Descend upon the Sinful

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Heirloom Legal
Vintage Legal
Modern Legal
Block Constructed Legal
Standard Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Shadows over Innistrad (SOI) Mythic Rare

Combos Browse all

Tokens

Related Questions

Descend upon the Sinful

Sorcery

Exile all creatures.

Delirium — Put a 4/4 white Angel creature token with flying onto the battlefield if there are four or more card types among cards in your graveyard.

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Descend upon the Sinful Discussion

Qolorful on Sigarda, Host of Herons EDH

1 week ago

The umbra cards are fantastic for sigarda. She is already really hard to take out with hexproof and anti-sacrifice, making boardwipes and blocking the only way to take her out. Totem armor gives her pseudo-indestructible which makes her a serious pain to deal with, and aside from Descend upon the Sinful and Final Judgement there isn't really a way to remove her at that point

Some good ones to consider are Bear Umbra, Hyena Umbra, Snake Umbra, and Boar Umbra to name a few. There may be some you prefer to those, but those are off the top of my head

xyr0s on Red White Angels (Modern)

2 weeks ago

Cards I'm not too sure is a great idea:

  • Geier Reach Sanitarium. Too many opponents get more out of this than you do, even when you discard Drownyard Temple.

  • Galvanic Bombardment. Get Lightning Bolts instead. You are not getting anything extra out of galvanic until you play the third of them, and you can't point it at your opponents face anyway (which is one of the nice features of lightning bolt).

  • Descend upon the Sinful. I get the idea - remove all of it, permanently. But the cost is forbidding, especially against the decks where you want "exile" rather than "destroy" (dredge, I guess, and maybe a couple of others but not to the same extent).

  • Stasis Snare. No one likes giving the opponent land, like Path to Exile does. But path is significantly cheaper. You can play something else on the same turn, and that is important.

Overall, it's an open question how often you get to use your madness/discard cards for their intended purpose - in which case they are good - or just have to hardcast them (and then they are bad). If fast decks with plenty of creatures are a problem (and I guess they are), you could move Kozilek's Return to mainboard.

WilySmile on Approaching Dinosaurs

3 weeks ago

You may want to discard Descend upon the Sinful and pick up one or two more Scavenger Grounds as I'm pretty sure Descend rotates out when XLN comes into standard, could be wrong though.

xsnappsx on The Locust God Games

3 weeks ago

notorioez I must be missing it, but how does Descend upon the Sinful make the tokens bigger?

notorioez on The Locust God Games

3 weeks ago

Kindred Discovery Naming locusts, draw your deck. Make a lot of tokensDescend upon the Sinful Make the tokens bigger

Just some ideas

Vaan on Bant Splender

1 month ago

Control decks usually run more than 20 lands. Since your deck has a low CMC i would cut the 2 Aven of Enduring Hope for 2 extra lands. Also, try swapping some of the single colored lands for duals like Irrigated Farmland, Lumbering Falls, Scattered Groves and Fortified Village or maybe some Evolving Wilds.

The current standard metagame is full of aggro decks, maybe running Primal Druid instead of Manalith and Traveler's Amulet is a good idea. Thraben Inspector is a great card, i would totally swap some of your less impactful creatures like Wall of Forgotten Pharaohs, God-Pharaoh's Faithful and Eternal of Harsh Truths for a set of Thraben Inspector. Also consider swapping Beneath the Sands for Shefet Monitor. Traverse the Ulvenwald is amazing but kinda pricey.

Life goes on is a card i would definetly try to cut for something better. Cards that just gain life are often not worth of a deck slot. Ambuscade is not suited for control decks. Both cards could be swapped for sweepers like Fumigate or Descend upon the Sinful or better spot removal like Cast Out.

Choosing which creatures to run on a control deck is very diferent from choosing creatures for aggro/midrange decks. On control you almost always divide your creatures between support creatures and finishers. The only finishers you have are 2 Striped Riverwinder so i recommend adding some combination of Ishkanah, Grafwidow, Linvala, the Preserver and Angel of Sanctions for a total of 6 or 7 finishers. Casting a Shefet Monitor can also help you close the game but it doesn't have any evasion so i would use them almost exclusively to ramp.

Of your remaining creatures Sidewinder Naga feels really out of place because it is an aggressive, midrange creature on a control deck, Tireless Tracker makes a lot more sense as a support creature.

Unsummon bounce effect is best suited on decks built to exploit the tempo advantage it gives or aggressive decks where temporarily removing a blocker can make a big difference so i would swap it for Spring or Nissa's Renewal.

Damianocaesar on HERE COMES THE MINDFUL [COMPETITIVE]

1 month ago

That's a very interesting take! At the moment I'm running 4 Fumigate cause I really care about lifegain, but I could easily switch 1 or 2 for Descend upon the Sinful when the time is right.

Hyperalgialysis on HERE COMES THE MINDFUL [COMPETITIVE]

1 month ago

So I run mardu superfriends at fnm right now and I have noticed something. Planar Outburst and Fumigate tend to do little for me since Heroic Intervention is a thing. If you dont have this issue feel free to ignore it, but Descend upon the Sinful has been my go to board wipe. Takes care of gods permanently also which is worth 1 more mana in my opinion.

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