to mono white tokens (Cheaper and more aggressive.
Mana base: 4x Marsh Flats
Sorry for my English, I'm from Brazil kkkkkkk
Espero ter ajudado ^^
Angel of Jubilation occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%