Angelic Field Marshal

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Pauper Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Rare

Combos Browse all

Related Questions

Angelic Field Marshal

Creature — Angel

Flying

Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance.

Price & Acquistion Set Price Alerts

C14

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Angelic Field Marshal Discussion

redace10 on Dragonlord Ojutai The Improviser

1 month ago

Thanks for commenting on my deck, I appreciate it. Open the Armory is a search card, but Recall is an interesting card. I'll think on it.

I'm just going to list off a bunch of cards that I think would benefit this deck a lot -

Fabricate, Grand Abolisher, Path to Exile, Sun Titan, Commander's Sphere, Irrigated Farmland, Duelist's Heritage, Expedition Map.

Also I see you have a grand total of five cards that keeps Ojutai untapped. Brave the Sands, Always Watching , Ajani Steadfast, Minamo, School at Water's Edge, Angelic Field Marshal, Heliod, God of the Sun are among the good ones in my opinion.

I'm finding I change a few cards in my deck once or twice a week, cause Ojutai isn't terribly synergistic. I'll be in touch as the deck changes/grows.

You're deck is very controlling and artifact centric, I like it a lot, there's room for refinement though. Impressive gear regardless, this deck works when it hits a few key cards I'll bet.

total_euphoria on Doran's Gonna Get Your Head Kicked In

3 months ago

For hexproof/similar abilities you'll want to be looking at Swiftfoot Boots, Mask of Avacyn, Darksteel Plate, Lightning Greaves, General's Kabuto and Champion's Helm. In regards to vigilance I'm guessing you want mass as opposed to single card vigilance? In this case you should look at Brave the Sands, Heliod, God of the Sun, Hold the Gates, Serra's Blessing and Angelic Field Marshal. Please dont take this the wrong way but I feel you have a fair few cards that aren't really in keeping with your gameplan or rest of the deck. For instance, Dragonlord Dromoka has a stax effect which youre not utilizing with other cards. Similarly, you're not running sacrifice so Ghoultree's mana reducing ability is unlikely to be utilized. Also, your land count is really low. An average EDH deck will run around 37 but you are using high costing creatures which require lands and ramp.

Spirits on Another Big Dumb Kaalia Deck

4 months ago

Hey nice initial build, +1, fellow Kaalia of the Vast player, Kaalia, Mirror Breaker EDH

You should include a secondary win-con into the deck, the standard Kaalia of the Vast is Crucible of Worlds + Armageddon + Ravages of War + Command Beacon + Strip Mine + Wasteland. Others are Worldgorger Dragon and/or Kiki-Jiki, Mirror Breaker which is the one I play. It's too hard to deal 40 damage to all 3 players, especially with your board position, it pulls attention of the other decks, even though the others may be driving toward their win-con combos.

Dragon Tempest has been really nice, CMC 2 Haste which is what Kaalia of the Vast needs, even more than protection. Without haste it will be a tough go.

Mother of Runes is a nice cheap re-usable protection as well.

Elesh Norn, Grand Cenobite is awesome, miss Phyrexia/Innistrad, but she isn't an A/D/D so tough to cast her. She will be too slow, albeit very controlling.

You have Brave the Sands use Angelic Field Marshal spot for something else. Maybe an Exquisite Archangel to hit the reset life button, or a Baneslayer Angel to lifelink who can be cast without Kaalia of the Vast, maybe Angelic Arbiter/Linvala, Keeper of Silence if you like the control aspect, or a Grand Abolisher which protect Kaalia of the Vast during your turn, which especially combos nice with the Haste.

I think Sheoldred, Whispering One again is someone that's not working with your overall game plan. The Praetors are way too awesome, but they are going to be far too slow for what you need to accomplish with Kaalia of the Vasts bar-brawl style of aggro play.

Sword of Feast and Famine works good with Hellkite Charger or an Aggravated Assault.

Steelshaper's Gift can pull a Lightning Greaves or Swiftfoot Boots which is better than a Hammer of Purphoros.

Citadel Siege is a little slow, your guys are already pretty big, not sure it's worth the 1 blocker tap-down.

Really cool, love Kaalia of the Vast, the mana will take a while but slowly work on it. Cheers.

Pal00ka on Medomai Master Rewind

4 months ago

Though I haven't built Medomai before I have toyed with the idea but first I would suggest visiting edhrec.com. It'll show you what other players put in a deck headed by her. It's a great resource.

At a glance, you're a little all over the place, I see what you're trying to do, control voltron. First bit of advice: add at least 1-2 more lands, 8-10 ramp, trim high-costed creatures who don't make an immediate splash (cough Silent Sentinel cough), add some continuous card draw outlets, and add better voltron enablers.

Examples

Land: Command Tower, Temple of Enlightenment, Azorius Chancery, etc.

Ramp: Sword of the Animist, Fellwar Stone, Commander's Sphere, etc.

Impact: Stormtide Leviathan, Angel of Serenity, Angelic Field Marshal, etc.

Draw: Coastal Piracy, Bident of Thassa, Mystic Remora, etc.

Voltron: Fireshrieker, Quietus Spike, Tenza, Godo's Maul, etc.

Looking forward to seeing this evolve!

Argy on Lieutenant Cycle

4 months ago

MagicalHacker except that Angelic Field Marshal is a 4 drop, NOT a 6 drop.

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